3DS | Final Fantasy Explorers | 2016 | Action | Racjin | It's Monster Hunter, but with a Final Fantasy skin (down to Explorer Level replacing Hunter Rank); choosing correct equipment and skill leveling are key to staying strong |
DS | Final Fantasy Crystal Chronicles: Echoes of Time | 2008 | Action | Square Enix | Isometric ARPG dungeon crawl with character creation, can link to other DS or Wii copies of the game for multiplayer |
DS | Final Fantasy Crystal Chronicles: Ring of Fates | 2009 | Action | Square Enix | The multiplayer ARPG returns with changes to the playable classes and visible equipment |
DS | Final Fantasy III | 2006 | Turn-Based | Matrix Software/Square Enix | First appearance of the job-heavy game in the west |
DS | Final Fantasy IV | 2008 | Turn-Based | Matrix Software | A drastic change in graphics from 2D to 3D, added FMV cutscenes, significantly expanded plot from previous versions |
DS | Final Fantasy Tactics A2: Grimoire of the Rift | 2008 | Strategy | Square Enix | Class- and clan-based SRPG, similar to its predecessor in lighthearted tone, but far less strict laws in play |
DS | Final Fantasy XII: Revenant Wings | 2007 | Strategy | Think & Feel/Square Enix | Sequel to FFXII, in RTSRPG form! Strong focus on Esper summoning, US version is more difficult than JP |
DS | Final Fantasy: The 4 Heroes of Light | 2010 | Turn-Based | Matrix Software/Square Enix | A return to classic form for the series with a job-like system; the predecessor to Bravely Default |
GameCube | Final Fantasy Crystal Chronicles | 2004 | Action | Square Enix | Multiplayer ARPG- no traditional leveling, using items instead |
GB+GBC | Final Fantasy Adventure | 1991 | Action | Square | Actually the first game in the Mana series, plays rather like Zelda with more RPG elements |
GB+GBC | Final Fantasy Legend II | 1991 | Turn-Based | Square | The second SaGa game, solid character development |
GB+GBC | Final Fantasy Legend III | 1993 | Turn-Based | Square | Third SaGa game, time travel shenanigans |
GB+GBC | The Final Fantasy Legend | 1990 | Turn-Based | Square | Actually the first game in the SaGa series, has many different playable races and monsters |
GBA | Final Fantasy I & II: Dawn of Souls | 2004 | Turn-Based | Square Enix/Tose | Adds dungeons and tweaks the translation of the originals |
GBA | Final Fantasy IV Advance | 2005 | Turn-Based | Square Enix/Tose | Revised translation and plot polish of the original, as well as graphical improvements |
GBA | Final Fantasy Tactics Advance | 2003 | Strategy | Square Enix | Far lighter tone than the original FFT, many battles have tricky restrictions due to judges |
GBA | Final Fantasy V Advance | 2006 | Turn-Based | Square Enix/Tose | Updated graphics, new jobs, and a new boss battle compared to the original |
GBA | Final Fantasy VI Advance | 2007 | Turn-Based | Square Enix/Tose | Added bonus dungeons, Espers, and some graphical polish |
JP FC | Final Fantasy II | 1988 | Turn-Based | Square | Leveling is done via utilizing skills rather than experience- a drastic and much-maligned design choice |
JP FC | Final Fantasy III | 1990 | Turn-Based | Square | First Final Fantasy to feature the job-change system |
JP PSP | Final Fantasy Type-0 | 2011 | Action | Square Enix | ARPG with mission structure like Crisis Core, some RTS battles on overworld map, a large variety of playable characters |
JP SFC | Final Fantasy V | 1992 | Turn-Based | Square | So many jobs- |
NES | Final Fantasy | 1990 | Turn-Based | Square | What hasn't been said about this game? It's not the final game in the series, nor is it the final iteration of this game |
PS2 | Dirge of Cerberus: Final Fantasy VII | 2006 | Action | Square Enix | An ARPG starring Midgar's favorite brooding gun-toting mutant |
