
Name | Console | Developer | Lucca's Observations |
---|---|---|---|
.hack Part 1: Infection | Sony PlayStation 2 | CyberConnect2 | ARPG that tries to mimic early MMO features |
.hack Part 2: Mutation | Sony PlayStation 2 | CyberConnect2 | ARPG that tries to mimic early MMO features |
.hack Part 3: Outbreak | Sony PlayStation 2 | CyberConnect2 | ARPG that tries to mimic early MMO features |
.hack part 4: Quarantine | Sony PlayStation 2 | CyberConnect2 | ARPG that tries to mimic early MMO features |
.hack//G.U. Last Recode | Sony PlayStation 4 | CyberConnect2 | Combined HD version of the GU trilogy; adds methods to make combat move faster, as well as an additional fourth chapter to conclude the story |
.hack//G.U. Vol. 1//Rebirth | Sony PlayStation 2 | CyberConnect2 | The ARPG/false MMO series continues, with a bit of shmup involved |
.hack//G.U. Vol. 2//Reminisce | Sony PlayStation 2 | CyberConnect2 | The ARPG/false MMO series continues, with a bit of shmup involved |
.hack//G.U. Vol. 3//Redemption | Sony PlayStation 2 | CyberConnect2 | The ARPG/false MMO series continues, with a bit of shmup involved |
.hack//LINK | JP Sony PlayStation Portable | CyberConnect2 | ARPG, last game chronologically in the series, lots of characters from past series media, often regarded as the worst game |
13 Sentinels: Aegis Rim | Sony PlayStation 4 | Vanillaware | A mix of visual novel, RTS, and tower defense gameplay with a Pacific Rim-like flavor; both characters and their mechs can be leveled/upgraded |
3D Dot Game Heroes | Sony PlayStation 3 | Silicon Studio | A voxel ARPG meant to emulate titles of the 80s, with sword customization and leveling |
7th Dragon | Nintendo DS JP | Imageepoch | Slay some dragons in a traditional turn-based style! |
7th Dragon 2020 | JP Sony PlayStation Portable | Imageepoch | Sequel to 7th Dragon, a 3D dungeon crawler set in post-apocalyptic Tokyo, Hatsune Miku herself makes an appearance |
7th Dragon 2020-II | JP Sony PlayStation Portable | Imageepoch | Adds a few classes and links to the first game, but otherwise uses a lot of assets and is very similar to its predecessor |
7th Dragon III Code: VFD | Nintendo 3DS | Sega | The only game in the 3rd-person dungeon crawling series to make it to the west, keeps party customization and turn-based combat intact |
A Healer Only Lives Twice (DL only) | Sony PlayStation 4 | Pon Pon Games | A small dungeon crawler where you play as the healer for your AI knight companion, keeping him alive by any means necessary |
A Magical High School Girl | Nintendo Switch | IlluCalab | A roguelike with magic crafting and casting, but lots of repetition in dungeon and enemy design |
A Witch's Tale | Nintendo DS | Hit Maker/Nippon Ichi | Bland gameplay with a twisted Halloween aesthetic and public domain characters |
A.W.: Phoenix Festa (delisted) | Sony PlayStation Vita | Aplus/Bandai Namco | Based on the anime adaptation of the Asterisk War light novel series, is more of a 3D anime arena fighter/visual novel hybrid |
Accel World vs. Sword Art Online: Millennium Twilight (DL only) | Sony PlayStation 4 | Kadokawa | See Vita |
Accel World vs. Sword Art Online: Millennium Twilight (DL only) | Sony PlayStation Vita | Kadokawa | Essentially a sequel to Lost Song but with some crossover characters, time travel shenanigans, and the same boring ARPG gameplay |
Advance Guardian Heroes | Nintendo Gameboy Advance | Treasure | Sequel to Guardian Heroes, with similar beat-em-up gameplay but more platforming and characters |
Advance Wars: Days of Ruin | Nintendo DS | Intelligent Systems | A more post-apocalyptic setting than pervious entries, individual units can level up in combat (though the effect only lasts for one map) |
Advance Wars: Dual Strike | Nintendo DS | Intelligent Systems | Incorporates leveling of commanding officers to the army tactics game |
Adventure Bar Story (DL only) | Nintendo 3DS | Rideon | Raise your levels as an adventurer (by eating) and as a barkeep (by bartending and gathering materials)! Localization is lacking in the charm depatment |
Adventure Labyrinth Story (DL only) | Nintendo 3DS | Rideon | Not the most impressive roguelike dungeon-crawl, but solid enough |
Adventures of Mana (DL only) | Sony PlayStation Vita | MCF | 3D remake of Final Fantasy Adventure, the first Mana game; only has a male playable character but allows for easy equipment switching |
Adventures to Go! | Sony PlayStation Portable | Global A Entertainment | Isometric turn-based dungeon crawler of sorts where you set the parameters for the adventures you go on; gameplay is not very inventive |
Adventures to Go! (DL only) | Sony PlayStation Vita | Global A Entertainment | See PSP |
Aedis Eclipse: Generation of Chaos | Sony PlayStation Portable | Idea Factory | Sequel to Generation of Chaos, similar SRPG-adjacent gameplay; movement is done in a board game-like fashion and combat plays out automatically |
Aedis Eclipse: Generation of Chaos (DL only) | Sony PlayStation Vita | Idea Factory | See PSP |
Aegis of Earth: Protonovus Assault | Sony PlayStation 3 | Acquire | Real-time tactical defense, where leveling weaponry and commander units is crucial |
Aegis of Earth: Protonovus Assault | Sony PlayStation 4 | Acquire | See PS3 |
Aegis of Earth: Protonovus Assault | Sony PlayStation Vita | Acquire | See PS3 |
Akiba's Beat | Sony PlayStation 4 | Acquire | See Vita |
Akiba's Beat | Sony PlayStation Vita | Acquire | Successor to Akiba's Trip, follows a more traditional ARPG separate-battle-area style of gameplay, way less ecchi than the game that came before it |
Akiba's Trip: Undead & Undressed | Sony PlayStation 3 | Acquire | Fanservice-heavy ARPG where removing the clothes of vampires is the only way to defeat them |
Akiba's Trip: Undead & Undressed | Sony PlayStation 4 | Acquire | See PS3 |
Akiba's Trip: Undead & Undressed | Sony PlayStation Vita | Acquire | See PS3 |
Albert Odyssey: Legend of Eldean | Sega Saturn | SunSoft | Cute sprites, plays differently than the SFC versions- this one is more of a gaiden |
Alcahest | JP Super Famicom | HAL Laboratory | ARPG featuring item-based stat growth and a password system rather than traditional saves |
Alphadia (DL only) | Nintendo 3DS | Exe-Create | Tries to do some neat things with magic element types and combinations, but ultimately is just another Kemco game |
Alphadia Genesis (DL only) | Nintendo Wii U | Exe-Create | Another Kemco stinker, but at least this one has 3D battle graphics? |
Alphadia Genesis (DL only) | Nintendo Switch | Exe-Create | See Wii U |
Alphadia Genesis (DL only) | Sony PlayStation 4 | Exe-Create | See Wii U |
Alphadia Genesis (DL only) | XBOX One | Exe-Create | See Wii U |
Alundra | Sony PlayStation | Matrix Software | Spiritual successor to Landstalker (GEN), ARPG featuring dreamwalking and platforming |
Alundra (PSone Classics) | Sony PlayStation 3 | Matrix Software | See PSX |
Alundra (PSone Classics) | Sony PlayStation Portable | Matrix Software | See PSX |
Alundra (PSone Classics) | Sony PlayStation Vita | Matrix Software | See PSX |
Alundra 2: A New Legend Begins | Sony PlayStation | Matrix Software | Standalone sequel, more lighthearted than the first, but similar gameplay |
Alvastia Chronicles | Sony PlayStation 4 | Exe-Create | See Vita |
Alvastia Chronicles (DL only) | Nintendo Switch | Exe-Create | See Vita |
Alvastia Chronicles (DL only) | Sony PlayStation Vita | Exe-Create | Kemco's sort-of answer to Suikoden, with a large cast of recruitable characters, a lot of which can fight on screen; otherwise predictably bland |
Alvastia Chronicles (DL only) | XBOX One | Exe-Create | See Vita |
Ambition of the Slimes (DL only) | Nintendo Switch | Altair Works/Flyhigh Works | See 3DS |
Ambition of the Slimes (DL only) | Nintendo 3DS | Altair Works/Flyhigh Works | An SRPG where you play as slimes and use them to control the good guys |
Ancient Magic: Bazoo! Mahou Sekai | JP Super Famicom | Hot-B | Generic turn-based affair with male/female protagonists with an emphasis on magic |
Another Bible | JP Nintendo Gameboy | Dice | Cute little SRPG, spinoff of the Last Bible series |
Antiquia Lost | Sony PlayStation 4 | Exe-Create | See Vita |
Antiquia Lost | Sony PlayStation Vita | Exe-Create | A Kemco game starring a princess made of slime (who increases her stats depending on the monsters she fights) and her humdrum companions |
Antiquia Lost (DL only) | Nintendo Switch | Exe-Create | See Vita |
Antiquia Lost (DL only) | XBOX One | Exe-Create | See Vita |
Ape Quest | Sony PlayStation Portable | Shift | It's a JRPG with the monkeys from Ape Escape- enough said |
Ar nosurge Plus: Ode to an Unborn Star | Sony PlayStation Vita | Gust | Contains all DLC, adds 3 more characters to purify, a tutorial, and more costumes |
Ar nosurge: Ode to an Unborn Star | Sony PlayStation 3 | Gust | Prequel to the Ar Tonelico series with similar songstress protection and mental deep-dive mechanics |
Ar tonelico II: Melody of Metafalica | Sony PlayStation 2 | Gust | Battle system different from the first, but the premise remains the same |
Ar Tonelico Qoga: Knell of Ar Ciel | Sony PlayStation 3 | Gust | Switch in gameplay to real-time battles, songstresses become more powerful after removing clothes (sigh) |
Ar tonelico: Melody of Elemia | Sony PlayStation 2 | Gust | Turn-based battles, platforming dungeons, some VN elements- protect the singers! |
Arabian Nights: Sabaku no Seirei-o | JP Super Famicom | Pandora Box | Apparently rushed toward the end of development |
Arc of Alchemist | Nintendo Switch | Compile Heart | See PS4 |
Arc of Alchemist (DL only) | Sony PlayStation 4 | Compile Heart | A humdrum ARPG with character progression partially tied to a base-building system |
Arc Rise Fantasia | Nintendo Wii | Imageepoch | Lazy English voice acting, but a decent turn-based RPG otherwise |
Arc the Lad (PSone Classics) | Sony PlayStation 3 | G-Craft/ARC Entertainment | See PSX |
Arc the Lad (PSone Classics) | Sony PlayStation Portable | G-Craft/ARC Entertainment | See PSX |
Arc the Lad (PSone Classics) | Sony PlayStation Vita | G-Craft/ARC Entertainment | See PSX |
Arc the Lad Collection | Sony PlayStation | G-Craft/ARC Entertainment | Collected SRPG series, contains Arc the Lad I, II, III, and Arc Arena |
Arc the Lad II (PSone Classics) | Sony PlayStation 3 | G-Craft/ARC Entertainment | See PSX |
Arc the Lad II (PSone Classics) | Sony PlayStation Portable | G-Craft/ARC Entertainment | See PSX |
Arc the Lad II (PSone Classics) | Sony PlayStation Vita | G-Craft/ARC Entertainment | See PSX |
Arc the Lad III (PSone Classics) | Sony PlayStation 3 | G-Craft/ARC Entertainment | See PSX |
Arc the Lad III (PSone Classics) | Sony PlayStation Portable | G-Craft/ARC Entertainment | See PSX |
Arc the Lad III (PSone Classics) | Sony PlayStation Vita | G-Craft/ARC Entertainment | See PSX |
Arc the Lad: End of Darkness | Sony PlayStation 2 | Cattle Call | Radical shift in gameplay to an ARPG, had online multiplayer, widely panned |
Arc the Lad: Twilight of the Spirits | Sony PlayStation 2 | Cattle Call | Still tactical, but circular-based movement rather than grids |
Arc the Lad: Twilight of the Spirits (DL only) | Sony PlayStation 4 | Cattle Call | See PS2 |
Arcana | Super Nintendo | HAL Laboratory | Card-focused 1st-person dungeon crawl |
Archlion Saga (DL only) | Nintendo Switch | Hit-Point | Same plot you've heard a million times over; in combat all characters have a shared health pool and all attack at once |
Aretha | JP Super Famicom | Japan Art Media | A sequel to the Game Boy trilogy of the same name, neat multidirectional turn-based combat |
Aretha II - Ariel no Fushigi na Tabi | JP Super Famicom | Japan Art Media | Pretty similar to the first |
Arle no Bouken: Mahou no Jewel | JP Nintendo Gameboy | Compile | A monster-training game; monster-summoning cards can be enhanced |
Arslan: The Warriors of Legend | Sony PlayStation 4 | Omega Force | A musou based on the Arslan anime with rapid weapon switching, a variety of playable characters, and equippable skills to break up monotony |
Arslan: The Warriors of Legend | XBOX One | Omega Force | See PS4 |
Artifact Adventure Gaiden DX | Nintendo Switch | Bluffman Games | Game Boy-like aesthetic with a generally non-linear world; player choices affect game progession in significant fashion |
Asdivine Cross (DL only) | Nintendo 3DS | Exe-Create | If you've played a Kemco RPG before, you've played this one |
Asdivine Dios | Sony PlayStation 4 | Exe-Create | See Vita |
Asdivine Dios (DL only) | Nintendo Switch | Exe-Create | See Vita |
Asdivine Dios (DL only) | Sony PlayStation Vita | Exe-Create | Related to Asdivine Hearts, but abandons the gem-based character customization in favor of weapon fusion; the main character is the world's creator deity |
Asdivine Dios (DL only) | XBOX One | Exe-Create | See Vita |
Asdivine Hearts | Sony PlayStation 4 | Exe-Create | See Wii U |
Asdivine Hearts | Sony PlayStation Vita | Exe-Create | See Wii U |
Asdivine Hearts (DL only) | Nintendo Wii U | Exe-Create | It's Kemco, keep those expectations low |
Asdivine Hearts (DL only) | Nintendo Switch | Exe-Create | See Wii U |
Asdivine Hearts (DL only) | Sony PlayStation 3 | Exe-Create | It's Kemco, so don't expect too much out of it, but it does have a neat character enhancement system |
Asdivine Hearts (DL only) | XBOX One | Exe-Create | See Wii U |
Asdivine Hearts II | Sony PlayStation 4 | Exe-Create | See Vita |
Asdivine Hearts II (DL only) | Nintendo Switch | Exe-Create | See Vita |
Asdivine Hearts II (DL only) | Sony PlayStation Vita | Exe-Create | Direct sequel to Asdivine Hearts featuring the same cast and same tired gameplay constraints |
Asdivine Hearts II (DL only) | XBOX One | Exe-Create | See Vita |
Asdivine Kamura | Sony PlayStation 4 | Exe-Create | See XBO |
Asdivine Kamura | XBOX One | Exe-Create | More Kemco playing with the Asdivine series; has some summonable creatures, but you've seen it all before |
Asdivine Kamura (DL only) | Nintendo Switch | Exe-Create | See XBO |
Asdivine Menace (DL only) | Nintendo Switch | Exe-Create | See Vita |
Asdivine Menace (DL only) | Sony PlayStation 4 | Exe-Create | See Vita |
Asdivine Menace (DL only) | Sony PlayStation Vita | Exe-Create | Direct sequel to Asdivine Dios; if you played it you've played this one |
Asdivine Menace (DL only) | XBOX One | Exe-Create | See Vita |
Asuncia: Matsue no Jubaku | JP Sony PlayStation | E.O. Imagination | Randomly generated maps with a score-based objective, sort of an SRPG? |
Atelier Annie: Alchemists of Sera Island | Nintendo DS | Gust | The first traditional Atelier game to come to the States - lots of crafting and time management as expected |
Atelier Ayesha Plus: The Alchemist of Dusk (DL only) | Sony PlayStation Vita | Gust | Adds all DLC, the ability to swap characters at any time, more costumes, enemies, and a new difficulty mode |
Atelier Ayesha: The Alchemist of Dusk | Sony PlayStation 3 | Gust | First in the Dusk storyline, lots of endings, lots of alchemy |
Atelier Ayesha: The Alchemist of Dusk DX (DL only) | Nintendo Switch | Gust | See PS4 |
Atelier Ayesha: The Alchemist of Dusk DX (DL only) | Sony PlayStation 4 | Gust | Adds fast travel and sped-up combat to the Plus version of the game |
Atelier Escha & Logy Plus: Alchemists of the Dusk Sky | Sony PlayStation Vita | Gust | Adds all DLC, superbosses, characters, and expands on the romantic/platonic relationship between the protagonists |
Atelier Escha & Logy: Alchemists of the Dusk Sky | Sony PlayStation 3 | Gust | Second in Dusk storyline, each of the two different protagonists has a different playstyle |
Atelier Escha & Logy: Alchemists of the Dusk Sky DX (DL only) | Nintendo Switch | Gust | See PS4 |
Atelier Escha & Logy: Alchemists of the Dusk Sky DX (DL only) | Sony PlayStation 4 | Gust | Adds fast travel/combat and formerly preorder-only costumes |
Atelier Firis: The Alchemist and the Mysterious Journey | Sony PlayStation 4 | Gust | Second game in the Mysterious storyline; time limit exists for initial alchemy certification exam, alchemy can be done at a portable atelier |
Atelier Firis: The Alchemist and the Mysterious Journey (DL only) | Sony PlayStation Vita | Gust | See PS4 |
Atelier Iris 2: The Azoth of Destiny | Sony PlayStation 2 | Gust | More item synthesis, two switchable protagonists |
Atelier iris 3: Grand Phantasm | Sony PlayStation 2 | Gust | Fewer party members, but more customizable as a result |
Atelier Iris: Eternal Mana | Sony PlayStation 2 | Gust | First localized Atelier game- you know the drill- turn-based combat and loads of item synthesis |
Atelier Lulua: The Scion of Arland | Nintendo Switch | Gust | See PS4 |
Atelier Lulua: The Scion of Arland | Sony PlayStation 4 | Gust | Sequel to the Arland games; callbacks are present throughout; no time limit; using particular items in alchemy will make the resultant item stronger |
Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings | Nintendo Switch | Gust | See PS4 |
Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings | Sony PlayStation 4 | Gust | Third game in the Mysterious trilogy; combat is turn-based and revolves around pairs of characters cooperating |
Atelier Meruru Plus: The Apprentice of Arland (DL only) | Sony PlayStation Vita | Gust | Adds all DLC, a new ending, and a new dressing room feature to change costumes in |
Atelier Meruru: The Apprentice of Arland | Sony PlayStation 3 | Gust | Third game in Arland storyline, adds complexity to the battle system with turn manipulation |
Atelier Meruru: The Apprentice of Arland DX (DL only) | Nintendo Switch | Gust | See PS4 |
Atelier Meruru: The Apprentice of Arland DX (DL only) | Sony PlayStation 4 | Gust | Adds fast travel/combat as well as story sequences to the Plus version |
Atelier Rorona Plus: The Alchemist of Arland | Sony PlayStation 3 | Gust | Enhanced version of the original with reworked 3D models, new dungeons, and more time to craft |
Atelier Rorona Plus: The Alchemist of Arland (DL only) | Sony PlayStation Vita | Gust | See PS3 |
Atelier Rorona: The Alchemist of Arland | Sony PlayStation 3 | Gust | First in Arland storyline, time and item management important as always, first 3D Atelier game |
Atelier Rorona: The Alchemist of Arland DX (DL only) | Nintendo Switch | Gust | See PS4 |
Atelier Rorona: The Alchemist of Arland DX (DL only) | Sony PlayStation 4 | Gust | Adds fast travel/combat and a formerly preorder-only costume |
Atelier Ryza: Ever Darkness & the Secret Hideout | Nintendo Switch | Gust | See PS4 |
Atelier Ryza: Ever Darkness & the Secret Hideout | Sony PlayStation 4 | Gust | No time limit, drastically changes combat to a more real-time format (with AI party members), heavy character focus |
Atelier Shallie Plus: Alchemists of the Dusk Sea | Sony PlayStation Vita | Gust | Adds all DLC, new costumes, superbosses, and brings over characters from other Atelier games to flesh out the story |
Atelier Shallie: Alchemists of the Dusk Sea | Sony PlayStation 3 | Gust | Third in Dusk storyline, no time limit, two different protagonists, and a ton of items regardless |
Atelier Shallie: Alchemists of the Dusk Sea DX (DL only) | Nintendo Switch | Gust | See PS4 |
Atelier Shallie: Alchemists of the Dusk Sea DX (DL only) | Sony PlayStation 4 | Gust | Adds fast travel/combat and formerly preorder-only costumes |
Atelier Sophie: The Alchemist of the Mysterious Book | Sony PlayStation 4 | Gust | First game in the Mysterious storyline; reworks the process of alchemy to be somewhat puzzle-based, adds a weather system that can affect combat and item gathering |
Atelier Sophie: The Alchemist of the Mysterious Book (DL only) | Sony PlayStation Vita | Gust | See PS4 |
Atelier Totori Plus: The Adventurer of Arland | Sony PlayStation Vita | Gust | Adds all DLC, new recipes, costumes, and dungeons |
Atelier Totori: The Adventurer of Arland | Sony PlayStation 3 | Gust | Second in Arland storyline, same as ever otherwise |
Atelier Totori: The Adventurer of Arland DX (DL only) | Nintendo Switch | Gust | See PS4 |
Atelier Totori: The Adventurer of Arland DX (DL only) | Sony PlayStation 4 | Gust | Adds fast travel/combat and a formerly preorder-only costume |
Avalon Code | Nintendo DS | Matrix Software | Offbeat ARPG focusing on changing the properties of items to solve puzzles |
Away: Shuffle Dungeon | Nintendo DS | Artoon/Mistwalker | Unique spin on the mystery dungeon rogue-like format: each of the two screens is randomized and will shuffle after a time |
Ax Battler: A Legend of Golden Axe | Sega Game Gear | Aspect/Sega | Side-scrolling ARPG; no leveling but magic pots can be used to upgrade skills |
Ayakashi no Shiro | JP Nintendo Gameboy | Seta | First-person dungeon crawler, nothing to write home about |
Azure Dreams | Nintendo Gameboy | KCEN | More dungeons, less town-building and dating than the PSX version |
Azure Dreams | Sony PlayStation | Konami | Roguelike with town building, romancing, and familiar collecting |
Bahamut Lagoon | JP Super Famicom | Square | Square's oft-forgotten SRPG child, divine spritework |
Bahamut Senki | JP Sega MegaDrive | Sega | A fantasy war simulator with 8 different armies to choose from; units can rank up and become stronger, combat is both turn-based and real-time |
Baroque | Nintendo Wii | Sting | Third-person randomized dungeon crawler, eating flesh and hearts restores health and vitality! |
Baroque | Sony PlayStation 2 | Sting | Morbid, dark rogue-like |
Baten Kaitos Origins | Nintendo GameCube | Tri-Crescendo/Monolith Soft | Similar card combat, but now all characters draw from the same deck |
Baten Kaitos: Eternal Wings and the Lost Ocean | Nintendo GameCube | Tri-Crescendo | A curious take on card-based combat, poor quality voice acting |
Battle Hunter | Sony PlayStation | Success | SRPG of sorts with card-based movement and attack |
Battle Hunter (PSone Classics) | Sony PlayStation 3 | Success | See PSX |
Battle Hunter (PSone Classics) | Sony PlayStation Portable | Success | See PSX |
Battle Hunter (PSone Classics) | Sony PlayStation Vita | Success | See PSX |
Battle Princess of Arcadias (DL only) | Sony PlayStation 3 | Apollosoft | Side-scrolling beat-em up with a cutesy art style; both army conflicts and siege battles appear in addition |
Berserk and the Band of the Hawk | Sony PlayStation 4 | Omega Force | A Berserk musou; story mode is almost entirely limited to Guts as a playable character, follows the manga from the Golden Age to the Hawk of the Millennium Empire arcs |
Beta Bloc (PAL/JP only) | Sony PlayStation 2 | Tamsoft | Arkanoid/RPG hybrid, if that can be believed |
Beta Bloc (PAL/JP only) | Sony PlayStation Portable | Tamsoft | See PS2 |
Beyond Oasis | Sega Genesis | Ancient | Top-down ARPG, level/rank is based on the number of hearts you collect |
Beyond the Beyond | Sony PlayStation | Camelot | 1st turn-based JRPG to be localized, also the lamest |
Bishoujo Senshi Sailor Moon: Another Story | JP Super Famicom | Angel | Adorable digitized voices, Senshi combo attacks, what's not to love? |
Black Rock Shooter: The Game (DL only) | Sony PlayStation Portable | Imageepoch | ARPG with a ton of shooting (duh) and a mission-based structure |
Black Rock Shooter: The Game (DL only) | Sony PlayStation Vita | Imageepoch | See PSP |
Blade Dancer: Lineage of Light | Sony PlayStation Portable | Hit Maker | Run-of-the-mill turn-based JRPG, equipment management is important, you use the moon's energy to allow you to use powerful combat abilities |
Blade Dancer: Lineage of Light (DL only) | Sony PlayStation Vita | Hit Maker | See PSP |
Bladestorm: Nightmare | Sony PlayStation 4 | Omega Force | See XBO |
Bladestorm: Nightmare | XBOX One | Omega Force | Adds a new story mode with heavy fantasy elements (goblins, dragons, etc); also adds support skills for generic troops |
Bladestorm: The Hundred Years' War | Sony PlayStation 3 | Omega Force | A RTS/musou with a rock-paper-scissors-like element to squad types (which can each be leveled), takes place in an alt-historical version of France/England |
Bladestorm: The Hundred Years' War | XBOX 360 | Omega Force | See PS3 |
Blazing Souls (DL only) | Sony PlayStation Vita | Idea Factory | AKA Blazing Souls: Accelate, see PSP |
Blazing Souls: Accelate | Sony PlayStation Portable | Idea Factory | SPRG; a port of a JP-only PS2 game set after the true ending of Spectral Souls II, a non-linear storyline |
Bleach: The 3rd Phantom | Nintendo DS | Tom Create | An SRPG with relationship-building elements, spinoff story written by Tite Kubo himself |
Blood of Bahamut | Nintendo DS JP | Think & Feel | Giant monster-slaying ARPG with mission-based structure |
Bloodborne | Sony PlayStation 4 | FromSoftware | Victorian Gothic-flavored Dark Souls; similarly punishing ARPG gameplay with similar soul/blood collection to level stat mechanics |
Bloodstained: Ritual of the Night | Nintendo Switch | ArtPlay | See XBO |
Bloodstained: Ritual of the Night | Sony PlayStation 4 | ArtPlay | See XBO |
Bloodstained: Ritual of the Night | XBOX One | ArtPlay | Iga doing what Iga does (arguably) best: Metroidvanias; it's not Castlevania, but it's about as close as you'll get these days |
Bloody Warriors: Shango no Gyakushuu | JP Nintendo Famicom | Micronics/Toei Animation | Even translated, the health counter for enemies makes no sense. Pretty short too. |
Blue Dragon | XBOX 360 | Mistwalker/Artoon | Elementary JRPG with a killer boss theme and a job system |
Blue Dragon Plus | Nintendo DS | Brownie Brown/feelplus | RTSRPG sequel to Blue Dragon, adorable spritework |
Blue Dragon: Awakened Shadow | Nintendo DS | Tri-Crescendo | ARPG with a customizable protagonist, Shu and the gang are AI-controlled party members |
Blue Reflection | Sony PlayStation 4 | Gust | Part slice-of-life, part magical girl game; leveling is done by allocating growth points into various stats; turn-based combat |
Boktai 2: Solar Boy Django | Nintendo Gameboy Advance | KCEJ | They done did it again, but now the sunlight also works as a form of currency! |
Boktai: The Sun Is In Your Hand | Nintendo Gameboy Advance | KCEJ | That crazy Kojima made an ARPG where you have to use actual UV rays to power your weapons! |
Bomberman Tournament | Nintendo Gameboy Advance | Amble | A Bomberman ARPG where you level Pokemon-like creatures that give you abilities |
Bomberman Wars | JP Sony PlayStation | Metro Corporation | SRPG with Bomberman flair, different types of units have different bomb-placing abilities (which can be increased) |
Bonds of the Skies | Nintendo Switch | Hit-Point | See 3DS |
Bonds of the Skies | Sony PlayStation 4 | Hit-Point | See 3DS |
Bonds of the Skies (DL only) | Nintendo 3DS | Hit-Point | Another Kemco RPG, albeit a really, really easy one |
Bonds of the Skies (DL only) | Sony PlayStation Vita | Hit-Point | See 3DS |
Bonds of the Skies (DL only) | XBOX One | Hit-Point | See 3DS |
Brain Lord | Super Nintendo | Produce | ARPG featuring dungeon puzzles and little monsters that follow you |
Brandish | Super Nintendo | Falcom/Koei | Top-down dungeon crawl, the only entry in the series to be localized |
Brandish 2: The Planet Buster | JP Super Famicom | Falcom | Similar top-down dungeon crawling as the first |
Brandish: The Dark Revenant (DL only) | Sony PlayStation Portable | Falcom | 3D remake of the original Brandish with an extra storyline from the villain's perspective, punishing but fair gameplay |
Brandish: The Dark Revenant (DL only) | Sony PlayStation Vita | Falcom | See PSP |
Brave Dungeon (DL only) | Nintendo 3DS | Inside System | Top-down dungeon crawler, featuring a class system and item crafting, along with turn-based battles; very sparse story |
Brave Dungeon + Dark Witch Story: Combat? | Nintendo Switch | Inside System | A remastered version of the 3DS dungeon crawler and a card battling game with lots of auto battle (cards can have their stats increased) |
Brave Fencer Musashi | Sony PlayStation | Square | ARPG with day/night cycle, elemental sword attacks |
Brave Prove | JP Sony PlayStation | Data West | Generic ARPG, but anything translated is a plus |
Brave Story: New Traveler | Sony PlayStation Portable | Game Republic | Based on a novel/manga, standard turn-based gameplay, semi-obnoxious onomatopoeia effects during combat |
Bravely Default | Nintendo 3DS | Silicon Studio | Very old-school Final Fantasy-flavored; a job system and turn-based combat that utilizes an action point-like system to take multiple actions in a turn or build up future actions |
Bravely Second: End Layer | Nintendo 3DS | Silicon Studio | Despite the name confusion, this game is a direct sequel to Bravely Default; combat is largely similar but adds chaining battles to gain more XP |
Breath of Fire | Super Nintendo | Capcom | Capcom's take on the traditional JRPG with a lot of dragons |
Breath of Fire | Nintendo Gameboy Advance | Capcom | It's Ryu, but on a tinier screen! |
Breath of Fire (NSO) | Nintendo Switch | Capcom | See SNES |
Breath of Fire (VC) | Nintendo Wii U | Capcom | See SNES |
Breath of Fire II | Super Nintendo | Capcom | Direct sequel to BoF I |
Breath of Fire II | Nintendo Gameboy Advance | Capcom | More polished than the SNES version, but gives up graphically in the process |
Breath of Fire II (NSO) | Nintendo Switch | Capcom | See SNES |
Breath of Fire II (VC) | Nintendo Wii U | Capcom | See SNES |
Breath of Fire III | Sony PlayStation | Capcom | More Ryu, but with more dragon forms! Intoduces the Master System and Faerie Town features |
Breath of Fire III (DL only) | Sony PlayStation Portable | Capcom | Slightly enhanced port of the original, with improved music and some minor tweaks to graphics and gameplay |
Breath of Fire III (DL only) | Sony PlayStation Vita | Capcom | See PSP |
Breath of Fire IV | Sony PlayStation | Capcom | Even more Ryu, pretty sprites, and a new combo system |
Breath of Fire IV (PSone Classics) | Sony PlayStation 3 | Capcom | See PSX |
Breath of Fire IV (PSone Classics) | Sony PlayStation Portable | Capcom | See PSX |
Breath of Fire IV (PSone Classics) | Sony PlayStation Vita | Capcom | See PSX |
Breath of Fire: Dragon Quarter | Sony PlayStation 2 | Capcom | Heavily criticized for requiring multiple playthroughs |
Brigandine: Grand Edition | JP Sony PlayStation | Hearty Robin | An enhanced, expanded version of Brigandine: The Legend of Forsena |
Brigandine: The Legend of Forsena | Sony PlayStation | Hearty Robin | SRPG with upkeep and semi-RTS elements |
Brigandine: The Legend of Runersia | Nintendo Switch | Matrix Software | SRPG with multiple warring factions to choose from, combat is done in hex grids; managing the overall battle map is important |
Brigandine: The Legend of Runersia | Sony PlayStation 4 | Matrix Software | See Switch |
Cadash | Sega Genesis | Taito | Side-scrolling ARPG with multiplayer potential |
Cadash | TurboGrafx-16 | Taito | More playable characters than the GEN version, multiplayer available |
Car Battler Joe | Nintendo Gameboy Advance | Ancient | Exactly as the title implies - you level up your car in demolition derby-style matches |
Caravan Stories (DL only) | Sony PlayStation 4 | Aiming Inc. | Formerly a JP-only mobile MMORPG with gacha hero recruitment mechanics and heavy emphasis on auto-combat |
Castlevania II: Simon's Quest | Nintendo NES | Konami | Surprise! Contains a day/night system and XP/leveling |
Castlevania II: Simon's Quest (VC) | Nintendo Wii U | Konami | See NES |
Castlevania II: Simon's Quest (VC) | Nintendo 3DS | Konami | See NES |
Castlevania Requiem: Symphony of the Night & Rondo of Blood (DL only) | Sony PlayStation 4 | Konami | An upscaled version of The Dracula X Chronicles, including all improvements present |
Castlevania: Aria of Sorrow | Nintendo Gameboy Advance | KCET | Metroidvania with the addition of collecting enemy souls to augment abilities |
Castlevania: Aria of Sorrow (VC) | Nintendo Wii U | KCET | See GBA |
Castlevania: Circle of the Moon | Nintendo Gameboy Advance | KCEK | Metroidvania with a dual card system to customize abilities |
Castlevania: Curse of Darkness | Sony PlayStation 2 | Konami | Hacky-slashy-spooky, uses items to increase stats |
Castlevania: Curse of Darkness | XBOX | Konami | 3D ARPG - level Hector's stats with items and his familiars with good ol' XP |
Castlevania: Dawn of Sorrow | Nintendo DS | Konami | Metroidvania direct sequel to Aria of Sorrow with a more anime design aesthetic, requires the stylus to draw symbols |
Castlevania: Harmony of Despair (DL only) | Sony PlayStation 3 | Konami | Massive crossover metroidvania with local multiplayer and character growth based on equipment |
Castlevania: Harmony of Despair (DL only) | XBOX 360 | Konami | Large-scale Metroidvania crossover with an emphasis on online co-op, stats based on gear and skill grinding |
Castlevania: Harmony of Despair (DL only) | XBOX One | Konami | See PS3 |
Castlevania: Harmony of Dissonance | Nintendo Gameboy Advance | KCET | Metroidvania with room decorating and traveling between dimensions to progress |
Castlevania: Order of Ecclesia | Nintendo DS | Konami | Last of the DS Metroidvanias, featuring a glyph combination system to customize movement and combat abilities |
Castlevania: Portrait of Ruin | Nintendo DS | Konami | Metroidvania with highly varied level design and two switchable playable protagonists - CHARLOTTEJONATHANCHARLOTTE |
Castlevania: Symphony of the Night | Sony PlayStation | Konami | THE Metroidvania |
Castlevania: Symphony of the Night (DL only) | XBOX 360 | Konami | Mostly the same as the PSX version, but removes FMV cutscenes |
Castlevania: Symphony of the Night (PSone Classics) | Sony PlayStation 3 | Konami | See PSX |
Castlevania: The Dracula X Chronicles | Sony PlayStation Portable | Konami | Contains a remade version of Rondo of Blood and an unlockable version of Symphony of the Night with dialogue translation closer to the original Japanese |
Castlevania: The Dracula X Chronicles (DL only) | Sony PlayStation Vita | Konami | See PSP |
Cave Noire | JP Nintendo Gameboy | Konami | Roguelike - higher level quests start you off with better stats |
Cave Story (DL only) | Nintendo 3DS | Studio Pixel/Nicalis | See DS |
Cave Story (DSiWare) | Nintendo DS | Studio Pixel/Nicalis | A platforming-heavy metroidvania created by a one-man development team; taking damage loses XP for weapons |
Cave Story 3D | Nintendo 3DS | Studio Pixel/Nicalis | Renders the original game with 3D graphics, throws in crossover content/references, adds a dynamic camera and additional level |
Chaos Rings (delisted, DL only) | Sony PlayStation Vita | Media.Vision | Turn-based combat is done in two-person parties where they can attack separately or together (and take potential damage likewise) |
Chaos Seed: Fuusui Kairouki | JP Super Famicom | Neverland | Lots of resource management! Multiple endings! |
Chaos Wars | Sony PlayStation 2 | Idea Factory | SRPG with the best English voice acting known to man |
Chaos World | JP Nintendo Famicom | Natsume | Neat auto-battle system |
Chester Field: Ankoku Shin e no Chousen | JP Nintendo Famicom | Vic Tokai | Light on text, hilarious walking animation, very platformy |
Children of Mana | Nintendo DS | Nex Entertainment | Beautiful graphics, but otherwise a repetitive randomized dungeon-crawling ARPG |
Chocobo no Fushigi na Dungeon | JP Sony PlayStation | Square | Chocobo's first roguelike experience with some town-building elements; spells are leveled with repeated use |
Chocobo's Dungeon 2 | Sony PlayStation | Square | Mystery Dungeon, but with 100% more Kweh |
Chocobo's Mystery Dungeon Every Buddy! (DL only) | Nintendo Switch | Rocket Studio Inc./Square Enix | See PS4 |
Chocobo's Mystery Dungeon Every Buddy! (DL only) | Sony PlayStation 4 | Rocket Studio Inc./Square Enix | Enhanced version of FF Fables: Chocobo's Dungeon, adds recruitable buddies, new jobs for the titular chocobo, and some features from the JP-only DS port of the game |
Chou-Mahou Tairiku Wozz | JP Super Famicom | Red Company Corporation | 8 playable characters, branching storylines, invention systems- this game truly tries to do it all! |
Chrono Cross | Sony PlayStation | Square | Masterful soundtrack, confusingly related to Chrono Trigger |
Chrono Cross (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Chrono Cross (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Chrono Cross (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Chrono Trigger | Super Nintendo | Square | A shining example of the genre as a whole, a time-travel story done right |
Chrono Trigger | Nintendo DS | Square Enix/Tose | If you must play a version of this game (and you must), this one is a good choice- it has extra cut content! |
Chrono Trigger (PSone Classics) | Sony PlayStation 3 | Tose/Square | See PSX |
Chrono Trigger (PSone Classics) | Sony PlayStation Portable | Tose/Square | See PSX |
Chrono Trigger (PSone Classics) | Sony PlayStation Vita | Tose/Square | See PSX |
Chronus Arc | Nintendo Switch | Hit-Point | See 3DS |
Chronus Arc | Sony PlayStation 4 | Hit-Point | See 3DS |
Chronus Arc | Sony PlayStation Vita | Hit-Point | See 3DS |
Chronus Arc (DL only) | Nintendo 3DS | Hit-Point | More Kemco fare, this one encourages insane amouns of grinding with random difficulty spikes |
Chronus Arc (DL only) | XBOX One | Hit-Point | See 3DS |
CIMA: The Enemy | Nintendo Gameboy Advance | Neverland | ARPG of sorts- can level up weapons and armor while controlling Lemmings-like civilians |
ClaDun Returns: This is Sengoku! | Sony PlayStation 4 | Nippon Ichi | See Vita |
ClaDun Returns: This is Sengoku! (DL only) | Sony PlayStation Vita | Nippon Ichi | Retro-styled dungeon crawling like its predecessors, with lots of classes to choose from and many randomized elements |
ClaDun x2 (DL only) | Sony PlayStation Portable | System Prisma/Nippon Ichi | More dungeon-crawling/RPG Maker hybrid goodness! |
Cladun x2 (DL only) | Sony PlayStation Vita | System Prisma/Nippon Ichi | See PSP |
Cladun: This is an RPG (DL only) | Sony PlayStation Portable | System Prisma/Nippon Ichi | A top-down randomized dungeon crawler that also acts as a desconstruction of sorts by allowing the player to make their character and the boss |
