JP DS | 7th Dragon | 2009 | Imageepoch | Slay some dragons in a traditional turn-based style! |
3DS | Adventure Labyrinth Story (DL only) | 2016 | Rideon | Not the most impressive roguelike dungeon-crawl, but solid enough |
Saturn | Albert Odyssey: Legend of Eldean | 1997 | SunSoft | Cute sprites, plays differently than the SFC versions- this one is more of a gaiden |
3DS | Alphadia (DL only) | 2016 | Exe-Create | Tries to do some neat things with magic element types and combinations, but ultimately is just another Kemco game |
Xbox One | Alphadia Genesis (DL only) | 2021 | Exe-Create | See Wii U |
Wii U | Alphadia Genesis (DL only) | 2014 | Exe-Create | Another Kemco stinker, but at least this one has 3D battle graphics? |
PS4 | Alphadia Genesis (DL only) | 2021 | Exe-Create | See Wii U |
Switch | Alphadia Genesis (DL only) | 2020 | Exe-Create | See Wii U |
PS5 | Alphadia Genesis 2 (DL only) | 2021 | Exe-Create | See XS |
Xbox Series | Alphadia Genesis 2 (DL only) | 2021 | Exe-Create | Kemco is at it again, cribbing a battle style somewhat akin to Bravely Default; sprites while exploring and PS2-level graphics during fights |
PS4 | Alphadia Genesis 2 (DL only) | 2021 | Exe-Create | See XS |
Switch | Alphadia Genesis 2 (DL only) | 2021 | Exe-Create | See XS |
Xbox One | Alphadia Genesis 2 (DL only) | 2021 | Exe-Create | See XS |
Xbox Series | Alphadia Neo (DL only) | 2022 | Exe-Create | Kemco pushing out another Alphadia game with an effort of sorts at HD2D and uninteresting/easy gameplay, but at least there's fishing? |
PS4 | Alphadia Neo (DL only) | 2023 | Exe-Create | See XS |
Xbox One | Alphadia Neo (DL only) | 2022 | Exe-Create | See XS |
Switch | Alphadia Neo (DL only) | 2023 | Exe-Create | See XS |
PS5 | Alphadia Neo (DL only) | 2023 | Exe-Create | See XS |
PS4 | Alvastia Chronicles | 2019 | Exe-Create | See Vita |
Switch | Alvastia Chronicles (DL only) | 2019 | Exe-Create | See Vita |
Xbox One | Alvastia Chronicles (DL only) | 2019 | Exe-Create | See Vita |
Vita | Alvastia Chronicles (DL only) | 2019 | Exe-Create | Kemco's sort-of answer to Suikoden, with a large cast of recruitable characters, a lot of which can fight on screen; otherwise predictably bland |
Xbox One | Ambition Record (DL only) | 2022 | Exe-Create | See XS |
Xbox Series | Ambition Record (DL only) | 2022 | Exe-Create | Features some equipment-combining systems, but otherwise it's 3D Kemco through and through |
PS5 | Ambition Record (DL only) | 2022 | Exe-Create | See XS |
Switch | Ambition Record (DL only) | 2022 | Exe-Create | See XS |
PS4 | Ambition Record (DL only) | 2022 | Exe-Create | See XS |
JP SFC | Ancient Magic: Bazoo! Mahou Sekai | 1993 | Hot-B | Generic turn-based affair with male/female protagonists with an emphasis on magic |
Vita | Antiquia Lost | 2017 | Exe-Create | A Kemco game starring a princess made of slime (who increases her stats depending on the monsters she fights) and her humdrum companions |
PS4 | Antiquia Lost | 2017 | Exe-Create | See Vita |
Switch | Antiquia Lost (DL only) | 2017 | Exe-Create | See Vita |
Xbox One | Antiquia Lost (DL only) | 2019 | Exe-Create | See Vita |
PSP | Ape Quest | 2008 | Shift | It's a JRPG with the monkeys from Ape Escape- enough said |
JP SFC | Arabian Nights: Sabaku no Seirei-o | 1996 | Pandora Box | Apparently rushed toward the end of development |
Switch | Archlion Saga (DL only) | 2019 | Hit-Point | Same plot you've heard a million times over; in combat all characters have a shared health pool and all attack at once |
PS4 | Arc of Alchemist (DL only) | 2020 | Compile Heart | A humdrum ARPG with character progression partially tied to a base-building system |
Wii | Arc Rise Fantasia | 2010 | Imageepoch | Lazy English voice acting, but a decent turn-based RPG otherwise |
JP SFC | Aretha | 1993 | Japan Art Media | A sequel to the Game Boy trilogy of the same name, neat multidirectional turn-based combat |
JP SFC | Aretha II - Ariel no Fushigi na Tabi | 1994 | Japan Art Media | Pretty similar to the first |
Xbox One | Armed Emeth (DL only) | 2021 | Hit-Point | See XS |
PS4 | Armed Emeth (DL only) | 2021 | Hit-Point | See XS |
Switch | Armed Emeth (DL only) | 2021 | Hit-Point | See XS |
Xbox Series | Armed Emeth (DL only) | 2021 | Hit-Point | Kemco takes a swing at Metal Max; hunting bounties with your mechanical golem partner is the main gameplay loop |
PS3 | Ar nosurge: Ode to an Unborn Star | 2014 | Gust | Prequel to the Ar Tonelico series with similar songstress protection and mental deep-dive mechanics |
Vita | Ar nosurge Plus: Ode to an Unborn Star | 2015 | Gust | Contains all DLC, adds 3 more characters to purify, a tutorial, and more costumes |
PS2 | Ar tonelico: Melody of Elemia | 2007 | Gust | Turn-based battles, platforming dungeons, some VN elements- protect the singers! |
PS4 | Asdivine Cross (DL only) | 2021 | Exe-Create | See 3DS |
Xbox One | Asdivine Cross (DL only) | 2021 | Exe-Create | See 3DS |
Xbox Series | Asdivine Cross (DL only) | 2021 | Exe-Create | See 3DS |
3DS | Asdivine Cross (DL only) | 2017 | Exe-Create | If you've played a Kemco RPG before, you've played this one |
Switch | Asdivine Cross (DL only) | 2021 | Exe-Create | See 3DS |
PS4 | Asdivine Dios | 2019 | Exe-Create | See Vita |
Vita | Asdivine Dios (DL only) | 2019 | Exe-Create | Related to Asdivine Hearts, but abandons the gem-based character customization in favor of weapon fusion; the main character is the world's creator deity |
Switch | Asdivine Dios (DL only) | 2019 | Exe-Create | See Vita |
Xbox One | Asdivine Dios (DL only) | 2019 | Exe-Create | See Vita |
Vita | Asdivine Hearts | 2017 | Exe-Create | See Wii U |
PS4 | Asdivine Hearts | 2017 | Exe-Create | See Wii U |
PS3 | Asdivine Hearts (DL only) | 2017 | Exe-Create | It's Kemco, so don't expect too much out of it, but it does have a neat character enhancement system |
Xbox One | Asdivine Hearts (DL only) | 2018 | Exe-Create | See Wii U |
Switch | Asdivine Hearts (DL only) | 2018 | Exe-Create | See Wii U |
Wii U | Asdivine Hearts (DL only) | 2016 | Exe-Create | It's Kemco, keep those expectations low |
PS4 | Asdivine Hearts II | 2017 | Exe-Create | See Vita |
Vita | Asdivine Hearts II (DL only) | 2019 | Exe-Create | Direct sequel to Asdivine Hearts featuring the same cast and same tired gameplay constraints |
Xbox One | Asdivine Hearts II (DL only) | 2018 | Exe-Create | See Vita |
Switch | Asdivine Hearts II (DL only) | 2019 | Exe-Create | See Vita |
Xbox One | Asdivine Kamura | 2019 | Exe-Create | More Kemco playing with the Asdivine series; has some summonable creatures, but you've seen it all before |
PS4 | Asdivine Kamura | 2019 | Exe-Create | See XBO |
Switch | Asdivine Kamura (DL only) | 2019 | Exe-Create | See XBO |
PS4 | Asdivine Menace (DL only) | 2019 | Exe-Create | See Vita |
Xbox One | Asdivine Menace (DL only) | 2019 | Exe-Create | See Vita |
Vita | Asdivine Menace (DL only) | 2019 | Exe-Create | Direct sequel to Asdivine Dios; if you played it you've played this one |
Switch | Asdivine Menace (DL only) | 2019 | Exe-Create | See Vita |
PS4 | Asdivine Saga (DL only) | 2021 | Exe-Create | See XS |
Xbox Series | Asdivine Saga (DL only) | 2021 | Exe-Create | Another day, another Kemco game- you can give gifts to your female party members to influence your ending- otherwise same ol', same ol' |
Xbox One | Asdivine Saga (DL only) | 2021 | Exe-Create | See XS |
PS5 | Asdivine Saga (DL only) | 2021 | Exe-Create | See XS |
Switch | Asdivine Saga (DL only) | 2021 | Exe-Create | See XS |
PS3 | Atelier Ayesha: The Alchemist of Dusk | 2013 | Gust | First in the Dusk storyline, lots of endings, lots of alchemy |
PS4 | Atelier Ayesha: The Alchemist of Dusk DX (DL only) | 2020 | Gust | Adds fast travel and sped-up combat to the Plus version of the game |
Switch | Atelier Ayesha: The Alchemist of Dusk DX (DL only) | 2020 | Gust | See PS4 |
Vita | Atelier Ayesha Plus: The Alchemist of Dusk (DL only) | 2015 | Gust | Adds all DLC, the ability to swap characters at any time, more costumes, enemies, and a new difficulty mode |
PS3 | Atelier Escha & Logy: Alchemists of the Dusk Sky | 2014 | Gust | Second in Dusk storyline, each of the two different protagonists has a different playstyle |
PS4 | Atelier Escha & Logy: Alchemists of the Dusk Sky DX (DL only) | 2020 | Gust | Adds fast travel/combat and formerly preorder-only costumes |
Switch | Atelier Escha & Logy: Alchemists of the Dusk Sky DX (DL only) | 2020 | Gust | See PS4 |
Vita | Atelier Escha & Logy Plus: Alchemists of the Dusk Sky | 2016 | Gust | Adds all DLC, superbosses, characters, and expands on the romantic/platonic relationship between the protagonists |
PS4 | Atelier Firis: The Alchemist and the Mysterious Journey | 2017 | Gust | Second game in the Mysterious storyline; time limit exists for initial alchemy certification exam, alchemy can be done at a portable atelier |
Vita | Atelier Firis: The Alchemist and the Mysterious Journey (DL only) | 2017 | Gust | See PS4 |
PS4 | Atelier Firis: The Alchemist and the Mysterious Journey DX (DL only) | 2021 | Gust | See Switch |
Switch | Atelier Firis: The Alchemist and the Mysterious Journey DX (DL only) | 2021 | Gust | Adds new exploration tools, quests, fast forward, and all previous DLC |
PS2 | Atelier Iris 2: The Azoth of Destiny | 2006 | Gust | More item synthesis, two switchable protagonists |
PS2 | Atelier iris 3: Grand Phantasm | 2007 | Gust | Fewer party members, but more customizable as a result |
PS2 | Atelier Iris: Eternal Mana | 2005 | Gust | First localized Atelier game- you know the drill- turn-based combat and loads of item synthesis |
Switch | Atelier Lulua: The Scion of Arland | 2019 | Gust | See PS4 |
PS4 | Atelier Lulua: The Scion of Arland | 2019 | Gust | Sequel to the Arland games; callbacks are present throughout; no time limit; using particular items in alchemy will make the resultant item stronger |
Switch | Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings | 2018 | Gust | See PS4 |
PS4 | Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings | 2018 | Gust | Third game in the Mysterious trilogy; combat is turn-based and revolves around pairs of characters cooperating |
PS4 | Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX (DL only) | 2021 | Gust | See Switch |
Switch | Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX (DL only) | 2021 | Gust | Adds a new painting to explore, fast forward, and all previous DLC |
PS3 | Atelier Meruru: The Apprentice of Arland | 2012 | Gust | Third game in Arland storyline, adds complexity to the battle system with turn manipulation |
PS4 | Atelier Meruru: The Apprentice of Arland DX (DL only) | 2018 | Gust | Adds fast travel/combat as well as story sequences to the Plus version |
Switch | Atelier Meruru: The Apprentice of Arland DX (DL only) | 2018 | Gust | See PS4 |
Vita | Atelier Meruru Plus: The Apprentice of Arland (DL only) | 2013 | Gust | Adds all DLC, a new ending, and a new dressing room feature to change costumes in |
PS3 | Atelier Rorona: The Alchemist of Arland | 2010 | Gust | First in Arland storyline, time and item management important as always, first 3D Atelier game |
Switch | Atelier Rorona: The Alchemist of Arland DX (DL only) | 2018 | Gust | See PS4 |
PS4 | Atelier Rorona: The Alchemist of Arland DX (DL only) | 2018 | Gust | Adds fast travel/combat and a formerly preorder-only costume |
PS3 | Atelier Rorona Plus: The Alchemist of Arland | 2014 | Gust | Enhanced version of the original with reworked 3D models, new dungeons, and more time to craft |
Vita | Atelier Rorona Plus: The Alchemist of Arland (DL only) | 2014 | Gust | See PS3 |
Switch | Atelier Ryza 2: Lost Legends and the Secret Fairy | 2021 | Gust | See PS5 |
PS4 | Atelier Ryza 2: Lost Legends and the Secret Fairy | 2021 | Gust | See PS5 |
PS5 | Atelier Ryza 2: Lost Legends and the Secret Fairy (DL only) | 2021 | Gust | A rare direct sequel in the series; refines the gameplay found in its predecessor; lots of research and exploration to do to better your alchemical skills |
PS5 | Atelier Ryza 3: Alchemist of the End & the Secret Key | 2023 | Gust | Flashier combat, massive maps, expanded synthesis possibilities; an undeniable step forward for the series as a whole |
PS4 | Atelier Ryza 3: Alchemist of the End & the Secret Key | 2023 | Gust | See PS5 |
Switch | Atelier Ryza 3: Alchemist of the End & the Secret Key | 2023 | Gust | See PS5 |
Switch | Atelier Ryza: Ever Darkness & the Secret Hideout | 2019 | Gust | See PS4 |
PS4 | Atelier Ryza: Ever Darkness & the Secret Hideout | 2019 | Gust | No time limit, drastically changes combat to a more real-time format (with AI party members), heavy character focus |
PS3 | Atelier Shallie: Alchemists of the Dusk Sea | 2015 | Gust | Third in Dusk storyline, no time limit, two different protagonists, and a ton of items regardless |
PS4 | Atelier Shallie: Alchemists of the Dusk Sea DX (DL only) | 2015 | Gust | Adds fast travel/combat and formerly preorder-only costumes |
Switch | Atelier Shallie: Alchemists of the Dusk Sea DX (DL only) | 2020 | Gust | See PS4 |
Vita | Atelier Shallie Plus: Alchemists of the Dusk Sea | 2017 | Gust | Adds all DLC, new costumes, superbosses, and brings over characters from other Atelier games to flesh out the story |
PS4 | Atelier Sophie 2: The Alchemist of the Mysterious Dream | 2022 | Gust | Large maps, the ability to control weather to affect gathering capability, and wholesome crafting abound, with isekai trappings |
Switch | Atelier Sophie 2: The Alchemist of the Mysterious Dream | 2022 | Gust | See PS4 |
PS4 | Atelier Sophie: The Alchemist of the Mysterious Book | 2015 | Gust | First game in the Mysterious storyline; reworks the process of alchemy to be somewhat puzzle-based, adds a weather system that can affect combat and item gathering |
Vita | Atelier Sophie: The Alchemist of the Mysterious Book (DL only) | 2016 | Gust | See PS4 |
Switch | Atelier Sophie: The Alchemist of the Mysterious Book DX (DL only) | 2021 | Gust | Adds new cauldrons, fast forward, and all previous DLC |
PS4 | Atelier Sophie: The Alchemist of the Mysterious Book DX (DL only) | 2021 | Gust | See Switch |