PS2 | Final Fantasy X | 2001 | Turn-Based | Square | First Final Fantasy game to feature voice acting, battle system employs manipulation of turn order |
PS2 | Final Fantasy X-2 | 2003 | Turn-Based | Square | Fast-paced Charlie's Angels with banger vocal songs |
PS2 | Final Fantasy XII | 2006 | Turn-Based | Square Enix | Heavy utilization of programming AI tactics in battle, takes place in the same Ivalice as FFT and Vagrant Story |
PS3 | Crystal Defenders | 2009 | Strategy | Square Enix | Final Fantasy-themed tower defense, cute spritework, unit management and leveling is important |
PS3 | Final Fantasy IX (PSone Classics) | 2010 | Turn-Based | Square | See PSX |
PS3 | Final Fantasy Origins (PSone Classics) | 2012 | Turn-Based | Tose/Square | See PSX |
PS3 | Final Fantasy Tactics (PSone Classics) | 2009 | Strategy | Square | See PSX |
PS3 | Final Fantasy V (PSone Classics) | 2011 | Turn-Based | Tose/Square | See PSX |
PS3 | Final Fantasy VI (PSone Classics) | 2011 | Turn-Based | Tose/Square | See PSX |
PS3 | Final Fantasy VII (PSone Classics) | 2009 | Turn-Based | Square | See PSX |
PS3 | Final Fantasy VIII (PSone Classics) | 2009 | Turn-Based | Square | See PSX |
PS3 | Final Fantasy X/X-2 HD Remaster | 2014 | Turn-Based | Virtuos/Square Enix | Based on the International versions of both games with extra bosses (X) and monster capture mechanics (X-2), as well as an audio drama |
PS3 | Final Fantasy XIII | 2010 | Turn-Based | Square Enix | Story too complex for its own good and divisively linear, but fun real-time/turn-based hybrid combat |
PS3 | Final Fantasy XIII-2 | 2012 | Turn-Based | Square Enix | Tries to correct linearity issues by getting wibbly-wobbly timey-wimey, with mixed results |
PS3 | Lightning Returns: Final Fantasy XIII | 2014 | Action | Square Enix | Trims down the party to be only Lightning, time management becomes ultra-important to prevent the apocalypse; completing quests leads to stat growth |
PS4 | Crisis Core -Final Fantasy VII- Reunion | 2022 | Action | Square Enix/Tose | See PS5 |
PS4 | Dissidia: Final Fantasy NT | 2018 | Fighting | Team Ninja | Changes the battle format to 3v3; leveling up characters is possible but only does things like improve the AI control and unlock HP-based attacks |
PS4 | Final Fantasy Crystal Chronicles Remastered (DL only) | 2020 | Action | Square Enix | Adds new dungeons, equipment, skins, and online cross-platform play (but strangely no local or cross-region) |
PS4 | Final Fantasy IX (DL only) | 2000 | Turn-Based | Square | See PSX, but with some QoL changes |
PS4 | Final Fantasy Type-0 HD | 2015 | Action | HexaDrive/Square Enix | Enhanced port of the previously JP-only Type-0; very few changes made other than getting rid of multiplayer and adding multiple difficulty levels |
PS4 | Final Fantasy VII (DL only) | 1997 | Turn-Based | Square | See PSX, but with some QoL changes |
PS4 | Final Fantasy VII Remake | 2020 | Action | Square Enix | Technically only the first part of FFVII remade as an ARPG, widely expands (and deviates from) the story as originally told |
PS4 | Final Fantasy VIII Remastered (DL only) | 1999 | Turn-Based | Square | See PSX, but with some QoL changes |
PS4 | Final Fantasy X/X-2 HD Remaster | 2014 | Turn-Based | Virtuos/Square Enix | See PS3 |
PS4 | Final Fantasy XII: The Zodiac Age | 2017 | Turn-Based | Square Enix | See XBO |
PS4 | Final Fantasy XIV: A Realm Reborn | 2014 | MMORPG | Square Enix | A massively overhauled MMORPG with heaps of story content through expansions and references spanning the whole series (and beyond) |
PS4 | Final Fantasy XIV: Endwalker (DL only) | 2021 | MMORPG | Square Enix | See PS5 |
PS4 | Final Fantasy XV | 2016 | Action | Square Enix | Just a road trip with you and the boys; ARPG combat and a story that spans multiple types of media, famously left somewhat unfinished |