Cladun: This is an RPG (DL only) | Sony PlayStation Vita | System Prisma/Nippon Ichi | See PSP |
Class of Heroes | Sony PlayStation Portable | Zerodiv | First-person dungeon-crawler with highly customizable party members, and balancing compatibility between members is important |
Class of Heroes 2 | Sony PlayStation Portable | Zerodiv | Plays similarly to the first, but adds more character classes |
Class of Heroes 2 (DL only) | Sony PlayStation Vita | Zerodiv | See PSP |
Class of Heroes 2G | Sony PlayStation 3 | Zerodiv | Enhanced version of the PSP first-person dungeon crawler with more skills/party members/dungeons |
Code Name: S.T.E.A.M. | Nintendo 3DS | Intelligent Systems | A steampunky, comic book-styled game with gameplay similar to Valkyria Chronicles (SRPG with third-person shooting perspective/attacking), lots of public domain characters |
Code of Princess | Nintendo 3DS | Studio Saizensen | Side-scrolling beat-em-up with XP and leveling, fairly similar to Guardian Heroes, has a story mode as well as additional bonus scenarios |
Code of Princess EX | Nintendo Switch | Studio Saisenzen | Overall improvement from the original; adds more playable characters, story co-op mode, a streamlined skill system, and other QoL changes |
Code Vein | Sony PlayStation 4 | Bandai Namco | Think Dark Souls, but more anime and with post-apocalyptic vampires |
Code Vein | XBOX One | Bandai Namco | See PS4 |
Collection of Mana | Nintendo Switch | M2/Square | Brings together the original versions of the first three Mana games along with UI QoL additions; first appearance of a localized Trials of Mana |
Collection of SaGa: Final Fantasy Legend (DL only) | Nintendo Switch | M2/Square | A collection of the original versions of the first three SaGa games along with UI/QoL additions/improvements |
Colosseum: Road to Freedom | Sony PlayStation 2 | Goshow | A gladiator simulator is a bit of a strange choice to make an ARPG about, but here we are- |
Columbus: Ougon no Yoake | JP Nintendo Famicom | Tomy | Naval combat and quasi-historical themes! Sketch af! |
Conception II: Children of the Seven Stars | Nintendo 3DS | Spike Chunsoft | Third-person dungeon crawling and some heavy dating sim elements, including "classmating" with fellow students to have "children" with strong powers |
Conception II: Children of the Seven Stars | Sony PlayStation Vita | Spike Chunsoft | See 3DS |
Conception Plus: Maidens of the Twelve Stars | Sony PlayStation 4 | Spike Chunsoft | A remake of the first Conception game; increasing your bond with different women to produce "children" who will become your allies in battle |
Contact | Nintendo DS | Grasshopper Manufacture | A fourth-wall breaking ARPG with a costume-based skill system and stats gained in real-time by taking specific actions |
Cosmic Fantasy 2 | TurboGrafx-CD | Laser Soft | Standard JRPG, major selling point for the TGCD, enemies only use basic attacks |
Cosmo Police Galivan | JP Nintendo Famicom | Nihon Bussan | Platformer ARPG - Metroidvania before metroidvanias were a thing |
Criminal Girls 2: Party Favors | Sony PlayStation Vita | Nippon Ichi | Same skeezy gameplay loop with new characters |
Criminal Girls: Invite Only | Sony PlayStation Vita | Imageepoch | Turn-based combat where each girl will only accept commands if she is "motivated" enough through minigames, which is exactly as thinly-veiled perverse as it sounds |
Crimson Sea | XBOX | Koei | Musou-like with a sci-fi theme, some shooting elements, party members, weapon XP |
Crimson Sea 2 | Sony PlayStation 2 | Koei | Sci-fi musou-like with weapon/magic XP, multiplayer, and a non-linear mission structure |
Crimson Sea 2 (PS2 Classics) | Sony PlayStation 3 | Koei | See PS2 |
Crimson Shroud (DL only) | Nintendo 3DS | Nex Entertainment | Heavily D&D-inspired, down to the dice rolling! Characters do not level, but can upgrade skills and equipment |
Crimson Tears | Sony PlayStation 2 | Dream Factory | 3D beat-em-up/randomized dungeon crawler hybrid |
Crisis Core: Final Fantasy VII | Sony PlayStation Portable | Square Enix | ARPG featuring not-Cloud in a prequel to FFVII, slot machines can affect the tide of battle, mission-based structure |
Cross Edge | Sony PlayStation 3 | Compile Heart | Crossover RPG with characters from Darkstalkers and Disgaea among others, combo-based gameplay, loads of technical issues |
Crystal Beans: From Dungeon Explorer | JP Super Famicom | Birthday/Hudson Soft | Straightforward ARPG gameplay, hidden playable characters, leveling stats through gems |
Crystal Defenders | Sony PlayStation 3 | Square Enix | Final Fantasy-themed tower defense, cute spritework, unit management and leveling is important |
Crystal Defenders | XBOX 360 | Square Enix | A Final Fantasy-themed tower defense game where leveling units is crucial to survival |
Crystal Defenders (DL only) | Sony PlayStation Portable | Square Enix | Final Fantasy tower defense game set in Ivalice using classes from FFTA2. strategy involves leveling units |
Crystal Ortha (DL only) | Nintendo Switch | Hit-Point | Kemco returns yet again; there are no items in-game and only 5 skills can be equipped per character; perks help in balancing the very frequent combat |
Crystal Ortha (DL only) | Sony PlayStation 4 | Hit-Point | See Switch |
Crystal Ortha (DL only) | XBOX One | Hit-Point | See Switch |
Crystal Warriors | Sega Game Gear | Sega | Pretty standard SRPG for the time |
Crystal Warriors (VC) | Nintendo 3DS | Sega | See GG |
Crystalis | Nintendo NES | SNK | Top-down ARPG, fairly grindy for the time |
Crystalis | Nintendo Gameboy | Nintendo | A remake of the original, with greater difficulty and story changes |
Crystalis (NSO) | Nintendo Switch | SNK | See NES |
Crystar (DL only) | Sony PlayStation 4 | Gemdrops | An ARPG about escaping from purgatory using the power of crying to purify souls and obtain equipment |
Crystareino (DL only) | Nintendo 3DS | Hit-Point | A bit better than your average Kemco game- lots of recruitable characters and a job sytem in this one |
Cubivore: Survival of the Fittest | Nintendo GameCube | Saru Brunei/Intelligent Systems | A game about raising cubes like animals and making them fight and mutate |
Culdcept Revolt | Nintendo 3DS | Omiya Soft | It's like Monopoly, if instead of houses you could leave behind monsters that you level up; also has player ranks/levels |
Custom Robo | JP N64 | Noise Inc. | First game in the robot customizing (hah) and fighting series; upgrades to robots are bought rather than earned |
Custom Robo Arena | Nintendo DS | Noise Inc. | Go to school, build your robot, and battle using it in arena-styled ARPG combat! |
Cyber Knight | JP Super Famicom | Advance Communication Company | SRPG/turn-based hybrid combat, also: SPAAAAAAAAAAAAAAAACE exploration |
Cyber Knight II: Chikyuu Teikoku no Yabou | JP Super Famicom | Atelier Double/Group SNE | Similar gameplay but massive graphical leap over the first |
Cyberdimension Neptunia: 4 Goddesses Online | Sony PlayStation 4 | Compile Heart/Idea Factory/Tamsoft | Another ARPG starring the Neptune crew, made to mimic an MMO; same problems of reused assets apply; humor is still as tongue-in-cheek as ever |
Dai-2-Ji Super Robot Taisen | JP Nintendo Famicom | Winkysoft | Features original design robots that would become the cornerstone of the Original Generation series |
Dai-3-Ji Super Robot Taisen | JP Super Famicom | Winkysoft | First in the series to have a branching storyline |
Daikaijuu Monogatari | JP Super Famicom | Birthday/Hudson Soft | Hidden characters and adorable sprites! |
Damascus Dear: Operation Tokyo HD Edition | Sony PlayStation 4 | Aplus | See Vita, but prettier |
Damascus Gear: Operation Osaka | Sony PlayStation Vita | Aplus | Doesn't change much from the first game, but does add pilot skill points which can further enhance statistics |
Damascus Gear: Operation Osaka HD Edition | Sony PlayStation 4 | Aplus | See Vita, but prettier |
Damascus Gear: Operation Osaka HD Edition (DL only) | Nintendo Switch | Aplus | See Vita, but prettier |
Damascus Gear: Operation Tokyo | Sony PlayStation Vita | Aplus | An isometric dungeon crawler of sorts where you pilot a mech to complete missions, which give you parts to upgrade your stats with |
Damascus Gear: Operation Tokyo HD Edition (DL only) | Nintendo Switch | Aplus | See Vita, but prettier |
Dandy Dungeon: Legend of Brave Yamada (DL only) | Nintendo Switch | Onion Games | Very fourth wall-breaking; completing roguelike dungeons via pathing elements not only improves that character, but the person that made him |
Dark Cloud | Sony PlayStation 2 | Level-5 | ARPG with roguelike elements and town building; no traditional XP (though weapons do level) |
Dark Cloud (DL only) | Sony PlayStation 4 | Level-5 | See PS2 |
Dark Cloud 2 | Sony PlayStation 2 | Level-5 | Similar to the first but with less playable characters, more involved town-building |
Dark Cloud 2 (DL only) | Sony PlayStation 4 | Level-5 | See PS2 |
Dark Half | JP Super Famicom | West One | Item-based leveling system; also, spoiler alert (not really): You play the antagonist! |
Dark Law: Meaning of Death | JP Super Famicom | Sakata SAS | Super duper hard! Also featuring rudimentary 3D! |
Dark Lord | JP Nintendo Famicom | Data East | Mix of overhead and turn-based combat |
Dark Rose Valkyrie | Sony PlayStation 4 | Compile Heart | Turn-based combat with turn manipulation features; some visual novel elements including sniffing out a traitor amongst your ranks |
Dark Savior | Sega Saturn | Climax | Sequel to Landstalker (GEN), an ARPG with fighting game-like combat and isometric platforming |
Dark Souls | Sony PlayStation 3 | FromSoftware | Prepare to die! A lot! Super-challenging ARPG combat and dungeon delving, successor to Demon's Souls |
Dark Souls | XBOX 360 | FromSoftware | Spiritual successor to Demon's Souls, where multitudes learned to die and die again |
Dark Souls II | Sony PlayStation 3 | FromSoftware | More Dark Souls = more death |
Dark Souls II | XBOX 360 | FromSoftware | Set in the same universe as the first game, with similarly punishing 3rd-person ARPG gameplay |
Dark Souls II: Scholar of the First Sin | Sony PlayStation 3 | FromSoftware | Enhanced/remastered version of Dark Souls II with better AI |
Dark Souls II: Scholar of the First Sin | Sony PlayStation 4 | FromSoftware | See PS3 |
Dark Souls II: Scholar of the First Sin | XBOX 360 | FromSoftware | The definitive edition of Dark Souls II |
Dark Souls II: Scholar of the First Sin | XBOX One | FromSoftware | See PS3 |
Dark Souls III | Sony PlayStation 4 | FromSoftware | See XBO |
Dark Souls III | XBOX One | FromSoftware | More ways to die and keep dying; combat is overall more fluid than previous games, an MP-like system is introduced |
Dark Souls: Remastered | Nintendo Switch | FromSoftware | See XBO |
Dark Souls: Remastered | Sony PlayStation 4 | FromSoftware/QLOC | See XBO |
Dark Souls: Remastered | XBOX One | FromSoftware/QLOC | Includes all DLC and some QoL improvements, but otherwise largely unchanged (besides visually) |
Dark Wizard | Sega CD | H.I.C. | SRPG with night/day, alignment systems |
Dawn of Mana | Sony PlayStation 2 | Square Enix | Does away with many conventions of the series, large focus on item throwing, level gains are reset between areas |
Dead or School (DL only) | Nintendo Switch | Studio Nanafushi | See PS4 |
Dead or School (DL only) | Sony PlayStation 4 | Studio Nanafushi | Sidescrolling horror ARPG/Metroidvania; lots of jank in the programming; a bit fanservicey in design |
Death end re;Quest | Sony PlayStation 4 | Compile Heart | Many VN elements; a semi-horror JRPG about getting trapped in a VRMMO; some genre-switching elements while exploring, positioning is crucial to combat |
Death end re;Quest 2 | Sony PlayStation 4 | Compile Heart/Idea Factory | Knocking enemies around in battle returns; VN elements and dark themes are still present, less "virtual" features than the first game |
Deception III: Dark Delusion | Sony PlayStation | Tecmo | Dark story with trap creation |
Deception IV: Blood Ties | Sony PlayStation 3 | Koei Tecmo | More traps to be set in increasingly complex manners |
Deception IV: Blood Ties | Sony PlayStation Vita | Koei Tecmo | See PS3 |
Deception IV: The Nightmare Princess | Sony PlayStation 4 | Koei Tecmo | See PS3 |
Deception IV: The Nightmare Princess (DL only) | Sony PlayStation 3 | Koei Tecmo | Enhanced version of the original game with an additional playable character and storyline |
Deception IV: The Nightmare Princess (DL only) | Sony PlayStation Vita | Koei Tecmo | See PS3 |
Deep Dungeon III: Yuushi e no Tabi | JP Nintendo Famicom | Humming Bird Soft | 1st-person dunegon crawl |
Deep Dungeon IV: Kuro no Youjutsushi | JP Nintendo Famicom | Humming Bird Soft | 1st-person dunegon crawl |
Deep Labyrinth | Nintendo DS | Interactive Brains | A first-person dungeon crawler ARPG with heavy use of the stylus for attacking and drawing runes for spellcasting |
Defenders of Oasis | Sega Game Gear | Sega | Turn-based JRPG with a Thousand and One Nights theme |
Defenders of Oasis (VC) | Nintendo 3DS | Sega | See GG |
DemiKids: Light/Dark | Nintendo Gameboy Advance | Multimedia Intelligence Transfer | Pokemon-like demon collecting and fusion, but each version has a separate plot/protagonist! |
Demon Gaze | Sony PlayStation Vita | Kadokawa/Experience | A first-person dungeon crawler with a fairly large amount of fan service and the ability to recruit demons in order to grind enough money to pay your innkeeper the rent due |
Demon Gaze II | Sony PlayStation 4 | Kadokawa/Experience | See Vita |
Demon Gaze II (DL only) | Sony PlayStation Vita | Kadokawa/Experience | Still first-person dungeoneering, but takes away the ability to create party members; still a bit fanservicey |
Demon's Souls | Sony PlayStation 3 | FromSoftware | Punishing ARPG gameplay, loads of dying, learning, and dying again - collective actions online shift the difficulty of the game as a whole |
Demon's Souls | Sony PlayStation 5 | FromSoftware/Bluepoint | Revitalizes the original Souls game, adding some handy item management QoL features; just as difficult as the original |
Der Langrisser | JP Super Famicom | NCS | Remake of Langrisser II, with branching storylines |
Destiny Connect: Tick-Tock Travelers | Nintendo Switch | Nippon Ichi | See PS4 |
Destiny Connect: Tick-Tock Travelers | Sony PlayStation 4 | Nippon Ichi | Short turn-based affair focused on time travel; difficulty level is overall low |
Destiny of an Emperor | Nintendo NES | Capcom | Romance of the Three Kingdoms-themed, auto-battle system |
Digimon Adventure | JP Sony PlayStation Portable | Prope | Tells the story of the first anime series through 3-on-3 Digimon battles, also features a relationship system |
Digimon Story Cyber Sleuth: Complete Edition | Nintendo Switch | Media.Vision | Combined versions of Digimon Story: Cyber Sleuth and Hacker's Memory; gives extra Digimon, balancing, and evolution trees to the first game |
Digimon Story: Cyber Sleuth | Sony PlayStation 4 | Media.Vision | See Vita |
Digimon Story: Cyber Sleuth | Sony PlayStation Vita | Media.Vision | Turn-based Digimon collectathon with a story somewhat reminisent of .hack |
Digimon Story: Cyber Sleuth - Hacker's Memory | Sony PlayStation 4 | Media.Vision | See Vita |
Digimon Story: Cyber Sleuth - Hacker's Memory | Sony PlayStation Vita | Media.Vision | Continues the story from the first game with more Digimon to collect (with similar gameplay) |
Digimon World | Sony PlayStation | Flying Tiger Development | Monster-collecting and raising game |
Digimon World 2 | Sony PlayStation | BEC | More emphasis on dungeon crawling and monster battling than the first |
Digimon World 3 | Sony PlayStation | BEC/Boom Corp | More of the same |
Digimon World 4 | Nintendo GameCube | BEC | Much maligned for adopting an ARPG format - why would you give Agumon a sword? |
Digimon World 4 | Sony PlayStation 2 | BEC | Digimon-themed ARPG with a clunky camera and a lack of balance |
Digimon World 4 | XBOX | BEC | An unexpected departure from the series format |
Digimon World Championship | Nintendo DS | Epics | All the perils of raising monsters without any of the storyline or ability to control them in combat (which happens via AI)! |
Digimon World Data Squad | Sony PlayStation 2 | BEC | Turn-based battles and an emphasis on raising your Digimon appropriately |
Digimon World Dawn/Dusk | Nintendo DS | BEC | Sequels to Digimon World DS, play similarly, exclusive Digimon to each version (as is tradition) |
Digimon World DS | Nintendo DS | BEC | Technically the first game in the Digimon Story series rather than a Digimon World game, very Pokemon-esque in gameplay |
Digimon World Re: Digitize | JP Sony PlayStation Portable | Tri-Crescendo | Plays like the first Digimon World game, but also has an overarching storyline to follow |
Digimon World: Next Order | Sony PlayStation 4 | B.B. Studio | More straightforward monster-raising (on a time limit) than the Cyber Sleuth games, combat is largely controlled by AI |
Digital Devil Story: Megami Tensei | JP Nintendo Famicom | Atlus | The series had to start somewhere… |
Dinosaur King | Nintendo DS | Climax Entertainment | It's Pokemon, but with dinosaurs instead! Combat is literally in a rock-paper-scissors format |
Dirge of Cerberus: Final Fantasy VII | Sony PlayStation 2 | Square Enix | An ARPG starring Midgar's favorite brooding gun-toting mutant |
Disgaea 1: Complete | Nintendo Switch | Nippon Ichi | See PS4 |
Disgaea 1: Complete | Sony PlayStation 4 | Nippon Ichi | Spiffs up the graphics and brings over features from previous iterations; adjusts some classes to be more in line with their counterparts from later games |
Disgaea 2: Cursed Memories | Sony PlayStation 2 | Nippon Ichi | More SRPG demon shenanigans! |
Disgaea 2: Cursed Memories (PS2 Classic) | Sony PlayStation 3 | Nippon Ichi | See PS2 |
Disgaea 2: Dark Hero Days | Sony PlayStation Portable | Nippon Ichi | Adds characters from Disgaea 3, a story mode focusing on Axel, and other QoL changes brought over from Disgaea 3 |
Disgaea 2: Dark Hero Days (DL only) | Sony PlayStation Vita | Nippon Ichi | See PSP |
Disgaea 3: Absence of Detention | Sony PlayStation Vita | Nippon Ichi | Adds all DLC, new scenarios/characters, makes tweaks to skills/classes, adds new types of magic |
Disgaea 3: Absence of Justice | Sony PlayStation 3 | Nippon Ichi | SRPG shenanigans in the netherworld, with weapon proficiencies, monsters changing into weapons, and stacks of Geo blocks |
Disgaea 4 Complete + | Nintendo Switch | Nippon Ichi | See PS4 |
Disgaea 4 Complete+ | Sony PlayStation 4 | Nippon Ichi | Makes the sprites prettier and adds some QoL changes including adjusting the speed of skills |
Disgaea 4: A Promise Revisited | Sony PlayStation Vita | Nippon Ichi | Adds all DLC, a new level of spells to cast, brings over some QoL features from Disgaea D2, adds new characters and a new scenario |
Disgaea 4: A Promise Unforgotten | Sony PlayStation 3 | Nippon Ichi | Stacks on stacks on stacks of characters, a customizable hub town, and more leveling madness |
Disgaea 5 Complete | Nintendo Switch | Nippon Ichi | Contains the base game and all DLC |
Disgaea 5: Alliance of Vengeance | Sony PlayStation 4 | Nippon Ichi | New protagonist, more Netherworld SRPG adventures; characters can now equip subclasses and form squads to augment their stats |
Disgaea D2: A Brighter Darkness | Sony PlayStation 3 | Nippon Ichi | Actual sequel to Hour of Darkness, adds rideable monsters and an affinity system |
Disgaea DS | Nintendo DS | Nippon Ichi | Port of the PSP version of the classic SRPG with a few additional characters |
Disgaea: Afternoon of Darkness | Sony PlayStation Portable | Nippon Ichi | Cuts out a few songs from the original, but adds a mode focusing on Etna, some bosses from Disgaea 2, and dual language support |
Disgaea: Afternoon of Darkness (DL only) | Sony PlayStation Vita | Nippon Ichi | See PSP |
Disgaea: Hour of Darkness | Sony PlayStation 2 | Nippon Ichi | SRPG with ridiculous party stats, party lifting, and Prinnies! |
Disgaea: Hour of Darkness (PS2 Classic) | Sony PlayStation 3 | Nippon Ichi | See PS2 |
Dissidia 012 [duodecim] Final Fantasy | Sony PlayStation Portable | Square Enix | Adds more characters and expands the story mode to be party-based, also retells the story from the first game within |
Dissidia 012 [duodecim] Final Fantasy (DL only) | Sony PlayStation Vita | Square Enix | See PSP |
Dissidia Final Fantasy | Sony PlayStation Portable | Square Enix | A 3D Final Fantasy fighting game with unconventional mechanics, representatives from most main games in the series, and a story mode with character leveling |
Dissidia Final Fantasy (DL only) | Sony PlayStation Vita | Square Enix | See PSP |
Dissidia: Final Fantasy NT | Sony PlayStation 4 | Team Ninja | Changes the battle format to 3v3; leveling up characters is possible but only does things like improve the AI control and unlock HP-based attacks |
Dokapon Journey | Nintendo DS | Suzak | Hybrid JRPG/board game, super duper cute! |
Dokapon Kingdom | Nintendo Wii | Sting | No gameplay changes as compared to PS2, but better graphics and easier multiplayer |
Dokapon Kingdom | Sony PlayStation 2 | Sting | Board game/JRPG hybrid, extremely cute |
Dokapon: Monster Hunter | Nintendo Gameboy Advance | Tycoon/Asmik Ace Entertainment | Battle system is literally rock-paper-scissors, also contains monster collecting elements |
Doraemon: Giga Zombie no Gyakushuu | JP Nintendo Famicom | Epoch | Featuring playable Doraemon! |
Doraemon: Story of Seasons (DL only) | Nintendo Switch | Brownies/Marvelous | See PS4 |
Doraemon: Story of Seasons (DL only) | Sony PlayStation 4 | Brownies/Marvelous | As the title states, a Story of Seasons game with appearances by Doraemon and his friends where upgrading tools is crucial to farm life |
Double Dungeons | TurboGrafx-16 | NCS | Co-op first-person dungeon crawl |
Double Dungeons (VC) | Nintendo Wii U | NCS | See TG16 |
Double Moon Densetsu | JP Nintendo Famicom | Amusement/Dennou Kenkyusho/ORG | Multiple endings, multiple classes to choose from, pulls some nasty punches on the player |
Dragon Ball Z II: Gekishin Freeza!! | JP Nintendo Famicom | D&D Corp/Tose | Card-based combat |
Dragon Ball Z III: Ressen Jinzou Ningen | JP Nintendo Famicom | D&D Corp/Tose | More card-based combat |
Dragon Ball Z: Attack of the Saiyans | Nintendo DS | Monolith Soft | An actual traditional turn-based Dragon Ball Z JRPG? I never thought I would see the day! |
Dragon Ball Z: Budokai 3 | Sony PlayStation 2 | Dimps | More of a 3D fighter with the Z crew, but there is also a story mode where the main characters can train and level |
Dragon Ball Z: Budokai HD Collection | Sony PlayStation 3 | Dimps | HD remasters of both Budokai (itself more of a fighting game alone) and Budokai 3 (fighter with mild/moderate RPG elements) |
Dragon Ball Z: Budokai HD Collection | XBOX 360 | Dimps | See PS3 |
Dragon Ball Z: Budokai Tenkaichi 2 | Nintendo Wii | Spike | See PS2, but with motion controls optional |
Dragon Ball Z: Budokai Tenkaichi 2 | Sony PlayStation 2 | Spike | Uses a different game engine and camera style than the Budokai series, but has a similar story mode with additional "what-if" scenarios |
Dragon Ball Z: Budokai Tenkaichi 3 | Nintendo Wii | Spike | See PS2, but with motion controls optional |
Dragon Ball Z: Budokai Tenkaichi 3 | Sony PlayStation 2 | Spike | An absolute ton of playable characters, but a bit of meat taken out of the story mode, as well as diminishing the RPG elements |
Dragon Ball Z: Harukanaru Densetsu | Nintendo DS | BEC | Taking it all the way back to card-based combat, encounters take a long time but you gain experience between them |
Dragon Ball Z: Kakarot | Sony PlayStation 4 | CyberConnect2 | See XBO |
Dragon Ball Z: Kakarot | XBOX One | CyberConnect2 | An ARPG retelling of (yet again) the major DBZ sagas with later ones available as DLC, contains fishing |
Dragon Ball Z: Kyoushuu! Saiya Jin | JP Nintendo Famicom | D&D Corp/Tose | CARDS |
Dragon Ball Z: Legendary Super Warriors | Nintendo Gameboy | Flight-Plan | Saiyan-Buu sagas featured, card-based combat, blah blah blah |
Dragon Ball Z: Super Saiya Densetsu | JP Super Famicom | D&D Corp/Tose | Combo of two of the FC DBZ games, still with card-based battles |
Dragon Ball: Dai Maou Fukkatsu | JP Nintendo Famicom | D&D Corp/Tose | Plays kinda like a card-based board game |
Dragon Ball: Fusions | Nintendo 3DS | Ganbarion | Create an avatar and engage in turn-based combat that does a decent job at mimicking the actual action of the series, as well as fuse characters (as the title implies) |
Dragon Ball: Xenoverse | Sony PlayStation 3 | Dimps | Make your own DB character and fight using them in story mode (because what else do you do in that universe?) |
Dragon Ball: Xenoverse | Sony PlayStation 4 | Dimps | See PS3 |
Dragon Ball: Xenoverse | XBOX 360 | Dimps | A 3D fighter based in the Dragon Ball universe with RPG elements such as leveling and a story mode… starring you! |
Dragon Ball: Xenoverse | XBOX One | Dimps | See PS3 |
Dragon Ball: Xenoverse 2 | Nintendo Switch | Dimps | See XBO |
Dragon Ball: Xenoverse 2 | Sony PlayStation 4 | Dimps | See XBO |
Dragon Ball: Xenoverse 2 | XBOX One | Dimps | Lots of time-travel tomfoolery with your own custom Dragon Ball character; plays otherwise like a 3D arena fighter |
Dragon Crystal | Sega Game Gear | Sega | Kinda like a demake of Fatal Labyrinth |
Dragon Crystal (EU only) | Sega Master System | Sega | Similar to Fatal Labyrinth, gain levels by fighting monsters (but no XP) |
Dragon Crystal (VC) | Nintendo 3DS | Sega | See GG |
Dragon Force | Sega Saturn | J-Force/Sega | An RTS JRPG with 8 different factions to play as |
Dragon Force II: Kamisarishi Daichi Ni | JP Sega Saturn | Sega | Pretty similar to the first |
Dragon Lapis (DL only) | Nintendo Switch | Exe-Create | See 3DS |
Dragon Lapis (DL only) | Nintendo 3DS | Exe-Create | Same Kemco gameplay and tropes, with an intentionally downgraded art style (for some reason) |
Dragon Lapis (DL only) | Sony PlayStation 4 | Exe-Create | See 3DS |
Dragon Lapis (DL only) | XBOX One | Exe-Create | See 3DS |
Dragon Marked For Death | Nintendo Switch | Inti Creates | See PS4 |
Dragon Marked For Death (DL only) | Sony PlayStation 4 | Inti Creates | A sidescrolling ARPG with a quest-based structure and an emphasis on (non-local) co-op play |
Dragon Quest (DL only) | Nintendo Switch | Armor Project/Matrix Software/Square Enix | Port of the relocalized mobile version, with redrawn character/monster sprites |
Dragon Quest Builders | Nintendo Switch | Square Enix | See Vita |
Dragon Quest Builders | Sony PlayStation 4 | Square Enix | See Vita |
Dragon Quest Builders (DL only) | Sony PlayStation Vita | Square Enix | A sort-of mashup between Minecraft and Dragon Quest, where you have to increase each town's base level to rebuild the destroyed world by crafting the necessary items |
Dragon Quest Builders 2 | Nintendo Switch | Omega Force/Square Enix | See PS4 |
Dragon Quest Builders 2 | Sony PlayStation 4 | Omega Force/Square Enix | Restore the world of Dragon Quest 2 by completing requests for villagers and questing for materials, leveling both your character and village along the way |
Dragon Quest Heroes II | Sony PlayStation 4 | Omega Force | Adds more traditional JRPG elements such as overworld traversal and questing to break up the gameplay, but is otherwise similar to the first |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below | Sony PlayStation 4 | Omega Force | A Dragon Quest-themed musou, with many playable characters from throughout the series' history |
Dragon Quest I + II | JP Super Famicom | Chunsoft | Combined, debatably definitive version of DQ I and II |
Dragon Quest II: Luminaries of the Legendary Line (DL only) | Nintendo Switch | Armor Project/Matrix Software/Square Enix | Port of the relocalized mobile version, with redrawn character/monster sprites |
Dragon Quest III | JP Super Famicom | Heartbeat | Arguably the definitive version of the game |
Dragon Quest III: The Seeds of Salvation (DL only) | Nintendo Switch | Armor Project/Matrix Software/Square Enix | Port of the relocalized mobile version, with redrawn character/monster sprites |
Dragon Quest IV: Chapters of the Chosen | Nintendo DS | ArtePiazza | Classic JRPG gameplay broken up into chapters following specific protagonists, has one more chapter than the NES version |
Dragon Quest IX: Sentinels of the Starry Skies | Nintendo DS | Level-5 | Intended to be a multiplayer JRPG, all party members are customizable |
Dragon Quest Monsters: Caravan Heart | JP Nintendo Gameboy Advance | Tose | Stars a young Prince Keifer from DQVII, where you recruit humans and monsters for your growing caravan |
Dragon Quest Monsters: Joker | Nintendo DS | Tose | More Dragon Quest-themed monster collection and synthesis! Also features a DQ VIII- like skill system |
Dragon Quest Monsters: Joker 2 | Nintendo DS | Tose | Not a direct sequel to Joker, adds monsters of varying sizes but otherwise plays the same |
Dragon Quest Monsters: Joker 3 | JP Nintendo 3DS | Square Enix | More monsters to scout, synthesize, and ride around the various worlds; turn-based combat with in-depth skill trees |
Dragon Quest Monsters: Terry's Wonderland 3D | JP Nintendo 3DS | Square Enix | A remake of Dragon Warrior Monsters, with more monsters to train/breed, a larger party size, and a 3D world to explore |
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors | Nintendo Wii | Genius Sonority/Eighting | An on-rails hack-and-slash RPG utilizing the Wii's motion controls |
Dragon Quest V: Hand of the Heavenly Bride | Nintendo DS | ArtePiazza | First release of DQV in North America, featuring monster taming and a multi-generational story |
Dragon Quest V: Tenkuu no Hanayome | JP Super Famicom | Chunsoft | Monster capture ahoy! |
Dragon Quest V: Tenkuu no Hanayome | JP Sony PlayStation 2 | ArtePiazza/Matrix Software | A 3D remake of the Super Famicom classic with an increased party size |
Dragon Quest VI: Maboroshi no Daichi | JP Super Famicom | Heartbeat | Third game in the Zenithian trilogy |
Dragon Quest VI: Realms of Revelation | Nintendo DS | ArtePiazza | First appearance of DQVI in the west, same turn-based gameplay, plot revolving around two separate worlds |
Dragon Quest VII: Fragments of the Forgotten Past | Nintendo 3DS | ArtePiazza | A whole new translation (for better or worse), changed encounter types from random to field enemies, and tweaked the class progression slightly |
Dragon Quest VIII: Journey of the Cursed King | Nintendo 3DS | Square Enix | Adds new characters, story elements, and balance changes, but removes the orchestrated soundtrack and is not as visually appealing |
Dragon Quest VIII: Journey of the Cursed King | Sony PlayStation 2 | Level-5 | Can you really say no to more slimes? In a fully 3D environment? |
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | Nintendo Switch | Armor Project/Square Enix | Lots of QoL changes including adding the symphonic score, extra quests/party chat, and more; can be played in either 2D or 3D modes |
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | Sony PlayStation 4 | Armor Project/Square Enix | See Switch |
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | XBOX One | Armor Project/Square Enix | See Switch |
Dragon Quest XI: Echoes of an Elusive Age | Sony PlayStation 4 | Armor Project/Square Enix | No random encounters, a free-form camera in combat, and tons of traditional but loveable style; considered by some to be the best in the series |
Dragon Scroll: Yomigaerishi Maryuu | JP Nintendo Famicom | Konami | *Epilepsy Warning* Otherwise a solid ARPG |
Dragon Sinker | Sony PlayStation 4 | Exe-Create | See 3DS |
Dragon Sinker | Sony PlayStation Vita | Exe-Create | See 3DS |
Dragon Sinker (DL only) | Nintendo Switch | Exe-Create | See 3DS |
Dragon Sinker (DL only) | Nintendo 3DS | Exe-Create | Another 8-bit Kemco jam, this one tries to do interesting things with forming squads of party members but is otherwise cookie-cutter |
Dragon Sinker (DL only) | XBOX One | Exe-Create | See 3DS |
Dragon Slayer: The Legend of Heroes | TurboGrafx-CD | Falcom | Detailed game for the time, bridges the gap between the Dragon Slayer and LoH series |
Dragon Star Varnir | Sony PlayStation 4 | Compile Heart | Turn-based combat that takes vertical positioning into consideration as well as the standard two-dimensional grid, some dark themes, some fanservice (typical IF/Compile) |
Dragon Valor | Sony PlayStation | Namco | Remake and sequel to Dragon Buster (FC), arcade-like 2.5D ARPG |
Dragon View | Super Nintendo | Kemco | Sequel to Drakkhen, interesting pseudo-3D overworld system |
Dragon Warrior | Nintendo NES | Chunsoft | Solo questing to save the kingdom! |
Dragon Warrior I & II | Nintendo Gameboy | Tose | Keeps the same QoL changes brought by the SFC version, albeit with some naturally downgraded graphics |
Dragon Warrior II | Nintendo NES | Chunsoft | Rescuing the kingdom, now with a party! |
Dragon Warrior III | Nintendo NES | Chunsoft | Introduces a class system to the series, far less linear than its predecessors |
Dragon Warrior III | Nintendo Gameboy | Tose | Maintains the QoL changes of the SFC version, adds an extra bonus dungeon, downgrades graphics a bit |
Dragon Warrior IV | Nintendo NES | Chunsoft | Breaks up the story into chapters with different protagonists that come together in the end |
Dragon Warrior Monsters | Nintendo Gameboy | Tose | Sort of Dragon Quest's answer to Pokemon, but with fusion as well |
Dragon Warrior Monsters 2: Cobi's Journey/Tara's Adventure | Nintendo Gameboy | Tose | Leans harder into the Pokemon slant with 2 different versions |
Dragon Warrior VII | Sony PlayStation | Heart Beat | Looooooooooooooooooooooooooooooooooooooooooooooooooooong Dragon Quest game |
Dragon's Crown | Sony PlayStation 3 | Vanillaware | Highly overexaggerated character design and a solid side-scrolling beat-em-up with character leveling and progression |
Dragon's Crown | Sony PlayStation Vita | Vanillaware | See PS3 |
Dragon's Crown Pro | Sony PlayStation 4 | Vanillaware | Adds an orchestral soundtrack and narrator content that was previously DLC, otherwise see PS3 |
Dragon's Dogma | Sony PlayStation 3 | Capcom | Open-world ARPG with some grappling elements and lots of customizability |
Dragon's Dogma | XBOX 360 | Capcom | Western-styled ARPG with monster grappling, a customizable avatar, and additional customizable helper |
Dragon's Dogma: Dark Arisen | Nintendo Switch | Capcom | See 360 |
Dragon's Dogma: Dark Arisen | Sony PlayStation 3 | Capcom | Spoiler alert: All roads lead to Gran Soren! Enhanced/remastered version of the original with additional content |
Dragon's Dogma: Dark Arisen | Sony PlayStation 4 | Capcom | See 360 |
Dragon's Dogma: Dark Arisen | XBOX 360 | Capcom | An enhanced and expanded version of the original, with a new dungeon and lots of player feedback incorporated |
Dragon's Dogma: Dark Arisen | XBOX One | Capcom | See PS3 |
Dragoneer's Aria | Sony PlayStation Portable | Hit Maker | Turn-based battle system, magic is improved through repeated use, each party member has a unique field skill, elemental combos are encouraged in combat |
Dragoneer's Aria (DL only) | Sony PlayStation Vita | Hit Maker | See PSP |
DragonFangZ: The Rose & Dungeon of Time | XBOX One | Toydea | A poorly-translated roguelike that encourages less careful behavior in dungeons |
DragonFangZ: The Rose & Dungeon of Time (DL only) | Nintendo Switch | Toydea | See XBO |
DragonFangZ: The Rose & Dungeon of Time (DL only) | Sony PlayStation 4 | Toydea | See XBO |
Dragonseeds | Sony PlayStation | Jaleco | Who needs plot when you're combining dragon DNA? |
Drakengard | Sony PlayStation 2 | Cavia | Musou-like RPG with some heavy/dark themes, direct predecessor to the Nier series |
Drakengard 2 | Sony PlayStation 2 | Cavia | Still guarding and using dragons to fight masses of enemies |
Drakengard 3 | Sony PlayStation 3 | Access | Hack-and-slash gameplay marred heavily by technical issues, very stylish nonetheless |
Drakkhen | Super Nintendo | Kemco/Infogrames | Sparsely populated, customizable characters that attack using AI, and lots of water to hilariously drown in |
Drancia Saga (DL only) | Nintendo 3DS | Urara-Works/Skipmore | An auto-side-scrolling game where your character can't stop moving but must nonetheless level up and save the day! |
Dream Master | JP Nintendo Famicom | Birthday | Not Little Nemo! More puzzle-based than most games of the era, cool concept |
Drone Tactics | Nintendo DS | Success | A robo-bug-based SRPG, skews in a simplistic/childlike direction, especially story-wise |
Dual Hearts | Sony PlayStation 2 | Matrix Software | Platforming-heavy ARPG - XP goes towards weapons instead of stats |
Dual Orb II | JP Super Famicom | I'Max | Ultra-high encounter rate, a difficult game without grind dedication |
Dungeon Explorer | Sega CD | Hudson Soft/Westone | Top-down ARPG with mediocre level design and multiplayer, very similar to Gauntlet |
Dungeon Explorer | TurboGrafx-16 | Atlus | Co-op top-down dungeon crawl, think Gauntlet |
Dungeon Explorer (DL only) | Sony PlayStation 3 | Atlus | See TG16 |
Dungeon Explorer (DL only) | Sony PlayStation Portable | Atlus | See TG16 |
Dungeon Explorer (DL only) | Sony PlayStation Vita | Atlus | See TG16 |
Dungeon Explorer (VC) | Nintendo Wii U | Atlus | See TG16 |
Dungeon Explorer II | TurboGrafx-CD | Hudson Soft | Top-down ARPG with multiplayer and a wide variety of classes |
Dungeon Explorer PSP (DL only) | Sony PlayStation Vita | Hudson Soft | AKA Dungeon Explorer: Warriors of Ancient Arts, see PSP |
Dungeon Explorer: Warriors of Ancient Arts | Nintendo DS | Hudson Soft | Isometric ARPG dungeon crawler, has a materia-like system of weapon/armor augmentation |