PS3 | Atelier Totori: The Adventurer of Arland | 2011 | Gust | Second in Arland storyline, same as ever otherwise |
Switch | Atelier Totori: The Adventurer of Arland DX (DL only) | 2018 | Gust | See PS4 |
PS4 | Atelier Totori: The Adventurer of Arland DX (DL only) | 2018 | Gust | Adds fast travel/combat and a formerly preorder-only costume |
Vita | Atelier Totori Plus: The Adventurer of Arland | 2013 | Gust | Adds all DLC, new recipes, costumes, and dungeons |
DS | A Witch's Tale | 2009 | Hit Maker/Nippon Ichi | Bland gameplay with a twisted Halloween aesthetic and public domain characters |
PSX | Beyond the Beyond | 1996 | Camelot | 1st turn-based JRPG to be localized, also the lamest |
Switch | Biomotor Unitron (DL only) | 2022 | Aicom | A mech-building JRPG initially released for the Neo Geo Pocket Color with an unfortunate lack of depth |
JP SFC | Bishoujo Senshi Sailor Moon: Another Story | 1995 | Angel | Adorable digitized voices, Senshi combo attacks, what's not to love? |
PS5 | Blacksmith of the Sand Kingdom (DL only) | 2021 | Rideon | See Switch |
PS4 | Blacksmith of the Sand Kingdom (DL only) | 2021 | Rideon | See Switch |
Xbox One | Blacksmith of the Sand Kingdom (DL only) | 2021 | Rideon | See Switch |
Xbox Series | Blacksmith of the Sand Kingdom (DL only) | 2021 | Rideon | See Switch |
Switch | Blacksmith of the Sand Kingdom (DL only) | 2021 | Rideon | A departure from Kemco's norm, where you run your blacksmithy half the time (including crafting equipment for your party) and fight monsters in a grid-like turn-based format the other half |
PSP | Blade Dancer: Lineage of Light | 2006 | Hit Maker | Run-of-the-mill turn-based JRPG, equipment management is important, you use the moon's energy to allow you to use powerful combat abilities |
Vita | Blade Dancer: Lineage of Light (DL only) | 2012 | Hit Maker | See PSP |
PS5 | Blade Dancer: Lineage of Light (DL only) | 2023 | Hit Maker | See PSP, but with QoL features |
PS4 | Blade Dancer: Lineage of Light (DL only) | 2023 | Hit Maker | See PS5 |
JP FC | Bloody Warriors: Shan-Go no Gyakushuu | 1990 | Micronics/Toei Animation | Even translated, the health counter for enemies makes no sense. Pretty short too. |
Xbox 360 | Blue Dragon | 2007 | Mistwalker/Artoon | Elementary JRPG with a killer boss theme and a job system |
PS4 | Blue Reflection | 2017 | Gust | Part slice-of-life, part magical girl game; leveling is done by allocating growth points into various stats; turn-based combat |
Switch | Blue Reflection: Second Light | 2021 | Gust | See PS4 |
PS4 | Blue Reflection: Second Light | 2021 | Gust | A combo-heavy real-time battle system, cooking, crafting, and building bonds with an all-magical girl party |
Switch | Bonds of the Skies | 2019 | Hit-Point | See 3DS |
PS4 | Bonds of the Skies | 2019 | Hit-Point | See 3DS |
Xbox One | Bonds of the Skies (DL only) | 2019 | Hit-Point | See 3DS |
Vita | Bonds of the Skies (DL only) | 2019 | Hit-Point | See 3DS |
3DS | Bonds of the Skies (DL only) | 2017 | Hit-Point | Another Kemco RPG, albeit a really, really easy one |
3DS | Bravely Default | 2014 | Silicon Studio | Very old-school Final Fantasy-flavored; a job system and turn-based combat that utilizes an action point-like system to take multiple actions in a turn or build up future actions |
Switch | Bravely Default II | 2021 | Claytechworks | Not a sequel to either of the previous Bravely games; robust and fashionable job system, turn-manipulating combat, and lots of grass to cut! |
3DS | Bravely Second: End Layer | 2016 | Silicon Studio | Despite the name confusion, this game is a direct sequel to Bravely Default; combat is largely similar but adds chaining battles to gain more XP |
PSP | Brave Story: New Traveler | 2007 | Game Republic | Based on a novel/manga, standard turn-based gameplay, semi-obnoxious onomatopoeia effects during combat |
GBA | Breath of Fire | 2001 | Capcom | It's Ryu, but on a tinier screen! |
SNES | Breath of Fire | 1994 | Capcom | Capcom's take on the traditional JRPG with a lot of dragons |
Switch | Breath of Fire (NSO) | 2019 | Capcom | See SNES |
Wii U | Breath of Fire (VC) | 2015 | Capcom | See SNES |
PS2 | Breath of Fire: Dragon Quarter | 2003 | Capcom | Heavily criticized for requiring multiple playthroughs |
SNES | Breath of Fire II | 1995 | Capcom | Direct sequel to BoF I |
GBA | Breath of Fire II | 2002 | Capcom | More polished than the SNES version, but gives up graphically in the process |
Switch | Breath of Fire II (NSO) | 2019 | Capcom | See SNES |
Wii U | Breath of Fire II (VC) | 2013 | Capcom | See SNES |
PSX | Breath of Fire III | 1998 | Capcom | More Ryu, but with more dragon forms! Intoduces the Master System and Faerie Town features |
PSP | Breath of Fire III (DL only) | 2016 | Capcom | Slightly enhanced port of the original, with improved music and some minor tweaks to graphics and gameplay |
Vita | Breath of Fire III (DL only) | 2016 | Capcom | See PSP |
PSX | Breath of Fire IV | 2000 | Capcom | Even more Ryu, pretty sprites, and a new combo system |
PS3 | Breath of Fire IV (PSone Classics) | 2011 | Capcom | See PSX |
PSP | Breath of Fire IV (PSone Classics) | 2011 | Capcom | See PSX |
Vita | Breath of Fire IV (PSone Classics) | 2012 | Capcom | See PSX |
JP SFC | Bushi Seiryuuden: Futari no Yuusha | 1997 | Game Freak | Zelda-like exploration; combat is 2D platformer-like, but still turn-based (enemies only act when you do); pretty spritework |
Vita | Chaos Rings (delisted, DL only) | 2013 | Media.Vision | Turn-based combat is done in two-person parties where they can attack separately or together (and take potential damage likewise) |
JP SFC | Chou-Mahou Tairiku Wozz | 1995 | Red Company Corporation | 8 playable characters, branching storylines, invention systems- this game truly tries to do it all! |
Switch | Chroma Quaternion (DL only) | 2021 | Exe-Create | Kemco approaches decent quality; regular turn-based gameplay, kingdoms themed after the four seasons... and surfing gorillas as an enemy encounter?!? |
PS5 | Chroma Quaternion (DL only) | 2021 | Exe-Create | See Switch |
PS4 | Chroma Quaternion (DL only) | 2021 | Exe-Create | See Switch |
Xbox One | Chroma Quaternion (DL only) | 2021 | Exe-Create | See Switch |
Xbox Series | Chroma Quaternion (DL only) | 2021 | Exe-Create | See Switch |
PSX | Chrono Cross | 2000 | Square | Masterful soundtrack, confusingly related to Chrono Trigger |
PSP | Chrono Cross (PSone Classics) | 2011 | Square | See PSX |
PS3 | Chrono Cross (PSone Classics) | 2011 | Square | See PSX |
Vita | Chrono Cross (PSone Classics) | 2012 | Square | See PSX |
Switch | Chrono Cross: The Radical Dreamers Edition | 2022 | D4 Enterprise/Square Enix | See PS4 |
Xbox One | Chrono Cross: The Radical Dreamers Edition (DL only) | 2022 | D4 Enterprise/Square Enix | See PS4 |
PS4 | Chrono Cross: The Radical Dreamers Edition (DL only) | 2022 | D4 Enterprise/Square Enix | A remaster of the dimension-hopper with QoL features, also contains the first localized appearance of Radical Dreamers |
DS | Chrono Trigger | 2008 | Square Enix/Tose | If you must play a version of this game (and you must), this one is a good choice- it has extra cut content! |
SNES | Chrono Trigger | 1995 | Square | A shining example of the genre as a whole, a time-travel story done right |
Vita | Chrono Trigger (PSone Classics) | 2012 | Tose/Square | See PSX |
PSP | Chrono Trigger (PSone Classics) | 2011 | Tose/Square | See PSX |
PS3 | Chrono Trigger (PSone Classics) | 2011 | Tose/Square | See PSX |
Switch | Chronus Arc | 2018 | Hit-Point | See 3DS |
Vita | Chronus Arc | 2019 | Hit-Point | See 3DS |
PS4 | Chronus Arc | 2018 | Hit-Point | See 3DS |
3DS | Chronus Arc (DL only) | 2015 | Hit-Point | More Kemco fare, this one encourages insane amouns of grinding with random difficulty spikes |
Xbox One | Chronus Arc (DL only) | 2018 | Hit-Point | See 3DS |
Switch | Collection of SaGa: Final Fantasy Legend (DL only) | 2020 | M2/Square | A collection of the original versions of the first three SaGa games along with UI/QoL additions/improvements |
JP FC | Columbus: Ougon no Yoake | 1992 | Tomy | Naval combat and quasi-historical themes! Sketch af! |
PS4 | Conception Plus: Maidens of the Twelve Stars | 2019 | Spike Chunsoft | A remake of the first Conception game; increasing your bond with different women to produce "children" who will become your allies in battle |
Turbografx-CD | Cosmic Fantasy 2 | 1992 | Laser Soft | Standard JRPG, major selling point for the TGCD, enemies only use basic attacks |
Vita | Criminal Girls 2: Party Favors | 2016 | Nippon Ichi | Same skeezy gameplay loop with new characters |
Vita | Criminal Girls: Invite Only | 2015 | Imageepoch | Turn-based combat where each girl will only accept commands if she is "motivated" enough through minigames, which is exactly as thinly-veiled perverse as it sounds |
3DS | Crimson Shroud (DL only) | 2012 | Nex Entertainment | Heavily D&D-inspired, down to the dice rolling! Characters do not level, but can upgrade skills and equipment |
Switch | Crystal Ortha (DL only) | 2020 | Hit-Point | Kemco returns yet again; there are no items in-game and only 5 skills can be equipped per character; perks help in balancing the very frequent combat |
Xbox One | Crystal Ortha (DL only) | 2020 | Hit-Point | See Switch |
PS4 | Crystal Ortha (DL only) | 2020 | Hit-Point | See Switch |
3DS | Crystareino (DL only) | 2017 | Hit-Point | A bit better than your average Kemco game- lots of recruitable characters and a job sytem in this one |
JP FC | Dai-2-Ji Super Robot Taisen | 1991 | Winkysoft | Features original design robots that would become the cornerstone of the Original Generation series |
JP SFC | Daikaijuu Monogatari | 1994 | Birthday/Hudson Soft | Hidden characters and adorable sprites! |
Switch | Danganronpa Decadence | 2021 | Spike Chunsoft | Featues Danganronpa 1/2/v3 as well as Danganronpa S: Ultimate Summer Camp - a board game/turn-based RPG hybrid with characters from all 3 main games |
JP SFC | Dark Half | 1996 | West One | Item-based leveling system; also, spoiler alert (not really): You play the antagonist! |
JP SFC | Dark Law: Meaning of Death | 1997 | Sakata SAS | Super duper hard! Also featuring rudimentary 3D! |
JP FC | Dark Lord | 1991 | Data East | Mix of overhead and turn-based combat |
PS4 | Dark Rose Valkyrie | 2017 | Compile Heart | Turn-based combat with turn manipulation features; some visual novel elements including sniffing out a traitor amongst your ranks |
Game Gear | Defenders of Oasis | 1992 | Sega | Turn-based JRPG with a Thousand and One Nights theme |
3DS | Defenders of Oasis (VC) | 2013 | Sega | See GG |
Switch | Destiny Connect: Tick-Tock Travelers | 2019 | Nippon Ichi | See PS4 |
PS4 | Destiny Connect: Tick-Tock Travelers | 2019 | Nippon Ichi | Short turn-based affair focused on time travel; difficulty level is overall low |
NES | Destiny of an Emperor | 1990 | Capcom | Romance of the Three Kingdoms-themed, auto-battle system |
JP PSP | Digimon Adventure | 2013 | Prope | Tells the story of the first anime series through 3-on-3 Digimon battles, also features a relationship system |
PS4 | Digimon Story: Cyber Sleuth | 2016 | Media.Vision | See Vita |
Vita | Digimon Story: Cyber Sleuth | 2016 | Media.Vision | Turn-based Digimon collectathon with a story somewhat reminisent of .hack |
PS4 | Digimon Story: Cyber Sleuth - Hacker's Memory | 2018 | Media.Vision | See Vita |
Vita | Digimon Story: Cyber Sleuth - Hacker's Memory | 2018 | Media.Vision | Continues the story from the first game with more Digimon to collect (with similar gameplay) |
JP DS | Digimon Story: Lost Evolution | 2010 | BEC | Third game in the Digimon Story sub-series, where you can choose your character's gender for the first time, and work to restore Digivolution via archaeology |
Switch | Digimon Story Cyber Sleuth: Complete Edition | 2019 | Media.Vision | Combined versions of Digimon Story: Cyber Sleuth and Hacker's Memory; gives extra Digimon, balancing, and evolution trees to the first game |
PS2 | Digimon World Data Squad | 2007 | BEC | Turn-based battles and an emphasis on raising your Digimon appropriately |
DS | Digimon World Dawn/Dusk | 2007 | BEC | Sequels to Digimon World DS, play similarly, exclusive Digimon to each version (as is tradition) |
JP FC | Doraemon: Giga Zombie no Gyakushuu | 1990 | Epoch | Featuring playable Doraemon! |
JP FC | Double Moon Densetsu | 1992 | Amusement/Dennou Kenkyusho/ORG | Multiple endings, multiple classes to choose from, pulls some nasty punches on the player |
3DS | Dragon Ball: Fusions | 2016 | Ganbarion | Create an avatar and engage in turn-based combat that does a decent job at mimicking the actual action of the series, as well as fuse characters (as the title implies) |
DS | Dragon Ball Z: Attack of the Saiyans | 2009 | Monolith Soft | An actual traditional turn-based Dragon Ball Z JRPG? I never thought I would see the day! |
3DS | Dragon Crystal (VC) | 2012 | Sega | See GG |
PSP | Dragoneer's Aria | 2007 | Hit Maker | Turn-based battle system, magic is improved through repeated use, each party member has a unique field skill, elemental combos are encouraged in combat |
Vita | Dragoneer's Aria (DL only) | 2012 | Hit Maker | See PSP |
PS4 | Dragon Lapis | 2020 | Exe-Create | See 3DS |
3DS | Dragon Lapis (DL only) | 2018 | Exe-Create | Same Kemco gameplay and tropes, with an intentionally downgraded art style (for some reason) |
Switch | Dragon Lapis (DL only) | 2020 | Exe-Create | See 3DS |
Xbox One | Dragon Lapis (DL only) | 2020 | Exe-Create | See 3DS |
Xbox One | Dragon Prana (DL only) | 2022 | Exe-Create | See XS |
PS5 | Dragon Prana (DL only) | 2022 | Exe-Create | See XS |
Xbox Series | Dragon Prana (DL only) | 2022 | Exe-Create | What is there to say about a Kemco game that hasn't already been said? Combat involves grids and graphics skew closer to 8-bit style |
PS4 | Dragon Prana (DL only) | 2022 | Exe-Create | See XS |
Switch | Dragon Prana (DL only) | 2022 | Exe-Create | See XS |
Switch | Dragon Quest (DL only) | 2019 | Armor Project/Matrix Software/Square Enix | Port of the relocalized mobile version, with redrawn character/monster sprites |
JP SFC | Dragon Quest I + II | 1993 | Chunsoft | Combined, debatably definitive version of DQ I and II |
