3DS | Dragon Ball: Fusions | 2016 | Turn-Based | Ganbarion | Create an avatar and engage in turn-based combat that does a decent job at mimicking the actual action of the series, as well as fuse characters (as the title implies) |
DS | Dragon Ball Z: Attack of the Saiyans | 2009 | Turn-Based | Monolith Soft | An actual traditional turn-based Dragon Ball Z JRPG? I never thought I would see the day! |
DS | Dragon Ball Z: Harukanaru Densetsu | 2007 | Card-Based | BEC | Taking it all the way back to card-based combat, encounters take a long time but you gain experience between them |
GB+GBC | Dragon Ball Z: Legendary Super Warriors | 2002 | Card-Based | Flight-Plan | Saiyan-Buu sagas featured, card-based combat, blah blah blah |
GBA | Dragon Ball: Advanced Adventure | 2005 | Action | Dimps | Included due to the story mode, which follows a majority of the original DragonBall arcs, featuring side-scrolling beat-em-up (with findable health/ki/weapon length upgrades), flying, and fighting-game-like stages |
JP FC | Dragon Ball Z II: Gekishin Freeza!! | 1991 | Card-Based | D&D Corp/Tose | Card-based combat |
JP FC | Dragon Ball Z III: Ressen Jinzou Ningen | 1992 | Card-Based | D&D Corp/Tose | More card-based combat |
JP FC | Dragon Ball Z: Kyoushuu! Saiya Jin | 1993 | Card-Based | D&D Corp/Tose | CARDS |
JP FC | Dragon Ball: Dai Maou Fukkatsu | 1988 | Card-Based | D&D Corp/Tose | Plays kinda like a card-based board game |
JP SFC | Dragon Ball Z: Super Saiya Densetsu | 1992 | Card-Based | D&D Corp/Tose | Combo of two of the FC DBZ games, still with card-based battles |
PS2 | Dragon Ball Z: Budokai 3 | 2004 | Fighting | Dimps | More of a 3D fighter with the Z crew, but there is also a story mode where the main characters can train and level |
PS2 | Dragon Ball Z: Budokai Tenkaichi 2 | 2006 | Fighting | Spike | Uses a different game engine and camera style than the Budokai series, but has a similar story mode with additional "what-if" scenarios |
PS2 | Dragon Ball Z: Budokai Tenkaichi 3 | 2007 | Fighting | Spike | An absolute ton of playable characters, but a bit of meat taken out of the story mode, as well as diminishing the RPG elements |
PS3 | Dragon Ball Z: Budokai HD Collection | 2012 | Fighting | Dimps | HD remasters of both Budokai (itself more of a fighting game alone) and Budokai 3 (fighter with mild/moderate RPG elements) |
PS3 | Dragon Ball: Xenoverse | 2015 | Fighting | Dimps | Make your own DB character and fight using them in story mode (because what else do you do in that universe?) |
PS4 | Dragon Ball Z: Kakarot | 2020 | Action | CyberConnect2 | See XBO |
PS4 | Dragon Ball: Xenoverse | 2015 | Fighting | Dimps | See PS3 |
PS4 | Dragon Ball: Xenoverse 2 | 2016 | Fighting | Dimps | See XBO |
PS5 | Dragon Ball Z: Kakarot | 2023 | Action | CyberConnect2 | See XBO |
Switch | Dragon Ball Z: Kakarot + A New Power Awakens Set | 2021 | Action | CyberConnect2 | See XBO, with an additional DLC-only storyline revolving around DB Super content |
Switch | Dragon Ball: Xenoverse 2 | 2017 | Fighting | Dimps | See XBO |
Wii | Dragon Ball Z: Budokai Tenkaichi 2 | 2006 | Fighting | Spike | See PS2, but with motion controls optional |
Wii | Dragon Ball Z: Budokai Tenkaichi 3 | 2007 | Fighting | Spike | See PS2, but with motion controls optional |
Xbox 360 | Dragon Ball Z: Budokai HD Collection | 2010 | Fighting | Dimps | See PS3 |
Xbox 360 | Dragon Ball: Xenoverse | 2015 | Fighting | Dimps | A 3D fighter based in the Dragon Ball universe with RPG elements such as leveling and a story mode… starring you! |
Xbox One | Dragon Ball Z: Kakarot | 2020 | Action | CyberConnect2 | An ARPG retelling of (yet again) the major DBZ sagas with later ones available as DLC, contains fishing |
Xbox One | Dragon Ball: Xenoverse | 2015 | Fighting | Dimps | See PS3 |
Xbox One | Dragon Ball: Xenoverse 2 | 2016 | Fighting | Dimps | Lots of time-travel tomfoolery with your own custom Dragon Ball character; plays otherwise like a 3D arena fighter |
Xbox Series | Dragon Ball Z: Kakarot | 2023 | Action | CyberConnect2 | See XBO |