Dungeon Explorer: Warriors of Ancient Arts | Sony PlayStation Portable | Hudson Soft | Isometric ARPG dungeon-crawler with a job system, some levels of the dungeons have strict requirements on the party |
Dungeon Magic: Sword of the Elements | Nintendo NES | Natsume | 1st-person dunegon crawl, very sparse on story |
Dungeon Maker II: The Hidden War | Sony PlayStation Portable | Global A Entertainment | Plays similarly to the first, with an additional monster-raising system and more fine-tuning of dungeon-building elements |
Dungeon Maker: Hunting Ground | Sony PlayStation Portable | Global A Entertainment | Spend the days digging a dungeon to protect your town, then eliminating the monsters you trapped! Stat growth comes in the form of meals made from defeated foes |
Dungeon Maker: Hunting Ground (DL only) | Sony PlayStation Vita | Global A Entertainment | See PSP |
Dungeon Travelers 2: The Royal Library & the Monster Seal | Sony PlayStation Vita | Aquaplus | First-person dungeon crawler with many classes and subclasses to choose from; playing this game probably puts you on an FBI watch list, because it is lewd |
Dungeon Village (DL only) | Nintendo Switch | Kairosoft | A simple village management sim where you send out townspeople to obtain money and items as well as defend the town (and hopefully level up doing so) |
Dynasty Tactics | Sony PlayStation 2 | Koei | Romance of the Three Kingdoms-themed SRPG |
Dynasty Tactics 2 | Sony PlayStation 2 | Koei | More of the above |
Dynasty Tactics 2 (PS2 Classic) | Sony PlayStation 3 | Koei | See PS2 |
Dynasty Warriors: Godseekers (DL only) | Sony PlayStation 4 | Omega Force | See Vita |
Dynasty Warriors: Godseekers (DL only) | Sony PlayStation Vita | Omega Force | SRPG Three Kingdoms-style, with characters based on their appearance in Dynasty Warriors 8 |
Dynasty Warriors: Gundam | Sony PlayStation 3 | Koei | Hacky-slashy-mechy ARPG musou fun with the ability to change the outcomes of certain pilots' predetermined fates |
Dynasty Warriors: Gundam | XBOX 360 | Koei | Epic large-scale musou battles with a Gundam twist |
Dynasty Warriors: Gundam 2 | Sony PlayStation 2 | Omega Force | Mobile suit musou madness |
Dynasty Warriors: Gundam 2 | Sony PlayStation 3 | Koei | Removes Japanese voices but adds some aerial combat, combos, and quick time events |
Dynasty Warriors: Gundam 2 | XBOX 360 | Koei | More gigantic mobile suits to face off against in ARPG combat |
Dynasty Warriors: Gundam 3 | Sony PlayStation 3 | Koei | Adds a larger amount of mission variety to the previous games in addition to a more cel-shaded art style |
Dynasty Warriors: Gundam 3 | XBOX 360 | Koei | More mechs, more features, more pilots, more musou! |
Dynasty Warriors: Gundam Reborn (DL only) | Sony PlayStation 3 | Omega Force | Reverts back to the artstyle of previous games, brings back space battles, includes more Gundam series than any previous game |
E.V.O.: Search For Eden | Super Nintendo | Almanic | Evolution: the game! |
Earth Seeker | JP Nintendo Wii | Crafts & Meister/Kadokawa | Post-apocalyptic ARPG with a mission-based structure and small minions that follow you around |
Earthbound | Super Nintendo | Ape/HAL Laboratory | AKA Mother 2, a more modern-themed game with some surprisingly heavy themes |
Earthbound (VC) | Nintendo Wii U | Ape/HAL Laboratory | See SNES |
Earthbound Beginnings (VC) | Nintendo Wii U | Ape/Nintendo | See FC |
Ehrgeiz: God Bless the Ring | Sony PlayStation | DreamFactory | It's mostly a fighting game with some FFVII characters, but it also has an ARPG quest mode! |
Eiyuu Densetsu: Ao no Kiseki | JP Sony PlayStation Portable | Falcom | Second half of the "Crossbell arc," leads into Trails of Cold Steel II, turn-based combat like other Trails games |
Eiyuu Senki: The World Conquest (DL only) | Sony PlayStation 3 | Tenco/5pb. | An SRPG with an alternative historical slant - major world leaders are all portrayed as women; stats are built by completing sidequests and upgrading troops |
Elemental Gearbolt | Sony PlayStation | Alfa System | The only light-gun shooter/RPG hybrid you'll find! |
Elemental Gimmick Gear | Sega Dreamcast | Birthday | ARPG with pretty visuals and some mech combat |
Elemental Knights R (DL only) | Nintendo Switch | Winlight | A port of a mobile MMORPG with stiff character animations and an absolutely horrendous localization- and it's not even free-to-play! |
Elminage Original (DL only) | Nintendo 3DS | Starfish-SD | Has some balance changes from the PSP version but is otherwise the same |
Elminage: Original (DL only) | Sony PlayStation Portable | Starfish SD | Basically the Japanese answer to Wizardry - first-person dungeon delving and party customization |
Elminage: Original (DL only) | Sony PlayStation Vita | Starfish SD | See PSP |
Elysion | JP Nintendo Famicom | NEC Interchannel | A bit bland of an ARPG, but it has multiple playable characters, so that's neat |
Emerald Dragon | JP Super Famicom | Alfa System | Breath of Fire's cousin with a unique battle system |
Emil's Task (delisted) | Sony PlayStation Vita | Inukage Games | A sluggish, poorly translated ARPG with some roguelike elements and a main character that can only attack by spellcasting |
Enchanted Arms | Sony PlayStation 3 | FromSoftware | Mediocre, sci-fi-themed, turn-based, adds Sixaxis controls to enhance attacks in this version |
Enchanted Arms | XBOX 360 | FromSoftware | Fairly mediocre turn-based JRPG with some grid-based tactical elements to combat |
End of Serenity (DL only) | Sony PlayStation Portable | Kemco | It's Kemco. That's all that needs to be said. |
End of Serenity (DL only) | Sony PlayStation Vita | Kemco | See PSP |
Energy Breaker | JP Super Famicom | Neverland | SRPG with town exploration and an action point-based economy for combat |
Ephemeral Fantasia | Sony PlayStation 2 | KCEJ | Rhythm mini-games are not enough to save this garbage time-looping game |
Esper Dream 2: Aratanaru Tatakai | JP Nintendo Famicom | Konami | Cute pastel sprite work and ARPG gameplay |
Eternal Eyes | Sony PlayStation | TamTam | SRPG with a monster-collecting theme |
Eternal Legend | JP Sega Game Gear | Japan Art Media | One of the first Game Gear JRPGs, plays very standard |
Eternal Poison | Sony PlayStation 2 | Flight-Plan | Gothic-themed SRPG with demon capturing mechanics |
Eternal Quest (PAL/JP only) | Sony PlayStation 2 | Tamsoft | This randomly-generated roguelike was created as a budget title… and it shows |
Eternal Ring | Sony PlayStation 2 | FromSoftware | Another first-person FromSoft dungeon crawl, but this one has customizable magic rings |
Eternal Ring (DL only) | Sony PlayStation 4 | FromSoftware | See PS2 |
Eternal Sonata | Sony PlayStation 3 | Tri-Crescendo | Adds a lot to the 360 version - more story, more playable characters, more dungeons; combat is fun but tactical |
Eternal Sonata | XBOX 360 | Tri-Crescendo | Visually charming, a story loosely based on music/the composer Chopin, and combat limited by time |
Etrian Mystery Dungeon | Nintendo 3DS | Spike Chunsoft | The customization and classes of Etrian Odyssey fused with the roguelike mechanics of Mystery Dungeon! You can take a whole party into the labyrinths with you |
Etrian Odyssey | Nintendo DS | Atlus/Lancarse | Classic-styled first-person dungeon crawler with punishing difficulty, requires dungeon mapping via the stylus |
Etrian Odyssey 2 Untold: The Fafnir Knight | Nintendo 3DS | Atlus | A reimagining of the second game, adds more classes and a story mode along with balance and QoL changes |
Etrian Odyssey II: Heroes of Lagaard | Nintendo DS | Atlus/Lancarse | Very similar to the first game, just as blisteringly hard, more mapping symbols available for use |
Etrian Odyssey III: The Drowned City | Nintendo DS | Atlus | Plays like the two before it; adds 12 new classes, subclassing, weapon forging, and seafaring |
Etrian Odyssey IV: Legends of the Titan | Nintendo 3DS | Atlus | More of the dungeon delving you'd expect, now with an additional overworld in the sky (and more dangerous enemies there to boot) |
Etrian Odyssey Nexus | Nintendo 3DS | Atlus | A love letter to the series, taking elements from EOI-IV; goes back to the subclassing system, a very very large number of maps to traverse |
Etrian Odyssey V: Beyond the Myth | Nintendo 3DS | Atlus | Adds a variety of races to character creation, and features a branching skill tree for character progression/class mastery, removes overworld exploration |
Etrian Osyssey Untold: The Millennium Girl | Nintendo 3DS | Atlus | A reimagining of the first game, adds a story mode and a few other QoL changes |
Ever Oasis | Nintendo 3DS | Grezzo | An ARPG with lots of town-building elements; you gather items to help build up the oasis and make it better while you level up in the meantime |
Everdark Tower (DL only) | Nintendo Switch | Hit-Point | In the same series as Archlion Saga, with the same combat system to boot; characters are more cookie-cutter than its predecessor |
Evergrace | Sony PlayStation 2 | FromSoftware | ARPG with 2 separate protagonists, character parameters are increased via equipment rather than leveling |
Evolution 2: Far Off Promise | Sega Dreamcast | Sting | More of the same, but some random maps |
Evolution Worlds | Nintendo GameCube | Sting | Ports of Evolution 1 and 2, but the former is heavily trimmed down |
Evolution: The World of Sacred Device | Sega Dreamcast | Sting | Standard JRPG with dunegon-crawling |
Excave (DL only) | Nintendo 3DS | Mechanic Arms | A top-down dungeon crawler with stats determined by equipment; inventory is extremely limited and the interface is clunky; bland overall |
Excave II: Wizard of the Underworld (DL only) | Nintendo 3DS | Mechanic Arms | Does nothing to make itself stand out from the first game other than an interface change |
Excave III: Tower of Destiny (DL only) | Nintendo 3DS | Mechanic Arms | Extremely similar to its predecessors |
Exile | Sega Genesis | Telenet | Top-down when exploring, sidescrolling ARPG in dungeons - featuring real-world locations and censored themes! |
Exile | TurboGrafx-CD | Telenet Japan | Different publisher than the Genesis version, leaves some more sensitive topics intact |
Exile: Wicked Phenomenon | TurboGrafx-CD | Telenet Japan | Badass cover art, less religious than others in the series, allows switching characters during side-scrolling sections |
Exist Archive: The Other Side of the Sky | Sony PlayStation 4 | Tri-Ace/Spike Chunsoft | See Vita |
Exist Archive: The Other Side of the Sky | Sony PlayStation Vita | Tri-Ace/Spike Chunsoft | Plays a lot like Valkyrie Profile (comes from the same studio), has multiple endings depending on in-game choices |
Fairune (DL only) | Nintendo 3DS | Urara-Works/Skipmore | A simplistic top-down puzzle-solving dungeon crawler like Zelda; character gains XP by slaying enemies of similar level |
Fairune (DL only) | Sony PlayStation Vita | Flyhigh Works | See 3DS |
Fairune 2 (DL only) | Nintendo 3DS | Skipmore | Plays like the first, but is about 4 times as big |
Fairune Collection | Nintendo Switch | Urara-Works/Skipmore/Esquadra | Contains Fairune and Fairune 2 (with QoL improvements) as well as Fairune Origin (a very short early version of the first game) and Fairune Blast (a shmup) |
Fairy Fencer F | Sony PlayStation 3 | Compile Heart | Not the most impressive technically, but a solid turn-based positional battle system and a decent cast of characters |
Fairy Fencer F: Advent Dark Force | Nintendo Switch | Compile Heart/Idea Factory | See PS4 |
Fairy Fencer F: Advent Dark Force | Sony PlayStation 4 | Compile Heart/Idea Factory | Adds two branching story paths, allows for a larger party size in combat, and gives more difficulty options to choose from |
Fairy Tail | Nintendo Switch | Gust | See PS4 |
Fairy Tail | Sony PlayStation 4 | Gust | A standard turn-based quest-heavy affair based off of the anime |
Fantasy Hero: Unsigned Legacy (DL only) | Nintendo Switch | Arc System Works | See Vita |
Fantasy Hero: Unsigned Legacy (DL only) | Sony PlayStation Vita | Arc System Works | A tropey ARPG with 4 separate protagonists and a mission-based structure, stat points are allocated after completing missions |
Fantasy Life | Nintendo 3DS | Brownie Brown/Level-5 | Pick a profession in a fantasy world and increase your ranks in order to help save the world! |
Faria: A World of Mystery and Danger! | Nintendo NES | Game Arts | A top-down dungeon crawler with some cruel elements like invisible monsters |
Fatal Labyrinth | Sega Genesis | Sega | Semi-roguelike ARPG, levels are shown as "ranks," items found can either greatly help or hinder you |
Fate/Extella Link | Sony PlayStation 4 | Marvelous | See Vita |
Fate/Extella Link (DL only) | Sony PlayStation Vita | Marvelous | Direct sequel to Fate/Extella; plays mostly the same but does streamline features to make grinding smoother and characters more customizable |
Fate/Extella: The Umbral Star | Sony PlayStation 4 | Marvelous | See Vita |
Fate/Extella: The Umbral Star | Sony PlayStation Vita | Marvelous | A Fate-skinned musou; serves as a sort of sequel to Fate/Extra |
Fate/Extra | Sony PlayStation Portable | Type-Moon/Imageepoch | Third-person dungeon crawl, a parallel universe story to Fate/stay night, combat consists of rock-paper-scissors-type commands paired off |
Fate/Extra (DL only) | Sony PlayStation Vita | Type-Moon/Imageepoch | See PSP |
Favorite Dear: Enkan no Monogatari (PSone Classics) | Sony PlayStation 3 | NEC Interchannel | Available in NA Playstation Store, but untranslated - a dating sim/JRPG hybrid with lots of angels |
Favorite Dear: Enkan no Monogatari (PSone Classics) | Sony PlayStation Portable | NEC Interchannel | See PS3 |
Favorite Dear: Enkan no Monogatari (PSone Classics) | Sony PlayStation Vita | NEC Interchannel | See PS3 |
Favorite Dear: Jyunpaku no Yogensha (PSone Classics) | Sony PlayStation 3 | NEC Interchannel | Available in NA Playstation Store, but untranslated - more dating sim/JRPG gameplay where you send out other heroes to do the work for you |
Favorite Dear: Jyunpaku no Yogensha (PSone Classics) | Sony PlayStation Portable | NEC Interchannel | See PS3 |
Favorite Dear: Jyunpaku no Yogensha (PSone Classics) | Sony PlayStation Vita | NEC Interchannel | See PS3 |
Faxanadu | Nintendo NES | Hudson Soft | Plays more like a standard Castlevania |
FEDA: The Emblem of Justice | JP Super Famicom | Max Entertainment | SRPG developed by some of the Shining Force team, features a morality-based system |
Fernz Gate | Nintendo Switch | Exe-Create | See Vita |
Fernz Gate | Sony PlayStation 4 | Exe-Create | See Vita |
Fernz Gate | Sony PlayStation Vita | Exe-Create | Tries to employ some neat party assist strategies in battle, but otherwise is Kemco through and through |
Fernz Gate (DL only) | XBOX One | Exe-Create | See Vita |
Final Fantasy | Nintendo NES | Square | What hasn't been said about this game? It's not the final game in the series, nor is it the final iteration of this game |
Final Fantasy | Sony PlayStation Portable | Tose/Square Enix | Uses bonus dungeon and translation from Dawn of Souls (GBA), has updated 2D graphics, FMVs and soundtrack, arguably the definitive version of the game |
Final Fantasy Adventure | Nintendo Gameboy | Square | Actually the first game in the Mana series, plays rather like Zelda with more RPG elements |
Final Fantasy Anthology | Sony PlayStation | Tose/Square | Contains Final Fantasy V (first localized appearance) and Final Fantasy VI |
Final Fantasy Chronicles | Sony PlayStation | Tose/Square | Contains inferior versions of Final Fantasy IV and Chrono Trigger |
Final Fantasy Crystal Chronicles | Nintendo GameCube | Square Enix | Multiplayer ARPG- no traditional leveling, using items instead |
Final Fantasy Crystal Chronicles Remastered (DL only) | Nintendo Switch | Square Enix | See PS4 |
Final Fantasy Crystal Chronicles Remastered (DL only) | Sony PlayStation 4 | Square Enix | Adds new dungeons, equipment, skins, and online cross-platform play (but strangely no local or cross-region) |
Final Fantasy Crystal Chronicles: Echoes of Time | Nintendo Wii | Square Enix | ARPG with a customizable avatar character and the ability to cross-play with the DS version |
Final Fantasy Crystal Chronicles: Echoes of Time | Nintendo DS | Square Enix | Isometric ARPG dungeon crawl with character creation, can link to other DS or Wii copies of the game for multiplayer |
Final Fantasy Crystal Chronicles: My Life as a Darklord (WiiWare) | Nintendo Wii | Square Enix | A cute tower defense/light RPG, clearing stages gives you experience used to power up minions |
Final Fantasy Crystal Chronicles: My Life as a King (WiiWare) | Nintendo Wii | Square Enix | A cute town-building simulator/RPG with the Final Fantasy trappings |
Final Fantasy Crystal Chronicles: Ring of Fates | Nintendo DS | Square Enix | The multiplayer ARPG returns with changes to the playable classes and visible equipment |
Final Fantasy Crystal Chronicles: The Crystal Bearers | Nintendo Wii | Square Enix | ARPG; there is no party system, equipment and thorough exploration are the only ways to upgrade stats |
Final Fantasy Explorers | Nintendo 3DS | Racjin | It's Monster Hunter, but with a Final Fantasy skin (down to Explorer Level replacing Hunter Rank); choosing correct equipment and skill leveling are key to staying strong |
Final Fantasy Fables: Chocobo's Dungeon | Nintendo Wii | h.a.n.d. Inc. | Another Mystery Dungeon game starring Chocobo, this time with the addition of jobs (and subsequently adorable outfits) |
Final Fantasy I & II: Dawn of Souls | Nintendo Gameboy Advance | Square Enix/Tose | Adds dungeons and tweaks the translation of the originals |
Final Fantasy II | JP Nintendo Famicom | Square | Leveling is done via utilizing skills rather than experience- a drastic and much-maligned design choice |
Final Fantasy II | Sony PlayStation Portable | Tose/Square Enix | See above |
Final Fantasy III | JP Nintendo Famicom | Square | First Final Fantasy to feature the job-change system |
Final Fantasy III | Nintendo DS | Matrix Software/Square Enix | First appearance of the job-heavy game in the west |
Final Fantasy III (DL only) | Sony PlayStation Portable | Matrix Software/Square Enix | Port of the DS version of the game |
Final Fantasy III (DL only) | Sony PlayStation Vita | Matrix Software/Square Enix | See PSP |
Final Fantasy IV | Nintendo DS | Matrix Software | A drastic change in graphics from 2D to 3D, added FMV cutscenes, significantly expanded plot from previous versions |
Final Fantasy IV (on cart as II) | Super Nintendo | Square | Introduced the Active Time Battle system and removed the ability to customize party members |
Final Fantasy IV Advance | Nintendo Gameboy Advance | Square Enix/Tose | Revised translation and plot polish of the original, as well as graphical improvements |
Final Fantasy IV: The After Years (WiiWare) | Nintendo Wii | Matrix Software | An episodic sequel to Final Fantasy IV that many felt was unnecessary, adds new gameplay systems |
Final Fantasy IV: The Complete Collection | Sony PlayStation Portable | Bullets/Square Enix | Contains both FFIV (which skews closer to the original than the DS version) and The After Years (with updated polish), and a bonus interlude game that takes place in-between |
Final Fantasy IV: The Complete Collection (DL only) | Sony PlayStation Vita | Bullets/Square Enix | See PSP |
Final Fantasy IX | Sony PlayStation | Square | Takes the series back to its fantasy roots, lots of callbacks to older entries |
Final Fantasy IX (DL only) | Nintendo Switch | Square | See PSX, but with some QoL changes |
Final Fantasy IX (DL only) | Sony PlayStation 4 | Square | See PSX, but with some QoL changes |
Final Fantasy IX (DL only) | XBOX One | Square | See PSX, but with some QoL changes |
Final Fantasy IX (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Final Fantasy IX (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Final Fantasy IX (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Final Fantasy Legend II | Nintendo Gameboy | Square | The second SaGa game, solid character development |
Final Fantasy Legend III | Nintendo Gameboy | Square | Third SaGa game, time travel shenanigans |
Final Fantasy Mystic Quest | Super Nintendo | Square | Baby Final Fantasy! |
Final Fantasy Origins | Sony PlayStation | Tose/Square | Contains Final Fantasy I and Final Fantasy II (first localized appearance) |
Final Fantasy Origins (PSone Classics) | Sony PlayStation 3 | Tose/Square | See PSX |
Final Fantasy Origins (PSone Classics) | Sony PlayStation Portable | Tose/Square | See PSX |
Final Fantasy Origins (PSone Classics) | Sony PlayStation Vita | Tose/Square | See PSX |
Final Fantasy Tactics | Sony PlayStation | Square | Often imitated, never duplicated |
Final Fantasy Tactics (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Final Fantasy Tactics (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Final Fantasy Tactics (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Final Fantasy Tactics A2: Grimoire of the Rift | Nintendo DS | Square Enix | Class- and clan-based SRPG, similar to its predecessor in lighthearted tone, but far less strict laws in play |
Final Fantasy Tactics Advance | Nintendo Gameboy Advance | Square Enix | Far lighter tone than the original FFT, many battles have tricky restrictions due to judges |
Final Fantasy Tactics Advance (VC) | Nintendo Wii U | Square Enix | See GBA |
Final Fantasy Tactics: The War of the Lions | Sony PlayStation Portable | Tose/Square Enix | Enhanced port of the original, changes some character/spell names, a LOT of Shakespearean-type English, MAJOR slowdown with spells, lots of QoL changes |
Final Fantasy Tactics: The War of the Lions (DL only) | Sony PlayStation Vita | Tose/Square Enix | See PSP |
Final Fantasy Type-0 | JP Sony PlayStation Portable | Square Enix | ARPG with mission structure like Crisis Core, some RTS battles on overworld map, a large variety of playable characters |
Final Fantasy Type-0 HD | Sony PlayStation 4 | HexaDrive/Square Enix | Enhanced port of the previously JP-only Type-0; very few changes made other than getting rid of multiplayer and adding multiple difficulty levels |
Final Fantasy Type-0 HD | XBOX One | HexaDrive/Square Enix | See PS4 |
Final Fantasy V | JP Super Famicom | Square | So many jobs- |
Final Fantasy V (PSone Classics) | Sony PlayStation Vita | Tose/Square | See PSX |
Final Fantasy V (PSone Classics) | Sony PlayStation 3 | Tose/Square | See PSX |
Final Fantasy V (PSone Classics) | Sony PlayStation Portable | Tose/Square | See PSX |
Final Fantasy V Advance | Nintendo Gameboy Advance | Square Enix/Tose | Updated graphics, new jobs, and a new boss battle compared to the original |
Final Fantasy VI (PSone Classics) | Sony PlayStation Vita | Tose/Square | See PSX |
Final Fantasy VI (on cart as III) | Super Nintendo | Square | Features a more tech-based story than previous entries and a train to suplex |
Final Fantasy VI (PSone Classics) | Sony PlayStation 3 | Tose/Square | See PSX |
Final Fantasy VI (PSone Classics) | Sony PlayStation Portable | Tose/Square | See PSX |
Final Fantasy VI Advance | Nintendo Gameboy Advance | Square Enix/Tose | Added bonus dungeons, Espers, and some graphical polish |
Final Fantasy VII | Sony PlayStation | Square | Took the FF series into 3D and made a huge mark on the genre as a whole |
Final Fantasy VII (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Final Fantasy VII (DL only) | Nintendo Switch | Square | See PSX, but with some QoL changes |
Final Fantasy VII (DL only) | Sony PlayStation 4 | Square | See PSX, but with some QoL changes |
Final Fantasy VII (DL only) | XBOX One | Square | See PSX, but with some QoL changes |
Final Fantasy VII (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Final Fantasy VII (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Final Fantasy VII Remake | Sony PlayStation 4 | Square Enix | Technically only the first part of FFVII remade as an ARPG, widely expands (and deviates from) the story as originally told |
Final Fantasy VIII | Sony PlayStation | Square | Best card game, not-best stat/leveling system |
Final Fantasy VIII (DL only) | Nintendo Switch | Square | See PSX, but with some QoL changes |
Final Fantasy VIII (DL only) | Sony PlayStation 4 | Square | See PSX, but with some QoL changes |
Final Fantasy VIII (DL only) | XBOX One | Square | See PSX, but with some QoL changes |
Final Fantasy VIII (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Final Fantasy VIII (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Final Fantasy VIII (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Final Fantasy X | Sony PlayStation 2 | Square | First Final Fantasy game to feature voice acting, battle system employs manipulation of turn order |
Final Fantasy X-2 | Sony PlayStation 2 | Square | Fast-paced Charlie's Angels with banger vocal songs |
Final Fantasy X/X-2 HD Remaster | Nintendo Switch | Virtuos/Square Enix | See PS3 |
Final Fantasy X/X-2 HD Remaster | Sony PlayStation 3 | Virtuos/Square Enix | Based on the International versions of both games with extra bosses (X) and monster capture mechanics (X-2), as well as an audio drama |
Final Fantasy X/X-2 HD Remaster | Sony PlayStation 4 | Virtuos/Square Enix | See PS3 |
Final Fantasy X/X-2 HD Remaster | Sony PlayStation Vita | Virtuos/Square Enix | See PS3 |
Final Fantasy X/X-2: HD Remaster | XBOX One | Virtuos/Square Enix | See PS3 |
Final Fantasy XII | Sony PlayStation 2 | Square Enix | Heavy utilization of programming AI tactics in battle, takes place in the same Ivalice as FFT and Vagrant Story |
Final Fantasy XII: Revenant Wings | Nintendo DS | Think & Feel/Square Enix | Sequel to FFXII, in RTSRPG form! Strong focus on Esper summoning, US version is more difficult than JP |
Final Fantasy XII: The Zodiac Age | Nintendo Switch | Square Enix | See XBO |
Final Fantasy XII: The Zodiac Age | Sony PlayStation 4 | Square Enix | See XBO |
Final Fantasy XII: The Zodiac Age | XBOX One | Square Enix | Incorporates the elements from the previously JP-only International Zodiac Job system, which features multiple license boards and QoL changes |
Final Fantasy XIII | Sony PlayStation 3 | Square Enix | Story too complex for its own good and divisively linear, but fun real-time/turn-based hybrid combat |
Final Fantasy XIII | XBOX 360 | Square Enix | Linear gameplay with a fast-paced turn-based battle system; the worldbuilding seems to do more harm than good |
Final Fantasy XIII-2 | Sony PlayStation 3 | Square Enix | Tries to correct linearity issues by getting wibbly-wobbly timey-wimey, with mixed results |
Final Fantasy XIII-2 | XBOX 360 | Square Enix | Adds monster capturing and time travel to an already complicated story, gameplay is still just as fun |
Final Fantasy XIV Online: A Realm Reborn | Sony PlayStation 4 | Square Enix | A massively overhauled MMORPG with heaps of story content through expansions and references spanning the whole series (and beyond) |
Final Fantasy XV | Sony PlayStation 4 | Square Enix | Just a road trip with you and the boys; ARPG combat and a story that spans multiple types of media, famously left somewhat unfinished |
Final Fantasy XV | XBOX One | Square Enix | See PS4 |
Final Fantasy XV Pocket Edition HD (DL only) | Nintendo Switch | SummerTimeStudio/Square Enix | See XBO |
Final Fantasy XV Pocket Edition HD (DL only) | Sony PlayStation 4 | SummerTimeStudio/Square Enix | See XBO |
Final Fantasy XV Pocket Edition HD (DL only) | XBOX One | SummerTimeStudio/Square Enix | A condensed version of FFXV's story, with a drastically different artstyle and a shift to a more overhead/isometric perspective |
Final Fantasy: The 4 Heroes of Light | Nintendo DS | Matrix Software/Square Enix | A return to classic form for the series with a job-like system; the predecessor to Bravely Default |
Fire Emblem | Nintendo Gameboy Advance | Intelligent Systems | Technically Fire Emblem: The Blazing Blade, the 7th game in the series (but first brought to the west) |
Fire Emblem (VC) | Nintendo Wii U | Intelligent Systems | See GBA |
Fire Emblem Awakening | Nintendo 3DS | Intelligent Systems | Brought the series back from the abyss of death, features a casual mode with no permadeath, support conversations can lead to having children who you can recruit |
Fire Emblem Echoes: Shadows of Valentia | Nintendo 3DS | Intelligent Systems | A remake of Fire Emblem Gaiden, brings back odd mechanics like a fatigue meter that can severely hamper stats if a unit is used too much |
Fire Emblem Fates: Birthright/Conquest/Revelation | Nintendo 3DS | Intelligent Systems | Maligned for its approach, as the story is split into 3 full games each requiring a separate purchase; brings back the child-producing mechanic, very tropey |
Fire Emblem Gaiden | JP Nintendo Famicom | Intelligent Systems | Introduced elements like a navigable overworld that were then unused for a long time |
Fire Emblem Warriors (New 3DS only) | Nintendo 3DS | Omega Force/Team Ninja | Applies a Fire Emblem coat of paint to the Dynasty Warriors format, still contains support conversations |
Fire Emblem: Ankoku Ryu to Hikari no Tsurugi | JP Nintendo Famicom | Intelligent Systems/Nintendo | Origins of boy-king Marth, an SRPG featuring permadeath of units |
Fire Emblem: Monshou no Nazo | JP Super Famicom | Intelligent Systems | Divided into 2 "books": Book 1 is an abridged remake of FE1, Book 2 is a direct sequel to FE1 |
Fire Emblem: Path of Radiance | Nintendo GameCube | Intelligent Systems | The SRPG you know and love, with racial tensions! And Ike! |
Fire Emblem: Radiant Dawn | Nintendo Wii | Intelligent Systems | Direct sequel to Path of Radiance, multiple factions to control over the course of the game, also hard |
Fire Emblem: Seisen no Keifu | JP Super Famicom | Intelligent Systems | Introduced the marriage/children mechanic that would be seen in later FE entries |
Fire Emblem: Shadow Dragon | Nintendo DS | Intelligent Systems | Remake of the first Fire Emblem game (and the first time Marth's story was told in the west) adding a lot of QoL features |
Fire Emblem: Shadow Dragon (VC) | Nintendo Wii U | Intelligent Systems | See DS |
Fire Emblem: Shadow Dragon and the Blade of Light (DL only) | Nintendo Switch | Intelligent Systems/Nintendo | First localized appearance of the original version of the first Fire Emblem with some modern UI improvements |
Fire Emblem: Shin Monshou no Nazo - Hikari to Kage no Eiyuu | Nintendo DS JP | Intelligent Systems | Unlocalized updated version of book 2 of Mystery of the Emblem, adds an avatar character, hard as ever |
Fire Emblem: The Binding Blade | JP Nintendo Gameboy Advance | Intelligent Systems | AKA FE6 - Roy's our boy, and here's where you play as him! |
Fire Emblem: The Sacred Stones | Nintendo Gameboy Advance | Intelligent Systems | Actually FE8, set in a separate continuity to the previous games |
Fire Emblem: The Sacred Stones (VC) | Nintendo Wii U | Intelligent Systems | See GBA |
Fire Emblem: Thracia 776 | JP Super Famicom | Intelligent Systems | Takes place during the middle of FE4, initially distributed as a Nintendo Power ROM cartridge |
Fire Emblem: Three Houses | Nintendo Switch | Intelligent Systems/Koei Tecmo | If Fire Emblem took place at Hogwarts, this would be it; multiple story branches to take depending on which house you side with, very fleshed-out characters |
First Queen IV (PSone Classics) | Sony PlayStation 3 | Kure Software Koubou | Available on NA PSN, but left untranslated - a combination of real-time strategy, ARPG, and SRPG elements |
First Queen IV (PSone Classics) | Sony PlayStation Portable | Kure Software Koubou | See PS3 |
First Queen IV (PSone Classics) | Sony PlayStation Vita | Kure Software Koubou | See PS3 |
Fishing Fantasy: Buzzrod (PAL only) | Sony PlayStation 2 | Starfish | Who would have guessed that fishing would be the key to discovering an ancient civilization? |
Fist of the North Star: Ken's Rage | Sony PlayStation 3 | Koei | The legendary storyline in musou form - where evern destroying fences will give you karma to level up |
Fist of the North Star: Ken's Rage | XBOX 360 | Koei | Thousands upon thousands of enemies are already dead - musou/ARPG gameplay |
Fist of the North Star: Ken's Rage 2 | XBOX 360 | Koei | More karma to farm and more generic enemies to slay with fearsome fists |
Fist of the North Star: Ken's Rage 2 (DL only) | Nintendo Wii U | Koei | See PS3 |
Fist of the North Star: Ken's Rage 2 (DL only) | Sony PlayStation 3 | Koei | Largely retreads the same story ground as the first, but does add more content overall; gameplay is more akin to Dynasty Warriors than the first |
Fist of the North Star: Lost Paradise | Sony PlayStation 4 | Ryu ga Gotoku Studio | An alternate-canon Fist of the North Star that plays an awful lot like Yakuza (developed by the same studio) |
Folklore | Sony PlayStation 3 | Game Republic | Capture and control fantasy creatures with ARPG gameplay that also utilizes the Sixaxis motion controller (for good or ill) |
Forever Kingdom | Sony PlayStation 2 | FromSoftware | Sequel to Evergrace, similar equipment-focused character growth, ARPG where all characters share damage taken |
Fossil Fighters | Nintendo DS | RED Entertainment/M2/Artdink/Nintendo | Dig up fossils, combine them, revive them, and pit them against each other in Pokemon-like combat! |
Fossil Fighters Champions | Nintendo DS | RED Entertainment/M2/Artdink/Nintendo | More dinosaur-like creatures to unearth, train, and fight! |
Fossil Fighters: Frontier | Nintendo 3DS | Spike Chunsoft | Adds a buggy for transportation in the open world, changes battles to make them 3 person teams, allows for regional variants in Vivosaurs, other battle tweaks |
Fossil League: Dino Tournament Championship | Nintendo DS | MTO | Another dinosaur-themed Pokemon clone, but uses actual dinosaurs rather than made-up creatures |
Foto Showdown (DSi and up only) | Nintendo DS | Alpha-Unit | Another monster collector/battler where you gain creatures to fight by taking pictures with your DSi/3DS camera |
Fragile Dreams: Farewell Ruins of the Moon | Nintendo Wii | Tri-Crescendo/Namco Bandai | A lonely post-apocalyptic ARPG/slight horror hybrid where you fight off ghosts and discover remnants of civilization |
Frane: Dragon's Odyssey (DL only) | Nintendo Switch | Exe-Create | See Vita |
Frane: Dragon's Odyssey (DL only) | XBOX One | Exe-Create | See Vita |
Frane: Dragons' Odyssey | Sony PlayStation 4 | Exe-Create | See Vita |
Frane: Dragons' Odyssey (DL only) | Sony PlayStation Vita | Exe-Create | Kemco's stab at an ARPG, which lacks necessary tutorials; typically a second character assists in combat though this is not the case during boss battles |
Freedom Wars | Sony PlayStation Vita | Dimps/SCEJ | ARPG set in a dystopian far future earth, with the customizable protagonist out to reduce their prison sentence by completing missions; upgrading weapons upgrades stats |
From the Abyss | Nintendo DS | Sonic Powered | Randomized dungeon crawler ARPG |
Front Mission | JP Super Famicom | G-Craft | Mech-focused SRPG with a ton of units and customizability |
Front Mission | Nintendo DS | Square Enix | First appearance of the game on western shores, with all the walking tanks you can handle |
Front Mission 2 | JP Sony PlayStation | Square | More mechs, more drama! |
Front Mission 3 | Sony PlayStation | Square | First localized title in the series, greater focus on learning abilities from mech parts |
Front Mission 3 (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Front Mission 3 (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Front Mission 3 (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Front Mission 4 | Sony PlayStation 2 | Square Enix | Mecha SRPG with more complex mechanics such as a day/night system |
Front Mission 5: Scars of the War | JP Sony PlayStation 2 | Square Enix | More tactical Wanzer combat, largely similar to Front Mission 2, with the addition of friendly fire |
Front Mission: Gun Hazard | JP Super Famicom | Omiya Soft | Side-scrolling ARPG with incredible graphics, separate universe from mainline series |
Fullmetal Alchemist 2: Curse of the Crimson Elixir | Sony PlayStation 2 | Racjin | Prequel to its predecessor with greatly improved visuals |
Fullmetal Alchemist and the Broken Angel | Sony PlayStation 2 | Racjin | ARPG based on the manga with an original plot |
Fushigi no Dungeon 2: Fuurai no Shiren | JP Super Famicom | Chunsoft | Follow-up to Torneko no Daibouken, a roguelike before they were cool |
Fushigi no Dungeon: Fuurai no Shiren 3 Portable | JP Sony PlayStation Portable | Chunsoft | Mostly the same as the Wii version but with some balance adjustments |
Fushigi no Umi no Nadia | JP Nintendo Famicom | Advance Communication Company | SRPG based on the anime of the same name, plays vastly different to the Mega Drive version |
G.G Series: The Last Knight (DSiWare) | Nintendo DS | Genterprise/Suzak | Bland budget top-down dungeon crawler with repetitive environments and music |
G.O.D.: Mezameyo to Yobu Koe ga Kikoe | JP Super Famicom | Infinity | If Earthbound had a child with Phantasy Star IV's battle system, this would be it |
Galaxy Robo | JP Super Famicom | Copya Systems | SRPG with mechs |
Ganbare Goemon Gaiden 2: Tenka no Zaihou | JP Nintendo Famicom | Konami | Changes the battle perspective to show party members on-screen, has lots of side activities |
Ganbare Goemon Gaiden: Kieta Ougon Kiseru | JP Nintendo Famicom | Konami | Humorous turn-based game set in medieval Japan |
Ganbare Goemon: Uchuu Kaizoku Akogingu | JP Sony PlayStation | Konami | More Goemon ARPG action, XP serves to level weapons |
GeGeGe no Kitarou 2: Youkai Gundan no Chousen | JP Nintendo Famicom | Tose | Based off the spooky anime of the same name |
Generation of Chaos | Sony PlayStation Portable | Idea Factory | Kingdom sim of sorts, with battles decided in army clashes with many soldiers/one commander |
Generation of Chaos: Pandora's Reflection (DL only) | Sony PlayStation Portable | Sting/Idea Factory | Smaller in battle scale than the previous games, this one is a more one-on-one RTSRPG in terms of unit battling |