Switch | Dragon Quest II: Luminaries of the Legendary Line (DL only) | 2019 | Armor Project/Matrix Software/Square Enix | Port of the relocalized mobile version, with redrawn character/monster sprites |
JP SFC | Dragon Quest III | 1996 | Heartbeat | Arguably the definitive version of the game |
Switch | Dragon Quest III: The Seeds of Salvation (DL only) | 2019 | Armor Project/Matrix Software/Square Enix | Port of the relocalized mobile version, with redrawn character/monster sprites |
DS | Dragon Quest IV: Chapters of the Chosen | 2008 | ArtePiazza | Classic JRPG gameplay broken up into chapters following specific protagonists, has one more chapter than the NES version |
DS | Dragon Quest IX: Sentinels of the Starry Skies | 2010 | Level-5 | Intended to be a multiplayer JRPG, all party members are customizable |
DS | Dragon Quest V: Hand of the Heavenly Bride | 2009 | ArtePiazza | First release of DQV in North America, featuring monster taming and a multi-generational story |
JP PS2 | Dragon Quest V: Tenkuu no Hanayome | 2004 | ArtePiazza/Matrix Software | A 3D remake of the Super Famicom classic with an increased party size |
JP SFC | Dragon Quest V: Tenkuu no Hanayome | 1992 | Chunsoft | Monster capture and marriage/children ahoy! |
JP SFC | Dragon Quest VI: Maboroshi no Daichi | 1995 | Heartbeat | Third game in the Zenithian trilogy, return of the class system |
DS | Dragon Quest VI: Realms of Revelation | 2011 | ArtePiazza | First appearance of DQVI in the west, same turn-based gameplay, plot revolving around two separate worlds |
3DS | Dragon Quest VII: Fragments of the Forgotten Past | 2016 | ArtePiazza | A whole new translation (for better or worse), changed encounter types from random to field enemies, and tweaked the class progression slightly |
PS2 | Dragon Quest VIII: Journey of the Cursed King | 2005 | Level-5 | Can you really say no to more slimes? In a fully 3D environment? |
3DS | Dragon Quest VIII: Journey of the Cursed King | 2017 | Square Enix | Adds new characters, story elements, and balance changes, but removes the orchestrated soundtrack and is not as visually appealing |
PS4 | Dragon Quest XI: Echoes of an Elusive Age | 2018 | Armor Project/Square Enix | No random encounters, a free-form camera in combat, and tons of traditional but loveable style; considered by some to be the best in the series |
PS4 | Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | 2020 | Armor Project/Square Enix | See Switch |
Xbox One | Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | 2020 | Armor Project/Square Enix | See Switch |
Switch | Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | 2019 | Armor Project/Square Enix | Lots of QoL changes including adding the symphonic score, extra quests/party chat, and more; can be played in either 2D or 3D modes |
PS4 | Dragon Sinker | 2018 | Exe-Create | See 3DS |
Vita | Dragon Sinker | 2018 | Exe-Create | See 3DS |
3DS | Dragon Sinker (DL only) | 2017 | Exe-Create | Another 8-bit Kemco jam, this one tries to do interesting things with forming squads of party members but is otherwise cookie-cutter |
Switch | Dragon Sinker (DL only) | 2018 | Exe-Create | See 3DS |
Xbox One | Dragon Sinker (DL only) | 2020 | Exe-Create | See 3DS |
Turbografx-CD | Dragon Slayer: The Legend of Heroes | 1992 | Falcom | Detailed game for the time, bridges the gap between the Dragon Slayer and LoH series |
Switch | Dragon Star Varnir | 2021 | Compile Heart | See PS4 |
PS4 | Dragon Star Varnir | 2019 | Compile Heart | Turn-based combat that takes vertical positioning into consideration as well as the standard two-dimensional grid, some dark themes, some fanservice (typical IF/Compile) |
NES | Dragon Warrior | 1989 | Chunsoft | Solo questing to save the kingdom! |
GB+GBC | Dragon Warrior I & II | 2000 | Tose | Keeps the same QoL changes brought by the SFC version, albeit with some naturally downgraded graphics |
NES | Dragon Warrior II | 1990 | Chunsoft | Rescuing the kingdom, now with a party! |
NES | Dragon Warrior III | 1992 | Chunsoft | Introduces a class system to the series, far less linear than its predecessors |
GB+GBC | Dragon Warrior III | 2001 | Tose | Maintains the QoL changes of the SFC version, adds an extra bonus dungeon, downgrades graphics a bit |
NES | Dragon Warrior IV | 1992 | Chunsoft | Breaks up the story into chapters with different protagonists that come together in the end |
PSX | Dragon Warrior VII | 2001 | Heart Beat | Looooooooooooooooooooooooooooooooooooooooooooooooooooong Dragon Quest game |
JP FC | Dream Master | 1992 | Birthday | Not Little Nemo! More puzzle-based than most games of the era, cool concept |
JP SFC | Dual Orb II | 1994 | I'Max | Ultra-high encounter rate, a difficult game without grind dedication |
SNES | Earthbound | 1995 | Ape/HAL Laboratory | AKA Mother 2, a more modern-themed game with some surprisingly heavy themes |
Wii U | Earthbound (VC) | 2013 | Ape/HAL Laboratory | See SNES |
Wii U | Earthbound Beginnings (VC) | 2015 | Ape/Nintendo | See FC |
JP PSP | Eiyuu Densetsu: Ao no Kiseki | 2011 | Falcom | Second half of the "Crossbell arc," leads into Trails of Cold Steel II, turn-based combat like other Trails games |
JP SFC | Emerald Dragon | 1995 | Alfa System | Breath of Fire's cousin with a unique battle system |
PS3 | Enchanted Arms | 2007 | FromSoftware | Mediocre, sci-fi-themed, turn-based, adds Sixaxis controls to enhance attacks in this version |
Xbox 360 | Enchanted Arms | 2006 | FromSoftware | Fairly mediocre turn-based JRPG with some grid-based tactical elements to combat |
Vita | End of Serenity (DL only) | 2014 | Kemco | See PSP |
PSP | End of Serenity (DL only) | 2014 | Kemco | It's Kemco. That's all that needs to be said. |
PS2 | Ephemeral Fantasia | 2001 | KCEJ | Rhythm mini-games are not enough to save this garbage time-looping game |
JP Game Gear | Eternal Legend | 1991 | Japan Art Media | One of the first Game Gear JRPGs, plays very standard |
DS | Etrian Odyssey | 2007 | Atlus/Lancarse | Classic-styled first-person dungeon crawler with punishing difficulty, requires dungeon mapping via the stylus |
DS | Etrian Odyssey II: Heroes of Lagaard | 2008 | Atlus/Lancarse | Very similar to the first game, just as blisteringly hard, more mapping symbols available for use |
DS | Etrian Odyssey III: The Drowned City | 2010 | Atlus | Plays like the two before it; adds 12 new classes, subclassing, weapon forging, and seafaring |
Switch | Everdark Tower (DL only) | 2019 | Hit-Point | In the same series as Archlion Saga, with the same combat system to boot; characters are more cookie-cutter than its predecessor |
PS4 | Exist Archive: The Other Side of the Sky | 2016 | Tri-Ace/Spike Chunsoft | See Vita |
Vita | Exist Archive: The Other Side of the Sky | 2016 | Tri-Ace/Spike Chunsoft | Plays a lot like Valkyrie Profile (comes from the same studio), has multiple endings depending on in-game choices |
PS4 | Fairy Elements (DL only) | 2022 | Exe-Create | See XS |
Switch | Fairy Elements (DL only) | 2022 | Exe-Create | See XS |
Xbox Series | Fairy Elements (DL only) | 2022 | Exe-Create | Kemco plays with visible aggro radii to trigger combat and plentiful (albeit restrictive) character customization, doesn't reinvent any wheels |
Xbox One | Fairy Elements (DL only) | 2022 | Exe-Create | See XS |
PS5 | Fairy Elements (DL only) | 2022 | Exe-Create | See XS |
PS3 | Fairy Fencer F | 2014 | Compile Heart | Not the most impressive technically, but a solid turn-based positional battle system and a decent cast of characters |
Switch | Fairy Fencer F: Advent Dark Force | 2019 | Compile Heart/Idea Factory | See PS4 |
PS4 | Fairy Fencer F: Advent Dark Force | 2016 | Compile Heart/Idea Factory | Adds two branching story paths, allows for a larger party size in combat, and gives more difficulty options to choose from |
PS4 | Fairy Tail | 2020 | Gust | A standard turn-based quest-heavy affair based off of the anime |
Switch | Fairy Tail | 2020 | Gust | See PS4 |
PS4 | Fernz Gate | 2018 | Exe-Create | See Vita |
Vita | Fernz Gate | 2018 | Exe-Create | Tries to employ some neat party assist strategies in battle, but otherwise is Kemco through and through |
Switch | Fernz Gate (DL only) | 2018 | Exe-Create | See Vita |
Xbox One | Fernz Gate (DL only) | 2018 | Exe-Create | See Vita |
PSP | Final Fantasy | 2007 | Tose/Square Enix | Uses bonus dungeon and translation from Dawn of Souls (GBA), has updated 2D graphics, FMVs and soundtrack, arguably the definitive version of the game |
NES | Final Fantasy | 1990 | Square | What hasn't been said about this game? It's not the final game in the series, nor is it the final iteration of this game |
PS4 | Final Fantasy (Pixel Remaster) (DL only) | 2023 | Square Enix | A polishing of the NES version with the ability to switch between original/rearranged soundtracks and adjustable XP gains/encounter rates with other QoL included |
Switch | Final Fantasy (Pixel Remaster) (DL only) | 2023 | Square Enix | See PS4 |
DS | Final Fantasy: The 4 Heroes of Light | 2010 | Matrix Software/Square Enix | A return to classic form for the series with a job-like system; the predecessor to Bravely Default |
PSX | Final Fantasy Anthology | 1999 | Tose/Square | Contains Final Fantasy V (first localized appearance) and Final Fantasy VI |
PSX | Final Fantasy Chronicles | 2001 | Tose/Square | Contains inferior versions of Final Fantasy IV and Chrono Trigger |
GBA | Final Fantasy I & II: Dawn of Souls | 2004 | Square Enix/Tose | Adds dungeons and tweaks the translation of the originals |
PS4 | Final Fantasy I-VI Collection | 2023 | Square Enix | As the title implies, a bundled version of all 6 Pixel Remasters |
Switch | Final Fantasy I-VI Collection | 2023 | Square Enix | See PS4 |
SNES | Final Fantasy II | 1991 | Square | Actually Final Fantasy IV, Introduced the Active Time Battle system and removed the ability to customize party members |
JP FC | Final Fantasy II | 1988 | Square | Leveling is done via utilizing skills rather than experience- a drastic and much-maligned design choice |
PSP | Final Fantasy II | 2007 | Tose/Square Enix | See above |
PS4 | Final Fantasy II (Pixel Remaster) (DL only) | 2023 | Square Enix | A polishing of the FC version with the ability to switch between original/rearranged soundtracks and adjustable XP gains/encounters, other QoL also included |
Switch | Final Fantasy II (Pixel Remaster) (DL only) | 2023 | Square Enix | See PS4 |
DS | Final Fantasy III | 2006 | Matrix Software/Square Enix | First appearance of the job-heavy game in the west |
JP FC | Final Fantasy III | 1990 | Square | First Final Fantasy to feature the job-change system |
Vita | Final Fantasy III (DL only) | 2012 | Matrix Software/Square Enix | See PSP |
PSP | Final Fantasy III (DL only) | 2012 | Matrix Software/Square Enix | Port of the DS version of the game |
Switch | Final Fantasy III (Pixel Remaster) (DL only) | 2023 | Square Enix | See PS4 |
PS4 | Final Fantasy III (Pixel Remaster) (DL only) | 2023 | Square Enix | A polishing of the FC version with the ability to switch between original/rearranged soundtracks and adjustable XP gains/encounters along with other QoL |
DS | Final Fantasy IV | 2008 | Matrix Software | A drastic change in graphics from 2D to 3D, added FMV cutscenes, significantly expanded plot from previous versions |
Switch | Final Fantasy IV (Pixel Remaster) (DL only) | 2023 | Square Enix | See PS4 |
PS4 | Final Fantasy IV (Pixel Remaster) (DL only) | 2023 | Square Enix | A polishing of the SNES version (for better or worse) with the ability to switch between original/rearranged soundtracks and adjustable XP gains/encounters as well as other QoL features |
Wii | Final Fantasy IV: The After Years (WiiWare) | 2009 | Matrix Software | An episodic sequel to Final Fantasy IV that many felt was unnecessary, adds new gameplay systems |
PSP | Final Fantasy IV: The Complete Collection | 2011 | Bullets/Square Enix | Contains both FFIV (which skews closer to the original than the DS version) and The After Years (with updated polish), and a bonus interlude game that takes place in-between |
Vita | Final Fantasy IV: The Complete Collection (DL only) | 2011 | Bullets/Square Enix | See PSP |
GBA | Final Fantasy IV Advance | 2005 | Square Enix/Tose | Revised translation and plot polish of the original, as well as graphical improvements |
PSX | Final Fantasy IX | 2000 | Square | Takes the series back to its fantasy roots, lots of callbacks to older entries |
Switch | Final Fantasy IX (DL only) | 2019 | Square | See PSX, but with some QoL changes |
PS4 | Final Fantasy IX (DL only) | 2000 | Square | See PSX, but with some QoL changes |
Xbox One | Final Fantasy IX (DL only) | 2019 | Square | See PSX, but with some QoL changes |
Vita | Final Fantasy IX (PSone Classics) | 2010 | Square | See PSX |
PSP | Final Fantasy IX (PSone Classics) | 2010 | Square | See PSX |
PS3 | Final Fantasy IX (PSone Classics) | 2010 | Square | See PSX |
GB+GBC | Final Fantasy Legend II | 1991 | Square | The second SaGa game, solid character development |
GB+GBC | Final Fantasy Legend III | 1993 | Square | Third SaGa game, time travel shenanigans |
SNES | Final Fantasy Mystic Quest | 1992 | Square | Baby Final Fantasy! |
PSX | Final Fantasy Origins | 2003 | Tose/Square | Contains Final Fantasy I and Final Fantasy II (first localized appearance) |
PS3 | Final Fantasy Origins (PSone Classics) | 2012 | Tose/Square | See PSX |
PSP | Final Fantasy Origins (PSone Classics) | 2012 | Tose/Square | See PSX |
Vita | Final Fantasy Origins (PSone Classics) | 2012 | Tose/Square | See PSX |
JP SFC | Final Fantasy V | 1992 | Square | So many jobs- |
PS4 | Final Fantasy V (Pixel Remaster) (DL only) | 2023 | Square Enix | A polishing of the SFC version (for better or worse) with the ability to switch between original/rearranged soundtracks and adjustable XP gains/encounters as well as other QoL features |
Switch | Final Fantasy V (Pixel Remaster) (DL only) | 2023 | Square Enix | See PS4 |
Vita | Final Fantasy V (PSone Classics) | 2011 | Tose/Square | See PSX |
PS3 | Final Fantasy V (PSone Classics) | 2011 | Tose/Square | See PSX |
PSP | Final Fantasy V (PSone Classics) | 2011 | Tose/Square | See PSX |
