Dreamcast | D2 | 2000 | Warp | More of a survival horror adventure game, with random battles (in which you aim and fire) and XP to gain to increase your small pool of stats, kind of a slog in pacing |
PS4 | Dead or School (DL only) | 2020 | Studio Nanafushi | Sidescrolling horror ARPG/Metroidvania; lots of jank in the programming; a bit fanservicey in design |
Switch | Dead or School (DL only) | 2020 | Studio Nanafushi | See PS4 |
Switch | Death end re;Quest | 2021 | Compile Heart | See PS4 |
PS4 | Death end re;Quest | 2019 | Compile Heart | Many VN elements; a semi-horror JRPG about getting trapped in a VRMMO; some genre-switching elements while exploring, positioning is crucial to combat |
PS4 | Death end re;Quest 2 | 2020 | Compile Heart/Idea Factory | Knocking enemies around in battle returns; VN elements and dark themes are still present, less "virtual" features than the first game |
Switch | Death end re;Quest 2 | 2022 | Compile Heart/Idea Factory | See PS4 |
Wii | Fragile Dreams: Farewell Ruins of the Moon | 2010 | Tri-Crescendo/Namco Bandai | A lonely post-apocalyptic ARPG/slight horror hybrid where you fight off ghosts and discover remnants of civilization |
PSX | Koudelka | 2000 | Sacnoth | Horror-themed JRPG, the precursor to the Shadow hearts series |
Wii U | Necromancer (VC) | 2018 | Hudson Soft | An untranslated horror-themed JRPG originally made for the PC Engine |
PSX | Parasite Eve | 1998 | Square | Horror JRPG based on a novel, positioning-based combat system |
Vita | Parasite Eve (PSone Classics) | 2012 | Square | See PSX |
PSX | Parasite Eve II | 2000 | Square | More of a survival-horror slant than the first game, including tank controls! |
Vita | Parasite Eve II (PSone Classics) | 2012 | Square | See PSX |
Xbox Series | Raging Bytes (DL only) | 2023 | Hit-Point | Absolutely not your usual Kemco fare- taking place during a zombie apocalypse in the '70s! Small gameplay loop and a very dedicated aesthetic |
PS2 | Shadow Hearts | 2001 | Sacnoth | Takes place after Koudelka's bad ending, incorporates cosmic horror, alternate history, and a timing-based disc that affects success |
PS2 | Shadow Hearts: Covenant | 2004 | Nautilus | More of the above, but it has a vampire wrestler, so it's immediately 5203487203 times better |
PS2 | Shadow Hearts: From the New World | 2006 | Nautilus | Simliar gameplay to the previous entries, but more of a comedic tone and weaker dungeon design |
JP FC | Sweet Home | 1989 | Capcom | Without this, Resident Evil doesn't exist; a horror turn-based game with character permadeath |
Xbox 360 | The Undead Syndrome (DL only) | 2012 | Mukago Software Development | A very strange, very budget indie horror game with ARPG elements and leveling |