Generation of Chaos: Pandora's Reflection (DL only) | Sony PlayStation Vita | Sting/Idea Factory | See PSP |
Genji: Dawn of the Samurai | Sony PlayStation 2 | Game Republic | Musou-like ARPG loosely based on a Japanese epic tale |
Genji: Days of the Blade | Sony PlayStation 3 | Game Republic | Origin of the "giant enemy crab" meme, stat progress depnds on weapon leveling |
Ghost Lion | Nintendo NES | Kemco | Amazing cover art, unique summon-based battle system |
Gladiator Begins | Sony PlayStation Portable | Goshow | Prequel to Colosseum: Road to Freedom (PS2), where you similarly make a come-up as a gladiator in combat and tweak your stats to become even more deadly |
Gladiator Begins (DL only) | Sony PlayStation Vita | Goshow | See PSP |
Glory of Heracles | Nintendo DS | Paon/Studio Saizensen | The first Glory of Heracles game to reach the west (and sixth overall), semi-sluggish turn-based combat and overall average |
GO Series: Picdun (DSiWare, delisted) | Nintendo DS | Intense | A first-person dungeon crawl where your path through each floor makes a picture on the map, timing-based combat |
God Eater 2: Rage Burst | Sony PlayStation 4 | Shift | See Vita |
God Eater 2: Rage Burst (DL only) | Sony PlayStation Vita | Shift | Direct sequel to Gods Eater Burst with more Aragami to hunt, new weapon styles, and new characters to follow through the apocalypse; equipment skills are still tied to stats |
God Eater 3 | Nintendo Switch | Marvelous | See PS4 |
God Eater 3 | Sony PlayStation 4 | Marvelous | Doesn't change the core gameplay from the previous games, but adds speedier map traversal and new weapon types; stat progression still tied to crafting better gear |
God Eater Resurrection (DL only) | Sony PlayStation 4 | Shift | See Vita |
God Eater Resurrection (DL only) | Sony PlayStation Vita | Shift | Enhanced port of Gods Eater Burst, adds new storyline content, combat QoL improvements |
God Medicine: Fantasy Sekai no Tanjou | JP Nintendo Gameboy | KCEN | It's a standard JRPG that makes fun of standard JRPGs! |
God Wars: Future Past | Sony PlayStation 4 | Kadokawa | See Vita |
God Wars: Future Past | Sony PlayStation Vita | Kadokawa | SRPG with a heavily mythical Japanese coat of paint, lots of character classes available; characters have jobs as well as sub-jobs |
God Wars: The Complete Legend | Nintendo Switch | Kadokawa | Contains all content from the original game, including DLC; adds a new character, storylines, endings, and dungeons as well as other QoL changes |
Gods Eater Burst | Sony PlayStation Portable | Shift | A post-apocalyptic monster-hunting ARPG; stat upgrades come through equipment; multiplayer supported |
Goken | Nintendo Switch | Gianty | A simple ARPG with a lush art style, particularly in backgrounds; character growth is customizable |
Golden Sun | Nintendo Gameboy Advance | Camelot | Lots of exploration puzzles, character/class customization using creature allocation |
Golden Sun (VC) | Nintendo Wii U | Camelot | See GBA |
Golden Sun: Dark Dawn | Nintendo DS | Camelot | Set 30 years after the initial duology, plays similarly, updates the graphics to 3D, battles are almost too easy |
Golden Sun: The Lost Age | Nintendo Gameboy Advance | Camelot | Plays similar to the first, but from the villain's perspective |
Golden Sun: The Lost Age (VC) | Nintendo Wii U | Camelot | See GBA |
Graffiti Kingdom | Sony PlayStation 2 | Taito | Draw-your-own-monster ARPG, sequel to Magic Pengel |
Granblue Fantasy: Versus | Sony PlayStation 4 | Arc System Works | Contains an RPG mode that plays like a 2D brawler using the control scheme of the base fighting game; lots of equipment to manage |
Grand Kingdom | Sony PlayStation 4 | Monochrome | See Vita |
Grand Kingdom | Sony PlayStation Vita | Monochrome | Successor to Grand Knights History with some similar mechanics, gameplay is tactical- arranging formations of troops to attack by expending AP is essential |
Grand Knights History | JP Sony PlayStation Portable | Vanillaware | Absolutely gorgeous Vanillaware-developed turn-based game with multiple factions to represent and customizable characters |
Grand Master | JP Nintendo Famicom | Soft Machine | Features multiple branching paths, ARPG gameplay, and anime cutscenes between stages |
Grandia | Sony PlayStation | Game Arts | Traditional JRPG with an emphasis on attack interruption in combat |
Grandia (PSone Classics) | Sony PlayStation 3 | Game Arts | See PSX |
Grandia (PSone Classics) | Sony PlayStation Portable | Game Arts | See PSX |
Grandia (PSone Classics) | Sony PlayStation Vita | Game Arts | See PSX |
Grandia HD Collection | Nintendo Switch | Game Arts | Takes Grandia I and II and upgrades visuals; includes Japanese audio for both games; combines Saturn and PSX story elements of the first game |
Grandia II | Sega Dreamcast | Game Arts | It may not wow you, but it's damn good anyway |
Grandia II | Sony PlayStation 2 | Game Arts | Avoid this version- it has bad framerate issues- but the game itself is amazing |
Grandia III | Sony PlayStation 2 | Game Arts | Same time and distance-based combat as the first two, disproportionate story pacing but solid nonetheless |
Grandia III (PS2 Classics) | Sony PlayStation 3 | Game Arts | See PS2 |
Grandia Xtreme | Sony PlayStation 2 | Game Arts | The combat you know and love with an increase in dungeon delving, English voice cast is oddly celeb-filled |
Grandia: Parallel Trippers | JP Nintendo Gameboy | Game Arts | Spinoff of Grandia featuring its characters and an attempt at using the same battle system |
Gravity Rush | Sony PlayStation Vita | SCEJ | ARPG with a focus on manipulating gravity to traverse the open world using the gyroscope; gems are collected to level up character attributes and abilities |
Gravity Rush 2 | Sony PlayStation 4 | SIE Japan | More gravity-shifting action-adventure-type excitement; collecting gems levels abilities and raising reuptation by doing quests raises stats |
Gravity Rush Remastered | Sony PlayStation 4 | SIE Japan/Bluepoint | Includes all DLC as well as increases the framerate/appearance from the Vita version |
Great Greed | Nintendo Gameboy | Namco | Everything is named after food, otherwise a slightly weird environmentally-themed JRPG |
Greedroid (DL only) | Nintendo Switch | Yuto Aoyama | A voxel-based roguelike where the environment can be manipulated to make dungeon delving easier |
GrimGrimoire | Sony PlayStation 2 | Vanillaware | RTSRPG, units level up based on progress in the story |
GrimGrimoire (PS2 Classics) | Sony PlayStation 3 | Vanillaware | See PS2 |
Grinsia (DL only) | Nintendo 3DS | Magitec | It's samey, it's repetitive, it's Kemco |
Growlanser Generations | Sony PlayStation 2 | Career Soft | Collection of SRPGs Growlanser II and III, last Working Designs release, include auto-battle systems |
Growlanser: Heritage of War | Sony PlayStation 2 | Career Soft | Actually Growlanser V, more of an RTS than previous entries in the series |
Growlanser: Heritage of War (PS2 Classics) | Sony PlayStation 3 | Career Soft | See PS2 |
Growlanser: Wayfarer of Time | Sony PlayStation Portable | Career Soft | Actually Growlanser IV, an SRPG with important life-or-death choices, some dating sim elements, and free-range movement in addition to limit break-type attacks |
Growlanser: Wayfarer of Time (DL only) | Sony PlayStation Vita | Career Soft | See PSP |
Guardian Heroes | Sega Saturn | Treasure | Side-scrolling beat-em-up gameplay, stats distribute at the end of each stage |
Guardian Heroes (DL only) | XBOX 360 | Treasure | Similar to the original Saturn version, but adds a Remix mode with additional combo options |
Guardian War | 3DO | Micro Cabin | SRPG combat with hilarious rudimentary 3D models |
Guardian's Crusade | Sony PlayStation | Tamsoft | Another candidate for baby's first JRPG |
Gungnir | Sony PlayStation Portable | Sting | Episode IX of the Dept. Heaven series, multiple endings, SRPG combat with a time system where points build up that can be used for attack strengthening or turn manipulation |
Gungnir (DL only) | Sony PlayStation Vita | Sting | See PSP |
Gurumin 3D: A Monstrous Adventure (DL only) | Nintendo 3DS | Falcom | Almost identical to the original, save for the application of 3D effects and some technical issues like pop-in |
Gurumin: A Monstrous Adventure | Sony PlayStation Portable | Falcom | A cutesy ARPG, fun hats confer stat upgrades and can be leveled in and of themselves |
Hagane no Renkinjutsushi: Meisou no Rinbukyoku | JP Nintendo Gameboy Advance | Tom Create | Based on the anime, no real levels to gain, but turn-based combat utilizing alchemy combinations |
Hakoniwa Explorer Plus (DL only) | Nintendo Switch | Suxamethonium | An isometric pixel-art ARPG with skeezy humor and enemy design strewn throughout |
Half-Minute Hero | Sony PlayStation Portable | Opus | You have 30 seconds to save the world! What are you waiting for? A variety of fast-paced and humorous game modes and stories to complete |
Half-Minute Hero: Super Mega Neo Climax | XBOX 360 | Opus | Takes away some gameplay variety from the original PSP game, but adds an option to use an anime artstyle |
Harvest Moon DS | Nintendo DS | Tose | Classic farming gameplay, lots of harvest spirtes to rescue- and crops themselves level up! |
Harvest Moon DS: Cute | Nintendo DS | Marvelous | An alternative version of Harvest Moon DS that makes some QoL changes and allows you to play as a female protagonist |
Harvest Moon DS: Grand Bazaar | Nintendo DS | Marvelous | Still farming, but done under the pretense of pure capitalism by selling your goods at a weekly marketplace |
Harvest Moon DS: Island of Happiness | Nintendo DS | Tose | Same farming, but now on a deserted island! Limited to touchscreen controls |
Harvest Moon DS: Sunshine Islands | Nintendo DS | Marvelous | Resembles Island of Happiness, but reliance on the touchsreen is removed |
Harvest Moon: Animal Parade | Nintendo Wii | Marvelous Entertainment | All the farming you'd expect, but with a bigger variety of animals (many of them rideable)! |
Harvest Moon: Back to Nature | Sony PlayStation | Victor Interactive Software | Do ALL the farming! |
Harvest Moon: Back to Nature (PSone Classics) | Sony PlayStation 3 | Victor Interactive Software | See PSX |
Harvest Moon: Back to Nature (PSone Classics) | Sony PlayStation Portable | Victor Interactive Software | See PSX |
Harvest Moon: Back to Nature (PSone Classics) | Sony PlayStation Vita | Victor Interactive Software | See PSX |
Harvest Moon: Boy & Girl | Sony PlayStation Portable | Marvelous Entertainment | Combines the original version of Back to Nature with the previously JP-only female protagonist version |
Harvest Moon: Friends of Mineral Town | Nintendo Gameboy Advance | Marvelous | Level up your tools and grow your farm (and find a nice girl to settle down with) |
Harvest Moon: Light of Hope | Nintendo Switch | Tabot | See PS4 |
Harvest Moon: Light of Hope | Sony PlayStation 4 | Tabot | More farm raising, developed by a different studio than Story of Seasons- and it shows; gameplay loop is the same (tool leveling, crop growing) with little innovation |
Harvest Moon: More Friends of Mineral Town | Nintendo Gameboy Advance | Marvelous | Female protagonist version of Friends of Mineral town with a few added QoL changes |
Harvest Moon: The Tale of Two Towns | Nintendo DS | Marvelous | You're now both a farmer and ambassador! |
Harvest Moon: Tree of Tranquility | Nintendo Wii | Marvelous Entertainment | Level your tools, grow your crops, and restore a nature deity- all in a day's work! |
Haunted Dungeons: Hyakki Castle (DL only) | Nintendo Switch | Asakusa Studios | See PS4 |
Haunted Dungeons: Hyakki Castle (DL only) | Sony PlayStation 4 | Asakusa Studios | First-person dungeon crawling with a yokai theme and an emphasis on splitting the party in order to solve puzzles/flank enemies; combat is more real-time |
Heracles no Eikou II: Titan no Metsubo | JP Nintendo Famicom | Data East | Dragon Warrior-styled gameplay with Greek mythological flair |
Heracles no Eikou III: Kamigami no Chinmoku | JP Super Famicom | Data East | Standard turn-based combat like the rest of the series, but also has a day/night cycle for NPCs to follow |
Heracles no Eikou IV: Kamigami Kara no Okurimono | JP Super Famicom | Data East | A multitude of different avatars to play as, each with its own attributes and perspectives on storyline events |
Heracles no Eikou: Ugokidashita Kamigami - The Snap-Story | JP Nintendo Gameboy | SAS Sakata/Data East | Series spinoff, can be assisted in combat by borrowing gods from Olympus |
Hero Must Die. Again (DL only) | Nintendo Switch | G-Mode | See PS4 |
Hero must die. Again (DL only) | Sony PlayStation 4 | G-Mode | A short turn-based game intended for many playthroughs where you start at max power and must deal with your stats decreasing as you inch ever closer to destined death |
Hero Senki: Project Olympus | JP Super Famicom | Winkysoft | A bit of Gundam, a bit of Kamen Rider, a bit of Ultraman, a bit of traditional JRPG! |
Hero's Saga Laevatein Tactics | Nintendo DS | GungHo | SRPG; combat between individual map units takes place over 3 rounds with a full squad of troops |
Heroes of Mana | Nintendo DS | Brownie Brown | RTS where better equipment is the key to raising stats; pretty but lacking in substance |
Heroland | Nintendo Switch | FuRyu | See PS4 |
Heroland | Sony PlayStation 4 | FuRyu | As a tour guide in an RPG theme park, help level yourself and your guests up by making suggestions for the AI guests to take |
Hexyz Force | Sony PlayStation Portable | Sting | Turn-based battle system, multiple protagonists/storylines, items and equipment cannot be bought; rather, they must be created using points earned in combat |
Hiouden: Mamonotachi to no Chikai | JP Super Famicom | Wolf Team | Point-and-click style SRPG, made by Team Wolf of Tales of Phantasia fame |
Hisou Kaihei X-SERD | JP PC Engine | Masaya | A mech-based SRPG with separate XP bars for attack and evasion |
Holy Umbrella: Dondera no Mubou!! | JP Super Famicom | Earthly Soft | More of a sidescrolling platformer, but does have some stat increases via items, very cheeky tone |
Hoshi wo Miru Hito | JP Nintendo Famicom | Another/Hot-B | Kusoge of legend, incomplete translation but left up here for lulz |
Hoshi wo Miru Hito (DL only) | Nintendo Switch | Another/Hot-B | See FC |
Hoshigami: Ruining Blue Earth | Sony PlayStation | Max Five | SRPG with interesting battle mechanics but unforgiving difficulty |
Hoshigami: Ruining Blue Earth Remix | Nintendo DS | Barnhouse Effect | Remake of the PSX SRPG with a new localization and endings |
Hourai Gakuen no Bouken!: Tenkousei Scramble | JP Super Famicom | Dynamite | High school: the JRPG! Join clubs to gain abilities! |
Hyaku no Sekai no Monogatari: The Tales on a Watery Wilderness | JP Nintendo Famicom | ASK | A multiplayer board game JRPG? On my Famicom? Lots of randomness involved |
Hybrid Heaven | N64 | Konami | Battles are reminiscent of Parasite Eve |
Hydlide | Nintendo NES | T&E Soft | Very grindy, very bad |
Hydlide 3: Yami Kara no Houmonsha | JP Nintendo Famicom | T&E Soft | There is no such thing as a good Hydlide game. |
Hyperdevotion Noire: Goddess Black Heart | Sony PlayStation Vita | Compile Heart/Idea Factory/Sting | SRPG Neptunia spinoff with a bunch of fun status effects, units can pair up to confer special abilities |
Hyperdimension Neptunia | Sony PlayStation 3 | Compile Heart | First in a long series of tongue-in-cheek games about the game industry itself; combat is based upon an AP spending system |
Hyperdimension Neptunia mk2 | Sony PlayStation 3 | Compile Heart/Idea Factory | Largely the same as the first, has an affection point system as well as item synthesis |
Hyperdimension Neptunia Re;Birth 1 | Sony PlayStation Vita | Compile Heart/Idea Factory/Felistella | Reworks the script and expands the storyline, removes some characters while adding others, borrows elements from later entries to improve QoL |
Hyperdimension Neptunia Re;Birth 2: Sisters Generation | Sony PlayStation Vita | Compile Heart/Idea Factory/Felistella | Reworks script, removes some characters and adds others, now uses 2D images in dialogue scenes, borrows elements from later entries to improve QoL |
Hyperdimension Neptunia Re;Birth 3: V Generation | Sony PlayStation Vita | Compile Heart/Idea Factory/Felistella | Improves the visuals and voice acting, smooths out the combat system, and boasts a quite large cast |
Hyperdimension Neptunia U: Action Unleashed | Sony PlayStation Vita | Compile Heart/Idea Factory/Tamsoft | Hacky-slashy ARPG with the Nepgirls, has a few clothes-tearing elements |
Hyperdimension Neptunia Victory | Sony PlayStation 3 | Compile Heart/Idea Factory | See above, but with more customizable combos in combat |
Hyrule Warriors | Nintendo Wii U | Omega Force/Team Ninja | Dynasty Warriors, but make it Zelda! Features weapon and character leveling |
Hyrule Warriors: Age of Calamity | Nintendo Switch | Omega Force | Another Zelda musou with a large roster to level up; serves as a prequel to Breath of the Wild with lots of references to the series as a whole |
Hyrule Warriors: Definitive Edition | Nintendo Switch | Omega Force/Team Ninja | Takes everything from the Wii U and 3DS versions and streamlines it, with some additional costumes to boot |
Hyrule Warriors: Legends (New 3DS only) | Nintendo 3DS | Omega Force/Team Ninja | Includes all DLC from the original game as well as adding two new story chapters; also LINKLE |
I Am Setsuna (DL only) | Nintendo Switch | Tokyo RPG Factory | See PS4 |
I Am Setsuna (DL only) | Sony PlayStation 4 | Tokyo RPG Factory | Plays a lot like Chrono Trigger in combat with some additional enhancements, story is linear with some minimal sidequesting post-game |
Ikachan (DL only) | Nintendo 3DS | Studio Pixel/Nicalis | A cute indie ARPG where you play as a squid helping out other sea creatures |
Illusion of Gaia | Super Nintendo | Quintet | Part of the Quintet trilogy, ARPG with non-traditional stat increases |
Illusion of L'Phalcia | Sony PlayStation 4 | Exe-Create | See Vita |
Illusion of L'Phalcia (DL only) | Nintendo Switch | Exe-Create | See Vita |
Illusion of L'Phalcia (DL only) | Sony PlayStation Vita | Exe-Create | Uses more 3D battle graphics than your standard Kemco game, pretty standard except for a rune outfitting system to affect spellcasting |
Illusion of L'Phalcia (DL only) | XBOX One | Exe-Create | See Vita |
Inazuma Eleven (DL only) | Nintendo 3DS | Level-5 | See DS |
Inazuma Eleven (PAL only) | Nintendo DS | Level-5 | It's a soccer RPG- with hundreds of players to potentially scout and dramatic duels on the field! |
Inazuma Eleven 3: Bomb Blast/Lightning Bolt/Team Ogre Attacks! (PAL only) | Nintendo 3DS | Level-5 | More soccer RPG goodness! Each version focuses on a different protagonist with different opponents, and the game now allows for chaining special moves |
Inazuma Eleven GO: Chrono Stones - Thunderflash/Wildfire (PAL only) | Nintendo 3DS | Level-5 | Now you must set out to save the game of soccer itself, now able to use your summon spirits as armor |
Inazuma Eleven GO: Galaxy | JP Nintendo 3DS | Level-5 | |
Inazuma Eleven GO: Light/Shadow (PAL only) | Nintendo 3DS | Level-5 | Set 10 years after IE3, there are now evil soccer overlords and spirits you can summon during matches to enhance special moves |
Indra no Hikari | JP Nintendo Famicom | Kemco | Enemies are visible on the overworld, but otherwise appears to be yet another Dragon Warrior clone |
Inferno Climber: Reborn (DL only) | Nintendo Switch | Arc System Works | See PS4 |
Inferno Climber: Reborn (DL only) | Sony PlayStation 4 | Arc System Works | An ARPG/survival sim hybrid of dubious quality with 8 different playable characters |
Infinite Dunamis (DL only) | Nintendo 3DS | Exe-Create | Better writing than your average Kemco game, has a sci-fi setting, tries to spice up the turn-based format with turn manipulation |
Infinite Space | Nintendo DS | PlatinumGames/Nude Maker | Space opera with customizable ships and a branching narrative |
Infinite Undiscovery | XBOX 360 | Tri-Ace | ARPG combat with combo attacks; opening menus doesn't pause the game, too many characters drag the otherwise compelling story down |
Inindo: Way of the Ninja | Super Nintendo | Koei | Part of the Nobunaga's Ambition series; recruiting party members is crucial |
Innocent Life: A Futuristic Harvest Moon | Sony PlayStation Portable | ArtePiazza | Has more of a centralized storyline than other Harvest Moons, no marriage system, more adventuring elements (though farming is still a thing to do) |
Innocent Life: A Futuristic Harvest Moon Special Edition | Sony PlayStation 2 | ArtePiazza | Harvest Moon gameplay with more of a focused quest |
Innocent Life: A Futuristic Harvest Moon Special Edition (PS2 Classics) | Sony PlayStation 3 | ArtePiazza | See PS2 |
Inuyasha: Secret of the Divine Jewel | Nintendo DS | Art Co./Frontier Groove | Run-of-the-mill turn-based JRPG with an original story featuring the characters and setting of the anime/manga |
Inuyasha: The Secret of the Cursed Mask | Sony PlayStation 2 | Kamui | Based on the anime, laughable graphics, minor dating sim elements - only play if you're a shojo-loving masochist |
Inzauma Eleven 2: Blizzard/Firestorm (PAL only) | Nintendo DS | Level-5 | Play soccer to save the world from being destroyed by aliens! |
Is It Wrong to Try to Pick Up Girls in a Dungeon? Familia Myth Infinite Combate | Nintendo Switch | 5pb./MAGES | See PS4 |
Is It Wrong to Try to Pick Up Girls in a Dungeon? Familia Myth Infinite Combate | Sony PlayStation 4 | 5pb./MAGES | A short dungeon crawler/VN mix based on the anime; story progression dictates leveling, but skill points can be acquired to augment stats |
Izuna 2: The Unemployed Ninja Returns | Nintendo DS | Ninja Studio | Plays like the first with similar tone, but adds a tag system for exploring dungeons; lots of grinding is necessary to complete |
Izuna: Legend of the Unemployed Ninja | Nintendo DS | Ninja Studio | Roguelike dungeon crawler with a quirky protagonist, decent difficulty curve |
Jade Cocoon 2 | Sony PlayStation 2 | Genki | More bug-minion raising and fusion, combat is highly dependent on minion placement |
Jade Cocoon: Story of the Tamamayu | Sony PlayStation | Genki | It's like Persona, but all the demons are bugs! |
Jajamaru Ninpou Chou | JP Nintendo Famicom | NMK | Almost came out in the States, but alas… Another DW clone where you can only fight one enemy at a time |
Jeanne d'Arc | Sony PlayStation Portable | Level-5 | An SRPG loosely based on the story of the famed French heroine; unit facing is important, as is a rock-paper-scissors-type affinity system |
Jikandia: The Timeless Land | Sony PlayStation Portable | Opus/Idea Factory | Side-scrolling ARPG with a pixel art look, equipping crystals found in dungeons gives stat boots, multiple playable characters and the ability to choose dungeon time limits |
Jojo no Kimyou na Bouken | JP Super Famicom | Winkysoft | RPG adaptation of Part 3, quite abridged; a very short game overall, point-and-click elements |
Journey to Kreisia (DL only) | Nintendo 3DS | Exe-Create | Yet another Kemco game, this one with a modern-day-hero-in-fantasy-times premise; tries to lampshade the genre a bit, weapon skills work similarly to FFIX |
Judgment | Sony PlayStation 4 | Ryu ga Gotoku Studio | A Yakuza spinoff from a detective's point of view, skill points can be used to increase stats |
Just Breed | JP Nintendo Famicom | Random House | A very detailed SRPG for the time |
Justice Chronicles (DL only) | Nintendo 3DS | Hit-Point | Sequel to Mystic Chronicles (PSP/Vita), and actually makes some decent improvements for a Kemco game; summonable monsters and jewels that confer skills are included |
Jutei Senki | JP Super Famicom | TamTam | SRPG with circle-limited movement and neat cutaway battle animations, high difficulty |
Juvei Quest | JP Nintendo Famicom | Birthday | Plot divided into chapters, protagonist can recruit helpers to make adventuring easier |
Kaeru no Tame ni Kane wa Naru | JP Nintendo Gameboy | Intelligent Systems | Sort of like Link's Awakening, but with frogs and more stats! |
Kagero: Deception II | Sony PlayStation | Tecmo | String together traps to make your own Rube Goldberg of death! |
Kaijuu Monogatari | JP Nintendo Famicom | Birthday | Pretty standard, but also super-hard at the beginning |
Karakuri Kengou Den Musashi Lord: Karakuri Jin Hashiru! | JP Nintendo Famicom | Kose | ARPG based on the robot anime |
Kartia: The Word of Fate | Sony PlayStation | Atlus | SRPG initially localized as a Blockbuster Video rental exclusive, uses cards to manipulate battle |
Katana Kami: A Way of the Samurai Story | Nintendo Switch | Acquire | See PS4 |
Katana Kami: A Way of the Samurai Story (DL only) | Sony PlayStation 4 | Acquire | Basically samurai Diablo, with more roguelike elements like levels resetting each time the main dungeon is entered; 3 different factions to juggle and contend with |
Kawa no Nushi Tsuri | JP Nintendo Famicom | Yuu Yuu | It's a fishing JRPG! |
Kemonomix+ (DL only) | Nintendo 3DS | Rocket Studio | A simplistic monster-raiser where you find, train, and mix creatures in order to help you escape from the planet you're stranded on |
Kidou Senshi Gundam: Cross Dimension 0079 | JP Super Famicom | Bandai | SRPG based on OG Mobile Suit Gundam, utilizes button combos to use attacks |
King's Field | Sony PlayStation | FromSoftware | 1st-person dungeon crawler, FromSoftware's second game (this is actually King's Field II) |
King's Field | JP Sony PlayStation | FromSoftware | The actual King's Field I - still in first-person |
King's Field II | Sony PlayStation | FromSoftware | Actually King's Field III, a good look into where Dark Souls eventually came from |
King's Field: The Ancient City | Sony PlayStation 2 | FromSoftware | FromSoft coming through again with first-person dungeon action |
Kingdom Hearts | Sony PlayStation 2 | Square | The OG FF/Disney mashup, before the story started to overcomplicate itself |
Kingdom Hearts 2.8 HD Final Chapter Prologue (DL only) | XBOX One | Square Enix | Contains a remastered Dream Drop Distance, as well as a short interlude game starring Aqua and a cutscene movie referencing the mobile game |
Kingdom Hearts 358/2 Days | Nintendo DS | h.a.n.d. Inc./Square Enix | Stars Organization XIII, takes place parallel to Chain of Memories; mission-like structure with the same ARPG gameplay |
Kingdom Hearts 3D: Dream Drop Distance | Nintendo 3DS | Square Enix | More ARPG action, more plot confusion; this one brings back the Command Deck from Birth By Sleep and introduces capturable spirits that can influence gameplay |
Kingdom Hearts HD 1.5 + 2.5 Remix | Sony PlayStation 4 | Square Enix | See XBO |
Kingdom Hearts HD 1.5 + 2.5 Remix (DL only) | XBOX One | Square Enix | Simply put: a combined version of the 1.5 and 2.5 Remix packages (KHI, Re;CoM, 358/2 days movie + KHII, BBS, Coded movie) |
Kingdom Hearts HD 1.5 Remix | Sony PlayStation 3 | Square Enix | Contains the previously JP-exclusive Final Mix version of KHI with added story and gameplay changes, Re: Chain of Memories, and a series of cutscenes from 358/2 Days |
Kingdom Hearts HD 2.5 Remix | Sony PlayStation 3 | Square Enix | Contains the previously JP-exclusive Final Mix version of KHII and BBS with added story and gameplay changes and a series of cutscenes from Re: coded |
Kingdom Hearts HD 2.8 Final Chapter Prologue | Sony PlayStation 4 | Square Enix | See XBO |
Kingdom Hearts II | Sony PlayStation 2 | Square Enix | Do you like pressing the triangle button? |
Kingdom Hearts III | Sony PlayStation 4 | Square Enix | A conclusion that leaves more questions than satisfying answers, ARPG gameplay is quite flashy, worlds are bigger but arguably blander |
Kingdom Hearts III | XBOX One | Square Enix | See PS4 |
Kingdom Hearts Re:Chain of Memories | Sony PlayStation 2 | Square Enix | Still card-based, but with voice acting, new cutscenes, and 3D combat |
Kingdom Hearts Re:coded | Nintendo DS | h.a.n.d. Inc./Square Enix | Remake of a mobile-only game, has more puzzles involved than a standard KH game |
Kingdom Hearts: Birth By Sleep | Sony PlayStation Portable | Square Enix | Prequel to the main series, with three playable characters and generally similar ARPG gameplay, albeit with the ability to customize commands available in battle |
Kingdom Hearts: Birth By Sleep Final Mix | JP Sony PlayStation Portable | Square Enix | Adds new playable episodes and way more story content to the original |
Kingdom Hearts: Chain of Memories | Nintendo Gameboy Advance | Jupiter | The first of many, many side stories- takes place between KH I and II, uses a card battling system |
Kingdom Hearts: Melody of Memory | Sony PlayStation 4 | Square Enix/Indieszero | See Switch |
Kingdom Hearts: Melody of Memory | XBOX One | Square Enix/Indieszero | See Switch |
Kingdom Hearts: Melody of Memory (DL only) | Nintendo Switch | Square Enix/Indieszero | The inevitable Kingdom Hearts rhythm game; characters level their health and attack as they keep the beat to songs throughout the series |
Kingdom Hearts: The Story So Far | Sony PlayStation 4 | Square Enix | A collection of all collections of Kingdom Hearts games before KHIII |
Kingdom of Paradise | Sony PlayStation Portable | Climax Entertainment | ARPG with lots of references to Chinese culture, customization of martial arts moves in combat, stat allocation when leveling up is determined by favored battle actions |
Kininkou Maroku Oni | JP Nintendo Gameboy | Winkysoft | First game in a long untranslated series, very grindy |
Knight Quest | Nintendo Gameboy | Lenar | It's not gonna wow you, that's for sure |
Knights in the Nightmare | Nintendo DS | Sting | Fourth episode of the Dept. Heaven game series; SRPG/bullet hell hybrid that should be played to be believed |
Knights in the Nightmare | Sony PlayStation Portable | Sting | Very similar to DS version save for resolution and a smoother control scheme |
Koudelka | Sony PlayStation | Sacnoth | Horror-themed JRPG, the precursor to the Shadow hears series |
Kouryuu Densetsu Villgust Gaiden | JP Nintendo Famicom | Plex | It's got a catgirl. Strange battle system! Side-story to the SNES game |
Kouryuu Densetsu Villgust: Kieta Shoujo | JP Super Famicom | Winkysoft | Based on an anime of the same name, ridiculous stat levels before Disgaea made it cool |
Kuusou Kagaku Sekai Gulliver Boy | JP Super Famicom | Amble | Very short ARPG with ungodly levels of hair spikiness on the protagonist |
Kyuuyaku Megami Tensei | JP Super Famicom | Atlus/Opera House | Enhanced remake of Megami Tensei 1 and 2 |
La Pucelle Ragnarok | JP Sony PlayStation Portable | Nippon Ichi | Adds characters from the Disgaea series, QoL improvements, and extra bonus episodes |
La Pucelle: Tactics | Sony PlayStation 2 | Nippon Ichi | SRPG that has some crossover with Disgaea; can purify enemies on maps to recruit them |
La Pucelle: Tactics (PS2 Classics) | Sony PlayStation 3 | Nippon Ichi | See PS2 |
Labyrinth Life (DL only) | Sony PlayStation 4 | Matrix Software | A roguelike dungeon crawler that wears its extremely perverted heart on its sleeve- increasing bust size increases strength |
Labyrinth of Refrain: Coven of Dusk | Nintendo Switch | Nippon Ichi | See PS4 |
Labyrinth of Refrain: Coven of Dusk | Sony PlayStation 4 | Nippon Ichi | A first-person dungeon crawler with extremely deep levels of party customization; each dungeon has a unique gimmick; dark tones pervade throughout |
Labyrinth of the Witch (DL only) | Nintendo Switch | Orange Cube | A Mystery Dungeon-like game that does little to distinguish itself from other games like it; penalties for dying are much softer than tradition dictates |
Lady Sword: Ryakudatsu Sareta 10 Nin no Otome | JP PC Engine | Hacker International | First-person dungeon crawler with no visible XP and monsters that attack in your sleep |
Lagoon | Super Nintendo | Kemco | Dollar-store Ys |
Lagrange Point | JP Nintendo Famicom | Konami | Banger soundtrack, sci-fi themed |
Langrisser I & II | Nintendo Switch | Chara-ani/Extreme | See PS4 |
Langrisser I & II | Sony PlayStation 4 | Chara-ani/Extreme | Remakes of the first two Langrisser games with some notable story/translation changes from their original versions; SRPG gameplay remains intact |
Langrisser II | JP Sega MegaDrive | NCS | SRPG that plays very similarly to its predecessor, albeit with some class rebalancing |
Langrisser IV | JP Sony PlayStation | NCS | Mostly similar to the others, features an uneven turn system; remake of the Saturn version |
Langrisser Re:Incarnation Tensei | Nintendo 3DS | extreme Co. | A very sluggish SRPG with three branching storylines to switch from that lacks a lot of the charm its predecessors had, with a lot of unpolished features in its wake |
Lapis x Labyrinth | Nintendo Switch | Nippon Ichi | See PS4 |
Lapis x Labyrinth | Sony PlayStation 4 | Nippon Ichi | A breezy dungeon crawler side-scrolling ARPG with stackable heroes and loads of loot to find; gear matters for stats more than party levels do |
Laplace no Ma | JP Super Famicom | Humming Bird Soft | Lovecraftian spooky JRPG |
LaSalle Ishii's Childs Quest | JP Nintendo Famicom | Namco | IDOL MANAGER JRPG. ENOUGH SAID. |
Last Bible III | JP Super Famicom | Multimedia Intelligence Transfer | Sequel to the Game Boy games, featuring monster recruitment and customization |
Last Rebellion | Sony PlayStation 3 | Hit Maker | Not the best of games - turn-based gameplay with an emphasis on targeting specific body parts of enemies |
LBX: Little Battlers eXperience | Nintendo 3DS | Level-5 | An ARPG with arena-styled combat where you fight your teensy robots and level them up to make them better |
Legacy of the Wizard | Nintendo NES | Falcom | An early example of a metroidvania with a family element; different family members have different exploration skills |
Legacy of Ys: Books I & II | Nintendo DS | Dreams/Falcom | Combined enhanced remake of Ys I and II with 3D and potential multiplayer |
Legaia 2: Duel Saga | Sony PlayStation 2 | Prokion | Turn-based button combo combat system like its predecessor, adds item combination to the mix |
Legasista (DL only) | Sony PlayStation 3 | System Prisma | Top-down ARPG dungeon crawler with a job system, positioning is key in battle, gameplay a bit repetitive |
Legend of Legaia | Sony PlayStation | Prokion/Contrail | Turn-based JRPG with a battle system focusing on combos and directional striking |
Legend of Mana | Sony PlayStation | Square | Gorgeously 2D, beautiful soundtrack, disjointed story with an offbeat structure |
Legend of Mana (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Legend of Mana (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Legend of Mana (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Legend of the River King | Nintendo Gameboy | Victor Interactive Software | Made for Game Boy, then remade for GBC- actually the third in the River King series |
Legend of the River King (VC) | Nintendo 3DS | Victor Interactive Software | See GBC |
Legend of the River King 2 | Nintendo Gameboy | Victor Interactive Software | Actually River King 4 - more fishies = more funsies |
Legend of the River King 2 (VC) | Nintendo 3DS | Victor Interactive Software | See GBC |
Legend of the Tetrarchs | Sony PlayStation 4 | Hit-Point | See XBO |
Legend of the Tetrarchs (DL only) | Nintendo Switch | Hit-Point | See XBO |
Legend of the Tetrarchs (DL only) | XBOX One | Hit-Point | Convoluted Kemco mumbo-jumbo where your health is restored after each battle |
Legna Tactica (DL only) | Nintendo 3DS | Hit-Point | It's Kemco, so it won't rewrite the book on SRPGs, but it's there |
Lennus II: Fuuin no Shito | JP Super Famicom | Fill-In Cafe/Copya Systems | Superior sequel to Paladin's Quest, more risque themes, loads of recruitable characters |
Let It Die (DL only) | Sony PlayStation 4 | Grasshopper Manufacture | Grasshopper Manufacture's attempt at a Souls-like roguelike, with free-to-play elements and a cumbersome item management system |
Liege Dragon (DL only) | Nintendo Switch | Exe-Create | See XBO |
Liege Dragon (DL only) | Sony PlayStation 4 | Exe-Create | See XBO |
Liege Dragon (DL only) | XBOX One | Exe-Create | Another drop in the Kemco bucket |
Lightning Returns: Final Fantasy XIII | Sony PlayStation 3 | Square Enix | Trims down the party to be only Lightning, time management becomes ultra-important to prevent the apocalypse; completing quests leads to stat growth |
Lightning Returns: Final Fantasy XIII | XBOX 360 | Square Enix | Final Fantasy XIII meets Majora's Mask - time management is crucial and stat enhancement is tied to quest completion |
Lil' Monster | Nintendo Gameboy | Kid Corp | Another of the many Poke-clones |
Linkle Liver Story | JP Sega Saturn | NexTech | Cute ARPG, combine elemental seeds to strengthen your weapon |
Little King's Story | Nintendo Wii | Cing/Townfactory | Combination RTSRPG/town builder/management sim; explore and expand your rapidly growing reign as king |
Little Master: Raikuban no Densetsu | JP Nintendo Gameboy | Zener Works | SRPG with some elements of unit fusion |
Little Ninja Brothers | Nintendo NES | Culture Brain | A tad racially insensitive, first game in the Super Chinese series to have RPG elements |
Little Ninja Brothers (VC) | Nintendo Wii U | Culture Brain | See NES |
Little Town Hero | Nintendo Switch | Game Freak | See XBO |
Little Town Hero | Sony PlayStation 4 | Game Freak | See XBO |
Little Town Hero (DL only) | XBOX One | Game Freak | Plays more like a deckbuilder, the only main RPG element is the skill tree, filled out by points earned in battles that take way too long |
Little Witch Academia: Chamber of Time (DL only) | Sony PlayStation 4 | Aplus | Beautiful art style akin to the anime, combat is in a 2.5D brawler format; lots and lots of backtracking and tedium for padding game length |
Live A Live | JP Super Famicom | Square | 7 different scenarios in different time periods, shared action bar amongst party in combat |