GBA | Final Fantasy V Advance | 2006 | Square Enix/Tose | Updated graphics, new jobs, and a new boss battle compared to the original |
SNES | Final Fantasy VI (on cart as III) | 1994 | Square | Features a more tech-based story than previous entries and a train to suplex |
PS4 | Final Fantasy VI (Pixel Remaster) (DL only) | 2023 | Square Enix | A polishing of the SNES version (for better or worse) with the ability to switch between original/rearranged soundtracks and adjustable XP gains/encounter rates as well as other QoL features |
Switch | Final Fantasy VI (Pixel Remaster) (DL only) | 2023 | Square Enix | See PS4 |
Vita | Final Fantasy VI (PSone Classics) | 2011 | Tose/Square | See PSX |
PSP | Final Fantasy VI (PSone Classics) | 2011 | Tose/Square | See PSX |
PS3 | Final Fantasy VI (PSone Classics) | 2011 | Tose/Square | See PSX |
GBA | Final Fantasy VI Advance | 2007 | Square Enix/Tose | Added bonus dungeons, Espers, and some graphical polish |
PSX | Final Fantasy VII | 1997 | Square | Took the FF series into 3D and made a huge mark on the genre as a whole |
Xbox One | Final Fantasy VII (DL only) | 2019 | Square | See PSX, but with some QoL changes |
Switch | Final Fantasy VII (DL only) | 2019 | Square | See PSX, but with some QoL changes |
PS4 | Final Fantasy VII (DL only) | 1997 | Square | See PSX, but with some QoL changes |
PS3 | Final Fantasy VII (PSone Classics) | 2009 | Square | See PSX |
PSP | Final Fantasy VII (PSone Classics) | 2011 | Square | See PSX |
Vita | Final Fantasy VII (PSone Classics) | 2011 | Square | See PSX |
PSX | Final Fantasy VIII | 1999 | Square | Best card game, not-best stat/leveling system |
Vita | Final Fantasy VIII (PSone Classics) | 2009 | Square | See PSX |
PS3 | Final Fantasy VIII (PSone Classics) | 2009 | Square | See PSX |
PSP | Final Fantasy VIII (PSone Classics) | 2009 | Square | See PSX |
PS4 | Final Fantasy VIII Remastered (DL only) | 1999 | Square | See PSX, but with some QoL changes |
Xbox One | Final Fantasy VIII Remastered (DL only) | 2019 | Square | See PSX, but with some QoL changes |
Switch | Final Fantasy VIII Remastered (DL only) | 2019 | Square | See PSX, but with some QoL changes |
PS2 | Final Fantasy X | 2001 | Square | First Final Fantasy game to feature voice acting, battle system employs manipulation of turn order |
PS2 | Final Fantasy X-2 | 2003 | Square | Fast-paced Charlie's Angels with banger vocal songs |
Vita | Final Fantasy X/X-2 HD Remaster | 2014 | Virtuos/Square Enix | See PS3 |
Switch | Final Fantasy X/X-2 HD Remaster | 2019 | Virtuos/Square Enix | See PS3 |
PS4 | Final Fantasy X/X-2 HD Remaster | 2014 | Virtuos/Square Enix | See PS3 |
PS3 | Final Fantasy X/X-2 HD Remaster | 2014 | Virtuos/Square Enix | Based on the International versions of both games with extra bosses (X) and monster capture mechanics (X-2), as well as an audio drama |
Xbox One | Final Fantasy X/X-2: HD Remaster | 2019 | Virtuos/Square Enix | See PS3 |
PS2 | Final Fantasy XII | 2006 | Square Enix | Heavy utilization of programming AI tactics in battle, takes place in the same Ivalice as FFT and Vagrant Story |
PS4 | Final Fantasy XII: The Zodiac Age | 2017 | Square Enix | See XBO |
Switch | Final Fantasy XII: The Zodiac Age | 2019 | Square Enix | See XBO |
Xbox One | Final Fantasy XII: The Zodiac Age | 2019 | Square Enix | Incorporates the elements from the previously JP-only International Zodiac Job system, which features multiple license boards and QoL changes |
PS3 | Final Fantasy XIII | 2010 | Square Enix | Story too complex for its own good and divisively linear, but fun real-time/turn-based hybrid combat |
Xbox 360 | Final Fantasy XIII | 2010 | Square Enix | Linear gameplay with a fast-paced turn-based battle system; the worldbuilding seems to do more harm than good |
PS3 | Final Fantasy XIII-2 | 2012 | Square Enix | Tries to correct linearity issues by getting wibbly-wobbly timey-wimey, with mixed results |
Xbox 360 | Final Fantasy XIII-2 | 2012 | Square Enix | Adds monster capturing and time travel to an already complicated story, gameplay is still just as fun |
Xbox One | Final Fantasy XV | 2016 | Square Enix | See PS4 |
Xbox Series | Fuga: Melodies of Steel (DL only) | 2021 | CyberConnect2 | See PS5 |
PS5 | Fuga: Melodies of Steel (DL only) | 2021 | CyberConnect2 | Part of the Little Tail Bronx series (Solatorobo); a turn-based RPG centering around tank combat (one tank with various controllable/upgradable turrets) and the impact of war |
Switch | Fuga: Melodies of Steel (DL only) | 2021 | CyberConnect2 | See PS5 |
Xbox One | Fuga: Melodies of Steel (DL only) | 2021 | CyberConnect2 | See PS5 |
PS4 | Fuga: Melodies of Steel (DL only) | 2021 | CyberConnect2 | See PS5 |
Switch | Fuga: Melodies of Steel 2 (DL only) | 2023 | CyberConnect2 | See XS |
PS4 | Fuga: Melodies of Steel 2 (DL only) | 2023 | CyberConnect2 | See XS |
Xbox Series | Fuga: Melodies of Steel 2 (DL only) | 2023 | CyberConnect2 | Direct sequel to the first (and 5th in the Little Tail Bronx series) with intense turn-based combat that can lead to permadeath and small intermissions to break the tension |
Xbox One | Fuga: Melodies of Steel 2 (DL only) | 2023 | CyberConnect2 | See XS |
PS5 | Fuga: Melodies of Steel 2 (DL only) | 2023 | CyberConnect2 | See XS |
JP SFC | G.O.D.: Mezameyo to Yobu Koe ga Kikoe | 1996 | Infinity | If Earthbound had a child with Phantasy Star IV's battle system, this would be it |
Xbox One | Gale of Windoria (DL only) | 2022 | Hit-Point | See XS |
PS5 | Gale of Windoria (DL only) | 2022 | Hit-Point | See XS |
Switch | Gale of Windoria (DL only) | 2022 | Hit-Point | See XS |
PS4 | Gale of Windoria (DL only) | 2022 | Hit-Point | See XS |
Xbox Series | Gale of Windoria (DL only) | 2022 | Hit-Point | Kemco brings Golden Sun-esque elemental powers to dungeon navigate, but you can't use items in combat... like at all |
JP FC | Ganbare Goemon Gaiden 2: Tenka no Zaihou | 1992 | Konami | Changes the battle perspective to show party members on-screen, has lots of side activities |
JP FC | Ganbare Goemon Gaiden: Kieta Ougon Kiseru | 1990 | Konami | Humorous turn-based game set in medieval Japan |
JP FC | GeGeGe no Kitarou 2: Youkai Gundan no Chousen | 1987 | Tose | Based off the spooky anime of the same name |
JP PSP | Genso Suikoden Tsumugareshi Hyakunen no Toki | 2012 | Konami | A Suikoden side story outside of regular series continuity, with some time travel plot elemnets and a class system |
NES | Ghost Lion | 1992 | Kemco | Amazing cover art, unique summon-based battle system |
PS4 | Ghost Sync | 2021 | Exe-Create | See PS5 |
PS5 | Ghost Sync | 2021 | Exe-Create | A rare lady-led Kemco game with neat battle mechanics like possessing enemies and a decent skill tree system |
Switch | Ghost Sync (DL only) | 2021 | Exe-Create | See PS5 |
Xbox One | Ghost Sync (DL only) | 2021 | Exe-Create | See PS5 |
Xbox Series | Ghost Sync (DL only) | 2021 | Exe-Create | See PS5 |
DS | Glory of Heracles | 2010 | Paon/Studio Saizensen | The first Glory of Heracles game to reach the west (and sixth overall), semi-sluggish turn-based combat and overall average |
JP GB+GBC | God Medicine: Fantasy Sekai no Tanjou | 1993 | KCEN | It's a standard JRPG that makes fun of standard JRPGs! |
GBA | Golden Sun | 2001 | Camelot | Lots of exploration puzzles, character/class customization using creature allocation |
Wii U | Golden Sun (VC) | 2014 | Camelot | See GBA |
DS | Golden Sun: Dark Dawn | 2010 | Camelot | Set 30 years after the initial duology, plays similarly, updates the graphics to 3D, battles are almost too easy |
GBA | Golden Sun: The Lost Age | 2003 | Camelot | Plays similar to the first, but from the villain's perspective |
Wii U | Golden Sun: The Lost Age (VC) | 2015 | Camelot | See GBA |
JP Saturn | Grandia | 1997 | Game Arts | See PSX |
PSX | Grandia | 1999 | Game Arts | Traditional JRPG with an emphasis on attack interruption in combat |
Vita | Grandia (PSone Classics) | 2012 | Game Arts | See PSX |
PS3 | Grandia (PSone Classics) | 2010 | Game Arts | See PSX |
PSP | Grandia (PSone Classics) | 2010 | Game Arts | See PSX |
JP GB+GBC | Grandia: Parallel Trippers | 2000 | Game Arts | Spinoff of Grandia featuring its characters and an attempt at using the same battle system |
Switch | Grandia HD Collection | 2019 | Game Arts | Takes Grandia I and II and upgrades visuals; includes Japanese audio for both games; combines Saturn and PSX story elements of the first game |
Dreamcast | Grandia II | 2000 | Game Arts | Excellent music and solid voice acting- a game with a lot of character in its characters and a superb battle system |
PS2 | Grandia II | 2002 | Game Arts | Avoid this version- it has bad framerate issues- but the game itself is amazing |
PS2 | Grandia III | 2006 | Game Arts | Same time and distance-based combat as the first two, disproportionate story pacing but solid nonetheless |
PS3 | Grandia III (PS2 Classics) | 2016 | Game Arts | See PS2 |
PS2 | Grandia Xtreme | 2002 | Game Arts | The combat you know and love with an increase in dungeon delving, English voice cast is oddly celeb-filled |
JP PSP | Grand Knights History | 2011 | Vanillaware | Absolutely gorgeous Vanillaware-developed turn-based game with multiple factions to represent and customizable characters |
GB+GBC | Great Greed | 1993 | Namco | Everything is named after food, otherwise a slightly weird environmentally-themed JRPG |
PS3 | GrimGrimoire (PS2 Classics) | 2011 | Vanillaware | See PS2 |
3DS | Grinsia (DL only) | 2014 | Magitec | It's samey, it's repetitive, it's Kemco |
PSX | Guardian's Crusade | 1999 | Tamsoft | Another candidate for baby's first JRPG |
JP GBA | Hagane no Renkinjutsushi: Meisou no Rinbukyoku | 2004 | Tom Create | Based on the anime, no real levels to gain, but turn-based combat utilizing alchemy combinations |
JP GBA | Hagane no Renkinjutsushi: Omoide no Sonata | 2004 | Tom Create | Original story, sequel to Stray Rondo, adds a leveling system but otherwise similar mechanics |
Xbox Series | Heirs of the Kings (DL only) | 2023 | Exe-Create | Kemco offers a super-diet Grandia-looking combat system- painfully straightforward in execution otherwise |
PS4 | Heirs of the Kings (DL only) | 2023 | Exe-Create | See XS |
Xbox One | Heirs of the Kings (DL only) | 2023 | Exe-Create | See XS |
Switch | Heirs of the Kings (DL only) | 2023 | Exe-Create | See XS |
PS5 | Heirs of the Kings (DL only) | 2023 | Exe-Create | See XS |
JP GB+GBC | Heracles no Eikou: Ugokidashita Kamigami - The Snap-Story | 1992 | SAS Sakata/Data East | Series spinoff, can be assisted in combat by borrowing gods from Olympus |
JP FC | Heracles no Eikou II: Titan no Metsubo | 1989 | Data East | Dragon Warrior-styled gameplay with Greek mythological flair |
JP SFC | Heracles no Eikou III: Kamigami no Chinmoku | 1992 | Data East | Standard turn-based combat like the rest of the series, but also has a day/night cycle for NPCs to follow |
JP SFC | Heracles no Eikou IV: Kamigami Kara no Okurimono | 1994 | Data East | A multitude of different avatars to play as, each with its own attributes and perspectives on storyline events |
PS4 | Hero must die. Again (DL only) | 2020 | G-Mode | A short turn-based game intended for many playthroughs where you start at max power and must deal with your stats decreasing as you inch ever closer to destined death |
JP SFC | Hero Senki: Project Olympus | 1992 | Winkysoft | A bit of Gundam, a bit of Kamen Rider, a bit of Ultraman, a bit of traditional JRPG! |
PSP | Hexyz Force | 2010 | Sting | Turn-based battle system, multiple protagonists/storylines, items and equipment cannot be bought; rather, they must be created using points earned in combat |
JP FC | Hoshi wo Miru Hito | 1987 | Another/Hot-B | Kusoge of legend, incomplete translation but left up here for lulz |
Switch | Hoshi wo Miru Hito (DL only, delisted) | 2020 | Another/Hot-B | See FC |
JP SFC | Hourai Gakuen no Bouken!: Tenkousei Scramble | 1996 | Dynamite | High school: the JRPG! Join clubs to gain abilities! |
PS3 | Hyperdimension Neptunia | 2011 | Compile Heart | First in a long series of tongue-in-cheek games about the game industry itself; combat is based upon an AP spending system |
PS3 | Hyperdimension Neptunia mk2 | 2012 | Compile Heart/Idea Factory | Largely the same as the first, has an affection point system as well as item synthesis |
Vita | Hyperdimension Neptunia Re;Birth 1 | 2014 | Compile Heart/Idea Factory/Felistella | Reworks the script and expands the storyline, removes some characters while adding others, borrows elements from later entries to improve QoL |
Vita | Hyperdimension Neptunia Re;Birth 2: Sisters Generation | 2015 | Compile Heart/Idea Factory/Felistella | Reworks script, removes some characters and adds others, now uses 2D images in dialogue scenes, borrows elements from later entries to improve QoL |
Vita | Hyperdimension Neptunia Re;Birth 3: V Generation | 2015 | Compile Heart/Idea Factory/Felistella | Improves the visuals and voice acting, smooths out the combat system, and boasts a quite large cast |
PS3 | Hyperdimension Neptunia Victory | 2013 | Compile Heart/Idea Factory | See above, but with more customizable combos in combat |
PS4 | I Am Setsuna (DL only) | 2016 | Tokyo RPG Factory | Plays a lot like Chrono Trigger in combat with some additional enhancements, story is linear with some minimal sidequesting post-game |
Switch | I Am Setsuna (DL only) | 2017 | Tokyo RPG Factory | See PS4 |
PS4 | Illusion of L'Phalcia | 2019 | Exe-Create | See Vita |
Xbox One | Illusion of L'Phalcia (DL only) | 2019 | Exe-Create | See Vita |
Switch | Illusion of L'Phalcia (DL only) | 2019 | Exe-Create | See Vita |
Vita | Illusion of L'Phalcia (DL only) | 2019 | Exe-Create | Uses more 3D battle graphics than your standard Kemco game, pretty standard except for a rune outfitting system to affect spellcasting |
JP FC | Indra no Hikari | 1987 | Kemco | Enemies are visible on the overworld, but otherwise appears to be yet another Dragon Warrior clone |
3DS | Infinite Dunamis (DL only) | 2016 | Exe-Create | Better writing than your average Kemco game, has a sci-fi setting, tries to spice up the turn-based format with turn manipulation |
