Fire Emblem Series

ConsoleNameReleaseGenreDeveloperLucca's Notes
3DSFire Emblem Awakening2013StrategyIntelligent SystemsBrought the series back from the abyss of death, features a casual mode with no permadeath, support conversations can lead to having children who you can recruit
3DSFire Emblem Echoes: Shadows of Valentia2017StrategyIntelligent SystemsA remake of Fire Emblem Gaiden, brings back odd mechanics like a fatigue meter that can severely hamper stats if a unit is used too much
3DSFire Emblem Fates: Birthright/Conquest/Revelation2016StrategyIntelligent SystemsMaligned for its approach, as the story is split into 3 full games each requiring a separate purchase; brings back the child-producing mechanic, very tropey
3DSFire Emblem Warriors (New 3DS only)2017ActionOmega Force/Team NinjaApplies a Fire Emblem coat of paint to the Dynasty Warriors format, still contains support conversations
DSFire Emblem: Shadow Dragon2009StrategyIntelligent SystemsRemake of the first Fire Emblem game (and the first time Marth's story was told in the west) adding a lot of QoL features
GameCubeFire Emblem: Path of Radiance2005ActionIntelligent SystemsThe SRPG you know and love, with racial tensions! And Ike!
GBAFire Emblem2003StrategyIntelligent SystemsTechnically Fire Emblem: The Blazing Blade, the 7th game in the series (but first brought to the west)
GBAFire Emblem: The Sacred Stones2005StrategyIntelligent SystemsActually FE8, set in a separate continuity to the previous games
JP DSFire Emblem: Shin Monshou no Nazo - Hikari to Kage no Eiyuu2010StrategyIntelligent SystemsUnlocalized updated version of book 2 of Mystery of the Emblem, adds an avatar character, hard as ever
JP FCFire Emblem Gaiden1992StrategyIntelligent SystemsIntroduced elements like a navigable overworld that were then unused for a long time
JP FCFire Emblem: Ankoku Ryu to Hikari no Tsurugi1990StrategyIntelligent Systems/NintendoOrigins of boy-king Marth, an SRPG featuring permadeath of units
JP GBAFire Emblem: The Binding Blade2002StrategyIntelligent SystemsAKA FE6 - Roy's our boy, and here's where you play as him!
JP SFCFire Emblem: Monshou no Nazo1994StrategyIntelligent SystemsDivided into 2 "books": Book 1 is an abridged remake of FE1, Book 2 is a direct sequel to FE1
JP SFCFire Emblem: Seisen no Keifu1996StrategyIntelligent SystemsIntroduced the marriage/children mechanic that would be seen in later FE entries
JP SFCFire Emblem: Thracia 7761999StrategyIntelligent SystemsTakes place during the middle of FE4, initially distributed as a Nintendo Power ROM cartridge
SwitchFire Emblem Engage2023StrategyIntelligent SystemsA sort of delayed 30th anniversary title featuring major characters throughout the series, garish character design, and heavy Saturday morning anime vibes
SwitchFire Emblem Warriors2017ActionOmega Force/Team NinjaSee 3DS, but runs smoother/can handle more enemies on screen at once
SwitchFire Emblem Warriors: Three Hopes2022ActionOmega Force/Intelligent SystemsWhat if Three Houses, but as more of a musou, with not as much of a time skip, and a different plot/protagonist? Don't forget the tea!
SwitchFire Emblem: Shadow Dragon and the Blade of Light (DL only, delisted)2020StrategyIntelligent Systems/NintendoFirst localized appearance of the original version of the first Fire Emblem with some modern UI improvements
SwitchFire Emblem: Three Houses2019StrategyIntelligent Systems/Koei TecmoIf Fire Emblem took place at Hogwarts, this would be it; multiple story branches to take depending on which house you side with, very fleshed-out characters
WiiFire Emblem: Radiant Dawn2007StrategyIntelligent SystemsDirect sequel to Path of Radiance, multiple factions to control over the course of the game, also hard
Wii UFire Emblem (VC)2014StrategyIntelligent SystemsSee GBA
Wii UFire Emblem: Shadow Dragon (VC)2016StrategyIntelligent SystemsSee DS
Wii UFire Emblem: The Sacred Stones (VC)2015StrategyIntelligent SystemsSee GBA