Lodoss Tou Senki | JP Super Famicom | Thinking Rabbit | Plot-wise is more of a side story to the main novels, tactical combat engine |
Lord of Arcana | Sony PlayStation Portable | Access Games | A Monster Hunter clone featuring monsters designed by famous illustrators and some Square Enix cameos |
Lord of Magna: Maiden Heaven | Nintendo 3DS | Marvelous | A tad unfinished, due to the developer going bankrupt midway through production, but a solid overhead free-roaming position-based SRPG nonetheless |
Lost Dimension | Sony PlayStation 3 | Lancarse | RPG/visual novel hybrid with lots of party betrayal, replayability, and a tactical style of combat |
Lost Dimension | Sony PlayStation Vita | Lancarse | See PS3 |
Lost in Blue | Nintendo DS | Konami | Successor to the Survival Kids series with more RPG elements; tools can be upgraded to make your experience easier |
Lost in Blue 2 | Nintendo DS | Matrix Software | Survive on a deserted island with your partner (and be sure to improve your living conditions as well)! |
Lost in Blue 3 | Nintendo DS | Matrix Software | More castaways to assist with touchscreen mechanics |
Lost in Blue: Shipwrecked | Nintendo Wii | Hudson Soft | Whoops, you're trapped on an island and have to do minigames in order to craft tools/hunt to survive |
Lost Kingdoms | Nintendo GameCube | FromSoftware | Card-based ARPG, another FromSoft jam |
Lost Kingdoms II | Nintendo GameCube | FromSoftware | Pretty much similar to the first, some tweaks to the cards were made |
Lost Odyssey | XBOX 360 | Mistwalker/Feelplus | A traditional JRPG with incredible writing in side dream sequences; lots of rumination on immortality |
Lost Sphear | Nintendo Switch | Tokyo RPG Factory | See PS4 |
Lost Sphear | Sony PlayStation 4 | Tokyo RPG Factory | Uses a combat system like I Am Setsuna; harkens back to the storytelling style of early-mid 90's JRPGs |
LostMagic | Nintendo DS | Taito | RTSRPG that revolves around drawing various runes to use powerful magic and monster capturing |
Lucienne's Quest | 3DO | Micro Cabin | A short, lighthearted play- it's not like the 3DO had much else going for it… |
Lufia & the Fortress of Doom | Super Nintendo | Neverland | Standard turn-based combat, but targeting dead enemies will lead to a wasted turn |
Lufia II: Rise of the Sinistrals | Super Nintendo | Neverland | Prequel to and much more Zelda-like than the first |
Lufia: Curse of the Sinistrals | Nintendo DS | Neverland | Remake of Lufia II, with 3D graphics and ARPG gameplay instead of the series' traditional turn-based style |
Lufia: The Legend Returns | Nintendo Gameboy | Neverland | Third game in the Lufia series, was almost a PSX game before the original dev went bankrupt |
Lufia: The Legend Returns (VC) | Nintendo 3DS | Neverland | See GBC |
Lufia: The Ruins of Lore | Nintendo Gameboy Advance | Atelier Double/Taito | Side story to the main series, has a basic job system, characters can fuse with monsters in battle |
Luminous Arc | Nintendo DS | Imageepoch | SRPG; relationship-building between characters takes place between battles |
Luminous Arc 2 | Nintendo DS | Imageepoch | Not terribly different from the first, can be quite difficult, endings are determined by pre-battle dialouge choices |
Lunar 2: Eternal Blue Complete | Sony PlayStation | Game Arts | If you loved the first one, you'll love this- and how could you not? |
Lunar Knights | Nintendo DS | Kojima Productions | ARPG; part of the Boktai series, and can even use the previous game's cartriges as solar sensors to confer extra bonuses |
Lunar Legend | Nintendo Gameboy Advance | Japan Art Media | Translation closer to the intended Japanese than the previous versions, but lacks cinematic feel |
Lunar: Dragon Song | Nintendo DS | Japan Art Media | Nice sprite work and music is the only thing this game has going for it. Garbage story, garbage characters, garbage game design. |
Lunar: Eternal Blue | Sega CD | Game Arts/Studio Alex | Just as charming as the first game, but with a baffling save system (utilizing magic XP as a requirement) |
Lunar: Sanposuru Gakuen | JP Sega Game Gear | Game Arts/Studio Alex | The actual prequel to The Silver Star, sadly never localized - very girl-power friendly |
Lunar: Silver Star Harmony | Sony PlayStation Portable | Japan Art Media/Game Arts | Arguably the closest in tone to the intended translation, but with less charm; adds a playable prologue, battles are extremely easy in comparison to other versions |
Lunar: Silver Star Harmony (DL only) | Sony PlayStation Vita | Japan Art Media/Game Arts | See PSP |
Lunar: Silver Star Story Complete | Sony PlayStation | Game Arts | Arguably the most charming cast of characters you'll ever meet, good OST, standard combat |
Lunar: The Silver Star | Sega CD | Game Arts/Studio Alex | Anime cutscenes, charming characters, and a high encounter rate |
Machine Knight (DL only) | Nintendo 3DS | Hit-Point | Even more Kemco, this one features a scientist trying to prevent the apocalypse in cliché fashion; just as traditional turn-based as ever |
Madou Monogatari A: Doki Doki Vacation | JP Sega Game Gear | Compile | Arle stops the bad man from cutting down the forest to build an amusement park! In first-person! |
Madou Monogatari I | JP Sega MegaDrive | Compile | ADORABLE AF, monster capturing mechanic, non-traditional stats/xp gain |
Madou Monogatari I: Honoo no Sotsuenji | JP PC Engine | Compile | Cute af first-person dungeon crawl; unconventional experience counter, adds voice acting, new monsters and cutscenes/events to the original |
Madou Monogatari I: Mitsu no Madouryoku | JP Sega Game Gear | Compile | Arle doing Arle stuff - just first-person dungeon crawling with the same unorthodox display of stats |
Madou Monogatari II: Arle 16-Sai | JP Sega Game Gear | Compile | More Arle doing Arle stuff, but she's 16 now! |
Madou Monogatari III: Kyuukyoku Joou-sama | JP Sega Game Gear | Compile | Did you know that these games have Puyos in them? And that Arle features in the Puyo Puyo series? |
Madou Monogatari: Hanamaru Daiyouchi Enji | JP Super Famicom | Compile | Extremely unconventional attack and leveling system, but cookies are currency and it's cute! |
Magic Knight Rayearth | Sega Saturn | Sega | ARPG based on the anime, plays differently than the SFC version, very low print run in the US |
Magic Pengel: The Quest for Color | Sony PlayStation 2 | Garakuta Studio/Taito | Think Pokemon, but if you as the player drew them instead to bring them to life |
Magic Scroll Tactics (DL only) | Nintendo Switch | Otori Denshi | An SRPG that utilizes a side-scrolling-horizontal field of battle rather than an isometric grid |
Magical Starsign | Nintendo DS | Brownie Brown | Cute turn-based JRPG with food-named characters and a focus on elemental and planetary alignment in combat |
Magical Vacation | JP Nintendo Gameboy Advance | Brownie Brown | Turn-based combat, gorgeous sprites; love/heart isn't just an element in Captain Planet anymore! |
Magician's Quest: Mysterious Times | Nintendo DS | Aquria | If Animal Crossing went to Hogwarts, this would be the adorable result |
Magna Braban: Henreki no Yuusha | JP Super Famicom | Lenar | Gambits and auto-combat long before FFXII was even a thing |
Magus | Sony PlayStation 3 | Black Tower Studios | You play as John Wizardington and learn spells/level up in a bland, bad ARPG |
Mahou Kishi Rayearth | JP Super Famicom | Pandora Box | Plays vastly differently than the Saturn version! Beginner-level JRPG, follows the OG story closely |
Mahou Kishi Rayearth | JP Sega Game Gear | CKYDT/Sega | A different game than the Saturn and SFC ones - but also turn-based |
Majin Tensei | JP Super Famicom | Atlus | SRPG SMT spinoff with (naturally) demon recruitment and fusion |
Majin Tensei II: Spiral Nemesis | JP Super Famicom | Atlus | More or less the same as the first, but with an isometric battle view as opposed to top-down |
Makai Hakkenden: Shada | JP PC Engine | Data East | Run-of-the-mill Ys clone |
Makai Kingdom: Chronicles of the Sacred Tome | Sony PlayStation 2 | Nippon Ichi | Disgaea-adjacent SRPG with vehicular combat and an assortment of weapon types for each class |
Mana Khemia 2: Fall of Alchemy | Sony PlayStation 2 | Gust | Direct sequel to Mana Khemia, with a similar character growth system- lots of pre-planning in synthesis encouraged |
Mana Khemia: Alchemists of Al-Revis | Sony PlayStation 2 | Gust | Go to school, learn some alchemy, and use action points instead of XP to grow your characters! |
Mana Khemia: Student Alliance | Sony PlayStation Portable | Gust | Mostly the same as the PS2 version, but with added multiplayer battles and more items to synthesize in exchange for longer load times |
Marenian Tavern Story: Patty and the Hungry God | Sony PlayStation 4 | Rideon | See XBO |
Marenian Tavern Story: Patty and the Hungry God (DL only) | Nintendo Switch | Rideon | See XBO |
Marenian Tavern Story: Patty and the Hungry God (DL only) | XBOX One | Rideon | Spiritual successor to the Adventure Bar games, with a similar theme of gathering materials to cook and sell (and eat to gain XP) |
Marie to Elie no Atelier: Salburg no Renkinjutsushi 1-2 | JP Sony PlayStation 2 | Gust | Remakes of the first games in the Atelier series, with all the expected alchemy present |
Mario & Luigi: Bowser's Inside Story | Nintendo DS | AlphaDream | More fun with the Mario Bros., as well as exploration of Bowser's innards! |
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey | Nintendo 3DS | AlphaDream | Reworks special moves, upgrades aesthetics, and adds a new side story based on Bowser Jr.'s doings during the game |
Mario & Luigi: Dream Team | Nintendo 3DS | AlphaDream | Overworld platforming and timing-affected turn-based combat with a heavy emphasis on Green Mario and the crazy things his dreams can do |
Mario & Luigi: Paper Jam | Nintendo 3DS | AlphaDream | Crossover between Mario & Luigi and Paper Mario, thankfully taking game features more from the former than the latter |
Mario & Luigi: Partners in Time | Nintendo DS | AlphaDream | Related to Superstar Saga by time travel, still turn-based with timing elements; introduces baby Mario and Luigi as playable |
Mario & Luigi: Partners in Time (VC) | Nintendo Wii U | AlphaDream | See DS |
Mario & Luigi: Superstar Saga | Nintendo Gameboy Advance | AlphaDream | Comedic RPG with exploration puzzles and a timing-based combat system |
Mario & Luigi: Superstar Saga (VC) | Nintendo Wii U | AlphaDream | See GBA |
Mario & Luigi: Superstar Saga + Bowser's Minions | Nintendo 3DS | AlphaDream | Improves aesthetics, adds an RTS mode featuring Bowser's minions, features QoL improvements from the original |
Mario Golf | Nintendo Gameboy | Camelot | Conquer the golf circuit and level up your attributes as or against Mario |
Mario Golf (VC) | Nintendo 3DS | Camelot | See GBC |
Mario Golf: Advance Tour | Nintendo Gameboy Advance | Camelot | Story mode and leveling, now with even more strange human characters to beat Mario's crew in golf! |
Mario Tennis | Nintendo Gameboy | Camelot | Grab your racket, go to tennis school, and level up your skills with Mario and company |
Mario Tennis (VC) | Nintendo 3DS | Camelot | See GBC |
Mario Tennis: Power Tour | Nintendo Gameboy Advance | Camelot | Another jaunt through tennis school with Mario and friends, with EXP to gain and stats to improve! |
Marvel Ultimate Alliance 3: The Black Order | Nintendo Switch | Koei Tecmo/Team Ninja | Isometric co-op ARPG featuring the heroes and villains of the Marvel Universe beating each other up ad nauseum; lots of differenct characters to choose from |
Mary Skelter 2 | Nintendo Switch | Compile Heart/Idea Factory/Zerodiv | A first-person dungeon crawler much like the first; juggling corruption in battle and avoiding regenrating boss enemies is important; also contains the first game |
Mary Skelter: Nightmares | Sony PlayStation Vita | Compile Heart | First-person dungeon crawler that features classic literary characters in very heavy ecchi ways, affection-raising mechanics, and powerful enemies that can ambush you in combat |
Mashin Eiyuuden Wataru Gaiden | JP Nintendo Famicom | Westone | Very Zelda II vibes, based off the anime of the same name |
Master of Monsters | Sega Genesis | SystemSoft | SRPG with different monster types and hex-based grid movement |
Master Of Monsters: Disciples of Gaia | Sony PlayStation | SystemSoft | Slow-paced SRPG, remake of Master of Monsters (GEN), critically panned |
Master of the Monster Lair | Nintendo DS | Global A Entertainment | Want to slay monsters? Just dig a whole dungeon for them so you have them all corralled in one place! |
Medabots AX: Metabee/Rokusho | Nintendo Gameboy Advance | Natsume | Much more of a fighting game, but you do level your robots to fight them in real-time |
Medabots Infinity | Nintendo GameCube | Natsume | 3D robutt arena battles! |
Medabots: Metabee/Rokusho (VC) | Nintendo Wii U | Natsume | See GBA |
Medarot Kabuto/Kuwagata Version | JP Nintendo Gameboy | Natsume | First games in the Medarot/bot series, with the standard building and fighting robots |
Medarot R | JP Sony PlayStation | Natsume | It's a Medabots game! Destroy the enemy's parts to make them useless! |
Mega Man Battle Network | Nintendo Gameboy Advance | Capcom | Tactical real-time combat, learning skills from enemies, and memeable spritework |
Mega Man Battle Network (VC) | Nintendo Wii U | Capcom | See GBA |
Mega Man Battle Network 2 | Nintendo Gameboy Advance | Capcom | More or less the same as the first, but a bit more customizable, and no auto-healing after every battle |
Mega Man Battle Network 2 (VC) | Nintendo Wii U | Capcom | See GBA |
Mega Man Battle Network 3: Blue/White | Nintendo Gameboy Advance | Capcom | More customizable than its predecessors, each version has different chips available |
Mega Man Battle Network 3: Blue/White (VC) | Nintendo Wii U | Capcom | See GBA |
Mega Man Battle Network 4: Blue Moon/Red Sun | Nintendo Gameboy Advance | Capcom | Now emotions must be controlled during battle, and fusion (like traditional MM) is available |
Mega Man Battle Network 4: Blue Moon/Red Sun (VC) | Nintendo Wii U | Capcom | See GBA |
Mega Man Battle Network 5: Double Team DS | Nintendo DS | Capcom | Has content from both versions of MMBN 5 as well as additional content |
Mega Man Battle Network 5: Team Colonel/Team Protoman | Nintendo Gameboy Advance | Capcom | You've seen it before, but now there are powerful Dark Chips! |
Mega Man Battle Network 5: Team Colonel/Team Protoman (VC) | Nintendo Wii U | Capcom | See GBA |
Mega Man Battle Network 6: Cybeast Falzar/Cybeast Gregar | Nintendo Gameboy Advance | Capcom | Final game in the series, a bit more limitations on chip arrangement, stronger fusions |
Mega Man Battle Network 6: Cybeast Falzar/Cybeast Gregar (VC) | Nintendo Wii U | Capcom | See GBA |
Mega Man Star Force 2: Zerker X Ninja/Zerker X Saurian | Nintendo DS | Capcom | See above, but with a few more transformations |
Mega Man Star Force 3: Black Ace/Red Joker | Nintendo DS | Capcom | See above, with version-specific transformations, more customizable commands, and the ability to become Mega Man at any time |
Mega Man Star Force: Dragon/Leo/Pegasus | Nintendo DS | Capcom | Separate from but plays in a similar manner to the MMBN series, except with a vertical grid and more limited dodging |
Mega Man X Command Mission | Nintendo GameCube | Capcom | An unexpectedly turn-based RPG developed by a lot of the Breath of Fire team |
Mega Man X: Command Mission | Sony PlayStation 2 | Capcom | It's Mega Man X, but it's also turn-based? Now I've seen everything! |
Megadimension Neptunia VII | Nintendo Switch | Compile Heart/Idea Factory | See PS4 |
Megadimension Neptunia VII | Sony PlayStation 4 | Compile Heart/Idea Factory | Battle system emphasizes character positioning, goddesses have additional transformations in combat, otherwise same fanservicey Neptune shenanigans |
Megadimension Neptunia VIIR | Sony PlayStation 4 | Compile Heart/Idea Factory | Retells the story from VII, but adds VR compatibility and interludes, changes the battle system, and removes alternate endings |
Megami Tensei Gaiden: Last Bible | JP Sega Game Gear | Multimedia Intelligence Transfer | Monster collecting with a bit of kiddie MegaTen flair |
Megami Tensei Gaiden: Last Bible II | JP Nintendo Gameboy | Multimedia Intelligence Transfer | Pretty much just like the first, but now you can give your monsters accessories |
Megami Tensei Gaiden: Last Bible Special | JP Sega Game Gear | SIMS/Atlus | Biblical-themed first-person dungeon crawl, with gameplay otherwise similar to the other Last Bibles |
MegaTagmension Blanc + Neptune vs. Zombies | Sony PlayStation Vita | Compile Heart/Idea Factory/Tamsoft | ARPG Neptunia zombie-themed spinoff with combat similar to Neptunia U (but with the clothes-removing thankfully gone), has a multiplayer component |
MeiQ: Labyrinth of Death | Sony PlayStation Vita | Compile Heart | Another day, another Vita first-person dungeon crawl; this one has mages and robots fighting in pairs and encourages decision making on who will be doing the attacking |
Mercenaries Saga 2: Order of the Silver Eagle (DL only) | Nintendo 3DS | Rideon | Sequel to a JP mobile-only SRPG, follows a band of mercenaries (duh) through their trevails in a standard SRPG format |
Mercenaries Saga 3: Gray Wolves of War (DL only) | Nintendo 3DS | Rideon | Quite similar to the game that came before it- a straightforward SRPG |
Mercenaries Saga: Chronicles | Nintendo Switch | Rideon | A collection of the first 3 Mercenaries Saga games; all are SRPGs where MP is low and is slowly gained per turn; directional facing makes a difference |
Mercenaries Wings: The False Phoenix | Nintendo Switch | Rideon | See PS4 |
Mercenaries Wings: The False Phoenix | Sony PlayStation 4 | Rideon | A jump in quality from the previous titles; still an SRPG focusing on a band of mercenaries with a class system; story can take one of two major branches early on |
Metal Dungeon | XBOX | Panther Software | Customizable characters and a futuristic third-person dungeon crawl, turn-based combat |
Metal Gear Acid | Sony PlayStation Portable | KCEJ | An SRPG using cards (that can be leveled) to determine actions taken by an alt-canon Solid Snake |
Metal Gear Acid 2 | Sony PlayStation Portable | Kojima Productions | Much like the first, with a massive change in graphical style and some improvements to card management and acquisition |
Metal Max | JP Nintendo Famicom | Crea-Tech/Data East | Mad Max: the JRPG! Featuring vehicle combat! |
Metal Max 3 | Nintendo DS JP | Cattle Call | Return to the wasteland with tanks in tow; non-linear story progression |
Metal Max Returns | JP Super Famicom | Crea-Tech | Remake of Metal Max, naturally much prettier but more difficult |
Metal Max Xeno | Sony PlayStation 4 | Kadokawa/Cattle Call/24Frame | One of only two Metal Max games to be localized; has a similar post-apocalyptic premise and lots of exploring the wastes in linear fashion with tanks |
Metal Saga | Sony PlayStation 2 | Success | First Metal Max series game to be localized, post-apocalyptic setting with some vehicle combat |
Metal Walker | Nintendo Gameboy | Capcom | Pokemon + robots + billiards = Metal Walker |
Miden Tower (DL only) | Nintendo Switch | Exe-Create | See XBO |
Miden Tower (DL only) | Sony PlayStation 4 | Exe-Create | See XBO |
Miden Tower (DL only) | XBOX One | Exe-Create | Kemco tries to have serious, mature themes… in a game where there is literally a wall that turns into a girl as a main character |
Miitopia | Nintendo 3DS | Nintendo | Miis take center stage in this simplistically-styled turn-based game, with a class system and Mii personalities determining combat prowess |
Mimana: Iyar Chronicle | Sony PlayStation Portable | Kogado/Premium Agency | ARPG with poor hit detection, a generally unlikeable cast, and a weak story overall |
Mind Zero | Sony PlayStation Vita | Acquire/Zerodiv | First-person dungeon crawler with some Persona-like atmosphere; losing all MP in combat will make characters vulnerable |
Minelvaton Saga: Ragon no Fukkatsu | JP Nintendo Famicom | Random House | First of the Silva Saga series, featuring overhead ARPG combat |
Miracle Warriors: Seal of the Dark Lord | Sega Master System | Kogado | Extremely sparse story, strange overworld movement |
Mirai Senshi: Lios | JP Nintendo Famicom | Pack-In-Video | A mech-based SRPG, equipment upgrades improve units and are earned in battles |
Mirai Shinwa Jarvas | JP Nintendo Famicom | Taito | If it looks like a kusoge, and plays like a kusoge… |
Moco Moco Friends | Nintendo 3DS | Racjin | A saccharine-sweet creature-collecting/raising game with a bunch of magical girls raising and evolving plushies |
Moero Chronicle Hyper | Nintendo Switch | Compile Heart/Idea Factory | First-person dungeon crawl where everything is steeped in sexual innuendo |
Moero Crystal H (DL only) | Nintendo Switch | Compile Heart/Idea Factory | More first-person dungeon crawling, just as skeezy as Moero Chronicle Hyper (if not more) |
Moldorian: Hikari to Yami no Sister | JP Sega Game Gear | Sega | Really good artwork, a turn-based battle system that gives you only seconds to input commands |
Momotarou Densetsu | JP Nintendo Famicom | Hudson Soft | Standard gameplay, but cute all the same! |
Monochrome Order (DL only) | Nintendo Switch | Hit-Point | See XBO |
Monochrome Order (DL only) | Sony PlayStation 4 | Hit-Point | See XBO |
Monochrome Order (DL only) | XBOX One | Hit-Point | Kemco's at it again with a game that has lot of moral dilemmas and player choices that surprisingly matter, if a bit ham-fistedly |
Monstania | JP Super Famicom | Amccus/Bits Laboratory | SRPG featuring puzzles, a party size of two, and a progress-based leveling system |
Monster Combine TD (DL only) | Nintendo 3DS | Collavier | Essentially a Plants vs. Zombies clone, but the monsters you can use for defense are randomly selected from a deck; XP can be earned to hold more monsters in said deck |
Monster Hunter | Sony PlayStation 2 | Capcom | These monsters aren't gonna hunt themselves! Origin of the popular series |
Monster Hunter 3 Ultimate | Nintendo Wii U | Capcom/Eighting | Similar to Monster Hunter Portable 3rd, but adds in underwater combat and has local multiplayer |
Monster Hunter 3 Ultimate | Nintendo 3DS | Capcom/Eighting | An expanded version of Monster Hunter Tri (Wii), improving weapons and armor; was the first game to incorporate the Circle Pad Pro accessory |
Monster Hunter 4 Ultimate | Nintendo 3DS | Capcom/Eighting | Gets rid of underwater combat, adds the ability to scale both walls and monsters, adds Exploration Missions and new weapon types |
Monster Hunter Freedom Unite | Sony PlayStation Portable | Capcom | A further enhanced verion of Freedom 2, with more monsters, missions, pieces of equipment, and the addition of Felyne fighters to provide assistance |
Monster Hunter Generations | Nintendo 3DS | Capcom | New features include upgrading armor using scavenged materials, mutated monster forms, different attack stypes for each weapon, and special moves to charge during hunting |
Monster Hunter Generations Ultimate | Nintendo Switch | Capcom | Adds new monsters, new hunting styles, changes the control scheme (for obvious reasons), and spiffs up the graphics from the original |
Monster Hunter Portable 3rd | JP Sony PlayStation Portable | Capcom | Takes elements from Freedom Unite and Tri but is its own game, now multiple Felynes can assist in combat |
Monster Hunter Stories | Nintendo 3DS | Capcom/Marvelous | A far more traditional turn-based RPG than other entries, with strong monster collecting and raising elements |
Monster Hunter Tri | Nintendo Wii | Capcom | Adds an underwater ecosystem to the tried-and-true monster-slaying formula |
Monster Hunter: Freedom | Sony PlayStation Portable | Capcom | An enhanced/expanded handheld port of the first Monster Hunter game |
Monster Hunter: Freedom 2 | Sony PlayStation Portable | Capcom | An enhanced/expanded handheld port of the second Monster Hunter game (which was previously Japan-only) |
Monster Hunter: World | Sony PlayStation 4 | Capcom | See XBO |
Monster Hunter: World | XBOX One | Capcom | Does away with the zones of previous entries in favor of a connecting, evolving, and reactive ecosystem with more monsters to slay and scavenge! |
Monster Kingdom: Jewel Summoner | Sony PlayStation Portable | Gaia | A monster collector/battler game made by the co-creator of the SMT series, item fusion can influence the monsters' stats |
Monster Racers | Nintendo DS | Koei | A peculiar monster-collecting game where you battle via racing |
Monster Rancher | Sony PlayStation | Tecmo | Use CDs to unlock monsters that you train and fight! |
Monster Rancher 2 | Sony PlayStation | Tecmo | Use CDs to unlock more monsters that you train and fight! |
Monster Rancher Advance | Nintendo Gameboy Advance | Tecmo | Similar to the PSX games, but using words to summon monsters rather than CDs |
Monster Rancher Advance 2 | Nintendo Gameboy Advance | Tecmo/Graphic Research | See above! |
Monster Rancher DS | Nintendo DS | Cing | Monster raising and battling, now on two screens! Utilizes the microphone and touch screen to create monsters |
Monster Seed | Sony PlayStation | NK System | Monster-raising and battling SRPG, where the monsters have a limited lifespan |
Monster Viator (DL only) | Nintendo Switch | Hit-Point | See XBO |
Monster Viator (DL only) | Sony PlayStation 4 | Hit-Point | See XBO |
Monster Viator (DL only) | XBOX One | Hit-Point | Kemco comes through with a monster collector with a lot of exposition and a high encounter rate |
Moon: Remix RPG Adventure (DL only) | Nintendo Switch | Onion Games | A formerly JP PSX-only game that parodies JRPG tropes; the character must level up and solve puzzles in order to clean up after a "hero" |
Mother | JP Nintendo Famicom | Ape/Nintendo | Modern-themed turn-based game starring kids with psychic powers |
Mother 1 + 2 | JP Nintendo Gameboy Advance | Ape/HAL Laboratory/Nintendo | Ports of Mother 1 and 2, with an extended ending for the former |
Mother 3 | JP Nintendo Gameboy Advance | Brownie Brown/HAL Laboratory | (LOCALIZE IT NINTENDO) Musical combo system in combat, still as offbeat as ever |
Mouryou Senki Madara | JP Nintendo Famicom | Konami | Dark and challenging! Autonomous combat! Anime-based! |
MS Saga: A New Dawn | Sony PlayStation 2 | BEC | Gundam-themed, but accessible to those unfamiliar with the universe, includes mobile suit part mixing and matching |
Mugen no Frontier EXCEED: Super Robot Taisen OG Saga | Nintendo DS JP | Monolith Soft | Sequel to SRTOGS: Endless Frontier, plays in the same way, with crossover elements |
Mugen Souls | Sony PlayStation 3 | Compile Heart/GCREST | Open-field turn-based RPG where being moe is important to getting stronger… somehow |
Mugen Souls Z | Sony PlayStation 3 | Compile Heart/GCREST/Idea Factory | Very much like the first, still just as uncomfortable |
Muramasa Rebirth | Sony PlayStation Vita | Vanillaware | Adds additional side stories for new characters (as DLC), rewrites the translation and reworks the controls |
Muramasa: The Demon Blade | Nintendo Wii | Vanillaware | Gorgeous side-scrolling ARPG with a Japanese folklore twist |
Musashi no Bouken | JP Nintendo Famicom | Quest | Standard DQ clone, but corn can be an enemy so that's pretty funny |
Musashi: Samurai Legend | Sony PlayStation 2 | Square Enix | Sequel of sorts to Brave Fencer Musashi with similar ARPG gameplay |
My World, My Way | Nintendo DS | Global A Entertainment | The main character is a spoiled princess who can literally pout her way into changing the difficulty of battles and the terrain itself |
Mystaria: The Realms of Lore | Sega Saturn | Micro Cabin | SRPG rereleased as Blazing Heroes in NA for the same console, non-linear party recruitment |
Mystery Chronicle: One Way Heroics | Sony PlayStation 4 | Spike Chunsoft | See Vita |
Mystery Chronicle: One Way Heroics | Sony PlayStation Vita | Spike Chunsoft | Has some mystery dungeon elements, but you are forced to keep moving in order to avoid the ray of light that will destroy you (and it will) |
Mystery Dungeon: Shiren the Wanderer | Nintendo DS | Chunsoft | Roguelike dungeon crawl where food management is critical and death is expected |
Mystic Ark | JP Super Famicom | Produce | A cousin to The 7th Saga, super grindy |
Mystic Chronicles | Sony PlayStation Vita | Hit-Point | See PSP |
Mystic Chronicles (DL only) | Sony PlayStation Portable | Hit-Point | Another good ol' Kemco jam, this one won't blow anyone out of the water with its cliches |
Mystic Heroes | Nintendo GameCube | Koei | A more mystical, chibi-styled Dynasty Warriors |
Mystic Heroes | Sony PlayStation 2 | Koei | Cutesy Dynasty Warriors-like with magic, more characters than the GameCube version |
Mystic Heroes (PS2 Classics) | Sony PlayStation 3 | Koei | See PS2 |
Nakayoshi to Issho | JP Nintendo Famicom | Yutaka | Precious simplistic RPG ft. Kodansha characters (inc. Sailor Moon!) that may give you diabetes |
Namco x Capcom | JP Sony PlayStation 2 | Monolith Soft | Predecessor to Project X Zone, SRPG with combo-based gameplay |
Napoleon | JP Nintendo Gameboy Advance | Genki | RTSRPG starring Napoleon Bonaparte doing some very not-historically-accurate things |
Naruto: Path of the Ninja | Nintendo DS | Tose | Follows the manga/anime through the Chunin Exams arc, with some touch controls integrated |
Naruto: Path of the Ninja 2 | Nintendo DS | Tose | Plays like the first game, but is more of an original filler story than directly following the source material |
Natural Doctrine | Sony PlayStation 3 | Kadokawa | SRPG with elements of cover/positioning, lots of unfortunate corridor/funnel-type maps, overall too complex for many players |
Natural Doctrine | Sony PlayStation 4 | Kadokawa | Adds a bonus extra hard mission, otherwise see PS3 |
Natural Doctrine | Sony PlayStation Vita | Kadokawa | See PS3 |
Nayuta no Kiseki | JP Sony PlayStation Portable | Falcom | ARPG with platforming elements |
Necromancer (VC) | Nintendo Wii U | Hudson Soft | An untranslated horror-themed JRPG originally made for the PC Engine |
Nekketsu Tairiku Burning Heroes | JP Super Famicom | J-Force | 8 scenarios to beat for the true ending, characters other than the protagonist are AI in battle |
Nelke & the Legendary Alchemists: Ateliers of the New World | Nintendo Switch | Gust | See PS4 |
Nelke & the Legendary Alchemists: Ateliers of the New World | Sony PlayStation 4 | Gust | A fanservice title for the series, gathering alchemists from all entries into an RPG/town-builder hybrid where managing time is as usual a difficult task |
Neugier: Umi to Kaze no Koudou | JP Super Famicom | Wolf Team | An almost-localized ARPG with attacks that can level up, a rather short game overall |
New Horizons | Sega Genesis | Koei | AKA Uncharted Waters: New Horizons; hope you like boats! Better sound on SNES than this version |
New Little King's Story (delisted) | Sony PlayStation Vita | Konami | Changes the watercolor aesthetic to a more anime-styled one, poor English translation, needs quite a bit of visual polish |
Ni no Kuni II: Revenant Kingdom | Sony PlayStation 4 | Level-5 | Overhauls gameplay drastically- combat is now ARPG-styled (though there are still some spirits to provide assistance); the focus turns to kingdom-building |
Ni no Kuni: Shikkoku no Madoushi | Nintendo DS JP | Level-5 | Same general story as Wrath of the White Witch, but vastly different gameplay - a literal spellbook is a necessity to draw the required runes |
Ni no Kuni: Wrath of the White Witch | Nintendo Switch | Level-5 | See PS3 |
Ni no Kuni: Wrath of the White Witch | Sony PlayStation 3 | Level-5 | Incredible Ghibli-styled visuals, monster-collecting elements, and unfortunate AI |
Ni no Kuni: Wrath of the White Witch Remastered | Sony PlayStation 4 | Level-5 | Contains all DLC and improves the graphics; is otherwise the same game |
Nier | Sony PlayStation 3 | Cavia | Hack-and-slash ARPG with a pervading sense of melancholy and a gorgeous soundtrack, multiple endings; takes place after one of Drakengard's endings |
Nier | XBOX 360 | Cavia | An ARPG spinoff of one of Drakengard's endings, astounding soundtrack, twisty plot, multiple endings |
Nier: Automata | Sony PlayStation 4 | PlatinumGames | Extremely atmospheric ARPG, distant sequel to the first Nier, incredible music |
Nier: Automata (DL only) | XBOX One | PlatinumGames | See PS4 |
Nights of Azure | Sony PlayStation 4 | Gust | An ARPG with sapphic undertones that leans into fanservice territory; dark in tone with a focus on collecting demon blood to level yourself and the familiars you collect |
Nights of Azure 2: Bride of the New Moon | Nintendo Switch | Gust | See PS4 |
Nights of Azure 2: Bride of the New Moon | Sony PlayStation 4 | Gust | Similar premise as the first game, but now with a time limit on both excursions and the game as a whole; instead of 4 creatures, you now have 2 and an AI partner |
Niji no Silk Road | JP Nintendo Famicom | Advance Communication Company | Increase your rank as a trader by going out and procuring goods (which you can also buy to raise your stats) |
Ninety-Nine Nights | XBOX 360 | Q Entertainment/Phantagram | A musou-type game with RPG elements and a fantasy theme, increasing character levels makes better combos available |
Ninety-Nine Nights II | XBOX 360 | Q Entertainment/Feelplus | Darker in tone than the first game, but with worse reviews; plays like its predecessor |
Ninja Boy II | Nintendo Gameboy | Culture Brain | RPG with beat-em-up elements similar to Super Ninja Boy |
Ninja Taro | Nintendo Gameboy | NMK | Collect items to raise your stats in an ARPG with painfully slow walking speed |
Ninjara Hoi! | JP Nintendo Famicom | ASCII | A parody game of sorts that takes place in feudal Japan |
Nioh | Sony PlayStation 4 | Team Ninja | Demon-filled ARPG set in the late Sengoku period with a robust Souls-like combat system |
Nioh 2 | Sony PlayStation 4 | Team Ninja | Exchanges the main character of the first with a character-created avatar, adds features like enemy souls to capture to use their abilities, combat is even deeper than before |
No Heroes Allowed! (DL only) | Sony PlayStation Portable | Acquire | Third game in the Badman series, adds aquatic creatures to the array of upgradable defenses against unwanted heroes |
Nostalgia | Nintendo DS | Matrix Software/RED Entertainment | Turn-based combat, airship battles, real-world locations, and a magical steampunk aesthetic |
Nushi Tsuri Adventure: Kite no Bouken | JP Nintendo Gameboy | Marvelous/Victor Interactive Software | Catch fishies and fight thingies! |
Octopath Traveler | Nintendo Switch | Acquire/Square Enix | A gorgeous 2D/3D mesh with 8 different protagonists whose stories overlap (albeit very little); fairly robust turn-based combat system |
Odin Sphere | Sony PlayStation 2 | Vanillaware | Side-scrolling beat-em-up ARPG with a gorgeous art style |
Odin Sphere (PS2 Classics) | Sony PlayStation 3 | Vanillaware | See PS2 |
Odin Sphere Leifthrasir | Sony PlayStation 4 | Vanillaware | See PS3 |
Odin Sphere: Leifthrasir | Sony PlayStation 3 | Vanillaware | Enhanced remake of Odin Sphere with much less slowdown, difficulty changes, more stages, and new enemies |
Odin Sphere: Leifthrasir | Sony PlayStation Vita | Vanillaware | See PS3 |
Ogre Battle 64: Person of Lordly Caliber | N64 | Quest | Plays like Ogre Battle, RTS elements and political story |
Ogre Battle 64: Person of Lordly Caliber (VC) | Nintendo Wii U | Quest | See N64 |
Ogre Battle: Limited Edition | Sony PlayStation | Quest | Enhanced port of Ogre Battle: The March of the Black Queen (SNES) |
Ogre Battle: The March of the Black Queen | Super Nintendo | Quest | Epic overarching story with RTS elements |
Okage: Shadow King | Sony PlayStation 2 | Zener Works/SCE | Cute spooky-themed JRPG |
Okage: Shadow King (DL only) | Sony PlayStation 4 | Zener Works/SCE | See PS2 |
Omega Labyrinth Life (DL only) | Nintendo Switch | Matrix Software | See PS4, but with "touch" events, a lewd rock-paper-scissors game, destructable armor, and less censored scenes |
Omega Quintet | Sony PlayStation 4 | Compile Heart/Galapagos RPG | A game starring pop idols with turn-based combat that relies on turn order manipulation; more costume destruction mechanics are unfortunately present |
One Piece: Romance Dawn | Nintendo 3DS | Three Rings | Tells the story of the first half of the series; battles are done in a turn-based combo-heavy style; story cutscenes are presented in a dull, lazy fashion |
One Piece: Unlimited Adventure | Nintendo Wii | Ganbarion | ARPG in which the Straw Hat Pirates are stuck on an island and need to forage for survival; crafted food increases statistics |
One Piece: World Seeker | Sony PlayStation 4 | Ganbarion | Think the Batman Arkham or Spider-Man games, but with a One Piece coat of paint; equipment raises stats while skill points are used to unlock and improve moves |
One Piece: World Seeker | XBOX One | Ganbarion | See PS4 |
One Way Heroics Plus (DL only) | Nintendo Switch | Smoking Wolf | A complete version of the PC original game; a roguelike where every few steps in-game causes an instant death shadow to scroll more across the screen |
Onigiri (DL only) | Nintendo Switch | Cyberstep | A free-to-play MMORPG with an extensive character development system, dated graphics, and lots of mythological Japanese fanservice |
Onigiri (DL only) | Sony PlayStation 4 | Cyberstep | See PS4 |
Onimusha Tactics | Nintendo Gameboy Advance | Capcom | Technically an SRPG side story to the main series, but has a similar plot |
Oninaki (DL only) | Nintendo Switch | Tokyo RPG Factory | See PS4 |
Oninaki (DL only) | Sony PlayStation 4 | Tokyo RPG Factory | An ARPG that relies on crossing the line between the land of the living and the spiritual plane, where demons of different classes are used to help attack |