Switch | Infinite Links (DL only) | 2022 | Exe-Create | See XS |
Xbox One | Infinite Links (DL only) | 2022 | Exe-Create | See XS |
PS5 | Infinite Links (DL only) | 2022 | Exe-Create | See XS |
PS4 | Infinite Links (DL only) | 2022 | Exe-Create | See XS |
Xbox Series | Infinite Links (DL only) | 2022 | Exe-Create | Generic protagonists and a skill grid-type upgrade system that ultimately is limited in execution? It's Kemco, alright |
DS | Inuyasha: Secret of the Divine Jewel | 2007 | Art Co./Frontier Groove | Run-of-the-mill turn-based JRPG with an original story featuring the characters and setting of the anime/manga |
PS2 | Inuyasha: The Secret of the Cursed Mask | 2004 | Kamui | Based on the anime, laughable graphics, minor dating sim elements - only play if you're a shojo-loving masochist |
PS2 | Jade Cocoon 2 | 2001 | Genki | More bug-minion raising and fusion, combat is highly dependent on minion placement |
PSX | Jade Cocoon: Story of the Tamamayu | 1999 | Genki | It's like Persona, but all the demons are bugs! |
JP FC | Jajamaru Ninpou Chou | 1989 | Jaleco | Almost came out in the States, but alas… Another DW clone where you can only fight one enemy at a time |
JP SFC | Jojo no Kimyou na Bouken | 1993 | Winkysoft | RPG adaptation of Part 3, quite abridged; a very short game overall, point-and-click elements |
3DS | Journey to Kreisia (DL only) | 2016 | Exe-Create | Yet another Kemco game, this one with a modern-day-hero-in-fantasy-times premise; tries to lampshade the genre a bit, weapon skills work similarly to FFIX |
3DS | Justice Chronicles (DL only) | 2016 | Hit-Point | Sequel to Mystic Chronicles (PSP/Vita), and actually makes some decent improvements for a Kemco game; summonable monsters and jewels that confer skills are included |
PS4 | Justice Chronicles (DL only) | 2022 | Hit-Point | See 3DS |
PS5 | Justice Chronicles (DL only) | 2022 | Hit-Point | See 3DS |
Xbox One | Justice Chronicles (DL only) | 2021 | Hit-Point | See 3DS |
Xbox Series | Justice Chronicles (DL only) | 2021 | Hit-Point | See 3DS |
Switch | Justice Chronicles (DL only) | 2022 | Hit-Point | See 3DS |
JP FC | Juvei Quest | 1991 | Birthday | Plot divided into chapters, protagonist can recruit helpers to make adventuring easier |
JP FC | Kaijuu Monogatari | 1988 | Birthday | Pretty standard, but also super-hard at the beginning |
JP GB+GBC | Kininkou Maroku Oni | 1990 | Winkysoft | First game in a long untranslated series, very grindy |
GB+GBC | Knight Quest | 1992 | Lenar | It's not gonna wow you, that's for sure |
PSP | Knights in the Nightmare | 2010 | Sting | Very similar to DS version save for resolution and a smoother control scheme |
JP SFC | Kouryuu Densetsu Villgust: Kieta Shoujo | 1992 | Winkysoft | Based on an anime of the same name, ridiculous stat levels before Disgaea made it cool |
JP SFC | Kyuuyaku Megami Tensei | 1995 | Atlus/Opera House | Enhanced remake of Megami Tensei 1 and 2 |
JP FC | Lagrange Point | 1991 | Konami | Banger soundtrack, sci-fi themed |
JP FC | LaSalle Ishii's Childs Quest | 1989 | Namco | IDOL MANAGER JRPG. ENOUGH SAID. |
JP FC | Last Armageddon | 1990 | Brain Grey/Advance Communications Company | A post-apocalyptic attempt at subverting the traditional fantasy themes of the time- playing as a cast of highly detailed monsters |
JP SFC | Last Bible III | 1995 | Multimedia Intelligence Transfer | Sequel to the Game Boy games, featuring monster recruitment and customization |
PS3 | Last Rebellion | 2010 | Hit Maker | Not the best of games - turn-based gameplay with an emphasis on targeting specific body parts of enemies |
PS2 | Legaia 2: Duel Saga | 2002 | Prokion | Turn-based button combo combat system like its predecessor, adds item combination to the mix |
PSX | Legend of Legaia | 1999 | Prokion/Contrail | Turn-based JRPG with a battle system focusing on combos and directional striking |
PS4 | Legend of the Tetrarchs | 2019 | Hit-Point | See XBO |
Switch | Legend of the Tetrarchs (DL only) | 2019 | Hit-Point | See XBO |
Xbox One | Legend of the Tetrarchs (DL only) | 2019 | Hit-Point | Convoluted Kemco mumbo-jumbo where your health is restored after each battle |
JP SFC | Lennus II: Fuuin no Shito | 1996 | Fill-In Cafe/Copya Systems | Superior sequel to Paladin's Quest, more risque themes, loads of recruitable characters |
Switch | LiEat (DL only) | 2021 | Miwashiba | Bite-sized affair where you trade secrets and eat lies after defeating them in turn-based combat |
Xbox One | Liege Dragon (DL only) | 2020 | Exe-Create | Another drop in the Kemco bucket |
PS4 | Liege Dragon (DL only) | 2020 | Exe-Create | See XBO |
Switch | Liege Dragon (DL only) | 2020 | Exe-Create | See XBO |
JP SFC | Live A Live | 1994 | Square | 7 different scenarios in different time periods, shared action bar amongst party in combat |
Switch | Live A Live | 2022 | Square Enix/Historia | Localized for the first time with a new HD2D aesthetic, voice acting, and artwork- the game is otherwise the same |
PS5 | Live A Live (DL only) | 2023 | Square Enix/Historia | See Switch |
PS4 | Live A Live (DL only) | 2023 | Square Enix/Historia | See Switch |
Xbox 360 | Lost Odyssey | 2008 | Mistwalker/Feelplus | A traditional JRPG with incredible writing in side dream sequences; lots of rumination on immortality |
PS4 | Lost Sphear | 2017 | Tokyo RPG Factory | Uses a combat system like I Am Setsuna; harkens back to the storytelling style of early-mid 90's JRPGs |
Switch | Lost Sphear | 2017 | Tokyo RPG Factory | See PS4 |
3DO | Lucienne's Quest | 1996 | Micro Cabin | A short, lighthearted play- it's not like the 3DO had much else going for it… |
SNES | Lufia & the Fortress of Doom | 1993 | Neverland | Standard turn-based combat, but targeting dead enemies will lead to a wasted turn |
GB+GBC | Lufia: The Legend Returns | 2001 | Neverland | Third game in the Lufia series, was almost a PSX game before the original dev went bankrupt |
3DS | Lufia: The Legend Returns (VC) | 2015 | Neverland | See GBC |
GBA | Lufia: The Ruins of Lore | 2003 | Atelier Double/Taito | Side story to the main series, has a basic job system, characters can fuse with monsters in battle |
SNES | Lufia II: Rise of the Sinistrals | 1996 | Neverland | Prequel to and much more Zelda-like than the first |
PSX | Lunar 2: Eternal Blue Complete | 2000 | Game Arts | If you loved the first one, you'll love this- and how could you not? |
DS | Lunar: Dragon Song | 2005 | Japan Art Media | Nice sprite work and music is the only thing this game has going for it. Garbage story, garbage characters, garbage game design. |
Sega CD | Lunar: Eternal Blue | 1995 | Game Arts/Studio Alex | Just as charming as the first game, but with a baffling save system (utilizing magic XP as a requirement) |
JP Game Gear | Lunar: Sanposuru Gakuen | 1996 | Game Arts/Studio Alex | The actual prequel to The Silver Star, sadly never localized - very girl-power friendly |
PSP | Lunar: Silver Star Harmony | 2010 | Japan Art Media/Game Arts | Arguably the closest in tone to the intended translation, but with less charm; adds a playable prologue, battles are extremely easy in comparison to other versions |
Vita | Lunar: Silver Star Harmony (DL only) | 2012 | Japan Art Media/Game Arts | See PSP |
PSX | Lunar: Silver Star Story Complete | 1999 | Game Arts | Arguably the most charming cast of characters you'll ever meet, good OST, standard combat |
Sega CD | Lunar: The Silver Star | 1993 | Game Arts/Studio Alex | Anime cutscenes, charming characters, and a high encounter rate |
GBA | Lunar Legend | 2002 | Japan Art Media | Translation closer to the intended Japanese than the previous versions, but lacks cinematic feel |
3DS | Machine Knight (DL only) | 2018 | Hit-Point | Even more Kemco, this one features a scientist trying to prevent the apocalypse in cliché fashion; just as traditional turn-based as ever |
JP SFC | Madou Monogatari: Hanamaru Daiyouchi Enji | 1996 | Compile | Extremely unconventional attack and leveling system, but cookies are currency and it's cute! |
DS | Magical Starsign | 2006 | Brownie Brown | Cute turn-based JRPG with food-named characters and a focus on elemental and planetary alignment in combat |
JP GBA | Magical Vacation | 2001 | Brownie Brown | Turn-based combat, gorgeous sprites; love/heart isn't just an element in Captain Planet anymore! |
JP SFC | Magna Braban: Henreki no Yuusha | 1994 | Lenar | Gambits and auto-combat long before FFXII was even a thing |
JP GB+GBC | Mahou Kishi Rayearth | 1995 | Pandora Box | Another Magic Knight Rayearth-themed Dragon Quest clone, but this one features separate scenarios for each heroine |
JP SFC | Mahou Kishi Rayearth | 1995 | Pandora Box | Plays vastly differently than the Saturn version! Beginner-level JRPG, follows the OG story closely |
JP Game Gear | Mahou Kishi Rayearth | 1994 | CKYDT/Sega | A different game than the Saturn and SFC ones - but also turn-based |
JP Wonderswan | Makai Toushi SaGa | 2002 | Square | A remake of the first SaGa game (Final Fantasy Legend), upped the graphics and added features like a bestiary and the ability to re-target enemies to not waste attacks once defeated |
PS2 | Mana Khemia 2: Fall of Alchemy | 2009 | Gust | Direct sequel to Mana Khemia, with a similar character growth system- lots of pre-planning in synthesis encouraged |
PS2 | Mana Khemia: Alchemists of Al-Revis | 2008 | Gust | Go to school, learn some alchemy, and use action points instead of XP to grow your characters! |
PSP | Mana Khemia: Student Alliance | 2009 | Gust | Mostly the same as the PS2 version, but with added multiplayer battles and more items to synthesize in exchange for longer load times |
PS4 | Marenian Tavern Story: Patty and the Hungry God | 2018 | Rideon | See XBO |
Switch | Marenian Tavern Story: Patty and the Hungry God (DL only) | 2018 | Rideon | See XBO |
Xbox One | Marenian Tavern Story: Patty and the Hungry God (DL only) | 2019 | Rideon | Spiritual successor to the Adventure Bar games, with a similar theme of gathering materials to cook and sell (and eat to gain XP) |
JP PS2 | Marie to Elie no Atelier: Salburg no Renkinjutsushi 1-2 | 2005 | Gust | Remakes of the first games in the Atelier series, with all the expected alchemy present |
PS4 | Megadimension Neptunia VII | 2016 | Compile Heart/Idea Factory | Battle system emphasizes character positioning, goddesses have additional transformations in combat, otherwise same fanservicey Neptune shenanigans |
Switch | Megadimension Neptunia VII | 2020 | Compile Heart/Idea Factory | See PS4 |
PS4 | Megadimension Neptunia VIIR | 2017 | Compile Heart/Idea Factory | Retells the story from VII, but adds VR compatibility and interludes, changes the battle system, and removes alternate endings |
PS2 | Mega Man X: Command Mission | 2004 | Capcom | It's Mega Man X, but it's also turn-based? Now I've seen everything! |
GameCube | Mega Man X Command Mission | 2004 | Capcom | Dungeon Crawler |
JP GB+GBC | Megami Tensei Gaiden: Last Bible II | 1993 | Multimedia Intelligence Transfer | Pretty much just like the first, but now you can give your monsters accessories |
JP Game Gear | Megami Tensei Gaiden: Last Bible Special | 1995 | SIMS/Atlus | Biblical-themed first-person dungeon crawl, with gameplay otherwise similar to the other Last Bibles |
Xbox | Metal Dungeon | 2002 | Panther Software | Customizable characters and a futuristic third-person dungeon crawl, turn-based combat |
JP FC | Metal Max | 1991 | Crea-Tech/Data East | Mad Max: the JRPG! Featuring vehicle combat! |
JP DS | Metal Max 2: Reloaded | 2011 | Crea-Tech | Takes gameplay improvements from later entries and applies them to the second game- with an optional female protagonist and free-roaming |
JP DS | Metal Max 3 | 2010 | Cattle Call | Return to the wasteland with tanks in tow; non-linear story progression |
JP SFC | Metal Max Returns | 1995 | Crea-Tech | Remake of Metal Max, naturally much prettier but more difficult |
PS4 | Metal Max Xeno | 2018 | Kadokawa/Cattle Call/24Frame | One of only two Metal Max games to be localized; has a similar post-apocalyptic premise and lots of exploring the wastes in linear fashion with tanks |
PS4 | Metal Max Xeno Reborn | 2022 | Kadokawa | Adds enough features to consider it a separate game from the original - changes to plot/mechanics/progression/character art, and more |
Switch | Metal Max Xeno Reborn | 2022 | Kadokawa | See PS4 |
PS2 | Metal Saga | 2006 | Success | First Metal Max series game to be localized, post-apocalyptic setting with some vehicle combat |
Xbox One | Miden Tower (DL only) | 2020 | Exe-Create | Kemco tries to have serious, mature themes… in a game where there is literally a wall that turns into a girl as a main character |
PS4 | Miden Tower (DL only) | 2020 | Exe-Create | See XBO |
Switch | Miden Tower (DL only) | 2020 | Exe-Create | See XBO |
Switch | Miitopia | 2021 | Nintendo | Mostly similar to the 3DS version, but with greatly expanded Mii customizability! |
3DS | Miitopia | 2017 | Nintendo | Miis take center stage in this simplistically-styled turn-based game, with a class system and Mii personalities determining combat prowess |
JP Game Gear | Moldorian: Hikari to Yami no Sister | 1994 | Sega | Really good artwork, a turn-based battle system that gives you only seconds to input commands |
JP FC | Momotarou Densetsu | 1987 | Hudson Soft | Standard gameplay, but cute all the same! |
3DS | Monster Hunter Stories | 2017 | Capcom/Marvelous | A far more traditional turn-based RPG than other entries, with strong monster collecting and raising elements |
JP FC | Mother | 1989 | Ape/Nintendo | Modern-themed turn-based game starring kids with psychic powers |
JP GBA | Mother 1 + 2 | 2003 | Ape/HAL Laboratory/Nintendo | Ports of Mother 1 and 2, with an extended ending for the former |
JP GBA | Mother 3 | 2006 | Brownie Brown/HAL Laboratory | (LOCALIZE IT NINTENDO) Musical combo system in combat, still as offbeat as ever |
JP FC | Mouryou Senki Madara | 1990 | Konami | Dark and challenging! Autonomous combat! Anime-based! |
PS2 | MS Saga: A New Dawn | 2006 | BEC | Gundam-themed, but accessible to those unfamiliar with the universe, includes mobile suit part mixing and matching |
