PS4 | Bloodborne | FromSoftware | Victorian Gothic-flavored Dark Souls; similarly punishing ARPG gameplay with similar soul/blood collection to level stat mechanics |
Xbox 360 | Dark Souls | FromSoftware | Spiritual successor to Demon's Souls, where multitudes learned to die and die again |
PS3 | Dark Souls | FromSoftware | Prepare to die! A lot! Super-challenging ARPG combat and dungeon delving, successor to Demon's Souls |
PS4 | Dark Souls: Remastered | FromSoftware/QLOC | See XBO |
Xbox One | Dark Souls: Remastered | FromSoftware/QLOC | Includes all DLC and some QoL improvements, but otherwise largely unchanged (besides visually) |
Switch | Dark Souls: Remastered | FromSoftware | See XBO |
PS3 | Dark Souls II | FromSoftware | More Dark Souls = more death |
Xbox 360 | Dark Souls II | FromSoftware | Set in the same universe as the first game, with similarly punishing 3rd-person ARPG gameplay |
Xbox One | Dark Souls II: Scholar of the First Sin | FromSoftware | See PS3 |
Xbox 360 | Dark Souls II: Scholar of the First Sin | FromSoftware | The definitive edition of Dark Souls II |
PS3 | Dark Souls II: Scholar of the First Sin | FromSoftware | Enhanced/remastered version of Dark Souls II with better AI |
PS4 | Dark Souls II: Scholar of the First Sin | FromSoftware | See PS3 |
PS4 | Dark Souls III | FromSoftware | See XBO |
Xbox One | Dark Souls III | FromSoftware | More ways to die and keep dying; combat is overall more fluid than previous games, an MP-like system is introduced |
PS5 | Demon's Souls | FromSoftware/Bluepoint | Revitalizes the original Souls game, adding some handy item management QoL features; just as difficult as the original |
PS3 | Demon's Souls | FromSoftware | Punishing ARPG gameplay, loads of dying, learning, and dying again - collective actions online shift the difficulty of the game as a whole |
Xbox Series | Elden Ring | FromSoftware | See PS5 |
Xbox One | Elden Ring | FromSoftware | See PS5 |
PS5 | Elden Ring | FromSoftware | O you don't have the right to ignore the impact of this open-world Soulslike (with creative input from George R. R. Martin) |
PS4 | Elden Ring | FromSoftware | See PS5 |
PS3 | Enchanted Arms | FromSoftware | Mediocre, sci-fi-themed, turn-based, adds Sixaxis controls to enhance attacks in this version |
Xbox 360 | Enchanted Arms | FromSoftware | Fairly mediocre turn-based JRPG with some grid-based tactical elements to combat |
PS2 | Eternal Ring | FromSoftware | Another first-person FromSoft dungeon crawl, but this one has customizable magic rings |
PS4 | Eternal Ring (DL only) | FromSoftware | See PS2 |
PS2 | Evergrace | FromSoftware | ARPG with 2 separate protagonists, character parameters are increased via equipment rather than leveling |
PS2 | Forever Kingdom | FromSoftware | Sequel to Evergrace, similar equipment-focused character growth, ARPG where all characters share damage taken |
PSX | King's Field | FromSoftware | 1st-person dungeon crawler, FromSoftware's second game (this is actually King's Field II) |
JP PSX | King's Field | FromSoftware | The actual King's Field I - still in first-person |
PS2 | King's Field: The Ancient City | FromSoftware | FromSoft coming through again with first-person dungeon action |
PSX | King's Field II | FromSoftware | Actually King's Field III, a good look into where Dark Souls eventually came from |
GameCube | Lost Kingdoms | FromSoftware | Card-based ARPG, another FromSoft jam |
GameCube | Lost Kingdoms II | FromSoftware | Pretty much similar to the first, some tweaks to the cards were made |
PSX | Shadow Tower | FromSoftware | Plays similarly to King's Field, but killing particular enemies determines stat growth |
PS3 | Shadow Tower (PSone Classics) | FromSoftware | See PSX |
Vita | Shadow Tower (PSone Classics) | FromSoftware | See PSX |
PSP | Shadow Tower (PSone Classics) | FromSoftware | See PSX |
JP PS2 | Shadow Tower: Abyss | FromSoftware | Another first-person FromSoft jam and sequel to Shadow Tower, this one features soul harvesting and independent NPC schedules |