Operation Abyss: New Tokyo Legacy | Sony PlayStation Vita | Experience | Heavily customizable characters in a - you guessed it - first-person dungeon crawler; this one has a dark technological feel to it |
Operation Babel: New Tokyo Legacy | Sony PlayStation Vita | Experience | Direct sequel to Operation Abyss with the same gameplay; leveling up can only be done at the party's home base, characters are still highly customizable |
Operation Darkness | XBOX 360 | Success | An SRPG featuring permadeath and a heavily alternate history WWII - think Nazi zombies and dragons |
Opoona | Nintendo Wii | ArtePiazza | Cutesy semi-sci-fi game where combat is done by throwing a sphere at enemies |
Orangeblood (DL only) | Nintendo Switch | Grayfax Software | See PS4 |
Orangeblood (DL only) | Sony PlayStation 4 | Grayfax Software | Pixel art, girls with guns, and more attitude than you thought possible |
Orangeblood (DL only) | XBOX One | Grayfax Software | See PS4 |
Oreshika: Tainted Bloodlines (DL only) | Sony PlayStation Vita | Alfa System | Unique art style; half turn-based, half family manager with lots of customizability |
Orgarhythm (DL only) | Sony PlayStation Vita | Acquire | Rhythm game/RTS hybrid where keeping on beat gives you more XP to give you more abilities |
Oriental Blue: Ao no Tengai | JP Nintendo Gameboy Advance | Hudson Soft/RED Entertainment | A gaiden of the Tengai Makyo series, has a free scenario system influenced by real-time passage |
Orphen: Scion of Sorcery | Sony PlayStation 2 | Shade | ARPG with a strange turn-based/real-time combat hybrid, limited amount of battles overall prevent grinding |
Otaku no Seiza: Adventure in the Otaku Galaxy | JP Nintendo Famicom | Advance Communication Company | Unbalanced and cheeky |
Out Live | JP PC Engine | Sunsoft | First-person dungeon crawler, but in a mech! |
Outlanders | JP Nintendo Famicom | Micronics | Kooky sci-fi with wonky ARPG combat |
Paladin's Quest | Super Nintendo | Copya System | Utopian-themed turn-based game where casting magic costs HP instead of MP |
Pandora's Tower | Nintendo Wii | Ganbarion | ARPG with a focus on environmental puzzle-solving and a time-based curse mechanic |
Pandora's Tower (DL only) | Nintendo Wii U | Ganbarion | See Wii |
Panzer Dragoon Saga | Sega Saturn | Team Andromeda | Turn-based combat focused on circling enemies and exposing weakpoints, short in length |
Paper Mario | N64 | Intelligent Systems | Continues the timing-based attacks seen in SMRPG |
Paper Mario (VC) | Nintendo Wii U | Intelligent Systems | See N64 |
Paper Mario: Color Splash | Nintendo Wii U | Intelligent Systems | System based on paint and color, attacks are chosen by cards, story progress and some items confer stat increases |
Paper Mario: Sticker Star | Nintendo 3DS | Intelligent Systems | Eschews the traditional XP-based format in favor of finding items that increase base first attack power and increase HP; attacks can only be made via expendable stickers |
Paper Mario: The Origami King | Nintendo Switch | Intelligent Systems | Not much in the RPG department yet again (HP is upgraded by collecting hearts), but the turn- and timing-based combat returns with extra complexity |
Paper Mario: The Thousand-Year Door | Nintendo GameCube | Intelligent Systems | Everything that made the first game so great, but more of it! |
Parasite Eve | Sony PlayStation | Square | Horror JRPG based on a novel, positioning-based combat system |
Parasite Eve (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Parasite Eve (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Parasite Eve (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Parasite Eve II | Sony PlayStation | Square | More of a survival-horror slant than the first game, including tank controls! |
Parasite Eve II (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Parasite Eve II (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Parasite Eve II (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Penny-Punching Princess | Nintendo Switch | Nippon Ichi | See Vita |
Penny-Punching Princess | Sony PlayStation Vita | Nippon Ichi | Pixel-styled beat-em-up with an emphasis on collecting money from defeated enemies to bribe them, unlock new areas, and upgrade stats |
Persona | Sony PlayStation | Atlus | (A questionably localized) Mark danced crazy! |
Persona 2: Eternal Punishment | Sony PlayStation | Atlus | Half of the Persona 2 story- the other half wasn't officially localized until years later |
Persona 2: Eternal Punishment (PSone Classics) | Sony PlayStation 3 | Atlus | See PSX |
Persona 2: Eternal Punishment (PSone Classics) | Sony PlayStation Portable | Atlus | See PSX |
Persona 2: Eternal Punishment (PSone Classics) | Sony PlayStation Vita | Atlus | See PSX |
Persona 2: Innocent Sin | JP Sony PlayStation | Atlus | The missing half of Persona 2 in the Americas |
Persona 4: Golden | Sony PlayStation Vita | Atlus | Adds new social links, a new character, more story elements, costumes, and Personas in addition to QoL changes |
Persona 5 | Sony PlayStation 3 | Atlus | Demon negotiation, collection, and fusion, all with a bunch of stylish teens! |
Persona 5 | Sony PlayStation 4 | Atlus | See PS3 |
Persona 5 Royal | Sony PlayStation 4 | Atlus | Adds a new party member, new Social Links, a new section of the story, and loads of tweaks and additions to gameplay |
Persona Q: Shadow of the Labyrinth | Nintendo 3DS | Atlus | A P3/P4 crossover with Etrian Odyssey-styled gameplay; characters equip Personas to change affinities/attacks/weaknesses as well as sub-Personas that confer extra abilities |
Persona Q2: New Cinema Labyrinth | Nintendo 3DS | Atlus | A P3/P4/P5 crossover this time focusing on the P5 cast; similar gameplay to Persona Q but with the difficulty rebalanced |
Phantasy Star | Sega Master System | Sega | Sci-fi JRPG great-grandpappy |
Phantasy Star 0 | Nintendo DS | Sonic Team | Think Phantasy Star Online, but with crunchier graphics and a full-fledged story mode |
Phantasy Star Collection | Nintendo Gameboy Advance | Digital Eclipse/Sega | Ports of the first 3 Phantasy Star games |
Phantasy Star Gaiden | JP Sega Game Gear | Japan System Supply | Spinoff story set between Phantasy Star I and II, similar gameplay |
Phantasy Star II | Sega Genesis | Sega | The Sci-fi JRPG, text-based adventures featuring characters from the game also exist |
Phantasy Star II (DL only) | XBOX 360 | Sega | See GEN |
Phantasy Star III: Generations of Doom | Sega Genesis | Sega | Went for a more traditional fantasy slant as opposed to the sci-fi seen in the rest of the series |
Phantasy Star IV: The End of the Millennium | Sega Genesis | Sega | If you liked the other games in the series, you'll love this one! |
Phantasy Star Online | Sega Dreamcast | Sonic Team | ARPG, first online console game |
Phantasy Star Online 2 (DL only) | XBOX One | Sega Online R&D | MMOARPG with a single-player storyline and absolutely tons of cosmetics (and matching microtransactions) |
Phantasy Star Online Episode I & II | XBOX | Sonic Team | Everyone likes playing MMORPGs with clunky controllers! |
Phantasy Star Online Episode III: C.A.R.D. Revolution | Nintendo GameCube | Sonic Team | Grid-and-turn-based card battling system, because that was the style at the time |
Phantasy Star Online Ver. 2.0 | Sega Dreamcast | Sonic Team | An expanded version of the original |
Phantasy Star Online: Episode I & II | Nintendo GameCube | Sonic Team | Adds entirely new content for Episode II, AKA Phantasy Star Online: Blue Burst |
Phantasy Star Online: Episode I & II Plus | Nintendo GameCube | Sonic Team | PSO with additional formerly online-only quests and items |
Phantasy Star Portable | Sony PlayStation Portable | Alfa System/Sonic Team | Sequel to Phantasy Star Universe, plays in a similar ARPG style, customizable player character, mission-based structure |
Phantasy Star Portable 2 | Sony PlayStation Portable | Alfa System | Direct sequel to the first game, can import character from first game, some fairly minor differences but otherwise plays the same as the first |
Phantasy Star Portable 2 Infinity | JP Sony PlayStation Portable | Alfa System | An upgrade to PSP2; adds new story content, races, bosses, skills, and QoL changes/balancing |
Phantasy Star Universe | Sony PlayStation 2 | Sonic Team | ARPG with a PSO-like combat style, had both online and offline modes (only offline persists to this day) |
Phantasy Star Universe | XBOX 360 | Sonic Team | Mostly the same as PS2, but Ambition of the Illuminus is a free DLC instead |
Phantasy Star Universe: Ambition of the Illuminus | Sony PlayStation 2 | Sonic Team | Standalone expansion to Phantasy Star Universe |
Phantom Brave | Sony PlayStation 2 | Nippon Ichi | Another Disgaea-adjacent SRPG; gridless system and borderless maps (characters and objects can fall off) |
Phantom Brave: The Hermuda Triangle | Sony PlayStation Portable | Nippon Ichi | Adds even more characters to the improved Wii version of the game |
Phantom Brave: We Meet Again | Nintendo Wii | Nippon Ichi | Adds a new campaign and characters to the PS2 version of the SRPG |
Phantom Kingdom Portable | JP Sony PlayStation Portable | Nippon Ichi | Adds new scenarios and battles with characters from later Disgaea games |
Picdun 2: Witch's Curse (DL only) | Nintendo 3DS | Intense | First-person dungeon crawler where the maps make an image to be discovered; combat is timing-based with few options but moves quickly |
Pocket Card Jockey (DL only) | Nintendo 3DS | Game Freak | A game about horse raising and racing via solitare. As in the card game. |
Pocket Monsters: Green Version | JP Nintendo Gameboy | Game Freak | If you've played Red/Blue, do you really need this one? |
Pokemon Alpha Sapphire/Omega Ruby | Nintendo 3DS | Game Freak | Remakes of the Gen III Pokemon games incorporating creatures and mechanics from later generations |
Pokemon Black 2/White 2 | Nintendo DS | Game Freak | Regarded by many as the peak of the franchise; a continuation of Gen 5's story |
Pokemon Black/White | Nintendo DS | Game Freak | Incredible animated spritework and perhaps the best storyline in the franchise |
Pokemon Colosseum | Nintendo GameCube | Genius Sonority | You're a trainer, go purify some Shadow Pokemon! |
Pokemon Conquest | Nintendo DS | Koei | Pokemon meets Nobunaga's Ambition - a fun SRPG with levels gained through bonding with your trainer |
Pokemon Crystal | Nintendo Gameboy | Game Freak | An attempt to add story to Gold/Silver, but does add a female protagonist! |
Pokemon Diamond/Pearl | Nintendo DS | Game Freak | Less water than Gen 3 Pokemon games, but with an obnoxious mountain to frequently travel through |
Pokemon Emerald | Nintendo Gameboy Advance | Game Freak | Superior third version of Pokemon Gen 3 |
Pokemon FireRed/LeafGreen | Nintendo Gameboy Advance | Game Freak | Remakes of Red/Green versions |
Pokemon Fushigi no Dungeon - Ikuzo! Arashi no Boukendan | JP Nintendo Wii | Chunsoft | Stack water Pokemon in a WiiWare-exclusive Mystery Dungeon adventure! |
Pokemon Fushigi no Dungeon - Mezase! Hikari no Boukendan | JP Nintendo Wii | Chunsoft | See above, but electric Pokemon |
Pokemon Fushigi no Dungeon - Susume! Honou no Boukendan | JP Nintendo Wii | Chunsoft | See above, but fire Pokemon |
Pokemon Gold/Silver | Nintendo Gameboy | Game Freak | More mons, a day/night system, and the ability to revisit the entire previous region |
Pokemon Gold/Silver/Crystal (VC) | Nintendo 3DS | Game Freak | See GBC |
Pokemon HeartGold/SoulSilver | Nintendo DS | Game Freak | Remakes of the Gen 2 Pokemon games, with the storyline from Crystal attached, can also make use of the Pokewalker accessory |
Pokemon Let's Go Eevee/Pikachu | Nintendo Switch | Game Freak | Full 3D remakes of Red/Blue versions but with Pokemon Go-like mechanics of catching new mons |
Pokemon Moon/Sun | Nintendo 3DS | Game Freak | Does away with the traditional gym battle format in favor of puzzles scattered throughout not-Hawaii, adds Ultra Beasts (which look suspiciously Digimon-like…) |
Pokemon Mystery Dungeon: Blue Rescue Team | Nintendo DS | Chunsoft | Companion to the GBA's Red Rescue Team, with Pokemon exploring randomized labyrinths in classic Mystery Dungeon style |
Pokemon Mystery Dungeon: Blue Rescue Team (VC) | Nintendo Wii U | Chunsoft | See DS |
Pokemon Mystery Dungeon: Explorers of Darkness/Time | Nintendo DS | Chunsoft | More mystery dungeon delving with the famous pocket monsters, with the addition of Gen 4 Pokemon |
Pokemon Mystery Dungeon: Explorers of Sky | Nintendo DS | Chunsoft | The "third version" of Explorers of Darkness/Time, adds more storyline elements |
Pokemon Mystery Dungeon: Explorers of Sky (VC) | Nintendo Wii U | Chunsoft | See DS |
Pokemon Mystery Dungeon: Gates to Infinity | Nintendo 3DS | Spike Chunsoft | Focuses on 5th generation Pokemon, utilizes some AR features to unlock new dungeons, changes the artstyle from sprites to 3D models, but the gameplay loop remains unchanged |
Pokemon Mystery Dungeon: Red Rescue Team | Nintendo Gameboy Advance | Chunsoft | Third-person randomized dungeon crawler with Pokemon, sister Blue version was a DS game |
Pokemon Mystery Dungeon: Red Rescue Team (VC) | Nintendo Wii U | Chunsoft | See GBA |
Pokemon Mystery Dungeon: Rescue Team DX | Nintendo Switch | Spike Chunsoft | Combined remake of Red/Blue Rescue Team with similar gameplay: exploring dungeons and making use of type advantages to help delve further |
Pokemon Platinum | Nintendo DS | Game Freak | Last of the "combined third versions" of Pokemon games, this one the arguably ultimate version of Gen 4 |
Pokemon Quest (DL only) | Nintendo Switch | Game Freak | Send voxel-styled Pokemon out to explore an island for you, then take the stones they find to level them up further; relies on free-to-play mechanics |
Pokemon Ranger | Nintendo DS | HAL Laboratory | More of an ARPG than regular Pokemon games that uses the stylus to help temporarily capture Pokemon, who assist in completing missions |
Pokemon Ranger (VC) | Nintendo Wii U | HAL Laboratory | See DS |
Pokemon Ranger: Guardian Signs | Nintendo DS | Creatures Inc. | Very like the first two, but now you can also draw symbols to summon legendary 'mons to help you out |
Pokemon Ranger: Guardian Signs (VC) | Nintendo Wii U | Creatures Inc. | See DS |
Pokemon Ranger: Shadows of Almia | Nintendo DS | Creatures Inc. | Still no Pokemon battling here and still touchscreen-heavy, but with more possible partner Pokemon and tools for capturing |
Pokemon Ranger: Shadows of Almia (VC) | Nintendo Wii U | Creatures Inc. | See DS |
Pokemon Red/Blue | Nintendo Gameboy | Game Freak | Called Red/Green versions in Japan, definitely the origin of the popularity of monster-collecting video games |
Pokemon Red/Blue/Yellow (VC) | Nintendo 3DS | Game Freak | See GB |
Pokemon Ruby/Sapphire | Nintendo Gameboy Advance | Game Freak | 7/10, too much water; not possible to collect all Pokemon in these versions |
Pokemon Rumble World | Nintendo 3DS | Ambrella | A stylized 3D Pokemon beat-em-up where capturing many types of mons increases Adventurer Rank, which gives access to new areas and increases the strength of wild Pokemon |
Pokemon Super Mystery Dungeon | Nintendo 3DS | Spike Chunsoft | Expands the available roster to include gen 6 Pokemon, gameplay is still as simple and grindy as ever |
Pokemon Sword/Shield | Nintendo Switch | Game Freak | First-ever mainline console Pokemon game; not all Pokemon can be caught/are featured in the National Pokedex; regional theme is British |
Pokemon Ultra Sun/Moon | Nintendo 3DS | Game Freak | Alternate universe story in the same region as Sun/Moon; adds more Ultra Beasts, activities, and ways to catch Pokemon from older games |
Pokemon X/Y | Nintendo 3DS | Game Freak | Pokemon brought into the 3D realm of not-France, statistics of 'mons can be further raised and refined via minigames |
Pokemon XD: Gale of Darkness | Nintendo GameCube | Genius Sonority | You're a trainer, go purify more Shadow Pokemon! |
Pokemon Yellow | Nintendo Gameboy | Game Freak | More of the same, with bonus Pikachu following you |
PoPoLoCrois | Sony PlayStation Portable | G-Artists | Adorable characters, wholesome setting, turn-based combat with some grid elements, a combined enhanecd version of two previously Japan-only PSX games |
Princess Minerva | JP Super Famicom | Atelier Double/Riverhillsoft | GIRL POWER ANIME-BASED ROAD TRIP! |
Project X Zone | Nintendo 3DS | Monolith Soft | Sequel to Namco x Capcom, this time additionally incorporating Sega characters; SRPG maps with combo- and assist-based attacks |
Project X Zone 2 | Nintendo 3DS | Monolith Soft | Plays the same as its predecessor, but Segata Sanshiro is an available character; thereby making this game the best ever- I don't make the rules |
Puzzle & Dragons Gold (DL only) | Nintendo Switch | GungHo Online | A barebones story, dumbed-down mechanics from the regular game, and gacha mechanics galore; seen as a low point in the series |
Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition | Nintendo 3DS | GungHo Online | A collection of two puzzle/RPG hybrid games where you level up your monsters and unleash their skills using time-limited match-3 gameplay |
Quest 64 | N64 | Imagineer | Final Fantasy II-like leveling system, a very baby JRPG |
Quest: Brian's Journey | Nintendo Gameboy | Atelier Double | A demake of the N64 game… if you considered Quest 64 a game to begin with. Taking actions builds stats |
R-Type Command | Sony PlayStation Portable | Irem | An SRPG spinoff of the space shmup; two separate campaigns available; pilots can gain experience during missions, making their ships better in combat |
R-Type Tactics II: Operation Bitter Chocolate | JP Sony PlayStation Portable | Irem | Continues the same style of gameplay as the first game; three campaigns to choose from; stats can be improved with leveling |
Radia Senki: Reimei Hen | JP Nintendo Famicom | Tecmo | 4 AI characters + 1 controllable = fun auto tactics |
Radiant Historia | Nintendo DS | Atlus/Headlock | Turn-based grid combat, lots of time travel and utilizing branching timelines to affect the future |
Radiant Historia: Perfect Chronology | Nintendo 3DS | Atlus | Adds additional scenario content, reworks the visuals, and gives characters the ability to make follow-up attacks in combat |
Radiata Stories | Sony PlayStation 2 | Tri-Ace | ARPG with a majorly branching storyline, tons of recruitable characters (all with their own schedules), and lots to kick! |
Ragnarok DS | Nintendo DS | GungHo | As the title implies, it's Ragnarok Online, except on the DS; only a max of 3 can play together, but there is a storyline to follow |
Ragnarok Odyssey | Sony PlayStation Vita | Game Arts | Basically a Monster Hunter clone with some Norse elements; levels do not increase traditionally but improving equipment via cards improves your stats |
Ragnarok Odyssey Ace | Sony PlayStation 3 | Game Arts | Enhanced version of Ragnarok Odyssey with all DLC included, new dungeons/enemies/skills, and readjusted gameplay balance; stat enhancements done via cards |
Ragnarok Odyssey ACE | Sony PlayStation Vita | Game Arts | Easier to import RO save data from, otherwise see PS3 |
Ragnarok Tactics | Sony PlayStation Portable | Apollosoft | SRPG with a lot of customizability in characters, two separate scenarios and multiple endings |
Ragnarok Tactics (DL only) | Sony PlayStation Vita | Apollosoft | See PSP |
Ranma 1/2: Akanekodan Teki Hihou | JP Super Famicom | Atelier Double | Based on the anime/manga, otherwise pretty standard |
Ray Gigant | Sony PlayStation Vita | Experience/Bandai Namco | Another first-person dungeon crawl; this one has 3 separate protagonists (and parties), stat increases use materials gathered from the field rather than XP |
Record of Agarest War | XBOX 360 | Compile Heart | An extremely long SRPG that encourages careful marriage selection via dating sim elements and takes place over 5 generations |
Record of Agarest War (DL only) | Sony PlayStation 3 | Compile Heart | Multi-generational game with dating sim elements and tactical combat |
Record of Agarest War 2 | Sony PlayStation 3 | Compile Heart/Idea Factory | Change in gameplay to be more combo-based rather than tactical, loveless marriages are possible (but not recommended) |
Record of Agarest War Zero | Sony PlayStation 3 | Compile Heart/Idea Factory | Plays like the first game, can connect using save data to unlock characters from the first game, heroines' costumes depend on their feelings towards you |
Record of Agarest War Zero | XBOX 360 | Compile Heart/Idea Factory | Prequel to the first game, with enhanced dating sim elements and the ability to carry over save data from the first game to unlock characters |
Record of Lodoss War: Advent of Cardice | Sega Dreamcast | Neverland | Based on the anime, plays kinda like Diablo |
Rengoku II: The Stairway to H.E.A.V.E.N. | Sony PlayStation Portable | Neverland/Hudson Soft | Makes very minimal changes to the gameplay loop from the first game, culminating in another lackluster experience |
Rengoku: The Tower of Purgatory | Sony PlayStation Portable | Neverland | A sci-fi ARPG with cumbersome gameplay mechanics and an almost nonexistent story, encourages weapon scavenging from enemies |
Rent-A-Hero | JP Sega MegaDrive | Sega | Do errands for the local populace to upgrade your super suit! Fighting game-like battles, very tongue-in-cheek |
Resonance of Fate | Sony PlayStation 3 | Tri-Ace | Free-roaming gun-heavy "cinematic" battle system, only 3 party members, a lot of moral gray areas |
Resonance of Fate | XBOX 360 | Tri-Ace | A post-apocalyptic game with a battle system that combines real-time and turn-based elements, lots of gunplay |
Resonance of Fate 4K/HD Edition (DL only) | Sony PlayStation 4 | Tri-Ace | Removes some clothing options, otherwise see 360 |
Return to PoPoLoCrois: A Story of Seasons Fairytale | Nintendo 3DS | Marvelous/Epics | Combines the light turn-based combat of PoPoLoCrois with the farming of Story of Seasons, resulting in a shallow, modest (but adorable) mix of both |
Revelations: The Demon Slayer/Megami Tensei Gaiden: Last Bible | Nintendo Gameboy | Multimedia Intelligence Transfer | Megami Tensei for kids, more medieval-themed than its mother series |
Revenant Dogma | Sony PlayStation 4 | Exe-Create | See Vita |
Revenant Dogma | Sony PlayStation Vita | Exe-Create | It's Kemco again, with a game you've likely played before (and better); characters can transform mid-combat so that's a thing |
Revenant Dogma (DL only) | Nintendo Switch | Exe-Create | See Vita |
Revenant Dogma (DL only) | XBOX One | Exe-Create | See Vita |
Revenant Saga | Sony PlayStation 4 | Exe-Create | See Wii U |
Revenant Saga | Sony PlayStation Vita | Exe-Create | See Wii U |
Revenant Saga (DL only) | Nintendo Wii U | Exe-Create | Shrug, another Kemco game |
Revenant Saga (DL only) | Nintendo Switch | Exe-Create | See Wii U |
Revenant Saga (DL only) | Sony PlayStation 3 | Exe-Create | Another Kemco jam, as by-the-numbers bland as it gets |
Revenant Saga (DL only) | XBOX One | Exe-Create | See Wii U |
RevErsi Quest (DL only) | XBOX One | Yokogosystems | SRPG-ified version of Othello/Reversi with varying board shapes and a variety of unit types |
Rhapsody: A Musical Adventure | Nintendo DS | Nippon Ichi | Changes the SRPG combat to 2D turn-based fighting, no English song vocals |
Rhapsody: A Musical Adventure | Sony PlayStation | Nippon Ichi | SRPG with painfully easy battles and a musical theme |
Ring of Red | Sony PlayStation 2 | Konami | Alternate-history military turn-based strategy game with cool mechs |
River City: Knights of Justice (DL only) | Nintendo 3DS | Avit-Niigata | Gives a tongue-in-cheek RPG makeover to the Kunio-kun series; there is no leveling but stats increase with equipment and gem slotting |
River King: A Wonderful Journey | Sony PlayStation 2 | Marvelous | The truest form of JRPG- loads of fishing |
River King: A Wonderful Journey (PS2 Classics) | Sony PlayStation 3 | Marvelous | See PS2 |
River King: Mystic Valley | Nintendo DS | Marvelous | It's a River King game, yes, but the fishing lacks the charm it once had in earlier games |
Riviera: The Promised Land | Nintendo Gameboy Advance | Sting | First in the Dept. Heaven series, with nonconventional dungeon exploration and item-based battles |
Riviera: The Promised Land | Sony PlayStation Portable | Sting | Adds full voice acting, more CG images, and more events to the GBA version of the game |
Robopon 2: Cross/Ring Version | Nintendo Gameboy Advance | RED Entertainment | Introduces 4-on-4 battles, but otherwise is more of the same robot collecting and customizing |
Robopon: Sun Version | Nintendo Gameboy | Hudson Soft/Red Company Corporation | A robot-making and collecting Poke-clone, only one of the three versions was released in the Americas |
Robotrek | Super Nintendo | Quintet/Ancient | Customize your robo-buddy party! |
Rockman EXE 4.5: Real Operation | JP Nintendo Gameboy Advance | Capcom | Not part of the MMBN story, gives you the ability to control multiple Navis |
Rockman.EXE: Operate Shooting Star | Nintendo DS JP | Capcom | A port of Mega Man Battle Network with some additional Star Force content thrown in |
Rogue Galaxy | Sony PlayStation 2 | Level-5 | Space pirate ARPG with AI party members and a nontradional stat increasing system |
Rogue Galaxy (DL only) | Sony PlayStation 4 | Level-5 | See PS2 |
Rogue Hearts Dungeon | JP Sony PlayStation 2 | Compile Heart | Roguelike dungeon crawl with randomized dungeons, not part of the Mystery Dungeon series though |
Romancing Saga | JP Super Famicom | Square | A very sandboxy JRPG; multiple playable characters, non-linear in fashion |
Romancing SaGa | Sony PlayStation 2 | Square Enix | Remake of the sandboxy JRPG with gameplay elements taken from other games in the series |
Romancing Saga 2 | JP Super Famicom | Square | No complete English translation on this console, sandobxy multi-generation spanning story |
Romancing SaGa 2 (DL only) | Nintendo Switch | ArtePiazza/Square | See Vita |
Romancing SaGa 2 (DL only) | Sony PlayStation 4 | ArtePiazza/Square | See Vita |
Romancing SaGa 2 (DL only) | Sony PlayStation Vita | ArtePiazza/Square | Adds a new dungeon, new character classes, and overhauls the graphics and audio; these features can also be turned off if desired |
Romancing SaGa 2 (DL only) | XBOX One | ArtePiazza/Square | See Vita |
Romancing Saga 3 | JP Super Famicom | Square | No complete English translation on this console, sandboxy, gorgeous spritework, but difficult |
Romancing SaGa 3 (DL only) | Nintendo Switch | ArtePiazza/Square | See Vita |
Romancing SaGa 3 (DL only) | Sony PlayStation 4 | ArtePiazza/Square | See Vita |
Romancing SaGa 3 (DL only) | Sony PlayStation Vita | ArtePiazza/Square | Adds new storylines, a new dungeon, a NG+ mode, updated graphics, and the ability to play the game as originally made |
Romancing SaGa 3 (DL only) | XBOX One | ArtePiazza/Square | See Vita |
Rondo of Swords | Nintendo DS | Success | An SRPG where you have to run a route through enemies to engage them in combat |
Royal Stone | JP Sega Game Gear | Sega | Sequel to Crystal Warriors - this is a standard but pretty SRPG all about revenge |
RPG Jinsei Game | JP Nintendo Famicom | Takara | Make the correct life choices to increase your stats and achieve your career dreams! |
Rudra no Hihou | JP Super Famicom | Square | Create your own spells! Ultra-pretty sprites! |
Rune Factory 2: A Fantasy Harvest Moon | Nintendo DS | Neverland | Grow your farm and level up, and befriend monsters to hire them as farmhands! |
Rune Factory 3: A Fantasy Harvest Moon | Nintendo DS | Neverland | Like the others, but villagers now have a dynamic AI schedule and the ability to delve into dungeons with the player |
Rune Factory 4 | Nintendo 3DS | Neverland | The farming/dungeon exploring/marriage sim returns; crafting new equipment is essential to improving stats, your child can also join you in combat |
Rune Factory 4 Special | Nintendo Switch | Hakama/Neverland | Adds a new difficulty mode and event scenes for your marriage partner of choice post-matrimony; QoL changes present |
Rune Factory: A Fantasy Harvest Moon | Nintendo DS | Neverland | Now you get to raise crops and slay monsters! |
Rune Factory: Frontier | Nintendo Wii | Neverland | Harvest and dungeon delve, all while trying to prevent a whale island from crashing to the ground! |
Rune Factory: Tides of Destiny | Nintendo Wii | Neverland | More farming and fighting, with some seafaring sprinkled in! |
Rune Factory: Tides of Destiny | Sony PlayStation 3 | Neverland | Harvesting, adventuring, and seafaring in order to raise islands from the bottom of the ocean, with bonus Move controls |
Ryuuki Heidan: Danzarb | JP Super Famicom | Pandora Box | Epic sci-fi story marred by lackluster graphical presentation |
Sadame (DL only) | Nintendo 3DS | Mebius | An ARPG with 4 separate classes to hack and slash through an alternate history Sengoku period, includes a sphere grid-like customization system |
SaGa 2: Hihou Densetsu - Goddess of Destiny | Nintendo DS JP | Racjin/Square Enix | A ground-up remake of Final Fantasy Legend II, with more sidequests and the removal of random battles |
SaGa 3: Jikuu no Hasha - Shadow or Light | Nintendo DS JP | Racjin/Square Enix | Given the same treatment as its predecessor from Final Fantasy Legend III |
SaGa Frontier | Sony PlayStation | Square | 7 scenarios with complicated leveling mechanics, woefully left unfinished |
SaGa Frontier 2 | Sony PlayStation | Square | Watercolored, hand-drawn backgrounds and complex leveling with only 2 scenarios |
SaGa Scarlet Grace: Ambitions (DL only) | Nintendo Switch | Studio Reel/Square Enix | See PS4 |
SaGa Scarlet Grace: Ambitions (DL only) | Sony PlayStation 4 | Studio Reel/Square Enix | Uses the traditional SaGa format of taking actions to increase parameters rather than leveling, 4 different protagonists to choose from, very nonlinear as usual |
Saiyuki: Journey West | Sony PlayStation | Koei | SRPG based on the Journey to the West novel |
Saiyuki: Journey West (PSone Classics) | Sony PlayStation 3 | Koei | See PSX |
Saiyuki: Journey West (PSone Classics) | Sony PlayStation Portable | Koei | See PSX |
Saiyuki: Journey West (PSone Classics) | Sony PlayStation Vita | Koei | See PSX |
Sakuna: Of Rice and Ruin | Nintendo Switch | Edelweiss | See PS4 |
Sakuna: Of Rice and Ruin | Sony PlayStation 4 | Edelweiss | Part rice-farming simulator, part side-scrolling ARPG, all charm and pretty visuals |
Sakura Taisen | JP Sega Saturn | Overworks | First in the long-running SPRG series, where managing your troupe of girls gives them better stats! |
Sakura Wars: So Long, My Love | Nintendo Wii | Sega/RED Entertainment/Idea Factory | No major changes from the PS2 version save for a lack of JP voices |
Sakura Wars: So Long, My Love | Sony PlayStation 2 | Sega/RED Entertainment | Mech SRPG/dating sim goodness in 1920s New York, the first of the series to be localized |
Samurai Defender (DL only) | Nintendo 3DS | Link Kit | A by-the-books tower defense game with a Warring States skin |
Sands of Destruction | Nintendo DS | Imageepoch | Timing/combo based combat system that the enemies have no trouble abusing you with |
Sarara's Little Shop (PSone Classics) | Sony PlayStation 3 | Kinotrope/Siesta | Available on NA PSN, but left untranslated - combines shop management and dungeoneering elements akin to Recettear |
Sarara's Little Shop (PSone Classics) | Sony PlayStation Portable | Kinotrope/Siesta | See PS3 |
Sarara's Little Shop (PSone Classics) | Sony PlayStation Vita | Kinotrope/Siesta | See PS3 |
SD Gundam G Generation Cross Rays (Asia English) | Sony PlayStation 4 | Tom Create | Very similar to Genesis in combat (albeit with QoL changes), focuses on 13 different Gundam series (including Wing and SEED) and gives them more time to tell their stories |
SD Gundam G Generation Genesis (Asia English) | Sony PlayStation 4 | Tom Create | A Super Robot Wars-like game that spans the Universal Century timeline in a highly abridged form; lots of stats for both pilots and mobile suits to manage |
SD Gundam G Generation Genesis (Asia English) | Sony PlayStation Vita | Tom Create | See PS4 |
SD Gundam G Generation Overworld | JP Sony PlayStation Portable | Bandai Namco | SRPG that contains Gundam designs from 35 different iterations of the series, plays like Super Robot Wars |
SD Gundam G Generation: Cross Rays (Asia English) | Nintendo Switch | Tom Create | See PS4 |
SD Gundam: Winner's History | JP Sega Game Gear | ITL | Turn-based SRPG in unit placement, but real-time battles between individual units- with Gundams! |
SD Keiji Blader | JP Nintendo Famicom | NMK | DQ clone set in the far distant future |
Secret of Evermore | Super Nintendo | Square Soft | An ARPG featuring a boy and his dog traveling through different eras; never released in Japan |
Secret of Mana | Super Nintendo | Square | Actually the second Mana game, up to 3-player co-op |
Secret of Mana | Sony PlayStation 4 | Q Studios/Square | See Vita |
Secret of Mana (DL only) | Sony PlayStation Vita | Q Studios/Square | Remade in 3D with a lot of the original visual charm missing, a new translation, adds voiced dialogue and makes QoL changes |
Secret of the Stars | Super Nintendo | Tecmo | Super slow and super mundane |
Seek Hearts (DL only) | Nintendo Switch | Exe-Create | See XBO |
Seek Hearts (DL only) | Sony PlayStation 4 | Exe-Create | See XBO |
Seek Hearts (DL only) | XBOX One | Exe-Create | Kemco gonna Kemco, at least this one lets you adjust the encounter rate and consume old equipment to agument the protagonist's stats |
Sega Ages: Phantasy Star | Nintendo Switch | Sega | Mostly the same as the original release, but with QoL features like auto-mapping of dungeons and adjusting the rate of XP gain (if desired) |
Seiken Densetsu 3 | JP Super Famicom | Square | The character you choose at the start determines your storyline, otherwise plays like SoM |
Senran Kagura 2: Deep Crimson | Nintendo 3DS | Tamsoft | Plays like the first game and somehow manages to be even more risque in presentation |
Senran Kagura Burst (DL only) | Nintendo 3DS | Tamsoft | One of the most fanservicey beat-em-ups you'll ever see, has two different story modes to follow |
Senran Kagura Burst Re:Newal | Sony PlayStation 4 | Honey Parade/Tamsoft | Changes gameplay perspective to 3D (as opposed to the 2.5D of the original), adds more characters via DLC |
Senran Kagura: Estival Versus | Sony PlayStation 4 | Tamsoft | See Vita |
Senran Kagura: Estival Versus | Sony PlayStation Vita | Tamsoft | Massive mammary melee- a beat-em-up/ARPG where the girls you control will almost inevitably lose pieces of clothing in order to increase their power |
Senran Kagura: Shinovi Versus | Sony PlayStation Vita | Tamsoft | Choose a shinobi school to represent and show superiority over other schools by using 3D beat-em-up gameplay and (for some reason) tearing your clothes off |
Sephirothic Stories | Sony PlayStation 4 | Exe-Create | See XBO |
Sephirothic Stories | XBOX One | Exe-Create | All the visual charm of a PS2 game on more modern systems; enemies are visible as opposed to random encounters, otherwise same old Kemco |
Sephirothic Stories (DL only) | Nintendo Switch | Exe-Create | See XBO |
Seventh Cross Evolution | Sega Dreamcast | Atypical Alchemists Associate | Spore before Spore - gain evolution points and make your creature! |
Shadow Brain | JP Nintendo Famicom | Scitron & Art | Futuristic 1st-person dungeon crawler |
Shadow Hearts | Sony PlayStation 2 | Sacnoth | Takes place after Koudelka's bad ending, incorporates cosmic horror, alternate history, and a timing-based disc that affects success |
Shadow Hearts: Covenant | Sony PlayStation 2 | Nautilus | More of the above, but it has a vampire wrestler, so it's immediately 5203487203 times better |
Shadow Hearts: From the New World | Sony PlayStation 2 | Nautilus | Simliar gameplay to the previous entries, but more of a comedic tone and weaker dungeon design |
Shadow Tower | Sony PlayStation | FromSoftware | Plays similarly to King's Field, but killing particular enemies determines stat growth |
Shadow Tower (PSone Classics) | Sony PlayStation 3 | FromSoftware | See PSX |
Shadow Tower (PSone Classics) | Sony PlayStation Portable | FromSoftware | See PSX |
Shadow Tower (PSone Classics) | Sony PlayStation Vita | FromSoftware | See PSX |
Shadow Tower: Abyss | JP Sony PlayStation 2 | FromSoftware | Another first-person FromSoft jam and sequel to Shadow Tower, this one features soul harvesting and independent NPC schedules |
Shaman King: Legacy of the Spirits Soaring Hawk/Sprinting Wolf | Nintendo Gameboy Advance | KCEJ | Based on the manga, basically Pokemon-type battles with spirits |
Shaman King: Master of Spirits | Nintendo Gameboy Advance | KCEJ | Metroidvania based on the anime |
Shaman King: Master of Spirits II | Nintendo Gameboy Advance | KCEJ | Another Metroidvania based on the anime but with more attacks and abilities |
Shaman King: Power of Spirit | Sony PlayStation 2 | WinkySoft | SRPG of sorts, but individual fights between units are settled in a 3D fighting game format |
Shepherd's Crossing | Sony PlayStation 2 | Success | A game much like Harvest Moon in terms of farming, RPG elements are present in the raising and skill-learning of hunting dogs |
Shepherd's Crossing | Sony PlayStation Portable | Success | Adds a few QoL changes but otherwise spiffs up the visuals of the original |
Shin Megami Tensei | JP Super Famicom | Atlus | 1st-person dungeon crawl with demon recruitment/fusion, only localized on mobile |
Shin Megami Tensei if… | JP Super Famicom | Atlus | Like regular SMT, but in a centralized high school setting. This is Persona's daddy! |
Shin Megami Tensei II | JP Super Famicom | Atlus | Similar to but easier than the first game |
Shin Megami Tensei IV | Nintendo 3DS | Atlus | Takes place in a separate world from the other SMT games, gameplay elements like demon recruitment/fusion, the 3-pronged alignment choice, and the Press Turn system return |