PS4 | Final Fantasy XV Pocket Edition HD (DL only) | 2018 | Action | SummerTimeStudio/Square Enix | See XBO |
PS4 | Stranger of Paradise Final Fantasy Origin | 2022 | Action | Team Ninja | See PS5 |
PS4 | World of Final Fantasy | 2016 | Monster Collecting | Square Enix | See Vita |
PS4 | World of Final Fantasy Maxima | 2018 | Monster Collecting | Square Enix | See XBO |
PS5 | Crisis Core -Final Fantasy VII- Reunion | 2022 | Action | Square Enix/Tose | Adds many QoL features and alters the visuals/voices to be more in line with FFVII Remake |
PS5 | Final Fantasy VII Remake Intergrade | 2021 | Action | Square Enix | A graphically spiffed-up version of the first part of the remake with additional story content |
PS5 | Final Fantasy XIV Online | 2021 | MMORPG | Square Enix | See PS4 |
PS5 | Final Fantasy XIV: Endwalker (DL only) | 2021 | MMORPG | Square Enix | Brings the Hydaelyn/Zodiark story to a conclusion... ON THE MOON |
PS5 | Stranger of Paradise Final Fantasy Origin | 2022 | Action | Team Ninja | Campy Chaos killing! An ARPG take of sorts on the first Final Fantasy game, with Nioh-like combat and many creative liberties |
PSP | Crisis Core: Final Fantasy VII | 2008 | Action | Square Enix | ARPG featuring not-Cloud in a prequel to FFVII, slot machines can affect the tide of battle, mission-based structure |
PSP | Crystal Defenders (DL only) | 2010 | Strategy | Square Enix | Final Fantasy tower defense game set in Ivalice using classes from FFTA2. strategy involves leveling units |
PSP | Dissidia 012 [duodecim] Final Fantasy | 2011 | Fighting | Square Enix | Adds more characters and expands the story mode to be party-based, also retells the story from the first game within |
PSP | Dissidia Final Fantasy | 2009 | Fighting | Square Enix | A 3D Final Fantasy fighting game with unconventional mechanics, representatives from most main games in the series, and a story mode with character leveling |
PSP | Final Fantasy | 2007 | Turn-Based | Tose/Square Enix | Uses bonus dungeon and translation from Dawn of Souls (GBA), has updated 2D graphics, FMVs and soundtrack, arguably the definitive version of the game |
PSP | Final Fantasy II | 2007 | Turn-Based | Tose/Square Enix | See above |
PSP | Final Fantasy III (DL only) | 2012 | Turn-Based | Matrix Software/Square Enix | Port of the DS version of the game |
PSP | Final Fantasy IV: The Complete Collection | 2011 | Turn-Based | Bullets/Square Enix | Contains both FFIV (which skews closer to the original than the DS version) and The After Years (with updated polish), and a bonus interlude game that takes place in-between |
PSP | Final Fantasy IX (PSone Classics) | 2010 | Turn-Based | Square | See PSX |
PSP | Final Fantasy Origins (PSone Classics) | 2012 | Turn-Based | Tose/Square | See PSX |
PSP | Final Fantasy Tactics (PSone Classics) | 2009 | Strategy | Square | See PSX |
PSP | Final Fantasy Tactics: The War of the Lions | 2007 | Strategy | Tose/Square Enix | Enhanced port of the original, changes some character/spell names, a LOT of Shakespearean-type English, MAJOR slowdown with spells, lots of QoL changes |
PSP | Final Fantasy V (PSone Classics) | 2011 | Turn-Based | Tose/Square | See PSX |
PSP | Final Fantasy VI (PSone Classics) | 2011 | Turn-Based | Tose/Square | See PSX |
PSP | Final Fantasy VII (PSone Classics) | 2011 | Turn-Based | Square | See PSX |
PSP | Final Fantasy VIII (PSone Classics) | 2009 | Turn-Based | Square | See PSX |
PSX | Final Fantasy Anthology | 1999 | Turn-Based | Tose/Square | Contains Final Fantasy V (first localized appearance) and Final Fantasy VI |
PSX | Final Fantasy Chronicles | 2001 | Turn-Based | Tose/Square | Contains inferior versions of Final Fantasy IV and Chrono Trigger |