JP DS | Mugen no Frontier EXCEED: Super Robot Taisen OG Saga | 2010 | Monolith Soft | Sequel to SRTOGS: Endless Frontier, plays in the same way, with crossover elements |
Switch | Mugen Souls | 2023 | Compile Heart | See PS3, but with uncensored content |
PS3 | Mugen Souls | 2012 | Compile Heart | Open-field turn-based RPG where being moe is important to getting stronger… somehow |
PS3 | Mugen Souls Z | 2014 | Compile Heart/GCREST/Idea Factory | Very much like the first, still just as uncomfortable |
JP FC | Musashi no Bōken | 1990 | Quest | Standard DQ clone, but corn can be an enemy so that's pretty funny |
JP SFC | Mystic Ark | 1995 | Produce | A cousin to The 7th Saga, super grindy |
Vita | Mystic Chronicles | 2012 | Hit-Point | See PSP |
PSP | Mystic Chronicles (DL only) | 2013 | Hit-Point | Another good ol' Kemco jam, this one won't blow anyone out of the water with its cliches |
DS | My World, My Way | 2009 | Global A Entertainment | The main character is a spoiled princess who can literally pout her way into changing the difficulty of battles and the terrain itself |
JP FC | Nakayoshi to Issho | 1993 | Yutaka | Precious simplistic RPG ft. Kodansha characters (inc. Sailor Moon!) that may give you diabetes |
DS | Naruto: Path of the Ninja | 2007 | Tose | Follows the manga/anime through the Chunin Exams arc, with some touch controls integrated |
DS | Naruto: Path of the Ninja 2 | 2008 | Tose | Plays like the first game, but is more of an original filler story than directly following the source material |
JP SFC | Nekketsu Tairiku Burning Heroes | 1995 | J-Force | 8 scenarios to beat for the true ending, characters other than the protagonist are AI in battle |
PS4 | Nelke & the Legendary Alchemists: Ateliers of the New World | 2019 | Gust | A fanservice title for the series, gathering alchemists from all entries into an RPG/town-builder hybrid where managing time is as usual a difficult task |
Switch | Nelke & the Legendary Alchemists: Ateliers of the New World | 2019 | Gust | See PS4 |
PS5 | Neptunia ReVerse | 2021 | Compile Heart/Felistella | A definitive version of Hyperdimension Neptunia featuring a new mode with many gameplay quality and balance changes |
Neo Geo Pocket | Nige-ron-pa (JP only) | 2000 | Dennou Club | A turn-based game all about working various small jobs, party members have a friendship score that can cause them to abandon you if too low |
JP FC | Niji no Silkroad | 1991 | Advance Communication Company | Increase your rank as a trader by going out and procuring goods (which you can also buy to raise your stats) |
JP FC | Ninja Ra Hoi! | 1990 | ASCII | A parody game of sorts that takes place in feudal Japan |
JP DS | Ni no Kuni: Shikkoku no Madoushi | 2010 | Level-5 | Same general story as Wrath of the White Witch, but vastly different gameplay - a literal spellbook is a necessity to draw the required runes |
JP DS | Nora to Toki no Koubou: Kiri no Mori no Majo | 2011 | Atlus | Atlus' attempt at an Atelier-styled game, with anticipatedly adorable results |
DS | Nostalgia | 2009 | Matrix Software/RED Entertainment | Turn-based combat, airship battles, real-world locations, and a magical steampunk aesthetic |
Switch | Octopath Traveler | 2018 | Acquire/Square Enix | A gorgeous 2D/3D mesh with 8 different protagonists whose stories overlap (albeit very little); fairly robust turn-based combat system |
Xbox Series | Octopath Traveler | 2021 | Acquire/Square Enix | See Switch |
Xbox One | Octopath Traveler | 2021 | Acquire/Square Enix | See Switch |
Switch | Octopath Traveler II | 2023 | Acquire/Square Enix | See PS5 |
PS4 | Octopath Traveler II | 2023 | Acquire/Square Enix | See PS5 |
PS5 | Octopath Traveler II | 2023 | Acquire/Square Enix | A true iterative improvement over the first game; more detailed character interactions between a new eightfold-cast with HD-2D visuals |
PS2 | Okage: Shadow King | 2001 | Zener Works/SCE | Cute spooky-themed JRPG |
PS4 | Okage: Shadow King (DL only) | 2016 | Zener Works/SCE | See PS2 |
PS4 | Omega Quintet | 2015 | Compile Heart/Galapagos RPG | A game starring pop idols with turn-based combat that relies on turn order manipulation; more costume destruction mechanics are unfortunately present |
3DS | One Piece: Romance Dawn | 2014 | Three Rings | Tells the story of the first half of the series; battles are done in a turn-based combo-heavy style; story cutscenes are presented in a dull, lazy fashion |
Xbox Series | One Piece Odyssey | 2023 | ILCA | Basically a greatest hits of the overall One Piece storyline with character-unique map traversal, but perhaps too big a game for its own good |
PS5 | One Piece Odyssey | 2023 | ILCA | See XS |
PS4 | One Piece Odyssey | 2023 | ILCA | See XS |
Xbox One | Onigo Hunter (DL only) | 2023 | Exe-Create | See XS |
PS5 | Onigo Hunter (DL only) | 2023 | Exe-Create | See XS |
Xbox Series | Onigo Hunter (DL only) | 2023 | Exe-Create | This time Kemco tries its hand at some form of monster collection; while the monsters aren't the star of the show they can be used for item crafting and elemental manipulation |
PS4 | Onigo Hunter (DL only) | 2023 | Exe-Create | See XS |
Switch | Onigo Hunter (DL only) | 2023 | Exe-Create | See XS |
PS4 | Orangeblood (DL only) | 2020 | Grayfax Software | Pixel art, girls with guns, and more attitude than you thought possible |
Xbox One | Orangeblood (DL only) | 2020 | Grayfax Software | See PS4 |
Switch | Orangeblood (DL only) | 2020 | Grayfax Software | See PS4 |
Vita | Oreshika: Tainted Bloodlines (DL only) | 2015 | Alfa System | Unique art style; half turn-based, half family manager with lots of customizability |
JP GBA | Oriental Blue: Ao no Tengai | 2003 | Hudson Soft/RED Entertainment | A gaiden of the Tengai Makyo series, has a free scenario system influenced by real-time passage |
JP FC | Otaku no Seiza: Adventure in the Otaku Galaxy | 1991 | Advance Communication Company | Unbalanced and cheeky |
SNES | Paladin's Quest | 1993 | Copya System | Utopian-themed turn-based game where casting magic costs HP instead of MP |
Saturn | Panzer Dragoon Saga | 1998 | Team Andromeda | Turn-based combat focused on circling enemies and exposing weakpoints, short in length |
Wii U | Paper Mario (VC) | 2015 | Intelligent Systems | See N64 |
3DS | Paper Mario: Sticker Star | 2012 | Intelligent Systems | Eschews the traditional XP-based format in favor of finding items that increase base first attack power and increase HP; attacks can only be made via expendable stickers |
GameCube | Paper Mario: The Thousand-Year Door | 2004 | Intelligent Systems | Everything that made the first game so great, but more of it! |
PSX | Persona 2: Eternal Punishment | 2000 | Atlus | Half of the Persona 2 story- the other half wasn't officially localized until years later |
Vita | Persona 2: Eternal Punishment (PSone Classics) | 2013 | Atlus | See PSX |
PS3 | Persona 2: Eternal Punishment (PSone Classics) | 2013 | Atlus | See PSX |
PSP | Persona 2: Eternal Punishment (PSone Classics) | 2013 | Atlus | See PSX |
JP PSX | Persona 2: Innocent Sin | 1999 | Atlus | The missing half of Persona 2 in the Americas |
PS4 | Persona 3 Portable (DL only) | 2023 | Atlus | See PSP, but with improved/remastered graphics |
Switch | Persona 3 Portable (DL only) | 2023 | Atlus | See PS4 |
Xbox One | Persona 3 Portable (DL only) | 2023 | Atlus | See PS4 |
Xbox Series | Persona 3 Portable (DL only) | 2023 | Atlus | See PS4 |
Switch | Persona 4 Golden (DL only) | 2023 | Atlus | See PS4 |
Xbox Series | Persona 4 Golden (DL only) | 2023 | Atlus | See PS4 |
PS4 | Persona 4 Golden (DL only) | 2023 | Atlus | See Vita, but with improved graphics and some QoL features like saving anywhere and looking back on previous social conversations |
Xbox One | Persona 4 Golden (DL only) | 2023 | Atlus | See PS4 |
Vita | Persona 4: Golden | 2012 | Atlus | Adds new social links, a new character, more story elements, costumes, and Personas in addition to QoL changes |
PS3 | Persona 5 | 2017 | Atlus | Demon negotiation, collection, and fusion, all with a bunch of stylish teens! |
PS4 | Persona 5 | 2017 | Atlus | See PS3 |
PS5 | Persona 5 Royal | 2022 | Atlus | See PS4, but with spiffed-up graphics and framerate |
Xbox One | Persona 5 Royal | 2022 | Atlus | See PS5 |
PS4 | Persona 5 Royal | 2020 | Atlus | Adds a new party member, new Social Links, a new section of the story, and loads of tweaks and additions to gameplay |
Switch | Persona 5 Royal | 2022 | Atlus | See PS5 |
Xbox Series | Persona 5 Royal | 2022 | Atlus | See PS5 |
Master System | Phantasy Star | 1988 | Sega | Sci-fi JRPG great-grandpappy |
GBA | Phantasy Star Collection | 2002 | Digital Eclipse/Sega | Ports of the first 3 Phantasy Star games |
JP Game Gear | Phantasy Star Gaiden | 1992 | Japan System Supply | Spinoff story set between Phantasy Star I and II, similar gameplay |
Genesis | Phantasy Star II | 1990 | Sega | The Sci-fi JRPG, text-based adventures featuring characters from the game also exist |
Xbox 360 | Phantasy Star II (DL only) | 2009 | Sega | See GEN |
Genesis | Phantasy Star III: Generations of Doom | 1991 | Sega | Went for a more traditional fantasy slant as opposed to the sci-fi seen in the rest of the series |
Genesis | Phantasy Star IV: The End of the Millennium | 1995 | Sega | If you liked the other games in the series, you'll love this one! |
GameCube | Phantasy Star Online Episode III: C.A.R.D. Revolution | 2004 | Sonic Team | Grid-and-turn-based card battling system, because that was the style at the time |
PSP | Phantom Brave: The Hermuda Triangle | 2011 | Nippon Ichi | Adds even more characters to the improved Wii version of the game |
GameCube | Pokemon Colosseum | 2004 | Genius Sonority | You're a trainer, go purify some Shadow Pokemon! |
PSP | PoPoLoCrois | 2005 | G-Artists | Adorable characters, wholesome setting, turn-based combat with some grid elements, a combined enhanced version of two previously Japan-only PSX games |
JP PSX | PoPoLoCrois Monogatari | 1996 | Sugar & Rockets | Based off an anime adaptation of a manga with super cute characters and semi-SRPG grid based combat |
Switch | Potato Flowers in Full Bloom (DL only) | 2022 | Pon Pon Games | Simplistic, straightforward first-person dungeon crawling with a cozy aesthetic and stamina management in combat |
JP SFC | Princess Minerva | 1995 | Atelier Double/Riverhillsoft | GIRL POWER ANIME-BASED ROAD TRIP! |
DS | Radiant Historia | 2011 | Atlus/Headlock | Turn-based grid combat, lots of time travel and utilizing branching timelines to affect the future |
3DS | Radiant Historia: Perfect Chronology | 2018 | Atlus | Adds additional scenario content, reworks the visuals, and gives characters the ability to make follow-up attacks in combat |
Switch | Raging Bytes (DL only) | 2023 | Hit-Point | See XS |
Xbox One | Raging Bytes (DL only) | 2023 | Hit-Point | See XS |
PS5 | Raging Bytes (DL only) | 2023 | Hit-Point | See XS |
PS4 | Raging Bytes (DL only) | 2023 | Hit-Point | See XS |
JP SFC | Ranma 1/2: Akanekodan Teki Hihou | 1993 | Atelier Double | Based on the anime/manga, otherwise pretty standard |
PS3 | Resonance of Fate | 2010 | Tri-Ace | Free-roaming gun-heavy "cinematic" battle system, only 3 party members, a lot of moral gray areas |
Xbox 360 | Resonance of Fate | 2010 | Tri-Ace | A post-apocalyptic game with a battle system that combines real-time and turn-based elements, lots of gunplay |
PS4 | Resonance of Fate 4K/HD Edition (DL only) | 2018 | Tri-Ace | Removes some clothing options, otherwise see 360 |
PSX | Revelations: Persona | 1996 | Atlus | A questionably localized game/spinoff of the SMT series; Mark danced crazy! |
PS4 | Revenant Dogma | 2018 | Exe-Create | See Vita |
Vita | Revenant Dogma | 2018 | Exe-Create | It's Kemco again, with a game you've likely played before (and better); characters can transform mid-combat so that's a thing |
Switch | Revenant Dogma (DL only) | 2018 | Exe-Create | See Vita |
Xbox One | Revenant Dogma (DL only) | 2018 | Exe-Create | See Vita |
PS4 | Revenant Saga | 2017 | Exe-Create | See Wii U |
Vita | Revenant Saga | 2017 | Exe-Create | See Wii U |
PS3 | Revenant Saga (DL only) | 2017 | Exe-Create | Another Kemco jam, as by-the-numbers bland as it gets |
Wii U | Revenant Saga (DL only) | 2017 | Exe-Create | Shrug, another Kemco game |
Switch | Revenant Saga (DL only) | 2017 | Exe-Create | See Wii U |
Xbox One | Revenant Saga (DL only) | 2017 | Exe-Create | See Wii U |
PSP | Riviera: The Promised Land | 2007 | Sting | Adds full voice acting, more CG images, and more events to the GBA version of the game |
GBA | Riviera: The Promised Land | 2005 | Sting | First in the Dept. Heaven series, with nonconventional dungeon exploration and item-based battles |
SNES | Robotrek | 1994 | Quintet/Ancient | Customize your robo-buddy party! |
JP SFC | Romancing Saga | 1992 | Square | A very sandboxy JRPG; multiple playable characters, non-linear in fashion |
PS2 | Romancing SaGa | 2005 | Square Enix | Remake of the sandboxy JRPG with gameplay elements taken from other games in the series |
Switch | Romancing SaGa -Minstrel Song- Remastered (DL/Asia English) | 2022 | Square Enix/Bullets | A remaster of the PS2 version with additional playable characters and events |
PS5 | Romancing SaGa -Minstrel Song- Remastered (DL only) | 2022 | Square Enix/Bullets | See Switch |
PS4 | Romancing SaGa -Minstrel Song- Remastered (DL only) | 2022 | Square Enix/Bullets | See Switch |
JP SFC | Romancing Saga 2 | 1993 | Square | No complete English translation on this console, sandobxy multi-generation spanning story |
PS4 | Romancing SaGa 2 (DL only) | 2017 | ArtePiazza/Square | See Vita |
Vita | Romancing SaGa 2 (DL only) | 2017 | ArtePiazza/Square | Adds a new dungeon, new character classes, and overhauls the graphics and audio; these features can also be turned off if desired |
Switch | Romancing SaGa 2 (DL only) | 2017 | ArtePiazza/Square | See Vita |
Xbox One | Romancing SaGa 2 (DL only) | 2017 | ArtePiazza/Square | See Vita |
JP SFC | Romancing Saga 3 | 1995 | Square | No complete English translation on this console, sandboxy, gorgeous spritework, but difficult |
Xbox One | Romancing SaGa 3 (DL only) | 2019 | ArtePiazza/Square | See Vita |