Shin Megami Tensei IV: Apocalypse | Nintendo 3DS | Atlus | A follow-up to/alternate timeline story in the same world as SMT IV, makes some QoL changes to the gameplay loop from its predecessor |
Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon | Sony PlayStation 2 | Atlus | Very similar to its predecessor, but uses demon negotiation rather than capture elements |
Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army | Sony PlayStation 2 | Atlus | Deviates from series norms by being more of an ARPG and taking place in the past, demon assistance is always present |
Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Devil Summoner: Soul Hackers | Nintendo 3DS | Atlus | Remake of a JP-only Saturn game; demon alignment makes a large difference in battle, dictating what types of attacks they prefer; demon pairs can also be incompatible |
Shin Megami Tensei: Devil Survivor | Nintendo DS | Atlus | SRPG with branching narrative choices and squads of units rather than individuals, plus demons of course |
Shin Megami Tensei: Devil Survivor 2 | Nintendo DS | Atlus | Plays largely the same as the first, but adds a social system to influence the ending |
Shin Megami Tensei: Devil Survivor 2 Record Breaker | Nintendo 3DS | Atlus | Adds a post-ending scenario, voice acting, an easier difficulty mode, a new character, and QoL changes |
Shin Megami Tensei: Devil Survivor Overclocked | Nintendo 3DS | Atlus | Adds an additional day of plot, more demons, QoL improvements, voice acting, difficulty selection, and a graphical retouch |
Shin Megami Tensei: Digital Devil Saga | Sony PlayStation 2 | Atlus | Straightforward turn-based JRPG, characters transform into demons in battle, lots of turn manipulation in combat |
Shin Megami Tensei: Digital Devil Saga (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Digital Devil Saga 2 | Sony PlayStation 2 | Atlus | See above - direct sequel to Digital Devil Saga |
Shin Megami Tensei: Digital Devil Saga 2 (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Nocturne | Sony PlayStation 2 | Atlus | AKA Shin Megami Tensei 3 - has all the expected demon recruitment, does not feature a Law/Chaos branching system |
Shin Megami Tensei: Nocturne (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Persona | Sony PlayStation Portable | Atlus | Adds the previously excluded Snow Queen Quest, readjusts difficulty levels and encounter rates, and reworks the dialogue to be more modern |
Shin Megami Tensei: Persona (DL only) | Sony PlayStation Vita | Atlus | See PSP |
Shin Megami Tensei: Persona 2: Innocent Sin | Sony PlayStation Portable | Atlus | Previously never localized in North America, the direct predecessor to Eternal Punishment; contains demon recruitment and rumor-spreading |
Shin Megami Tensei: Persona 2: Innocent Sin (DL only) | Sony PlayStation Vita | Atlus | See PSP |
Shin Megami Tensei: Persona 3 | Sony PlayStation 2 | Atlus | Where the Persona series really began to pick up steam; introduced the Social Link element used by future entries |
Shin Megami Tensei: Persona 3 FES | Sony PlayStation 2 | Atlus | Adds an additional epilogue scenario to the original game, debatably the definitive edition |
Shin Megami Tensei: Persona 3 FES (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Persona 3 Portable | Sony PlayStation Portable | Atlus | Adds a female main character to Persona 3, alters Social Links accordingly, does not contain "The Answer" scenario, gives control over other party members in combat |
Shin Megami Tensei: Persona 3 Portable (DL only) | Sony PlayStation Vita | Atlus | See PSP |
Shin Megami Tensei: Persona 4 | Sony PlayStation 2 | Atlus | The RPG/life sim (of sorts) series continues, this time with a murder mystery theme and an obsession with the color yellow |
Shin Megami Tensei: Persona 4 (PS2 Classics) | Sony PlayStation 3 | Atlus | See PS2 |
Shin Megami Tensei: Strange Journey | Nintendo DS | Atlus/Lancarse | First-person dungeon crawler with demon battling, negotiation, and fusion - all in Antarctica! |
Shin Megami Tensei: Strange Journey Redux | Nintendo 3DS | Atlus | Newly added routes, endings, demons, and voice acting along with graphical and QoL upgrades |
Shin Seikoku: La Wares | JP Super Famicom | J-Force | Based off a Japanese TTRPG, featuring mech combat |
Shining Force | Sega Genesis | Climax/Sonic Software Planning | Epic SRPG with unit promotion |
Shining Force CD | Sega CD | Sonic Software Planning | Remake of Shining Force Gaiden I/II for the JP Game Gear, requires a backup RAM cart to play all scenarios |
Shining Force EXA | Sony PlayStation 2 | Neverland | Isometric ARPG with two protagonists and some town-building, recycles many assets from Shining Force Neo |
Shining Force Gaiden: Final Conflict | JP Sega Game Gear | Sonic Software Planning | Typical Shining Force gameplay, takes place after SFCD but before SFII, links SFI and II together |
Shining Force II | Sega Genesis | Sonic Software Planning | Similar to the first, with hidden characters and potentially branching promotion |
Shining Force III | Sega Saturn | Camelot | Technically only Scenario 1 of the full Shining Force III story |
Shining Force Neo | Sony PlayStation 2 | Neverland | More realistically proportioned models than Shining Tears, but overall plays similarly |
Shining Force: Resurrection of the Dark Dragon | Nintendo Gameboy Advance | Amusement Vision | Remake of the first Shining Force with new plot and characters |
Shining Force: The Sword of Hajya | Sega Game Gear | Sonic Software Planning | Technically Shining Force Gaiden II- just play Shining Force CD instead |
Shining Force: The Sword of Hajya (VC) | Nintendo 3DS | Sonic Software Planning | See GG |
Shining in the Darkness | Sega Genesis | Climax/Sonic Software Planning | First-person dungeon crawl, first game released in the Shining series (but not first chronologically in story) |
Shining Resonance Refrain | Nintendo Switch | O-Two/Sega/Media.Vision | See PS4 |
Shining Resonance Refrain | Sony PlayStation 4 | O-Two/Sega/Media.Vision | Enhanced port of a previously JP-only PS3 game with added storylines; a serviceable ARPG with some dating sim elements |
Shining Resonance Refrain | XBOX One | O-Two/Sega/Media.Vision | See PS4 |
Shining Soul | Nintendo Gameboy Advance | Nextech/Grasshopper Manufacture | Isometric ARPG that serves as a reboot of sorts to the Shining series |
Shining Soul II | Nintendo Gameboy Advance | Nextech/Grasshopper Manufacture | Similar to the first, with more classes to choose from |
Shining Tears | Sony PlayStation 2 | NexTech/Amusement Vision | Plays vastly different to the rest of the Shining Force games- is an isometric ARPG rather than turn-based |
Shining the Holy Ark | Sega Saturn | Camelot | 1st-person dungeon crawl, not unlike Shining in the Darkness |
Shinsenden | JP Nintendo Famicom | Tamtex | Another day, another eastern-themed DQ clone |
Shiren the Wanderer | Nintendo Wii | Chunsoft | Actually the third game in the Shiren the Wanderer sub-series of Mystery Dungeon roguelike games |
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate | Nintendo Switch | Spike Chunsoft | See Vita, but with a few extra dungeons |
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate | Sony PlayStation Vita | Spike Chunsoft | Fifth Shiren game, day/night system is important for visibility, some puzzle-solving involved in dungeon crawling |
Shiryou Sensen: War of the Dead | JP PC Engine | Fun Project | Badass cover art, plays a lot like Zelda II |
Silva Saga | JP Nintendo Famicom | Seta | Nice graphics for the time |
Silva Saga II: The Legend of Light and Darkness | JP Super Famicom | Seta | Hire mercenaries to help in combat! |
Skies of Arcadia | Sega Dreamcast | Overworks | Standard combat and ship battles! |
Skies of Arcadia Legends | Nintendo GameCube | Overworks | The skyfaring adventure with a bit more spit-shine! |
Slayers | JP Super Famicom | BEC | Based on the anime of the same name, plays typically for the era |
Slime Mori Mori Dragon Quest 3: Daikaizoku to Shippo Dan | JP Nintendo 3DS | Square Enix | |
Snack World: The Dungeon Crawl - Gold | Nintendo Switch | h.a.n.d./Level-5 | A third-person dungeon crawler (as the name implies) with lots of food-based puns and humor as well as surprising difficulty |
Solatorobo: Red the Hunter | Nintendo DS | CyberConnect2 | Spiritual sequel to Tail Concerto (PSX), with steampunk robot combat and tons of furries |
Soma Bringer | Nintendo DS JP | Monolith Soft | Top-down ARPG, widely acclaimed; lots of text to read and lots of character customization to do |
Sorcerer's Kingdom | Sega Genesis | NCS | SRPG where each character's individual move phase leads to the entire enemy's movephase, stat leveling is FFII-like |
Sorcery Saga: Curse of the Great Curry God | Sony PlayStation Vita | Compile Heart/Zerodiv | Roguelike with a simple premise; levels reset at the start of each dungeon but equipment levels persist, giving unwanted items to your companion teaches it skills |
Soul Blazer | Super Nintendo | Quintet | Part of the legendary Quintet trilogy, an ARPG with some town-reconstruction elements |
Soul Nomad & The World Eaters | Sony PlayStation 2 | Nippon Ichi | Yet another Disgaea-adjacent SRPG, this one has more NPC interaction and a branching storyline |
Soul Sacrifice | Sony PlayStation Vita | Marvelous/SCEJ/Comcept | A heavily dark fantasy-styled Monster Hunter clone of sorts with the choice of sparing or sacrificing your enemies, allies, and own body parts as a crucial element to progression |
Soul Sacrifice Delta (DL only) | Sony PlayStation Vita | Marvelous/SCEJ/Comcept | Additions include new weapons, abilities, factions, monsters, areas, and a streamlining of combat to increase fluidity |
Spectral Force 3 | XBOX 360 | Idea Factory/XPEC Entertainment | SRPG with a large amount of recruitable characters, faction-based story |
Spectral Force Genesis | Nintendo DS | Idea Factory | An extremely detailed war sim RTSRPG, with multiple nations to play as and features like taxation and diplomacy |
Spectral Souls: Resurrection of the Ethereal Empires | Sony PlayStation Portable | Idea Factory | An enhanced port of the previously Japan-only Spectral Souls II, an SRPG with multiple storylines to choose, an AP-based combat system |
Spectrobes | Nintendo DS | Jupiter | An original Disney Interactive Studios IP with slippery-looking controls; a Pokemon clone with ARPG combat |
Spectrobes: Beyond the Portals | Nintendo DS | Jupiter | Many more Spectrobes to collect and a general improvement overall from the first game |
Spectrobes: Origins | Nintendo Wii | Genki | ARPG/monster collector with utilization of motion controls to switch between Spectrobes in combat |
SpellCaster | Sega Master System | Sega | ARPG in combat (plays much like Shinobi), point-and-click-like in towns, story progression increases stats |
Star Ocean | JP Super Famicom | Tri-Ace | Look at that spritework! |
Star Ocean: First Departure | Sony PlayStation Portable | Tose/Tri-Ace | Adds new playable characters and animated cutscenes, gives the game a different engine, expands on some NPCs storyline-wise, first western localization of the game |
Star Ocean: First Departure R (DL only) | Nintendo Switch | Tose/Square Enix/Tri-Ace | See PS4 |
Star Ocean: First Departure R (DL only) | Sony PlayStation 4 | Tose/Square Enix/Tri-Ace | Adds new character illustrations and makes QoL changes to the PSP version |
Star Ocean: Integrity and Faithlessness | Sony PlayStation 4 | Tri-Ace | Arguably the weakest entry in the series; combat occurs with all party members (up to 7!) present in real-time, with a rock-paper-scissors-like system |
Star Ocean: Second Evolution | Sony PlayStation Portable | Tose/Tri-Ace | Adds new playable characters, reworked skills, new cutscenes, and even more endings to The Second Story |
Star Ocean: The Last Hope | XBOX 360 | Tri-Ace | Chronologically the first game in the series, fun action-based gameplay and a heavier sci-fi emphasis than all other titles |
Star Ocean: The Last Hope - 4K/Full HD Edition (DL only) | Sony PlayStation 4 | Tri-Ace/Square Enix | See PS3, but with prettier graphics |
Star Ocean: The Last Hope International | Sony PlayStation 3 | Tri-Ace | Adds anime-styled character portraits, dual audio, and new music to the original 360 release; considered to be the definitive version of the game |
Star Ocean: The Second Story | Sony PlayStation | Tri-Ace | First localized Star Ocean game with two different scenarios |
Star Ocean: Till the End of Time | Sony PlayStation 2 | Tri-Ace | AKA Star Ocean 3 - losing all HP or MP will knock a character out in battle, very complicated Private Action scoring system to determine ending |
Star Ocean: Till the End of Time (DL only) | Sony PlayStation 4 | Tri-Ace | See PS2 |
Star Odyssey | Sega Genesis | Hot-B | Localized 20 years after initial release in Japan (as Blue Almanac), enemy level scales to player |
Steambot Chronicles | Sony PlayStation 2 | Irem | Mech-based ARPG, characters are named after food, eschews leveling system for highly customizable mech parts |
STED: Iseki Wakusei no Yabou | JP Nintendo Famicom | ADK | Very Phantasy Star-like |
Stella Deus: The Gate of Eternity | Sony PlayStation 2 | Pinegrow/Atlus | SRPG with a similar position-heavy system to Hoshigami: Ruining Blue Earth |
Stella Deus: The Gate of Eternity (PS2 Classics) | Sony PlayStation 3 | Pinegrow/Atlus | See PS2 |
Stella Glow | Nintendo 3DS | Imageepoch | SRPG gameplay, learning character abilities is somewhat dependent upon building a relationship with the main character |
Story of Seasons: Friends of Mineral Town | Nintendo Switch | Bullets/Marvelous | A remake of Harvest Moon: (More) Friends of Mineral Town with different choices for both male/female protagonists; farming/courtship as usual otherwise |
Stranger of Sword City | Sony PlayStation Vita | Experience | More first-person dungeon crawling, highly customizable party, permadeath of party members is something to manage, lots of challenge |
Stranger of Sword City (DL only) | XBOX One | Experience | See Vita |
Stranger of Sword City Revisited (DL only) | Sony PlayStation Vita | Experience | Adds new (potentially game-breaking) classes, new dungeons, new monsters (and tactics for existing ones), and tons of QoL adjustments |
Suikoden | Sony PlayStation | Konami | Amazing NTSC cover art, loads of different playable characters, and a highly political story |
Suikoden (PSone Classics) | Sony PlayStation 3 | Konami | See PSX |
Suikoden (PSone Classics) | Sony PlayStation Portable | Konami | See PSX |
Suikoden (PSone Classics) | Sony PlayStation Vita | Konami | See PSX |
Suikoden II | Sony PlayStation | Konami | Sweeping political epic- |
Suikoden II (PSone Classics) | Sony PlayStation 3 | Konami | See PSX |
Suikoden II (Psone Classics) | Sony PlayStation Portable | Konami | See PSX |
Suikoden II (PSone Classics) | Sony PlayStation Vita | Konami | See PSX |
Suikoden III | Sony PlayStation 2 | KCET | The turn-based epic saga continues, a variety of protagonists, can import data from the PSX games for bonuses |
Suikoden III (PS2 Classics) | Sony PlayStation 3 | KCET | See PS2 |
Suikoden IV | Sony PlayStation 2 | KCET | Takes place long before other games in the series, smaller party size, looooooooooooooooooooooooooads of slow sailing |
Suikoden IV (PS2 Classics) | Sony PlayStation 3 | KCET | See PS2 |
Suikoden Tactics | Sony PlayStation 2 | Konami | An SRPG with a heavy focus on elements and support characters; takes place both before and after Suikoden IV |
Suikoden Tierkreis | Nintendo DS | Konami | Not part of the main series storyline (no returning characters), but similar 108-star recuitment and turn-based gameplay |
Suikoden V | Sony PlayStation 2 | Konami/Hudson Soft | Last game in the series before being abandoned by Konami, a return to 6-person parties, lots of story connections to I-III |
Sukeban Deka III | JP Nintendo Famicom | Shouei | Manga-based ARPG |
Summon Night 5 | Sony PlayStation Portable | Felistella | First game in the main series to be localized, an SRPG with morale elements (having a lot after battle can help increase character skills) |
Summon Night 5 (DL only) | Sony PlayStation Vita | Felistella | See PSP |
Summon Night 6: Lost Borders | Sony PlayStation 4 | Media.Vision | See Vita |
Summon Night 6: Lost Borders | Sony PlayStation Vita | Media.Vision | SRPG that basically acts as general fanservice for the series, featuring characters from all previously numbered entries |
Summon Night: Swordcraft Story | Nintendo Gameboy Advance | Flight-Plan | Combat reminiscent of earlier Tales games, but with weapon swapping available |
Summon Night: Swordcraft Story 2 | Nintendo Gameboy Advance | Flight-Plan | Like the first, but with more crafting |
Summon Night: Twin Age | Nintendo DS | Flight-Plan | Touch control-only ARPG with 2 AI party members and the ability to summon monsters |
Super Chinese World 2 | JP Super Famicom | Culture Brain | Super Ninja Boy sequel, has ARPG battles instead of its predecessor's turn-based combat |
Super Famicom Wars | JP Super Famicom | Intelligent Systems | Technically a digital-only title (released via Satellaview), units can gather XP in combat that does not carry between maps |
Super Hydlide | Sega Genesis | T&E Soft | Remake of Hydlide 3, with a morality, encumbrance, hunger, and day/night system. IT'S NOT ALL THAT GOOD. |
Super Mario RPG: Legend of the Seven Stars | Super Nintendo | Square | Fun little turn-based game with a cute artstyle and rhythmic button pressing to maximize damage |
Super Mario RPG: Legend of the Seven Stars (VC) | Nintendo Wii U | Square | See SNES |
Super Neptunia RPG | Nintendo Switch | Artisan Studios/Compile Heart/Idea Factory | See PS4 |
Super Neptunia RPG | Sony PlayStation 4 | Artisan Studios/Compile Heart/Idea Factory | Take the Neptunia crew and put them in a Valkyrie Profile-like game and this is the result |
Super Ninja Boy | Super Nintendo | Culture Brain | Can be played multiplayer, combat is done in side-scrolling ARPG format, sequel to Little Ninja Brothers |
Super Paper Mario | Nintendo Wii | Intelligent Systems | Multiple playable characters and the ability to switch between 2D/3D for platforming; the last decent Paper Mario game, according to many |
Super Robot Taisen | JP Nintendo Gameboy | Winkysoft | Origin of the long-running SRPG series |
Super Robot Taisen A Portable | JP Sony PlayStation Portable | Banpresto | It's more SRW, with branching storylines and super evasive enemies! Remake of the GBA game Super Robot Wars A |
Super Robot Taisen EX | JP Super Famicom | Winkysoft | SRPG, branching storyline, uses the SRW3 engine |
Super Robot Taisen Gaiden: Masou Kishin - The Lord of Elemental | JP Super Famicom | Winkysoft | SRPG, focuses on one of the original characters in the series, directional damage |
Super Robot Taisen J | JP Nintendo Gameboy Advance | Banpresto | Contains licensed mechs, which is why localization didn't otherwise occur |
Super Robot Taisen OG Saga: Endless Frontier | Nintendo DS | Monolith Soft | Spinoff of the Original Generation series of Super Robot Wars, with turn-based combo combat rather than the regular SRPG format |
Super Robot Taisen OG: Original Generations | JP Sony PlayStation 2 | Banpresto | Combined retcon/remake of the two GBA SRT games; additionally incorporates battle systems/bots from other games in the series |
Super Robot Taisen: Original Generation | Nintendo Gameboy Advance | Banpresto | Contains only original characters (no licensed mechs), gameplay is otherwise SRPG as always |
Super Robot Taisen: Original Generation 2 | Nintendo Gameboy Advance | Banpresto | Differs from the first game by featuring a branching storyline |
Super Robot Wars OG: The Moon Dwellers (Asia English) | Sony PlayStation 4 | B.B. Studio | Serves as a new entry point to the OG series (which has no cameos as opposed to the main series), SRPG combat with assists based on positioning, multiple protagonists |
Super Robot Wars T (Asia English) | Nintendo Switch | B.B. Studio | See PS4 |
Super Robot Wars T (Asia English) | Sony PlayStation 4 | B.B. Studio | Balances out the intertwining series focuses more smoothly than V or X, iterates on X's gameplay by adding supporter units |
Super Robot Wars V (Asia English) | Nintendo Switch | B.B. Studio | See PS4 |
Super Robot Wars V (Asia English) | Sony PlayStation 4 | B.B. Studio | Multi mech-franchise SRPG mashup, this one with a particularly heavy focus on Yamato 2199; has multiple endings and protagonists |
Super Robot Wars V (Asia English) | Sony PlayStation Vita | B.B. Studio | See PS4 |
Super Robot Wars X (Asia English) | Nintendo Switch | B.B. Studio | See PS4 |
Super Robot Wars X (Asia English) | Sony PlayStation 4 | B.B. Studio | Crossover chaos continues, focus is on Mashin Hero Wataru, Gurren Lagann, and Cross Ange in addition to many other cameos; nerfs some units from V |
Super Robot Wars X (Asia English) | Sony PlayStation Vita | B.B. Studio | See PS4 |
Superdimension Neptune VS Sega Hard Girls | Sony PlayStation Vita | Compile Heart | Spinoff of the main Neptunia series with similar gameplay; features time traveling across the different Sega console eras |
Surging Aura | JP Sega MegaDrive | Japan Media Programming | Each action in combat takes time to do - and can be interrupted! It's also really pretty too |
Sweet Home | JP Nintendo Famicom | Capcom | Without this, Resident Evil doesn't exist; a horror turn-based game with character permadeath |
Sword Art Online Re: Hollow Fragment (DL only) | Sony PlayStation 4 | Aquria | Vastly improves the translation of the original, changes the way skills work in combat, and adds new bosses amongst other QoL changes |
Sword Art Online: Alicization Lycoris | Sony PlayStation 4 | Aquria | See XBO |
Sword Art Online: Alicization Lycoris | XBOX One | Aquria | Follows the third anime season, gameplay is still ARPG-styled but frequently interrupted by long bursts of visual novel-like dialogue |
Sword Art Online: Fatal Bullet | Sony PlayStation 4 | Dimps | See XBO |
Sword Art Online: Fatal Bullet | XBOX One | Dimps | Takes place in the gun-heavy game world from the second season of the anime, ARPG/third-person shooter combat with a customizable avatar |
Sword Art Online: Fatal Bullet - Complete Edition (DL only) | Nintendo Switch | Dimps | Includes all expansions and DLC from the original release |
Sword Art Online: Hollow Fragment (DL only) | Sony PlayStation Vita | Aquria | Takes place during the anime's first arc but is a spinoff, has content from a JP-only prequel game included, with ARPG MMO-styled combat and dating sim elements |
Sword Art Online: Hollow Realization | Sony PlayStation 4 | Aquria | See Vita |
Sword Art Online: Hollow Realization - Deluxe Edition (DL only) | Nintendo Switch | Aquria | Includes all DLC from the original |
Sword Art Online: Hollow Realization (DL only) | Sony PlayStation Vita | Aquria | Direct sequel to Lost Song, has a 4-person party with more streamlined MMO-type combat than previous games in the series; lots of NPCs to befriend, goes back to the first arc style |
Sword Art Online: Lost Song | Sony PlayStation 4 | Artdink | See Vita |
Sword Art Online: Lost Song | Sony PlayStation Vita | Artdink | Sequel to Hollow Fragment, has more actual ARPG-type combat, takes place in the area of the second half of the anime's first arc, 3-person parties |
Sword of Hope II (VC) | Nintendo 3DS | Kemco | See GB |
Sword of Mana | Nintendo Gameboy Advance | Brownie Brown | Incorporates elements from later games and 2 story paths |
Sword of Vermilion | Sega Genesis | Sega | Overworld traversal in first and third-person, combat is done ARPG-style |
Swords & Darkness (DL only) | Nintendo 3DS | Aplus/Arc System Works | A side-scrolling beat-em-up with no special features of note |
Sylvania Families: Otogi no Kuni no Pendant | JP Nintendo Gameboy | Epoch | More of a life-sim featuring overly cutesy characters based on a series of animal figurines |
Symphony of Eternity (DL only) | Nintendo 3DS | World Wide Software/Kemco | A boy, girl, and golem walk into a Kemco game and end up surprisingly in-depth with individual customization of skills and spells through reading books |
Tactics Ogre | JP Super Famicom | Quest | Epic storyline, lots of important choices to make - even at the very beginning of the game! |
Tactics Ogre | Sony PlayStation | Quest | SRPG with an alignment system and turn-based gameplay (in contrast to Ogre Battle) |
Tactics Ogre: Let Us Cling Together | Sony PlayStation Portable | Square Enix/Quest | Allows for revisiting of plot points to see how alternate major decisions would have changed the story |
Tactics Ogre: Let Us Cling Together (DL only) | Sony PlayStation Vita | Square Enix/Quest | See PSP |
Tactics Ogre: The Knight of Lodis | Nintendo Gameboy Advance | Quest | Plays like Tactics Ogre- SRPG format, set before both Ogre Battle games |
Taiko no Tatsujin: Rhythmic Adventure Pack | Nintendo Switch | Bandai Namco | Formerly JP 3DS-only games; all the rhythmic action of Taiko Drum Master with 2 different story modes wherein you assemble a party and level up |
Tail of the Sun | Sony PlayStation | Artdink | Be caveman. Go hunting. Build tower of mammoth bone. More of a life-sim really |
Takt of Magic | JP Nintendo Wii | Taito | Successor to LostMagic (DS); a ARPGRTS focused on using motion controls to cast spells |
Tales of Berseria | JP Sony PlayStation 3 | Bandai Namco | See PS4 - last Tales game developed for PS3 |
Tales of Berseria | Sony PlayStation 4 | Bandai Namco | Story is linked to Zestiria, highly eclectic cast, fulfilling certain conditions in battle (ARPG as always) leads to unleashing better abilities (or bolstering your enemies) |
Tales of Destiny | Sony PlayStation | Wolf Team | First localized Tales title with a similar 2D real-time combat system to its predecessor |
Tales of Destiny II | Sony PlayStation | Wolf Team/Namco | Actually Tales of Eternia - the real Tales of Destiny 2 is a Japanese exclusive |
Tales of Graces f | Sony PlayStation 3 | Namco Tales Studio | Enhanced localization of a JP-only Wii Tales title, very technical combat system, takes place at multiple times through the party's lives |
Tales of Hearts R | Sony PlayStation Vita | 7thChord/Namco Bandai | Remake of a previously JP-only DS title; leveling is done by improving a character's signature weapon, emphasizes air combos and union special attacks in combat |
Tales of Innocence | Nintendo DS JP | Alfa System | You know what to expect here at this point - in addition, doing sidequests for guilds levels them up |
Tales of Legendia | Sony PlayStation 2 | Namco | Reverts back to the linear combat of earlier entries, about half of the game takes place after the final boss is defeated |
Tales of Phantasia | JP Super Famicom | Wolf Team | Mind-bogglingly pretty, a technological marvel for the time |
Tales of Phantasia | Nintendo Gameboy Advance | Namco Tales Studio | First time released in English, with lots of slowdown and heavily compressed voice clips |
Tales of Phantasia | JP Sony PlayStation | Namco | Arguably the best way to play the game, despite lack of official translation |
Tales of Symphonia | Nintendo GameCube | Namco Tales Studio | Brought the Tales series into the 3D realm |
Tales of Symphonia Chronicles | Sony PlayStation 3 | Bandai Namco | Combined release of the previously JP-only PS2 version of Tales of Symphonia (with additional content) and Dawn of the New World (with a new control scheme) |
Tales of Symphonia: Dawn of the New World | Nintendo Wii | Namco Tales Studio | Lots of elemental affinity manipulation and some monster recruitment mechanics in addition to normal Tales gameplay |
Tales of the Abyss | Nintendo 3DS | Namco Tales Studio | Very similar to the original; load times are shorter, some minor changes to quests were made, and shortcuts for battle abilities requires use of the touchscreen |
Tales of the Abyss | Sony PlayStation 2 | Namco Tales Studio | Back to the 3D combat that Symphonia popularized, a shining example of protagonist character development |
Tales of the Tempest | Nintendo DS JP | Dimps/Namco Tales Studio | A short spinoff title from the mainline series, but plays as you've come to expect; a very polarizing game |
Tales of the World: Radiant Mythology | Sony PlayStation Portable | Alfa System | A crossover Tales game with a customizable main character, the ability to recruit other major characters from the series, and a quest-based format |
Tales of Vesperia | XBOX 360 | Namco Tales Studio | It's more Tales, featuring a badass doggo! Lots of missables and a strong overall cast |
Tales of Vesperia Definitive Edition | Nintendo Switch | QLOC/Bandai Namco | See XBO |
Tales of Vesperia: Definitive Edition | Sony PlayStation 4 | QLOC/Bandai Namco | See XBO |
Tales of Vesperia: Definitive Edition | XBOX One | QLOC/Bandai Namco | Includes all the content from the previously JP-only PS3 version (new characters and more voice acting, amongst others) |
Tales of Xillia | Sony PlayStation 3 | Namco Tales Studio | Two separate protagonists with different combat styles (in similar ARPG format to others in the series) gives additional replayability |
Tales of Xillia 2 | Sony PlayStation 3 | Namco Tales Studio | Direct sequel to Tales of Xillia with a new silent protagonist, lots of debt to manage, and character affection to earn |
Tales of Zestiria | Sony PlayStation 3 | Bandai Namco | Often maligned amongst series fans for being misleading in terms of character marketing, has a battle system that revolves around partnering up |
Tales of Zestiria | Sony PlayStation 4 | Bandai Namco | See PS3 |
Tao | JP Nintendo Famicom | Pax Softonica | Heavily religious-themed, bizarre af (you ride a dinosaur to Moscow), likely kusoge |
Tao's Adventure: Curse of the Demon Seal | Nintendo DS | Konami | Sequel to Azure Dreams (PSX/GBC), with similar tower climbing/dungeon crawling mchanics, with the addition of touchscreen runes |
Tear Ring Saga Series: Berwick Saga - Lazberia Chronicle Chapter 174 | JP Sony PlayStation 2 | Enterbrain | SRPG with a heavy Fire Emblem influence (made by the same creator) with a hexagonal-based battle grid |
Tear Ring Saga: Yutona Eiyuu Senki | JP Sony PlayStation | ASCII Entertainment | It's pretty much Fire Emblem, down to the creator of the series |
Tears to Tiara II: Heir of the Overlord | Sony PlayStation 3 | Aquaplus/Sting | Sequel to a JP-only visual novel; plays more or less like a visual novel with occasional SRPG skirmishes thrown in |
Tecmo's Deception: Invitation to Darkness | Sony PlayStation | Tecmo | Make deals with the devil and use traps to kill your enemies! |
Tecmo's Deception: Invitation to Darkness (PSone Classics) | Sony PlayStation 3 | Tecmo | See PSX |
Tenchi Muyo!: Game Hen | JP Super Famicom | TamTam | Isometric turn and grid-based combat, based off the anime! |
Tenchi o Kurau II: Shokatsu Koumei Den | JP Nintendo Famicom | Capcom | Plays just like the first, just never localized |
Tengai Makyou Zero | JP Super Famicom | Red Company Corporation | Utilized special technology to allow for a real-time clock, more dialogue |
Tenshi no Uta: Shiroki Tsubasa no Inori | JP Super Famicom | Telenet Japan | Not only can you negotiate with monsters, you get special experience points for doing so! |
Terranigma (PAL/JP only) | Super Nintendo | Quintet | Strangely never localized, last in the Quintet ARPG trilogy; spells can only be cast via one-time use items |
The 3rd Birthday | Sony PlayStation Portable | HexaDrive | Third game in the Parasite Eve series, more like a third-person shooter than previous games, mission-based gameplay and lots of NPC possession! |
The 3rd Birthday (DL only) | Sony PlayStation Vita | HexaDrive | See PSP |
The 7th Saga | Super Nintendo | Produce | 7 different playable characters, way harder in the US than Japan |
The Alliance Alive | Nintendo 3DS | Cattle Call/Grezzo/FuRyu | Written by the creator of Suikoden; a turn-based game where skills are increased via use and "talent points" are accumulated to improve stats individually |
The Alliance Alive HD Remastered | Nintendo Switch | Cattle Call | See PS4 |
The Alliance Alive HD Remastered | Sony PlayStation 4 | Cattle Call | No major differences outside of graphical enhancement and some UI adjustments due to the lack of two screens |
The Awakened Fate Ultimatum | Sony PlayStation 3 | Nippon Ichi | Top-down roguelike with a focus on choosing between good and evil (with matching transformations) |
The Battle Cats POP! (DL only) | Nintendo 3DS | Ponos | More of a tower defense game, but you do use accumulated XP to level up and change the apeparance of your extremely weird cat crew |
The Bouncer | Sony PlayStation 2 | Dream Factory | Cult-classic 3D beat-em-up with RPG elements |
The Caligula Effect (DL only) | Sony PlayStation Vita | Aquria | Written by the writer of Persona 1/2; any NPC can be recruited into the party after raising affinity enough, combat is tactical and based on heavy comboing |
The Caligula Effect: Overdose | Nintendo Switch | Aquria | See PS4 |
The Caligula Effect: Overdose | Sony PlayStation 4 | Aquria | Adds a selectable female protagonist, further stylizes the UI, provides QoL improvements, and features an alternate story route/ending, amongst other things |
The Dark Spire | Nintendo DS | Success | A heavily stylized first-person dungeon crawler with an emphasis on an alignment system |
The Denpa Men 2: Beyond the Waves (DL only) | Nintendo 3DS | Genius Sonority | Plays the same, but adds more elements, status ailments, new dungeons, and the ability to dress up your Denpa Men |
The Denpa Men 3: The Rise of Digitoll (DL only) | Nintendo 3DS | Genius Sonority | Dual-type Denpa Men now exist, as do more antenna shapes, monsters, and sidequest-type activities! |
The Denpa Men: They Came By Wave (DL only) | Nintendo 3DS | Genius Sonority | A quirky little game where you use AR to gather up little men to use as party members, naturally there is also a rock-paper-scissors feel to it |
The Final Fantasy Legend | Nintendo Gameboy | Square | Actually the first game in the SaGa series, has many different playable races and monsters |
The Granstream Saga | Sony PlayStation | Shade | ARPG, Successor to the Quintet trilogy, unsettling faceless 3D models |
The Guided Fate Paradox | Sony PlayStation 3 | Nippon Ichi | Isometric roguelike in the Disgaea universe, with angel companions and the ability to grant wishes and levels resetting upon leaving the dungeon |
The Last Remnant | XBOX 360 | Square Enix | Battles are done in large-scale- each character leads a squad of units, too much grinding can notoriously make the game too difficult |
The Last Remnant Remastered (DL only) | Nintendo Switch | Square Enix | See PS4 |
The Last Remnant Remastered (DL only) | Sony PlayStation 4 | Square Enix | Adds a ton of QoL improvements originally from the PC version (removal of leader limits, a turbo mode for battles, etc) as well as spiffing up the visuals |
The Last Story | Nintendo Wii | Artoon/Mistwalker | ARPG with tactical and stealth elements including a cover system and issuing orders to AI party members in real-time |
The Legend of Dragoon | Sony PlayStation | Sony Computer Entertainment Japan | Timing-based combat, some funny voice acting, neat concept |
The Legend of Dragoon (PSone Classics) | Sony PlayStation 3 | Sony Computer Entertainment Japan | See PSX |
The Legend of Dragoon (PSone Classics) | Sony PlayStation Portable | Sony Computer Entertainment Japan | See PSX |
The Legend of Dragoon (PSone Classics) | Sony PlayStation Vita | Sony Computer Entertainment Japan | See PSX |
The Legend of Heroes II: Prophecy of the Moonlight Witch | Sony PlayStation Portable | Microvision/Falcom | First game in the Gagharv trilogy, despite western release order; gameplay is still very traditional, arguably bland, continues the pet system from the previous game |
The Legend of Heroes III: Song of the Ocean | Sony PlayStation Portable | Microvision/Falcom | Last in the Gagharv trilogy, but chronologically between the other two; still linear but allows for importing of data from the previous two games |
The Legend of Heroes: A Tear of Vermillion | Sony PlayStation Portable | Microvision/Falcom | Second game in the Gagharv trilogy, despite western release order; run-of-the-mill turn-based gameplay and an arbitrary pet system |
The Legend of Heroes: Sora no Kiseki the 3rd - Evolution | JP Sony PlayStation Vita | Falcom | Final game in the Liberl arc albeit with a different protagonist; plays like the previous games; Evolution version adds new artwork/scenarios |
The Legend of Heroes: Trails in the Sky | Sony PlayStation Portable | Falcom | The 6th Legend of Heroes game/first Trails game, starts an interweaving storyline, combat is turn-based but offers lots of attack options, NPCs react to the story dynamically |
The Legend of Heroes: Trails in the Sky (DL only) | Sony PlayStation Vita | Falcom | See PSP |
The Legend of Heroes: Trails in the Sky SC (DL only) | Sony PlayStation Portable | Falcom | Immediate sequel to the first game, plot-heavy with compelling characters, gameplay similar to the first but adds combination attacks |
The Legend of Heroes: Trails in the Sky SC (DL only) | Sony PlayStation Vita | Falcom | See PSP |
The Legend of Heroes: Trails of Cold Steel | Sony PlayStation 3 | Falcom | Beginning of another major arc in the Trails series, adds co-op link attacks to combat, structure is based in a school-type environment |
The Legend of Heroes: Trails of Cold Steel | Sony PlayStation 4 | Falcom | Tons of QoL changes; includes all DLC, more English dialogue, JP audio, and a turbo mode |
The Legend of Heroes: Trails of Cold Steel | Sony PlayStation Vita | Falcom | See PS3 |
The Legend of Heroes: Trails of Cold Steel II | Sony PlayStation 3 | Falcom | Takes place soon after the first game - basically required playing if you liked the first one |
The Legend of Heroes: Trails of Cold Steel II | Sony PlayStation 4 | Falcom | Tons of QoL changes; includes all DLC, more English dialogue, JP audio, and a turbo mode |