PSX | Final Fantasy IX | 2000 | Turn-Based | Square | Takes the series back to its fantasy roots, lots of callbacks to older entries |
PSX | Final Fantasy Origins | 2003 | Turn-Based | Tose/Square | Contains Final Fantasy I and Final Fantasy II (first localized appearance) |
PSX | Final Fantasy Tactics | 1998 | Strategy | Square | Often imitated, never duplicated |
PSX | Final Fantasy VII | 1997 | Turn-Based | Square | Took the FF series into 3D and made a huge mark on the genre as a whole |
PSX | Final Fantasy VIII | 1999 | Turn-Based | Square | Best card game, not-best stat/leveling system |
SNES | Final Fantasy II | 1991 | Turn-Based | Square | Actually Final Fantasy IV, Introduced the Active Time Battle system and removed the ability to customize party members |
SNES | Final Fantasy Mystic Quest | 1992 | Turn-Based | Square | Baby Final Fantasy! |
SNES | Final Fantasy VI (on cart as III) | 1994 | Turn-Based | Square | Features a more tech-based story than previous entries and a train to suplex |
Switch | Collection of SaGa: Final Fantasy Legend (DL only) | 2020 | Turn-Based | M2/Square | A collection of the original versions of the first three SaGa games along with UI/QoL additions/improvements |
Switch | Crisis Core -Final Fantasy VII- Reunion | 2022 | Action | Square Enix/Tose | See PS5 |
Switch | Final Fantasy Crystal Chronicles Remastered (DL only) | 2020 | Action | Square Enix | See PS4 |
Switch | Final Fantasy IX (DL only) | 2019 | Turn-Based | Square | See PSX, but with some QoL changes |
Switch | Final Fantasy VII (DL only) | 2019 | Turn-Based | Square | See PSX, but with some QoL changes |
Switch | Final Fantasy VIII Remastered (DL only) | 2019 | Turn-Based | Square | See PSX, but with some QoL changes |
Switch | Final Fantasy X/X-2 HD Remaster | 2019 | Turn-Based | Virtuos/Square Enix | See PS3 |
Switch | Final Fantasy XII: The Zodiac Age | 2019 | Turn-Based | Square Enix | See XBO |
Switch | Final Fantasy XV Pocket Edition HD (DL only) | 2018 | Action | SummerTimeStudio/Square Enix | See XBO |
Switch | World of Final Fantasy Maxima | 2018 | Monster Collecting | Square Enix | See XBO |
Vita | Dissidia 012 [duodecim] Final Fantasy (DL only) | 2012 | Fighting | Square Enix | See PSP |
Vita | Dissidia Final Fantasy (DL only) | 2012 | Fighting | Square Enix | See PSP |
Vita | Final Fantasy III (DL only) | 2012 | Turn-Based | Matrix Software/Square Enix | See PSP |
Vita | Final Fantasy IV: The Complete Collection (DL only) | 2011 | Turn-Based | Bullets/Square Enix | See PSP |
Vita | Final Fantasy IX (PSone Classics) | 2010 | Turn-Based | Square | See PSX |
Vita | Final Fantasy Origins (PSone Classics) | 2012 | Turn-Based | Tose/Square | See PSX |
Vita | Final Fantasy Tactics (PSone Classics) | 2009 | Strategy | Square | See PSX |
Vita | Final Fantasy Tactics: The War of the Lions (DL only) | 2007 | Strategy | Tose/Square Enix | See PSP |
Vita | Final Fantasy V (PSone Classics) | 2011 | Turn-Based | Tose/Square | See PSX |
Vita | Final Fantasy VI (PSone Classics) | 2011 | Turn-Based | Tose/Square | See PSX |
Vita | Final Fantasy VII (PSone Classics) | 2011 | Turn-Based | Square | See PSX |
Vita | Final Fantasy VIII (PSone Classics) | 2009 | Turn-Based | Square | See PSX |
Vita | Final Fantasy X/X-2 HD Remaster | 2014 | Turn-Based | Virtuos/Square Enix | See PS3 |
Vita | World of Final Fantasy | 2016 | Monster Collecting | Square Enix | Chibified/simplified return to turn-based FF combat, where stacking characters confers stronger attacks |
Wii | Final Fantasy Crystal Chronicles: Echoes of Time | 2009 | Action | Square Enix | ARPG with a customizable avatar character and the ability to cross-play with the DS version |
