
.hack//frägment
2005
Overview
.hack//frägment offered players both online and offline RPG experiences using the engine of the original .hack//Games. Users could customize characters, team up in parties, socialize through text-based lobbies, join guilds, and explore the virtual world of "The World." Notably, the game was free to play. Due to its popularity, the online service, initially slated to end in November 2006, was extended to January 18, 2007.
.hack//frägment
2005
Overview
.hack//frägment offered players both online and offline RPG experiences using the engine of the original .hack//Games. Users could customize characters, team up in parties, socialize through text-based lobbies, join guilds, and explore the virtual world of "The World." Notably, the game was free to play. Due to its popularity, the online service, initially slated to end in November 2006, was extended to January 18, 2007.
Storyline
Frägment's single-player campaign unfolds in an alternate universe, offering a "what if" scenario that brings together beloved characters from across the .hack// universe, including the games, .hack//SIGN, and .hack//Legend of the Twilight. Completing the offline story unlocks the Data Drain ability for online play. The offline story is presented without voice acting.