The Legend of Heroes: Trails of Cold Steel II | Sony PlayStation Vita | Falcom | See PS3 |
The Legend of Heroes: Trails of Cold Steel III | Nintendo Switch | Falcom | See PS4 |
The Legend of Heroes: Trails of Cold Steel III | Sony PlayStation 4 | Falcom | Ties together plot threads from the Sky trilogy and Crossbell duology as well as continuing the Cold Steel plot; naturally a long game, combat mostly unchanged from I and II |
The Legend of Heroes: Trails of Cold Steel IV | Sony PlayStation 4 | Falcom | Absolutely requires playing all other Trails games prior to this one; has a very large (and arguably unwieldy) cast of characters, plays like its predecessor |
The Legend of Legacy | Nintendo 3DS | Cattle Call/FuRyu | Developed by an all-star team of developer heavy-hitters; turn-based combat that requires formation selection, elemental manipulation, and gives stat gains as battle spoils |
The Legend of Oasis | Sega Saturn | Ancient | Sequel to Beyond Oasis (GEN), similar top-down ARPG gameplay |
The Longest Five Minutes | Nintendo Switch | Nippon Ichi | See Vita |
The Longest Five Minutes | Sony PlayStation Vita | Nippon Ichi | Plays with the idea of extreme flashbacks where abilities are remembered rather than learned |
The Lost Child | Nintendo Switch | Kadokawa | See Vita |
The Lost Child | Sony PlayStation 4 | Kadokawa | See Vita |
The Lost Child | Sony PlayStation Vita | Kadokawa | First-person dungeon-crawling follow up to El Shaddai: Ascension of the Metatron; creatures in dungeons can be recruited into your party and used in battle |
The Magic of Scheherazade | Nintendo NES | Culture Brain | Could get pretty oof in cultural stereotypes, a mix of turn-based and ARPG gameplay |
The Nightmare of Druaga: Fushigino Dungeon | Sony PlayStation 2 | Arika/Matrix Software/Chunsoft | Actually a title in the Mystery Dungeon series, sequel to The Tower of Druaga |
The Princess Guide | Nintendo Switch | Nippon Ichi | See PS4 |
The Princess Guide | Sony PlayStation 4 | Nippon Ichi | An ARPG with obtuse mechanics like praising and scolding the princess you are controlling as well as a steep difficulty curve |
The Seven Deadly Sins: Knights of Britannia | Sony PlayStation 4 | NatsumeAtari | More of a 3D arena fighter, but does have an Adventure Mode with quests in both musou and duel format to obtain items that enhance character stats |
The Sword of Etheria (PAL/JP only) | Sony PlayStation 2 | KCET | 3D beat-em-up with a Wizard of Oz theme, heavy emphasis on combo/team-up attacks |
The Sword of Hope | Nintendo Gameboy | Kemco | First-person RPG, good luck seeing it on the tiny screen! |
The Sword of Hope II | Nintendo Gameboy | Kemco | It's slow and repetitive, much like the first. Then again, it is Kemco… |
The Tower of Druaga | JP PC Engine | Namco | Plays a lot like the classic arcade dungeon crawler, but stats can be increased between floors or after finding items |
The Twisted Tales of Spike McFang | Super Nintendo | Red Company Corporation | Super cutesy ARPG |
The Undead Syndrome (DL only) | XBOX 360 | Mukago Software Development | A very strange, very budget indie horror game with ARPG elements and leveling |
The Witch and the Hundred Knight | Sony PlayStation 3 | Nippon Ichi | Isometric ARPG with food management, a wonky camera, and a game-breaking bug, but a delightfully dark cast |
The Witch and the Hundred Knight 2 | Sony PlayStation 4 | Nippon Ichi | Plays a lot like the first, albeit with a new cast of whimsical characters |
The Witch and the Hundred Knight: Revival Edition | Sony PlayStation 4 | Nippon Ichi | Adds a new multi-floor dungeon, more weapons/armor, and Metallia as a playable character |
The Wizard of Oz: Beyond the Yellow Brick Road | Nintendo DS | Media Vision | Dorothy and friends go out to hunt some witches, with a cumbersome trackball guiding movement and a slot-based combat system |
The World Ends With You | Nintendo DS | Jupiter/Square Enix | A fashionable, frantic ARPG that utilizes badges of sorts to determine attack abilities |
The World Ends With You Final Remix | Nintendo Switch | Jupiter/Square Enix | Adds an extra scenario, but incorporates awkward motion/touch controls |
The Yakuza Remastered Collection | Sony PlayStation 4 | Ryu ga Gotoku Studio | A bundle containing the remastered versions of Yakuza 3/4/5 (first instance of a physical Yakuza 5 in the West) |
Thousand Arms | Sony PlayStation | RED Entertainment/Atlus | JRPG with heavy dating sim elements |
Threads of Fate | Sony PlayStation | Square | Two-scenario ARPG with unconventional stat-increasing mechanics |
Threads of Fate (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Threads of Fate (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Threads of Fate (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Time and Eternity | Sony PlayStation 3 | Imageepoch | Strange, oft-criticized game with an offbeat anime-hybrid art style, dating-sim elements, and a single party member; repetitive gameplay |
Time Stalkers | Sega Dreamcast | Climax | Your level goes back down to 1 after beating a boss. Enough said. |
Tobal No. 1 | Sony PlayStation | DreamFactory | A fighting game with an additional quest mode with roguelike dungeon crawling |
Tokyo Mirage Sessions #FE | Nintendo Wii U | Atlus | Modern-themed crossover between the Shin Megami Tensei and Fire Emblem series, turn-based gameplay and combo attacks |
Tokyo Mirage Sessions #FE Encore | Nintendo Switch | Atlus | Adds new side stories and all previous DLC; allows a secondary party member to be called into combat; other QoL changes |
Tokyo Twilight Ghost Hunters | Sony PlayStation 3 | Toybox/Now Production | SRPG/visual novel hybrid of sorts with a ghost-hunting theme, combat takes place on a grid, traps are important to place, luck is a very important factor |
Tokyo Twilight Ghost Hunters | Sony PlayStation Vita | Toybox/Now Production | See PS3 |
Tokyo Twilight Ghost Hunters - Daybreak Special Gigs | Sony PlayStation 4 | Toybox/Now Production | See PS3 |
Tokyo Twilight Ghost Hunters - Daybreak Special Gigs (DL only) | Sony PlayStation 3 | Toybox/Now Production | Enhanced remake of the original that makes some slight QoL improvements to battle, adds extra story scenes, and bonus harder battles |
Tokyo Twilight Ghost Hunters - Daybreak Special Gigs (DL only) | Sony PlayStation Vita | Toybox/Now Production | See PS3 |
Tokyo Xanadu | Sony PlayStation Vita | Falcom | ARPG with a modern setting; rock-paper-scissors-like enemy weaknesses require quick party member swapping, linear dungeons |
Tokyo Xanadu eX+ | Sony PlayStation 4 | Falcom | Contains new post-game content and side stories |
Tombs and Treasure | Nintendo NES | Falcom | 1st-person dungeon crawl with some point-and-click elements |
Torneko no Daibouken: Fushigi no Dungeon | JP Super Famicom | Chunsoft | First game in the Mystery Dungeon series |
Torneko: The Last Hope | Sony PlayStation | Chunsoft/Matrix Software | Roguelike sequel to Torneko no Daibouken (SFC), second localized Mystery Dungeon game |
Tougi-Ou: King Colossus | JP Sega MegaDrive | Sega | Another Ys wannabe |
Touhou Genso Wanderer | Sony PlayStation 4 | Aqua Style | See Vita |
Touhou Genso Wanderer (DL only) | Sony PlayStation Vita | Aqua Style | Roguelike featuring the Touhou girls and bland dungeons |
Touhou Genso Wanderer Reloaded | Nintendo Switch | Aqua Style | See PS4 |
Touhou Genso Wanderer Reloaded | Sony PlayStation 4 | Aqua Style | Adds all DLC from the original, new story content, and characters; tweaks some gameplay mechanics |
Touhou: Scarlet Curiosity (DL only) | Sony PlayStation 4 | Ankake Spa | A bland dungeon-crawling ARPG/bullet hell hybrid where jumping is the most broken-tier skill of all |
Toujin Makyou Den: Heracles no Eikou | JP Nintendo Famicom | Data East | First in a long Greek-themed series that Nintendo never bothered to localize (except that one time) |
Toukiden 2 | Sony PlayStation 4 | Omega Force | See Vita |
Toukiden 2 | Sony PlayStation Vita | Omega Force | Features an open world map for story mode, adds a grappling hook-like mechanic, small helpers to gather items for you, all on the pretense of hunting demonic monsters |
Toukiden Kiwami | Sony PlayStation 4 | Omega Force | See Vita |
Toukiden: Kiwami | Sony PlayStation Vita | Omega Force | Contains the entirety of the original game and adds more weapons, monsters, and story content |
Toukiden: The Age of Demons | Sony PlayStation Vita | Omega Force | Koei Tecmo's Monster Hunter clone; targeting specific body parts of demons to collect particular spoils is crucial to attribute improvement |
Trapt | Sony PlayStation 2 | Paon Corporation | Unofficially part of the Deception series, with all the trap-placing gameplay intact |
Traysia | Sega Genesis | Telenet | Fairly standard, grid-based combat |
Treasure Hunter G | JP Super Famicom | Sting | Another forgotten Square-published game, action point-based SRPG |
Trials of Mana | Nintendo Switch | Xeen/Square Enix | See PS4 |
Trials of Mana | Sony PlayStation 4 | Xeen/Square Enix | Brings the game into 3D, adds new difficulty levels, gives characters abilities for buffs, adds an extra class tier, among many other QoL changes |
Trillion: God of Destruction | Sony PlayStation Vita | Compile Heart/Idea Factory | Lots of complex stat management in this semi-turn-based, semi-roguelike where the characters you raise will inevitably die only to pass their stats along |
Trinity Universe | Sony PlayStation 3 | Idea Factory/Gust/Nippon Ichi | Turn-based, has two different protagonists (each with different guest characters from Atelier and Disgaea) and an AP-based combo system |
Trinity: Souls of Zill O'll | Sony PlayStation 3 | Omega Force | ARPG with 3 different playable characters that can be switched between on the fly, first of its series to be localized |
Tsugunai: Atonement | Sony PlayStation 2 | Cattle Call | Broken up into various quests rather than one fully linear experience- not all quests revolve around combat |
Unchained Blades (DL only) | Nintendo 3DS | FuRyu | Identical to the PSP version except for the placement of dungeon maps on the bottom screen |
Unchained Blades (DL only) | Sony PlayStation Portable | FuRyu | First-person dungeon crawler with monster recruitment, customizable party members; made by a large number of industry veterans |
Uncharted Waters | Nintendo NES | Koei | Do you like micromanagement? Capitalism? Minimal fantasy? This may be for you! |
Uncharted Waters | Sega Genesis | Koei | Historical JRPG |
Uncharted Waters: New Horizons | Super Nintendo | Koei | 6 different protagonists with different careers to balance the books with in a mercantile JRPG |
Unholy Heights (DL only) | Nintendo 3DS | Petit Depotto | See 360 |
Unholy Heights (DL only) | Sony PlayStation 4 | Petit Depotto | See 360 |
Unholy Heights (DL only) | XBOX 360 | Petit Depotto | An insane cross between a tower defense and an apartment manager sim, where you manage an abode for monsters that have their own lives |
Unlimited Saga | Sony PlayStation 2 | Square | Much-maligned game with 7 different protagonists, a board-game style of exploration, and an obtuse combat system |
Unlucky Mage (DL only) | Nintendo 3DS | Exe-Create | Kemco game with a bit of humor to it, particularly when it comes to spell names and snappy writing; gameplay is otherwise as cookie-cutter as always |
Utawarerumono: Mask of Deception | Sony PlayStation 4 | Aquaplus | See Vita |
Utawarerumono: Mask of Deception | Sony PlayStation Vita | Aquaplus | First localized title in the series, an SRPG/visual novel mix that requires no knowledge of the game that came before it; adding combos to an attack can change its properties |
Utawarerumono: Mask of Truth | Sony PlayStation 4 | Aquaplus | See Vita |
Utawarerumono: Mask of Truth | Sony PlayStation Vita | Aquaplus | Direct sequel to Mask of Deception, plays very similar to it; adds co-op attacks, continues the strong localization of its sister title |
Utawarerumono: Prelude to the Fallen | Sony PlayStation 4 | Aquaplus/Sting | See Vita |
Utawarerumono: Prelude to the Fallen (DL only) | Sony PlayStation Vita | Aquaplus/Sting | A remake of the previously JP-only first game in the series; an SRPG/visual novel hybrid with an emphasis on chaining together attacks with proper timing |
Utawarerumono: ZAN | Sony PlayStation 4 | Aquaplus | A musou-like adaptation of Mask of Deception, stripping away a lot of the story in the process |
Vagrant Story | Sony PlayStation | Square | Darker-themed ARPG with the same setting as Final Fantasy XII and Tactics, heavy crafting focus |
Vagrant Story (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Vagrant Story (Psone Classics) | Sony PlayStation Portable | Square | See PSX |
Vagrant Story (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Valhalla Knights | Sony PlayStation Portable | K2 | Combat takes place in real-time with instant character switching but is a tad clunky, job system/subclassing confers abilities onto party members |
Valhalla Knights (DL only) | Sony PlayStation Vita | K2 | See PSP |
Valhalla Knights 2 | Sony PlayStation Portable | K2 | Not much different from the first at all, cumbersome spell systems and mission structure with bland environments |
Valhalla Knights 2: Battle Stance (DL only) | Sony PlayStation Portable | K2 | Adds handy warp points, more customization options, more quests, more monsters, and cuts the maximum party size down from 6 to 4 |
Valhalla Knights 2: Battle Stance (DL only) | Sony PlayStation Vita | K2 | See PSP |
Valhalla Knights 3 | Sony PlayStation Vita | K2 | Similar sort of ARPG as its predecessors, only with a party of 7 and a very antiquated view on the objectification of women |
Valhalla Knights: Eldar Saga | Nintendo Wii | K2 | ARPG with a lot of similarities to Monster Hunter and a job system |
Valhollian | JP Sega Saturn | Datt Japan | SRPG with 3D scenes to show attacking, combination attacks are possible and can lead to bonding conversations |
Valkyria Chronicles | Sony PlayStation 3 | Sega | Squad-focused SRPG with real-time troop movement limited by AP, tanks are also controllable (and destructable) |
Valkyria Chronicles 2 | Sony PlayStation Portable | Sega | Plays a lot like the first, but with a more school-like setting compared to the first game |
Valkyria Chronicles 2 (DL only) | Sony PlayStation Vita | Sega | See PSP |
Valkyria Chronicles 3 | JP Sony PlayStation Portable | Sega/Media.Vision | Runs parallel to the first game, dark in tone but very anime-like characters, plays like the other games in the series |
Valkyria Chronicles 4 | Nintendo Switch | Sega/Media.Vision | See PS4 |
Valkyria Chronicles 4 | Sony PlayStation 4 | Sega/Media.Vision | Plays much like the other numbered entries with the grit of the first game; adds a new class and assist options in the thick of battle |
Valkyria Chronicles 4 | XBOX One | Sega/Media.Vision | See PS4 |
Valkyria Chronicles Remastered | Sony PlayStation 4 | Sega | Improves the already gorgeous look of the first game and includes all DLC, otherwise is the same as the original |
Valkyria Chronicles Remastered (DL only) | Nintendo Switch | Sega | See PS4 |
Valkyria Revolution | Sony PlayStation 4 | Media.Vision | See Vita |
Valkyria Revolution | XBOX One | Media.Vision | See Vita |
Valkyria Revolution (DL only) | Sony PlayStation Vita | Media.Vision | Abandons the previously established canon of the series and tries to adopt a more action-based format with some tactical elements still in play |
Valkyrie Drive: Bhikkhuni | Sony PlayStation Vita | Meteorise | Less apologetic and even more lewd, another beat-em-up by the Senran Kagura creator with questionable transformations |
Valkyrie no Bouken: Toki no Kagi Densetsu | JP Nintendo Famicom | Namco | Minimal text, starring Namco's famous valkyrie |
Valkyrie Profile | Sony PlayStation | Tri-Ace | 2D dungeon exploration, grim themes, and a combo-based battle system |
Valkyrie Profile 2: Silmeria | Sony PlayStation 2 | Tri-Ace | Similar combat and dungeon exploration as the first game, but with no time limits or pressure to release Einherjar |
Valkyrie Profile: Covenant of the Plume | Nintendo DS | Tri-Ace | Prequel to the first Valkyrie Profile; an SRPG where permakilling party members voluntarily can greatly aid in battle |
Valkyrie Profile: Lenneth | Sony PlayStation Portable | Tose/Tri-Ace | An English port of the Japanese PSX version, not too different overall but does spiff up the localization a bit and adds a few cutscenes |
Vandal Hearts | JP Sega Saturn | KCET | A spiffed up version of the PSX game, with new maps/spells/music/items |
Vandal Hearts | Sony PlayStation | KCET | Standard SRPG gameplay with non-set classes |
Vandal Hearts II | Sony PlayStation | KCET | SRPG with non-set classes and turns in which the player and enemy move simultaneously |
Vanguard Bandits | Sony PlayStation | Human Entertainment | Fantasy/mech hybrid SRPG with a system balancing actions and resting |
Vanguard Bandits (PSone Classics) | Sony PlayStation 3 | Human Entertainment | See PSX |
Vanguard Bandits (PSone Classics) | Sony PlayStation Portable | Human Entertainment | See PSX |
Vanguard Bandits (PSone Classics) | Sony PlayStation Vita | Human Entertainment | See PSX |
Vay | Sega CD | Hertz/SIMS | Standard Working Designs localization, turn-based gameplay, and difficulty spikes galore |
Virtua Quest | Nintendo GameCube | Sega-AM2/Tose | An ARPG starring a lame kid who has to enslave the souls of Virtua Fighter characters to become cool |
Virtua Quest | Sony PlayStation 2 | Sega-AM2/Tose | ARPG with a main character so lame, he has to capture the souls of the Virtua Fighter characters to become cool |
Virtual Hydlide | Sega Saturn | T&E Soft | Remake of the first Hydlide, with the best framerate known to man |
Vixen 357 | JP Sega MegaDrive | NCS | Mechy SRPG with permadeath, an official localization was planned in 2019 but abandoned |
Void tRrLM(); //Void Terrarium | Nintendo Switch | Nippon Ichi | See PS4 |
void tRrLm(); //Void Terrarium | Sony PlayStation 4 | Nippon Ichi | Plays like a mystery dungeon title with a Tamagotchi-like twist; keeping your human alive and happy can give you bonuses in dungeons |
Warriors of the Lost Empire | Sony PlayStation Portable | Platinum Egg | A fairly mindless hack-and-slash ARPG with some very questionable enemy AI |
Warriors of the Lost Empire (DL only) | Sony PlayStation Vita | Platinum Egg | See PSP |
Warsong | Sega Genesis | NCS | AKA Langrisser I |
Way of the Samurai 3 | Sony PlayStation 3 | Acquire | A Sengoku-era ARPG with 22 different endings; weapons gain XP and lead to learning skills, many butterfly effect-type decisions to make |
Way of the Samurai 3 | XBOX 360 | Acquire | See PS3 |
Way of the Samurai 4 (DL only) | Sony PlayStation 3 | Acquire | Another iteration of the samurai sim taking place during the last days of the shogunate; skills can gain XP in order to become stronger and unlock higher tiers |
Weapon Shop de Omasse (DL only) | Nintendo 3DS | Nex Entertainment | A parody of traditional JRPGs, where you play as a weaponsmith renting out your crafted (via rhythm minigame) wares to adventurers in order to level them |
What Did I Do To Deserve This, My Lord!? (DL only) | Sony PlayStation Portable | Acquire/Rideon | You're the bad guy who has to build the dungeons and buff up your monsters to kill off the good guys! |
What Did I Do To Deserve This, My Lord!? (DL only) | Sony PlayStation Vita | Acquire/Rideon | See PSP |
What Did I Do To Deserve This, My Lord!? 2 | Sony PlayStation Portable | Acquire | Make more dungeons, be more dastardly, and use your newfound ability to mutate monsters as you increase their stats! |
What Did I Do To Deserve This, My Lord!? 2 (DL only) | Sony PlayStation Vita | Acquire | See PSP |
White Knight Chronicles II | Sony PlayStation 3 | Level-5/SCEJ | Puts a coat of polish over the first game's systems, but does little to improve them; the disc also includes a copy of the first game with the reworked battle system |
White Knight Chronicles: International Edition | Sony PlayStation 3 | Level-5/SCEJ | Attempts to be a MMO/JRPG hybrid with customizable avatar; doesn't really succeed at it, repetitive combo-based combat system |
Wild Arms | Sony PlayStation | Media.Vision | Amazing theme song, standard turn-based combat, tool-focused dungeon exploration |
Wild Arms (PSone Classics) | Sony PlayStation 3 | Media Vision | See PSX |
Wild Arms (PSone Classics) | Sony PlayStation Portable | Media.Vision | See PSX |
Wild Arms (PSone Classics) | Sony PlayStation Vita | Media.Vision | See PSX |
Wild Arms 2 | Sony PlayStation | Media.Vision | Old Western setting, plays similarly to the first |
Wild Arms 2 (PSone Classics) | Sony PlayStation 3 | Media Vision | See PSX |
Wild Arms 2 (PSone Classics) | Sony PlayStation Portable | Media.Vision | See PSX |
Wild Arms 2 (PSone Classics) | Sony PlayStation Vita | Media.Vision | See PSX |
Wild Arms 3 | Sony PlayStation 2 | Media.Vision | Wild West-themed, turn-based, town discovery requires utilizing a GPS-like system, frequent encounters |
Wild Arms 3 (DL only) | Sony PlayStation 4 | Media.Vision | See PS2 |
Wild Arms 4 | Sony PlayStation 2 | Media.Vision | Abandons the Wild West theme of the previous games; actions in combat affect targeted areas rather than allies/enemies |
Wild Arms 5 | Sony PlayStation 2 | Media.Vision | Back to Filgaia's Wild West theme, but maintains the hex system from WA4 |
Wild Arms Alter Code: F | Sony PlayStation 2 | Media.Vision | 3D remake of Wild Arms, adding 5 playable characters and some QoL improvements |
Wild Arms XF | Sony PlayStation Portable | Media.Vision | Takes the hex grid system seen in later series entries and makes an SRPG out of them, a vitality points system adds an additional time limit to regular battles |
Wild Arms XF (DL only) | Sony PlayStation Vita | Media.Vision | See PSP |
Willow | Nintendo NES | Capcom | Yes, based off the 80's movie with Warwick Davis and Val Kilmer. Solid ARPG gameplay! |
Witch & Hero (DL only) | Nintendo Switch | FK Digital/Flyhigh Works | See 3DS |
Witch & Hero (DL only) | Nintendo 3DS | FK Digital/Flyhigh Works | An overly simplistic game where you as the hero defend the the titular witch by repeatedly bumping into waves of enemies to kill them, level up, rinse, and repeat |
Witch & Hero II (DL only) | Nintendo Switch | Flyhigh Works | See 3DS |
Witch & Hero II (DL only) | Nintendo 3DS | Flyhigh Works | A new hero and witch to control, both at the same time; gameplay is otherwise unchanged |
Witch & Hero III (DL only) | Nintendo 3DS | Flyhigh Works | The witch goes back to being stationary, but now you control a second little hero to endlessly ram enemies with |
Wizardry: Labyrinth of Lost Souls (DL only) | Sony PlayStation 3 | Acquire | Same ol' Wizardry - another difficult first-person dungeon crawler |
Wizardry: Tale of the Forsaken Land | Sony PlayStation 2 | Racjin | Surprise! This is actually a JRPG! First-person dungeon-crawler like its parent WRPG series |
Wizards of Brandel (DL only) | Nintendo Switch | Exe-Create | See Vita |
Wizards of Brandel (DL only) | Sony PlayStation 4 | Exe-Create | See Vita |
Wizards of Brandel (DL only) | Sony PlayStation Vita | Exe-Create | Tries to have a sense of humor about its story, but is otherwise just another Kemco game |
Wizards of Brandel (DL only) | XBOX One | Exe-Create | See Vita |
Wonder Project J: Kikai no Shounen Pino | JP Super Famicom | Almanic | Raise your robo-boy to follow commands, improve his stats, and rescue his creator (Think Pac-Man 2) |
World of Final Fantasy | Sony PlayStation 4 | Square Enix | See Vita |
World of Final Fantasy | Sony PlayStation Vita | Square Enix | Chibified/simplified return to turn-based FF combat, where stacking characters confers stronger attacks |
World of Final Fantasy Maxima | Nintendo Switch | Square Enix | See XBO |
World of Final Fantasy Maxima | XBOX One | Square Enix | Adds QoL changes, superbosses, New Game+, and the ability to change your characters into classic FF characters in battle |
World of Final Fantasy Maxima (DL only- as DLC upgrade to WoFF) | Sony PlayStation 4 | Square Enix | See XBO |
WorldNeverland: Elnea Kingdom (DL only) | Nintendo Switch | Althi | A slice-of-kingdom-life sim with dungeons to explore and very large amounts of townspeople to talk to/marry; skills can be leveled to make kingdom life easier |
Xak: The Art of Visual Stage | JP Super Famicom | Micro Cabin/Tokai Engineering | Ys' cousin, but the story only covers the first half of the first game on MSX |
Xenoblade Chronicles | Nintendo Wii | Monolith Soft | I'm really feeling loads of sidequests and ARPG combat! |
Xenoblade Chronicles (DL only) | Nintendo Wii U | Monolith Soft | See Wii |
Xenoblade Chronicles 2 | Nintendo Switch | Monolith Soft | A vast, open world with character designs that lean far closer to anime than its predecesor; some gacha mechanics for unlocking new summonable spirits |
Xenoblade Chronicles 2: Torna - The Golden Country | Nintendo Switch | Monolith Soft | Serves as both a DLC to XC2 as well as a standalone game; set long before the main game; combat is more dynamic than the main game |
Xenoblade Chronicles 3D (New 3DS only) | Nintendo 3DS | Monolith Soft/Monster Games | More or less the same as the original, but changes the HUD a little bit and adds a few bonus modes like a model viewer and jukebox |
Xenoblade Chronicles Definitive Edition | Nintendo Switch | Monolith Soft/Monster Games | Adds an entire epilogue section, cleans up the graphics significantly, and has a lot of QoL improvements |
Xenoblade Chronicles X | Nintendo Wii U | Monolith Soft | Open-world ARPG with a customizable avatar, mechs are available, combat is somewhat complex, story not linked to other Xeno games |
Xenogears | Sony PlayStation | Square | Almost unlocalized due to heavy religious/philosophical themes, action point-based combat |
Xenogears (PSone Classics) | Sony PlayStation 3 | Square | See PSX |
Xenogears (PSone Classics) | Sony PlayStation Portable | Square | See PSX |
Xenogears (PSone Classics) | Sony PlayStation Vita | Square | See PSX |
Xenosaga Episode I: Der Wille zur Macht | Sony PlayStation 2 | Monolith Soft | Spiritual successor to Xenogears, with similar AP-based combat; has a ton of cutscenes |
Xenosaga Episode II: Jenseits von Gut und Bose | Sony PlayStation 2 | Monolith Soft | Made some changes to the combat system that were largely panned at the time, but otherwise more of the same |
Xenosaga Episode III: Also Sprach Zarathustra | Sony PlayStation 2 | Monolith Soft | Xenosaga was intended to be a 6-part series- this entry makes it extremely evident |
Yakuza | Sony PlayStation 2 | Amusement Vision | Tons of minigames, ARPG combat, and a badass protagonist; lots of major Hollywood actors in the English voice cast |
Yakuza 0 | Sony PlayStation 4 | Ryu ga Gotoku Studio | Money serves as a sort of XP in this prequel to the main series, starring 80's Kiryu and Majima |
Yakuza 0 (DL only) | XBOX One | Ryu ga Gotoku Studio | See PS4 |
Yakuza 2 | Sony PlayStation 2 | Amusement Vision | Kazuma Kiryu's Kamurocho shenanigans continue with a JP-only voice cast |
Yakuza 3 | Sony PlayStation 3 | Amusement Vision/Sega | Continues Kiryu's story but takes out a fair amount of content due to rushed localization (hostess clubs, for example) |
Yakuza 3 Remastered | Sony PlayStation 4 | Ryu ga Gotoku Studio | Brings back a lot of content (substories/cabaret) originally cut from the western version and streamlines the localization |
Yakuza 4 | Sony PlayStation 3 | Amusement Vision/Sega | Adds additional protagonists in addition to furthering Kiryu's saga (with tons to do in Kamurocho as always) |
Yakuza 4 Remastered | Sony PlayStation 4 | Ryu ga Gotoku Studio | Cleans up the localization and has a major character recast from the original due to real-world legal proceedings, otherwise is very similar |
Yakuza 5 (DL only) | Sony PlayStation 3 | Ryu ga Gotoku Studio | Has 5 controllable protagonists total and takes place over 5 different cities, uses a more enhanced graphics engine than other PS3 games in the series |
Yakuza 5 Remastered | Sony PlayStation 4 | Ryu ga Gotoku Studio | Minimal changes from the original overall, most notably a reworked localization |
Yakuza 6: The Song of Life | Sony PlayStation 4 | Ryu ga Gotoku Studio | Final game in Kiryu's saga, only one playable protagonist and fighting style, experience is divided into multiple types to level stats |
Yakuza Kiwami | Sony PlayStation 4 | Ryu ga Gotoku Studio | A retelling of the story of the first Yakuza in the Yakuza 0 engine, using Japanese dialogue rather than a dub and adding a system where Majima can ambush you anywhere |
Yakuza Kiwami (DL only) | XBOX One | Ryu ga Gotoku Studio | See PS4 |
Yakuza Kiwami 2 | Sony PlayStation 4 | Ryu ga Gotoku Studio | A retelling of Yakuza 2, adding minigames seen in other series entries as well as prequel chapters (and more Majima) |
Yakuza Kiwami 2 (DL only) | XBOX One | Ryu ga Gotoku Studio | See PS4 |
Yakuza: Dead Souls | Sony PlayStation 3 | Sega | Non-canonical spinoff taking place after Yakuza 4; 4 playable protagonists and reduced exploration ability (on account of there being zombies everywhere) |
Yakuza: Like a Dragon | Sony PlayStation 4 | Ryu ga Gotoku Studio | See XBO |
Yakuza: Like a Dragon | XBOX One | Ryu ga Gotoku Studio | Plays way more like a traditional turn-based JRPG, Kiryu is for once not the main character in the story, classic Yakuza shenanigans |
Yakuza: Like a Dragon | XBOX Series | Ryu ga Gotoku Studio | See XBO |
Yggdra Union: We'll Never Fight Alone | Nintendo Gameboy Advance | Sting | Second Dept. Heaven game, an SRPG with card-based movement and skills as well as some real-time elements |
Yggdra Union: We'll Never Fight Alone | Sony PlayStation Portable | Sting | Adds new characters, redrawn sprites, increased unit capacity, more story sequences, and tweaks skills found in the original |
Yo-kai Watch | Nintendo 3DS | Level-5 | Level-5's charming Pokemon-like franchise; demons are discovered in the "real" world, befriended, collected, and used in battle, combat occasionally involves minigames |
Yo-kai Watch 2: Fleshy Souls/Bony Spirits | Nintendo 3DS | Level-5 | Frequently retreads the same ground as the first game, with Pokemon-styled version splitting to collect all the Yo-kai |
Yo-kai Watch 2: Psychic Specters | Nintendo 3DS | Level-5 | The all-encompassing third version of Yo-kai Watch 2, adds an additional questing area and a whole new tribe of demons to befriend |
Yo-kai Watch 3 | Nintendo 3DS | Level-5 | Changes setting to a more Western-themed one, combat is affected by team positioning on a grid, the two protagonists can be switched between at almost any time |
Yo-kai Watch Blasters: Red Cat Corps/White Dog Squad | Nintendo 3DS | Level-5 | An ARPG that acts as a bit of a Ghostbusters parody and a sequel to Yo-kai Watch 2; orbs are collected during missions to level up the team of Yo-kai and buy items |
Yodanji (DL only) | Nintendo Switch | Kemco | Yokai-themed roguelike with many unlockable/playable demons, minimalistic graphics, and limited inventory space |
Ys | JP Nintendo Famicom | Falcom | Adol bumps into the enemies to slay them |
Ys Book I & II | TurboGrafx-CD | Falcom | Another way to experience the glory of Adol? Ys, please! |
Ys I & II Chronicles | Sony PlayStation Portable | Falcom | Mostly the same as previous versions, but with a new soundtrack option as well as newly done character portraits |
Ys I & II Chronicles (DL only) | Sony PlayStation Vita | Falcom | See PSP |
Ys II | JP Nintendo Famicom | Falcom | Adds magic to Adol's repertoire |
Ys III | Sega Genesis | Telenet/Falcom | Plays like the other releases, but with arguably better music and game balance |
Ys III: Wanderers From Ys | JP Nintendo Famicom | Falcom | Changes the battles to be side-scrolling rather than top-down and allows Adol to swing his sword/jump |
Ys III: Wanderers From Ys | Super Nintendo | Falcom/Advance Communication | Similar to the FC version, but with cleaner graphics and arguably worse hit detection |
Ys III: Wanderers From Ys | TurboGrafx-CD | Falcom/Alfa System | It's sidescrolling Ys- that's all there is to it |
Ys IV: Mask of the Sun | JP Super Famicom | Tonkin House | Non-canonical to the Ys series after the release of Memories of Celceta |
Ys IV: The Dawn of Ys (CD) | JP PC Engine | Hudson Soft | Technically different from the Ys IV on SFC/other consoles |
Ys Origin | Nintendo Switch | Falcom | See Vita |
Ys Origin | Sony PlayStation 4 | Falcom | See Vita |
Ys Origin | Sony PlayStation Vita | Falcom | An Ys without Adol as the protagonist! Has 3 different protagonists and takes place as a strictly interior dungeon crawl, goes back to hack-and-slash spirtes |
Ys Origin (DL only) | XBOX One | Falcom | See Vita |
Ys Seven | Sony PlayStation Portable | Falcom | Adds party members to the regular Ys formula, in addition to making weapon types (slashing, blunt) determine an enemy's susceptibility to them |
Ys Seven (DL only) | Sony PlayStation Vita | Falcom | See PSP |
Ys V: Ushinawareta Suna no Miyako Kefin | JP Super Famicom | Falcom | Only game in the series to have never been localized (hopefully this will change?) |
Ys VIII: Lacrimosa of Dana | Nintendo Switch | Falcom | See PS4 |
Ys VIII: Lacrimosa of Dana | Sony PlayStation 4 | Falcom | Has more dungeons and forms for Dana than the Vita version, at the expense of some costumes |
Ys VIII: Lacrimosa of Dana | Sony PlayStation Vita | Falcom | Adol in ARPG action again, with a settlement-building mechanic and up to 3 party members in combat |
Ys: Memories of Celceta | Sony PlayStation 4 | Falcom | Adds a Japanese voice option, otherwise see Vita |
Ys: Memories of Celceta | Sony PlayStation Vita | Falcom | Considered by Falcom to the the real Ys IV; still an ARPG, has party members with a variety of attack types, parrying can reduce damage taken and enable counterattacks |
Ys: The Ark of Napishtim | Sony PlayStation 2 | Falcom | Technically Ys VI; Adol can jump now, so that's cool |
Ys: The Ark of Napishtim | Sony PlayStation Portable | Falcom | Closer to the original PC Japanese version than the PS2 version was; also adds some extra quests; very long and frequent loading |
Ys: The Oath in Felghana | Sony PlayStation Portable | Falcom | Remastered version of Ys III, taking gameplay elements from Ys VI and expanding the storyline with extra scenes |
Ys: The Oath in Felghana (DL only) | Sony PlayStation Vita | Falcom | See PSP |
Ys: The Vanished Omens | Sega Master System | Falcom/Sega | Some dungeon areas are horizontally flipped, but is otherwise generally similar to the original release |
Yu-Gi-Oh! 5D's Tag Force 4 | Sony PlayStation Portable | Konami | See above, with some differenct characters |
Yu-Gi-Oh! GX Tag Force | Sony PlayStation Portable | Konami | Something something children's card game, beating rivals levels you up and makes you eligible to buy better booster packs |
Yu-Gi-Oh! GX Tag Force 2 | Sony PlayStation Portable | Konami | If you played the first one, you've played this one; playing the previous game can unlock extra cards |
Yu-Gi-Oh! GX: The Beginning of Destiny | Sony PlayStation 2 | KCEJ | Adds more duels to the the PSP Tag Force game, also allows for connectivity with Tag Force 2 to obtain more cards |
Yu-Gi-Oh!: Capsule Monster Coliseum | Sony PlayStation 2 | WinkySoft/KCEJ | SRPG featuring the Capsule Monsters before they got their own spinoff anime |
Yu-Gi-Oh!: Reshef of Destruction | Nintendo Gameboy Advance | Konami | You will be judged by many for playing this game and even more for enjoying it- be warned |
Yu-Gi-Oh!: The Duelists of the Roses | Sony PlayStation 2 | KCEJ | Something something loose adaptation of War of the Roses in a children's card game with grids to place monsters (that can rank up) on |
Yu-Gi-Oh!: The Falsebound Kingdom | Nintendo GameCube | Konami | It's an RTS/turn-based RPG hybrid with Yu-Gi-Oh characters. I don't make the rules here. |
Yu-Gi-Oh!: The Sacred Cards | Nintendo Gameboy Advance | Konami | Surprisingly, there's a story surrounding the gameplay of a children's card game. You level by dueling. Shrug. |
Yume Meikyuu: Kigurumi Daibouken | JP Super Famicom | Axes Art Amuse | First-person dungeon crawl; kill the enemies and take their costumes! |
Yuusha 30 Second | JP Sony PlayStation Portable | Marvelous | All episodes play like Hero 30 of the original game, but adds more QoL features like leveling outside missions |
Z.H.P. Unlosing Ranger vs. Darkdeath Evilman | Sony PlayStation Portable | Nippon Ichi | Mostly a roguelike, completing dungeons adds to your stats; mandatory boss battles take place in a more traditional turn-based format, highly customizable main character |
Zanki Zero: Last Beginning | Sony PlayStation 4 | Spike Chunsoft | A visual novel/survival RPG hybrid with levels awarding skill points, exploration is like a first-person dungeon crawler and combat is real-time; lots of managing deaths |
Zelda II: The Adventure of Link | Nintendo NES | Nintendo | A side-scrolling Zelda game with XP and leveling? Surely this must be (an) Error! |
Zelda II: The Adventure of Link | Nintendo Gameboy Advance | Nintendo | See NES |
Zelda II: The Adventure of Link (NSO) | Nintendo Switch | Nintendo | See NES |
Zelda II: The Adventure of Link (VC) | Nintendo Wii U | Nintendo | See NES |
Zoids Assault | XBOX 360 | SE Mobile & Online | SRPG featuring the long-running Zoids franchise and a lot of washed-out color palettes |
Zoids: Legacy | Nintendo Gameboy Advance | Amedio | In Japan, known as Zoids Saga II; standard turn-based combat, based on the anime |
Zombie Hunter | JP Nintendo Famicom | Hi-Score Media Work | Not the greatest side-scrolling ARPG, but it does have synthesized voices |
Zone of the Enders: The Fist of Mars | Nintendo Gameboy Advance | Winkysoft | Mecha SRPG with some first-person elements in targeting enemies and attack dodging |
Data collected by Lucca of JRPGC. Please read the FAQ for more information.