Switch | Romancing SaGa 3 (DL only) | 2019 | ArtePiazza/Square | See Vita |
Vita | Romancing SaGa 3 (DL only) | 2019 | ArtePiazza/Square | Adds new storylines, a new dungeon, a NG+ mode, updated graphics, and the ability to play the game as originally made |
PS4 | Romancing SaGa 3 (DL only) | 2019 | ArtePiazza/Square | See Vita |
PSX | RPG Maker | 2000 | Kuusou Kagaku | Included due to presence of sample RPG Gobli's Quest, a short romp with notable difficulty spikes |
JP SFC | Rudra no Hihou | 1996 | Square | Create your own spells! Ultra-pretty sprites! |
Xbox Series | Ruinverse (DL only) | 2020 | Exe-Create | See Switch |
Xbox One | Ruinverse (DL only) | 2020 | Exe-Create | See Switch |
Switch | Ruinverse (DL only) | 2021 | Exe-Create | The same Kemco turn-based fare as usual, the main character has two different forms that provide different strengths in battle |
PS4 | Ruinverse (DL only) | 2021 | Exe-Create | See Switch |
PS5 | Ruinverse (DL only) | 2021 | Exe-Create | See Switch |
JP SFC | Ryuuki Heidan: Danzarb | 1993 | Pandora Box | Epic sci-fi story marred by lackluster graphical presentation |
JP DS | SaGa 2: Hihou Densetsu - Goddess of Destiny | 2009 | Racjin/Square Enix | A ground-up remake of Final Fantasy Legend II, with more sidequests and the removal of random battles |
JP DS | SaGa 3: Jikuu no Hasha - Shadow or Light | 2011 | Racjin/Square Enix | Given the same treatment as its predecessor from Final Fantasy Legend III |
PSX | SaGa Frontier | 1998 | Square | 7 scenarios with complicated leveling mechanics, woefully left unfinished |
PSX | SaGa Frontier 2 | 2000 | Square | Watercolored, hand-drawn backgrounds and complex leveling with only 2 scenarios |
PS4 | SaGa Frontier Remastered (DL only) | 2021 | Square Enix/Bullets | See Switch |
Switch | SaGa Frontier Remastered (DL only) | 2021 | Square Enix/Bullets | Adds new cutscenes and the long-awaited 8th playable character, as well as spiffs up the graphics |
PS4 | SaGa Scarlet Grace: Ambitions (DL only) | 2018 | Studio Reel/Square Enix | Uses the traditional SaGa format of taking actions to increase parameters rather than leveling, 4 different protagonists to choose from, very nonlinear as usual |
Switch | SaGa Scarlet Grace: Ambitions (DL only) | 2019 | Studio Reel/Square Enix | See PS4 |
DS | Sands of Destruction | 2010 | Imageepoch | Timing/combo based combat system that the enemies have no trouble abusing you with |
JP Game Gear | SD Gundam: Winner's History | 1995 | ITL | Turn-based SRPG in unit placement, but real-time battles between individual units- with Gundams! |
JP FC | SD Keiji Blader | 1991 | NMK | DQ clone set in the far distant future |
SNES | Secret of the Stars | 1995 | Tecmo | Super slow and super mundane |
Switch | Seek Hearts (DL only) | 2020 | Exe-Create | See XBO |
Xbox One | Seek Hearts (DL only) | 2019 | Exe-Create | Kemco gonna Kemco, at least this one lets you adjust the encounter rate and consume old equipment to agument the protagonist's stats |
PS4 | Seek Hearts (DL only) | 2019 | Exe-Create | See XBO |
Switch | Sega Ages: Phantasy Star | 2018 | Sega | Mostly the same as the original release, but with QoL features like auto-mapping of dungeons and adjusting the rate of XP gain (if desired) |
Xbox One | Sephirothic Stories | 2019 | Exe-Create | All the visual charm of a PS2 game on more modern systems; enemies are visible as opposed to random encounters, otherwise same old Kemco |
PS4 | Sephirothic Stories | 2019 | Exe-Create | See XBO |
Switch | Sephirothic Stories (DL only) | 2019 | Exe-Create | See XBO |
Switch | Seven Pirates H | 2022 | Idea Factory/Compile Heart/Felistella | It's Genkai Tokki. You command monster girls in combat with a pirate theme. And you deserve to be judged for playing it. |
JP SFC | Shiki Eiyuuden | 1995 | Outrigger Koubou/Be-On Works | A brutally hard turn-based historical JRPG set in the Warring States period of China; puzzles and quizzes found throughout |
JP Game Gear | Shining Force Gaiden: Final Conflict | 1995 | Sonic Software Planning | Typical Shining Force gameplay, takes place after SFCD but before SFII, links SFI and II together |
JP PSX | Shin Megami Tensei | 2001 | Atlus | Visually overhauls the SFC version, but is otherwise no different than the original |
JP GBA | Shin Megami Tensei | 2003 | Atlus | Keeps the visuals from the Playstation version, makes a few balance changes and adds some unlockable story scenes |
PS3 | Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon (PS2 Classics) | 2014 | Atlus | See PS2 |
PS3 | Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army (PS2 Classics) | 2014 | Atlus | See PS2 |
3DS | Shin Megami Tensei: Devil Summoner: Soul Hackers | 2013 | Atlus | Remake of a JP-only Saturn game; demon alignment makes a large difference in battle, dictating what types of attacks they prefer; demon pairs can also be incompatible |
PS2 | Shin Megami Tensei: Digital Devil Saga | 2005 | Atlus | Straightforward turn-based JRPG, characters transform into demons in battle, lots of turn manipulation in combat |
PS3 | Shin Megami Tensei: Digital Devil Saga (PS2 Classics) | 2014 | Atlus | See PS2 |
PS2 | Shin Megami Tensei: Digital Devil Saga 2 | 2005 | Atlus | See above - direct sequel to Digital Devil Saga |
PS3 | Shin Megami Tensei: Digital Devil Saga 2 (PS2 Classics) | 2014 | Atlus | See PS2 |
PS2 | Shin Megami Tensei: Nocturne | 2004 | Atlus | AKA Shin Megami Tensei 3 - has all the expected demon recruitment, does not feature a Law/Chaos branching system |
PS3 | Shin Megami Tensei: Nocturne (PS2 Classics) | 2014 | Atlus | See PS2 |
PSP | Shin Megami Tensei: Persona | 2009 | Atlus | Adds the previously excluded Snow Queen Quest, readjusts difficulty levels and encounter rates, and reworks the dialogue to be more modern |
Vita | Shin Megami Tensei: Persona (DL only) | 2012 | Atlus | See PSP |
PSP | Shin Megami Tensei: Persona 2: Innocent Sin | 2011 | Atlus | Previously never localized in North America, the direct predecessor to Eternal Punishment; contains demon recruitment and rumor-spreading |
Vita | Shin Megami Tensei: Persona 2: Innocent Sin (DL only) | 2012 | Atlus | See PSP |
PS2 | Shin Megami Tensei: Persona 3 | 2007 | Atlus | Where the Persona series really began to pick up steam in mainstream consciousness; introduced the Social Link element used by future entries |
PS2 | Shin Megami Tensei: Persona 3 FES | 2008 | Atlus | Adds an additional epilogue scenario to the original game, debatably the definitive edition |
PS3 | Shin Megami Tensei: Persona 3 FES (PS2 Classics) | 2012 | Atlus | See PS2 |
PSP | Shin Megami Tensei: Persona 3 Portable | 2010 | Atlus | Adds a female main character to Persona 3, alters Social Links accordingly, does not contain "The Answer" scenario, gives control over other party members in combat |
Vita | Shin Megami Tensei: Persona 3 Portable (DL only) | 2012 | Atlus | See PSP |
PS3 | Shin Megami Tensei: Persona 4 (PS2 Classics) | 2014 | Atlus | See PS2 |
3DS | Shin Megami Tensei: Strange Journey Redux | 2018 | Atlus | Newly added routes, endings, demons, and voice acting along with graphical and QoL upgrades |
JP SFC | Shin Megami Tensei if… | 1994 | Atlus | Like regular SMT, but in a centralized high school setting. This is Persona's daddy! |
PS4 | Shin Megami Tensei III Nocturne HD Remaster | 2021 | Atlus | See PS2, but also cleans up the graphics, gives you the option to not have Dante, and expands difficulty options |
Switch | Shin Megami Tensei III Nocturne HD Remaster | 2021 | Atlus | See PS4 |
3DS | Shin Megami Tensei IV | 2013 | Atlus | Takes place in a separate world from the other SMT games, gameplay elements like demon recruitment/fusion, the 3-pronged alignment choice, and the Press Turn system return |
3DS | Shin Megami Tensei IV: Apocalypse | 2016 | Atlus | A follow-up to/alternate timeline story in the same world as SMT IV, makes some QoL changes to the gameplay loop from its predecessor |
Switch | Shin Megami Tensei V | 2021 | Atlus | Probably the most beginner-friendly of the mainline series, but still punishing if you aren't paying attention |
JP SFC | Shin Seikoku: La Wares | 1995 | J-Force | Based off a Japanese TTRPG, featuring mech combat |
JP FC | Shinsenden | 1989 | Tamtex | Another day, another eastern-themed DQ clone |
JP FC | Silva Saga | 1992 | Seta | Nice graphics for the time |
JP SFC | Silva Saga II: The Legend of Light and Darkness | 1993 | Seta | Hire mercenaries to help in combat! |
Xbox One | Silver Nornir (DL only) | 2022 | WorldWideSoftware | See XS |
PS4 | Silver Nornir (DL only) | 2022 | WorldWideSoftware | See XS |
Switch | Silver Nornir (DL only) | 2022 | WorldWideSoftware | See XS |
Xbox Series | Silver Nornir (DL only) | 2022 | WorldWideSoftware | By-the-books Kemco fare that moves too fast for its own good, both in plot and gameplay |
PS5 | Silver Nornir (DL only) | 2022 | WorldWideSoftware | See XS |
Dreamcast | Skies of Arcadia | 2000 | Overworks | Standard combat and ship battles! |
GameCube | Skies of Arcadia Legends | 2003 | Overworks | The skyfaring adventure with a bit more spit-shine! |
JP SFC | Slayers | 1994 | BEC | Based on the anime of the same name, plays typically for the era |
PS4 | Soul Hackers 2 | 2022 | Atlus | See PS5 |
PS5 | Soul Hackers 2 | 2022 | Atlus | A modern-day interpretation of cyberpunk themes with character bonding moments and the usual demon fusion |
Xbox One | Soul Hackers 2 | 2022 | Atlus | See PS5 |
Xbox Series | Soul Hackers 2 | 2022 | Atlus | See PS5 |
Genesis | Star Odyssey | 2011 | Hot-B | Localized 20 years after initial release in Japan (as Blue Almanac), enemy level scales to player |
JP FC | STED: Iseki Wakusei no Yabou | 1990 | ADK | Very Phantasy Star-like |
PSX | Suikoden | 1996 | Konami | Amazing NTSC cover art, loads of different playable characters, and a highly political story |
Vita | Suikoden (PSone Classics) | 2012 | Konami | See PSX |
PS3 | Suikoden (PSone Classics) | 2008 | Konami | See PSX |
PSP | Suikoden (PSone Classics) | 2008 | Konami | See PSX |
PSX | Suikoden II | 1999 | Konami | Sweeping political epic- |
Vita | Suikoden II (PSone Classics) | 2012 | Konami | See PSX |
PSP | Suikoden II (Psone Classics) | 2014 | Konami | See PSX |
PS3 | Suikoden II (PSone Classics) | 2014 | Konami | See PSX |
PS2 | Suikoden III | 2002 | KCET | The turn-based epic saga continues, a variety of protagonists, can import data from the PSX games for bonuses |
PS3 | Suikoden III (PS2 Classics) | 2015 | KCET | See PS2 |
PS2 | Suikoden IV | 2005 | KCET | Takes place long before other games in the series, smaller party size, looooooooooooooooooooooooooads of slow sailing |
PS3 | Suikoden IV (PS2 Classics) | 2017 | KCET | See PS2 |
DS | Suikoden Tierkreis | 2009 | Konami | Not part of the main series storyline (no returning characters), but similar 108-star recuitment and turn-based gameplay |
PS2 | Suikoden V | 2006 | Konami/Hudson Soft | Last game in the series before being abandoned by Konami, a return to 6-person parties, lots of story connections to I-III |
PS4 | Summon Night 6: Lost Borders | 2016 | Media.Vision | See Vita |
Vita | Superdimension Neptune VS Sega Hard Girls | 2016 | Compile Heart | Spinoff of the main Neptunia series with similar gameplay; features time traveling across the different Sega console eras |
Wii U | Super Mario RPG: Legend of the Seven Stars (VC) | 2016 | Square | See SNES |
PS4 | Super Neptunia RPG | 2018 | Artisan Studios/Compile Heart/Idea Factory | Take the Neptunia crew and put them in a Valkyrie Profile-like game and this is the result |
Switch | Super Neptunia RPG | 2019 | Artisan Studios/Compile Heart/Idea Factory | See PS4 |
DS | Super Robot Taisen OG Saga: Endless Frontier | 2009 | Monolith Soft | Spinoff of the Original Generation series of Super Robot Wars, with turn-based combo combat rather than the regular SRPG format |
JP DS | Super Robot Wars W | 2007 | Banpresto | Generally speaking same gameplay as always, splits the story into 2 timelines (not all storylines are present in both) |
JP Mega Drive | Surging Aura | 1995 | Japan Media Programming | Each action in combat takes time to do - and can be interrupted! It's also really pretty too |
Xbox Series | Sword of Elpisia (DL only) | 2022 | Exe-Create | It's... got pets? And they're cute? It's Kemco, there's not much else to be said |
PS4 | Sword of Elpisia (DL only) | 2022 | Exe-Create | See XS |
Switch | Sword of Elpisia (DL only) | 2022 | Exe-Create | See XS |
Xbox One | Sword of Elpisia (DL only) | 2022 | Exe-Create | See XS |
PS5 | Sword of Elpisia (DL only) | 2022 | Exe-Create | See XS |
3DS | Sword of Hope II (VC) | 2012 | Kemco | See GB |
3DS | Symphony of Eternity (DL only) | 2017 | World Wide Software/Kemco | A boy, girl, and golem walk into a Kemco game and end up surprisingly in-depth with individual customization of skills and spells through reading books |
JP FC | Tao | 1989 | Pax Softonica | Heavily religious-themed, bizarre af (you ride a dinosaur to Moscow), likely kusoge |
DS | Tao's Adventure: Curse of the Demon Seal | 2006 | Konami | Sequel to Azure Dreams (PSX/GBC), with similar tower climbing/dungeon crawling mchanics, with the addition of touchscreen runes |
JP SFC | Tenchi Muyo!: Game Hen | 1995 | TamTam | Isometric turn and grid-based combat, based off the anime! |
JP FC | Tenchi o Kurau II: Shokatsu Koumei Den | 1991 | Capcom | Plays just like the first, just never localized |
JP SFC | Tengai Makyou Zero | 1995 | Red Company Corporation | Utilized special technology to allow for a real-time clock, more dialogue |
JP SFC | Tenshi no Uta: Shiroki Tsubasa no Inori | 1994 | Telenet Japan | Not only can you negotiate with monsters, you get special experience points for doing so! |
SNES | The 7th Saga | 1993 | Produce | 7 different playable characters, way harder in the US than Japan |
3DS | The Alliance Alive | 2018 | Cattle Call/Grezzo/FuRyu | Written by the creator of Suikoden; a turn-based game where skills are increased via use and "talent points" are accumulated to improve stats individually |
PS4 | The Alliance Alive HD Remastered | 2019 | Cattle Call | No major differences outside of graphical enhancement and some UI adjustments due to the lack of two screens |