Wii | Final Fantasy Crystal Chronicles: My Life as a Darklord (WiiWare) | 2009 | Strategy | Square Enix | A cute tower defense/light RPG, clearing stages gives you experience used to power up minions |
Wii | Final Fantasy Crystal Chronicles: My Life as a King (WiiWare) | 2009 | Simulation | Square Enix | A cute town-building simulator/RPG with the Final Fantasy trappings |
Wii | Final Fantasy Crystal Chronicles: The Crystal Bearers | 2009 | Action | Square Enix | ARPG; there is no party system, equipment and thorough exploration are the only ways to upgrade stats |
Wii | Final Fantasy Fables: Chocobo's Dungeon | 2008 | Dungeon Crawler | h.a.n.d. Inc. | Another Mystery Dungeon game starring Chocobo, this time with the addition of jobs (and subsequently adorable outfits) |
Wii | Final Fantasy IV: The After Years (WiiWare) | 2009 | Turn-Based | Matrix Software | An episodic sequel to Final Fantasy IV that many felt was unnecessary, adds new gameplay systems |
Wii U | Final Fantasy Tactics Advance (VC) | 2016 | Strategy | Square Enix | See GBA |
Xbox 360 | Crystal Defenders | 2009 | Strategy | Square Enix | A Final Fantasy-themed tower defense game where leveling units is crucial to survival |
Xbox 360 | Final Fantasy XIII | 2010 | Turn-Based | Square Enix | Linear gameplay with a fast-paced turn-based battle system; the worldbuilding seems to do more harm than good |
Xbox 360 | Final Fantasy XIII-2 | 2012 | Turn-Based | Square Enix | Adds monster capturing and time travel to an already complicated story, gameplay is still just as fun |
Xbox 360 | Lightning Returns: Final Fantasy XIII | 2014 | Action | Square Enix | Final Fantasy XIII meets Majora's Mask - time management is crucial and stat enhancement is tied to quest completion |
Xbox One | Crisis Core -Final Fantasy VII- Reunion | 2022 | Action | Square Enix/Tose | See PS5 |
Xbox One | Final Fantasy IX (DL only) | 2019 | Turn-Based | Square | See PSX, but with some QoL changes |
Xbox One | Final Fantasy Type-0 HD | 2015 | Action | HexaDrive/Square Enix | See PS4 |
Xbox One | Final Fantasy VII (DL only) | 2019 | Turn-Based | Square | See PSX, but with some QoL changes |
Xbox One | Final Fantasy VIII Remastered (DL only) | 2019 | Turn-Based | Square | See PSX, but with some QoL changes |
Xbox One | Final Fantasy X/X-2: HD Remaster | 2019 | Turn-Based | Virtuos/Square Enix | See PS3 |
Xbox One | Final Fantasy XII: The Zodiac Age | 2019 | Turn-Based | Square Enix | Incorporates the elements from the previously JP-only International Zodiac Job system, which features multiple license boards and QoL changes |
Xbox One | Final Fantasy XV | 2016 | Turn-Based | Square Enix | See PS4 |
Xbox One | Final Fantasy XV Pocket Edition HD (DL only) | 2018 | Action | SummerTimeStudio/Square Enix | A condensed version of FFXV's story, with a drastically different artstyle and a shift to a more overhead/isometric perspective |
Xbox One | Stranger of Paradise Final Fantasy Origin | 2022 | Action | Team Ninja | See PS5 |
Xbox One | World of Final Fantasy Maxima | 2018 | Turn-Based | Square Enix | Adds QoL changes, superbosses, New Game+, and the ability to change your characters into classic FF characters in battle |
Xbox Series | Crisis Core -Final Fantasy VII- Reunion | 2022 | Action | Square Enix/Tose | See PS5 |
Xbox Series | Stranger of Paradise Final Fantasy Origin | 2022 | Action | Team Ninja | See PS5 |
3DS | Theatrhythm Final Fantasy | 2012 | Rhythm | Indieszero/Square Enix | Complete rhythm games using the touch screen to the tune of classic FF songs to level your all-star cast |
3DS | Theatrhythm Final Fantasy: Curtain Call | 2014 | Rhythm | Indieszero/Square Enix | Similar to the first game, but with quests to complete to unlock new characters and a wider song selection overall |