Switch | The Alliance Alive HD Remastered | 2019 | Cattle Call | See PS4 |
Vita | The Caligula Effect (DL only) | 2017 | Aquria | Written by the writer of Persona 1/2; any NPC can be recruited into the party after raising affinity enough, combat is tactical and based on heavy comboing |
PS4 | The Caligula Effect 2 | 2021 | FuRyu/Historia | A heavy focus on character identity, the return of massive amounts of social links of sorts, and a combat system marrying Grandia's with ATB |
Switch | The Caligula Effect 2 | 2021 | FuRyu/Historia | See PS4 |
PS4 | The Caligula Effect: Overdose | 2018 | Aquria/Historia | Adds a selectable female protagonist, further stylizes the UI, provides QoL improvements, and features an alternate story route/ending, amongst other things |
Switch | The Caligula Effect: Overdose | 2019 | Aquria/Historia | See PS4 |
PS5 | The Caligula Effect: Overdose | 2023 | Aquria/Historia | See PS4 |
PS4 | The Cruel King and the Great Hero | 2022 | Nippon Ichi | See Switch |
Switch | The Cruel King and the Great Hero | 2022 | Nippon Ichi | Children's storybook visuals abound, with an uncomplicated turn-based combat system to match and a strangely high encounter rate |
3DS | The Denpa Men 2: Beyond the Waves (DL only) | 2013 | Genius Sonority | Plays the same, but adds more elements, status ailments, new dungeons, and the ability to dress up your Denpa Men |
3DS | The Denpa Men 3: The Rise of Digitoll (DL only) | 2014 | Genius Sonority | Dual-type Denpa Men now exist, as do more antenna shapes, monsters, and sidequest-type activities! |
3DS | The Denpa Men: They Came By Wave (DL only) | 2012 | Genius Sonority | A quirky little game where you use AR to gather up little men to use as party members, naturally there is also a rock-paper-scissors feel to it |
GB+GBC | The Final Fantasy Legend | 1990 | Square | Actually the first game in the SaGa series, has many different playable races and monsters |
Switch | The Knight of Queen (DL only) | 2020 | VR RPG Inc. | An extremely simplistic-looking turn-based RPG meant to be played in VR |
PS4 | The Knight of Queen (DL only) | 2021 | VR RPG Inc. | See Switch |
Xbox 360 | The Last Remnant | 2009 | Square Enix | Battles are done in large-scale- each character leads a squad of units, too much grinding can notoriously make the game too difficult |
PS4 | The Last Remnant Remastered (DL only) | 2018 | Square Enix | Adds a ton of QoL improvements originally from the PC version (removal of leader limits, a turbo mode for battles, etc) as well as spiffing up the visuals |
Switch | The Last Remnant Remastered (DL only) | 2019 | Square Enix | See PS4 |
PSP | The Legend of Heroes: A Tear of Vermillion | 2005 | Microvision/Falcom | Second game in the Gagharv trilogy, despite western release order; run-of-the-mill turn-based gameplay and an arbitrary pet system |
JP Vita | The Legend of Heroes: Sora no Kiseki the 3rd - Evolution | 2016 | Falcom | Final game in the Liberl arc albeit with a different protagonist; plays like the previous games; Evolution version adds new artwork/scenarios |
Switch | The Legend of Heroes: Trails From Zero | 2022 | Falcom | See PS4 |
PS4 | The Legend of Heroes: Trails From Zero | 2022 | Falcom | A port of a port of the first game in the Crossbell Arc of the series, long thought to forever remain unlocalized (until now) |
PSP | The Legend of Heroes: Trails in the Sky | 2011 | Falcom | The 6th Legend of Heroes game/first Trails game, starts an interweaving storyline, combat is turn-based but offers lots of attack options, NPCs react to the story dynamically |
Vita | The Legend of Heroes: Trails in the Sky (DL only) | 2012 | Falcom | See PSP |
PSP | The Legend of Heroes: Trails in the Sky SC (DL only) | 2015 | Falcom | Immediate sequel to the first game, plot-heavy with compelling characters, gameplay similar to the first but adds combination attacks |
Vita | The Legend of Heroes: Trails in the Sky SC (DL only) | 2012 | Falcom | See PSP |
Vita | The Legend of Heroes: Trails of Cold Steel | 2015 | Falcom | See PS3 |
PS4 | The Legend of Heroes: Trails of Cold Steel | 2019 | Falcom | Tons of QoL changes; includes all DLC, more English dialogue, JP audio, and a turbo mode |
PS3 | The Legend of Heroes: Trails of Cold Steel | 2015 | Falcom | Beginning of another major arc in the Trails series, adds co-op link attacks to combat, structure is based in a school-type environment |
PS3 | The Legend of Heroes: Trails of Cold Steel II | 2016 | Falcom | Takes place soon after the first game - basically required playing if you liked the first one |
Vita | The Legend of Heroes: Trails of Cold Steel II | 2016 | Falcom | See PS3 |
PS4 | The Legend of Heroes: Trails of Cold Steel II | 2019 | Falcom | Tons of QoL changes; includes all DLC, more English dialogue, JP audio, and a turbo mode |
Switch | The Legend of Heroes: Trails of Cold Steel III | 2020 | Falcom | See PS4 |
PS4 | The Legend of Heroes: Trails of Cold Steel III | 2017 | Falcom | Ties together plot threads from the Sky trilogy and Crossbell duology as well as continuing the Cold Steel plot; naturally a long game, combat mostly unchanged from I and II |
PS4 | The Legend of Heroes: Trails of Cold Steel IV | 2018 | Falcom | Absolutely requires playing all other Trails games prior to this one; has a very large (and arguably unwieldy) cast of characters, plays like its predecessor |
Switch | The Legend of Heroes: Trails of Cold Steel IV | 2021 | Falcom | See PS4 |
PS4 | The Legend of Heroes: Trails to Azure | 2023 | Falcom | Second game in the Crossbell duology- if you liked Trails From Zero this is a no-brainer, but don't play this one first- also has fishing |
Switch | The Legend of Heroes: Trails to Azure | 2023 | Falcom | See PS4 |
PSP | The Legend of Heroes II: Prophecy of the Moonlight Witch | 2006 | Microvision/Falcom | First game in the Gagharv trilogy, despite western release order; gameplay is still very traditional, arguably bland, continues the pet system from the previous game |
PSP | The Legend of Heroes III: Song of the Ocean | 2007 | Microvision/Falcom | Last in the Gagharv trilogy, but chronologically between the other two; still linear but allows for importing of data from the previous two games |
3DS | The Legend of Legacy | 2015 | Cattle Call/FuRyu | Developed by an all-star team of developer heavy-hitters; turn-based combat that requires formation selection, elemental manipulation, and gives stat gains as battle spoils |
Vita | The Longest Five Minutes | 2016 | Nippon Ichi | Plays with the idea of extreme flashbacks where abilities are remembered rather than learned |
Switch | The Longest Five Minutes | 2018 | Nippon Ichi | See Vita |
GB+GBC | The Sword of Hope | 1991 | Kemco | First-person RPG, good luck seeing it on the tiny screen! |
GB+GBC | The Sword of Hope II | 1996 | Kemco | It's slow and repetitive, much like the first. Then again, it is Kemco… |
DS | The Wizard of Oz: Beyond the Yellow Brick Road | 2009 | Media Vision | Dorothy and friends go out to hunt some witches, with a cumbersome trackball guiding movement and a slot-based combat system |
PSX | Thousand Arms | 1999 | RED Entertainment/Atlus | JRPG with heavy dating sim elements |
Wii U | Tokyo Mirage Sessions #FE | 2016 | Atlus | Modern-themed crossover between the Shin Megami Tensei and Fire Emblem series, turn-based gameplay and combo attacks |
Switch | Tokyo Mirage Sessions #FE Encore | 2020 | Atlus | Adds new side stories and all previous DLC; allows a secondary party member to be called into combat; other QoL changes |
JP GBA | Tomato Adventure | 2002 | AlphaDream | You say "tomato," I say "a silly RPG with toy-based gimmicks in combat, humor throughout, and lots of lycopene!" |
JP FC | Toujin Makyou Den: Heracles no Eikou | 1987 | Data East | First in a long Greek-themed series that Nintendo never bothered to localize (except that one time) |
Vita | Trillion: God of Destruction | 2016 | Compile Heart/Idea Factory | Lots of complex stat management in this semi-turn-based, semi-roguelike where the characters you raise will inevitably die only to pass their stats along |
PS3 | Trinity Universe | 2010 | Idea Factory/Gust/Nippon Ichi | Turn-based, has two different protagonists (each with different guest characters from Atelier and Disgaea) and an AP-based combo system |
3DS | Unchained Blades (DL only) | 2013 | FuRyu | Identical to the PSP version except for the placement of dungeon maps on the bottom screen |
PS2 | Unlimited Saga | 2003 | Square | Much-maligned game with 7 different protagonists, a board-game style of exploration, and an obtuse combat system |
3DS | Unlucky Mage (DL only) | 2016 | Exe-Create | Kemco game with a bit of humor to it, particularly when it comes to spell names and snappy writing; gameplay is otherwise as cookie-cutter as always |
JP FC | Ushio to Tora: Shin'en no Daiyou | 1993 | Tom Create/Pixel | Based on a manga of a similar name, turn-based combat with super-dramatic cutaways; top-down in exploration, first-person in houses and dungeons |
PSX | Valkyrie Profile | 2000 | Tri-Ace | 2D dungeon exploration, grim themes, and a combo-based battle system |
PSP | Valkyrie Profile: Lenneth | 2006 | Tose/Tri-Ace | An English port of the Japanese PSX version, not too different overall but does spiff up the localization a bit and adds a few cutscenes |
PS5 | Valkyrie Profile: Lenneth (DL only) | 2022 | Square Enix | See PSP |
PS4 | Valkyrie Profile: Lenneth (DL only) | 2022 | Square Enix | See PSP |
Switch | Various Daylife (DL only) | 2022 | Dokidoki Groove Works/Square Enix | Do jobs, juggle gaining (and losing!) XP as a result of said jobs, maybe do some quests, repeat (with some element of social links) |
PS4 | Various Daylife (DL only) | 2022 | Dokidoki Groove Works/Square Enix | See Switch |
Sega CD | Vay | 1994 | Hertz/SIMS | Standard Working Designs localization, turn-based gameplay, and difficulty spikes galore |
3DS | Weapon Shop de Omasse (DL only) | 2014 | Nex Entertainment | A parody of traditional JRPGs, where you play as a weaponsmith renting out your crafted (via rhythm minigame) wares to adventurers in order to level them |
PSX | Wild Arms | 1997 | Media.Vision | Amazing theme song, standard turn-based combat, tool-focused dungeon exploration |
PS4 | Wild Arms (DL only) | 2022 | Media.Vision | See PSX |
PS5 | Wild Arms (DL only) | 2022 | Media.Vision | See PSX |
PS3 | Wild Arms (PSone Classics) | 2007 | Media Vision | See PSX |
PSP | Wild Arms (PSone Classics) | 2007 | Media.Vision | See PSX |
Vita | Wild Arms (PSone Classics) | 2012 | Media.Vision | See PSX |
PSX | Wild Arms 2 | 2000 | Media.Vision | Old Western setting, plays similarly to the first |
PS4 | Wild Arms 2 (DL only) | 2023 | Media.Vision | See PS5 |
PS5 | Wild Arms 2 (DL only) | 2023 | Media.Vision | See PSX, but with modern QoL features like rewind and quick save |
PS3 | Wild Arms 2 (PSone Classics) | 2009 | Media Vision | See PSX |
Vita | Wild Arms 2 (PSone Classics) | 2012 | Media.Vision | See PSX |
PSP | Wild Arms 2 (PSone Classics) | 2009 | Media.Vision | See PSX |
PS2 | Wild Arms 3 | 2002 | Media.Vision | Wild West-themed, turn-based, town discovery requires utilizing a GPS-like system, frequent encounters |
PS4 | Wild Arms 3 (DL only) | 2016 | Media.Vision | See PS2 |
PS2 | Wild Arms 4 | 2006 | Media.Vision | Abandons the Wild West theme of the previous games; actions in combat affect targeted areas rather than allies/enemies |
PS2 | Wild Arms 5 | 2007 | Media.Vision | Back to Filgaia's Wild West theme, but maintains the hex system from WA4 |
PS2 | Wild Arms Alter Code: F | 2005 | Media.Vision | 3D remake of Wild Arms, adding 5 playable characters and some QoL improvements |
Switch | Wizards of Brandel (DL only) | 2019 | Exe-Create | See Vita |
Vita | Wizards of Brandel (DL only) | 2019 | Exe-Create | Tries to have a sense of humor about its story, but is otherwise just another Kemco game |
Xbox One | Wizards of Brandel (DL only) | 2019 | Exe-Create | See Vita |
PS4 | Wizards of Brandel (DL only) | 2019 | Exe-Create | See Vita |
Xbox One | World of Final Fantasy Maxima | 2018 | Square Enix | Adds QoL changes, superbosses, New Game+, and the ability to change your characters into classic FF characters in battle |
PSX | Xenogears | 1998 | Square | Almost unlocalized due to heavy religious/philosophical themes, action point-based combat |
PSP | Xenogears (PSone Classics) | 2011 | Square | See PSX |
Vita | Xenogears (PSone Classics) | 2012 | Square | See PSX |
PS3 | Xenogears (PSone Classics) | 2011 | Square | See PSX |
PS2 | Xenosaga Episode I: Der Wille zur Macht | 2003 | Monolith Soft | Spiritual successor to Xenogears, with similar AP-based combat; has a ton of cutscenes |
PS2 | Xenosaga Episode II: Jenseits von Gut und Bose | 2005 | Monolith Soft | Made some changes to the combat system that were largely panned at the time, but otherwise more of the same |
PS2 | Xenosaga Episode III: Also Sprach Zarathustra | 2006 | Monolith Soft | Xenosaga was intended to be a 6-part series- this entry makes it extremely evident |
Xbox Series | Yakuza: Like a Dragon | 2020 | Ryu ga Gotoku Studio | See XBO |
PS5 | Yakuza: Like a Dragon | 2021 | Ryu ga Gotoku Studio | See XBO |
PS4 | Yakuza: Like a Dragon | 2020 | Ryu ga Gotoku Studio | See XBO |
Xbox One | Yakuza: Like a Dragon | 2020 | Ryu ga Gotoku Studio | Plays way more like a traditional turn-based JRPG, Kiryu is for once not the main character in the story, classic Yakuza shenanigans |
JP SFC | Yume Meikyuu: Kigurumi Daibouken | 1994 | Axes Art Amuse | First-person dungeon crawl; kill the enemies and take their costumes! |
JP PS2 | Zill O'll Infinite | 2005 | Koei | A remake of the JP PSX-only Zill O'll, featuring character creation, major plot-altering decisions (that can even result in NPS permadeath), and 48 endings |
GBA | Zoids: Legacy | 2004 | Amedio | In Japan, known as Zoids Saga II; standard turn-based combat, based on the anime |
JP DS | Zoids Saga DS: Legend of Arcadia | 2005 | Tomy | Retells the story of the first Zoids Saga game, with updates to gameplay from throughout the series and incorporation of the 2nd/3rd games' protagonists |